On January 23 2011 16:17 Highways wrote:
MKP needs to play straight up.
Hidden expo for the noob.
MKP needs to play straight up.
Hidden expo for the noob.
Not his fault Jinro didn't scout it.
Forum Index > StarCraft 2 Tournaments |
No balance whining. 2-day temp bans will be handed out like candy. | ||
tehplank
977 Posts
On January 23 2011 16:17 Highways wrote: MKP needs to play straight up. Hidden expo for the noob. Not his fault Jinro didn't scout it. | ||
Finrod1
Germany3997 Posts
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Typhon
United States387 Posts
On January 23 2011 16:15 vyyye wrote: Well, shit. Had no idea the semis were being played today, lucky I woke up early. Could someone summarize G1? Scrap Station, MKP goes for his usual fast expand. Jinro double-drops hellions in back plus marines at expo, followed immediately by banshees. MKP is down 30+ food at this point, and never really manages to deal with the banshee threat, but stays in the game for quite a while using marine drops. Jinro eventually gets good turret coverage and shuts the drops down, and MKP GG's after his third is denied for the 3rd or 4th time. | ||
Elwar
953 Posts
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TheDefinition
Sweden41 Posts
On January 23 2011 16:18 LunarC wrote: Seems like early aggression or working with small numbers of units is not Jinro's strong point. No it's not, I wonder if Jinro feels he has to counteract his reputation as a macro player. | ||
Frugalicious
United States121 Posts
On January 23 2011 16:17 Highways wrote: MKP needs to play straight up. Hidden expo for the noob. Everything is hidden until scouted. Jinro's fault, not MKP's. By the way, sad logic and post. | ||
rfoster
United States1005 Posts
On January 23 2011 16:15 vyyye wrote: Well, shit. Had no idea the semis were being played today, lucky I woke up early. Could someone summarize G1? jinro blue flame heilon dropped then got a great banshee harass. Jinro had the advantage pretty much the whole game except for when marine king had a super effective drop on jinro`s main, and almost forced a base trade situation. Jinro eventually held it off and then the game was basically over | ||
SiDX
New Zealand1975 Posts
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Xswordy
United Kingdom425 Posts
ooooooo0--- Idra never drinks G2...>_> Funny I must say ![]() | ||
SC2Phoenix
Canada2814 Posts
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Mauldo
United States750 Posts
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PangO
Chile1870 Posts
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Cramsy
Australia1100 Posts
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Polygamy
Austria1114 Posts
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PikaXchU
Singapore379 Posts
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munchmunch
Canada789 Posts
On January 23 2011 16:19 cangiz wrote: MKP is great man, he has the skills that Jinro doesn't, but Jinro has some others that he doesn't. This matchup is great! Totally agree with this. I can't help but cheer for both players in this matchup, they are so good. | ||
On_Slaught
United States12190 Posts
Fun game regardless. I smell rubber match! | ||
Corrupted
United States1255 Posts
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SushilS
2115 Posts
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Resolve
Singapore679 Posts
Steppes - Fast tank to punish fast expo / slower siege mode = what TOP did against Byun on Metalopolis, except TOP won... Seems like oGs devising some scary strategies for Jinro... | ||
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