[GSL] Code A Ro16 Day 1 / Code S Ro16 Group A - Page 8
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HolyArrow
United States7116 Posts
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Juliette
United States6003 Posts
they're one of my favorite bands so you can't imagine the amount of nerdgasm i'm having right now. | ||
Taf the Ghost
United States11751 Posts
On January 12 2011 18:38 MrCon wrote: Doesn't the early queen when you pool first compensate the larvas from a fast expand ? Depends on the specifics of the build. | ||
Zarahtra
Iceland4053 Posts
On January 12 2011 18:37 roymarthyup wrote: hate to talk imbalancedness but this is what i hate about zerg 2 queens = 300 minerals hatchery = 350 minerals spawning pool = 250 minerals roach warren = 200 minerals lingspeed = 200 resources total = 1100 minerals and 200 resources to have standard production early game 6 gateways = 900 minerals nexus = 400 minerals cyber = 150 minerals warpgate = 100 resources total = 1450 minerals 100 resources to have an expansion and better unit production ability than the zerg when you add in constant chronoboosts from 2 nexus. the zerg has to drop the hatchery at his third base to compete with you but if he tries that he get steamrolled and if you go pool first due to larva mechanics you have almost no larva for anything... sigh Tbh you can also look at 4 zerglings > zlot, zerglings are imba. You can't really look at things like this, with different races with so different mechanics. You just need to make sure that neither race has to big advantage. | ||
ScarletKnight
United States691 Posts
On January 12 2011 18:37 roymarthyup wrote: hate to talk imbalancedness but this is what i hate about zerg 2 queens = 300 minerals hatchery = 350 minerals spawning pool = 250 minerals roach warren = 200 minerals lingspeed = 200 resources total = 1100 minerals and 200 resources to have standard production early game 6 gateways = 900 minerals nexus = 400 minerals cyber = 150 minerals warpgate = 100 resources total = 1450 minerals 100 resources to have an expansion and better unit production ability than the zerg when you add in constant chronoboosts from 2 nexus. the zerg has to drop the hatchery at his third base to compete with you but if he tries that he get steamrolled and if you go pool first due to larva mechanics you have almost no larva for anything... sigh Go away. | ||
gulati
United States2241 Posts
On January 12 2011 18:37 roymarthyup wrote: hate to talk imbalancedness but this is what i hate about zerg 2 queens = 300 minerals hatchery = 350 minerals spawning pool = 250 minerals roach warren = 200 minerals lingspeed = 200 resources total = 1100 minerals and 200 resources to have standard production early game 6 gateways = 900 minerals nexus = 400 minerals cyber = 150 minerals warpgate = 100 resources total = 1450 minerals 100 resources to have an expansion and better unit production ability than the zerg when you add in constant chronoboosts from 2 nexus. the zerg has to drop the hatchery at his third base to compete with you but if he tries that he get steamrolled and if you go pool first due to larva mechanics you have almost no larva for anything... sigh Sorry to bust your balls but you are so fucking wrong with all of your minerals there. I don't even think I can edit it because it'd take me too long. No, those are not right. Nobody read this. | ||
sekritzzz
1515 Posts
On January 12 2011 18:37 roymarthyup wrote: hate to talk imbalancedness but this is what i hate about zerg 2 queens = 300 minerals hatchery = 350 minerals spawning pool = 250 minerals roach warren = 200 minerals lingspeed = 200 resources total = 1100 minerals and 200 resources to have standard production early game 6 gateways = 900 minerals nexus = 400 minerals cyber = 150 minerals warpgate = 100 resources total = 1450 minerals 100 resources to have an expansion and better unit production ability than the zerg when you add in constant chronoboosts from 2 nexus. the zerg has to drop the hatchery at his third base to compete with you but if he tries that he get steamrolled and if you go pool first due to larva mechanics you have almost no larva for anything... sigh stupid logic wtf are u even on. U cant compare the game like that. guys look mules ->free, hence u can have infinity mules, WIN! imba | ||
HQuality
2682 Posts
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AndAgain
United States2621 Posts
On January 12 2011 18:37 roymarthyup wrote: hate to talk imbalancedness but this is what i hate about zerg 2 queens = 300 minerals hatchery = 350 minerals spawning pool = 250 minerals roach warren = 200 minerals lingspeed = 200 resources total = 1100 minerals and 200 resources to have standard production early game 6 gateways = 900 minerals nexus = 400 minerals cyber = 150 minerals warpgate = 100 resources total = 1450 minerals 100 resources to have an expansion and better unit production ability than the zerg when you add in constant chronoboosts from 2 nexus. the zerg has to drop the hatchery at his third base to compete with you but if he tries that he get steamrolled and if you go pool first due to larva mechanics you have almost no larva for anything... sigh You can make an in-base hatch for the 350 difference. There you go, bud. | ||
Blaec
Australia4289 Posts
On January 12 2011 18:40 gulati wrote: Sorry to bust your balls but you are so fucking wrong with all of your minerals there. I don't even think I can edit it because it'd take me too long. No, those are not right. Nobody read this. LOL didnt even realise, nearly every single cost is wrong. Thats impressively moronic | ||
gulati
United States2241 Posts
His premises are wrong. Hatcheries cost 350? Pools cost 250? ....... | ||
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JunkkaGom
Korea (South)855 Posts
On January 12 2011 18:36 shannn wrote: You know when I look at John now he reminds me of Nal_ra for some reason. Is it me or does anyone agree with me? OR John = Kang Min = NAL_RA!!! John plays protoss right? JOHN is BW LEGEND NAL_RA ![]() Damn I'm either just very tired or I'm seeing Nal_Ra when I'm looking at John I don't blame you. I couldn.t tell the difference between Nick and Dan when I first met them. White guys all look alike. BTW I play Terran in SC2 | ||
Phenny
Australia1435 Posts
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gulati
United States2241 Posts
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Domination
United States1177 Posts
On January 12 2011 18:43 JunkkaGom wrote: I don't blame you. I couldn.t tell the difference between Nick and Dan when I first met them. White guys all look alike. HAHAHAHAA | ||
HollowLord
United States3862 Posts
On January 12 2011 18:43 JunkkaGom wrote: I don't blame you. I couldn.t tell the difference between Nick and Dan when I first met them. White guys all look alike. BTW I play Terran in SC2 Oh snap Junkka has a sexy new GOM icon. | ||
MrCon
France29748 Posts
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Asha
United Kingdom38149 Posts
On January 12 2011 18:43 gulati wrote: It's not even that his logic is wrong. His premises are wrong. Hatcheries cost 350? Pools cost 250? ....... 50min drone cost On January 12 2011 18:43 JunkkaGom wrote: I don't blame you. I couldn.t tell the difference between Nick and Dan when I first met them. White guys all look alike. BTW I play Terran in SC2 Ahahha Junkka <3 | ||
EchoZ
Japan5041 Posts
On January 12 2011 18:43 JunkkaGom wrote: I don't blame you. I couldn.t tell the difference between Nick and Dan when I first met them. White guys all look alike. BTW I play Terran in SC2 John the future Bonjwa! | ||
gulati
United States2241 Posts
Reavers. | ||
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