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Dreamhack Day 3 - Page 38

Forum Index > StarCraft 2 Tournaments
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Prev 1 36 37 38 39 40 147 Next
theherder2
Profile Joined September 2010
United States538 Posts
November 27 2010 11:16 GMT
#741
lol. but look at the tech tree for cloaked attacking units:

zerg: pool, warren, burrow, lair, tunneling claws

toss: gateway, core, twilight, dark shrine (takes forever btw)

terran: barracks + tech, factory, starport swap, done.

keep in mind that terran can get a reactor on barracks and produce defending units just fine. all a toss's gas is going towards dts and ur basically left with mass zlots and some stalkers.
McDonalds
Profile Joined March 2010
Liechtenstein2244 Posts
Last Edited: 2010-11-27 11:16:59
November 27 2010 11:16 GMT
#742
On November 27 2010 20:13 Erectum wrote:
Show nested quote +
On November 27 2010 20:10 Slasher wrote:
so for those of you waiting for sc2 semifinal to start again in an hour, the Quake Live quarterfinals is going on right now. Last Quarterfinal match between SK.rapha (USA) and fnatic/strenx (FRANCE) is next, winner plays Cypher. DaHanG and k1llsen play each other in the other semifinal.

Watch it live at http://live.dreamhack.se/channel/partner/25_LevelUpTv1/embedded.htm or http://www.levelupyourgame.net/



unfortunatly the quality of the stream is so bad

It looks fine to me. Even in fullscreen.

Edit: On the first link, anyway. I didn't bother trying the second.
High five :---)
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
November 27 2010 11:16 GMT
#743
On November 27 2010 20:12 PredY wrote:
if this was a BW and it was reaver drop that killed 30 scvs people would be all over moon with 10 pages of "OOOOH" and said the player made great drop there and the other big mistake but these days its all balance when clearly it was a MISTAKE by nony

god, dark times t-t


maybe because reavers are slow as hell and very expensive, plus they need a shuttle and good amount of micro. its awful to watch hellions no matter what, reavers did wow moments because they were fucking difficult too pull off.
Its grack
LittLeD
Profile Joined May 2010
Sweden7973 Posts
November 27 2010 11:17 GMT
#744
On November 27 2010 20:16 TheMenace wrote:
could anyone give me an update of the results or a link with the bracket?


Check the very first line in the OP
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
PredY
Profile Joined September 2009
Czech Republic1731 Posts
Last Edited: 2010-11-27 11:18:55
November 27 2010 11:18 GMT
#745
On November 27 2010 20:16 bokeevboke wrote:
Show nested quote +
On November 27 2010 20:12 PredY wrote:
if this was a BW and it was reaver drop that killed 30 scvs people would be all over moon with 10 pages of "OOOOH" and said the player made great drop there and the other big mistake but these days its all balance when clearly it was a MISTAKE by nony

god, dark times t-t


maybe because reavers are slow as hell and very expensive, plus they need a shuttle and good amount of micro. its awful to watch hellions no matter what, reavers did wow moments because they were fucking difficult too pull off.

clearly you don't understand me. ok then. how about a mine in the mineral line killing 30 probes? teh same thing. guess what. balance?
http://www.twitch.tv/czelpredy
iloevrsg
Profile Joined October 2009
128 Posts
November 27 2010 11:18 GMT
#746
guess why there is a protoss player in the top4?
+ Show Spoiler +
because he didn't meet a terran
Doko
Profile Joined May 2010
Argentina1737 Posts
November 27 2010 11:18 GMT
#747
On November 27 2010 20:13 LittleeD wrote:
Balanced or not. Im still sticking to my moto
Everything is possible with enough practise, determination and motivation. And thats the only thing a player should focus on.


oh, so you are the guy that brings a knife to a gunfight everyone is talking about.

I don't know if hellions are balanced but..

I know that moving the probes at the natural and just accepting that he might loose 3 or 4 is far better than clumping them up and run them away when you have a stalker 2 feet from the probes about to finish off the hellions.
As long as there's a fighting unit with high priority targeting in the back of the mineral line hellions need to be microed to target probes while he was messing around with that banshee.
Consolidate
Profile Joined February 2010
United States829 Posts
November 27 2010 11:19 GMT
#748
Not to say that Tyler didn't make any critical mistakes - PvT feels heavily terran favored. Terran has so many avenues of aggression while the protoss has so few.
Creature posessed the the spirit of inquiry and bloodlust - Adventure Time
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
November 27 2010 11:19 GMT
#749
On November 27 2010 20:16 bokeevboke wrote:
Show nested quote +
On November 27 2010 20:12 PredY wrote:
if this was a BW and it was reaver drop that killed 30 scvs people would be all over moon with 10 pages of "OOOOH" and said the player made great drop there and the other big mistake but these days its all balance when clearly it was a MISTAKE by nony

god, dark times t-t


maybe because reavers are slow as hell and very expensive, plus they need a shuttle and good amount of micro. its awful to watch hellions no matter what, reavers did wow moments because they were fucking difficult too pull off.


exactly. i dont agree on the balance talk and it was teelers mistake.

but that people compare hellions to units that are WAY WAY more expensive, work in totally different ways and require tons more control is nonsense.
life of lively to live to life of full life thx to shield battery
SmoKim
Profile Joined March 2010
Denmark10307 Posts
November 27 2010 11:20 GMT
#750
IEM cologne = reaper hate

Dreamhack = Hellion hate

wonders whats is gonna be the next "amagad imba"
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Yusername
Profile Joined October 2010
Sweden252 Posts
November 27 2010 11:21 GMT
#751
Here's what could have made Dreamhack great:

IdrA
Dimaga
BO3 from the start
Crashburn
Profile Blog Joined October 2010
United States476 Posts
November 27 2010 11:22 GMT
#752
Banshee cloak needs to be made harder to research (like psi storm and amulet for HT's) or protoss needs to be able to make portable detection without having to go robo tech.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
November 27 2010 11:22 GMT
#753
On November 27 2010 20:19 BeMannerDuPenner wrote:
Show nested quote +
On November 27 2010 20:16 bokeevboke wrote:
On November 27 2010 20:12 PredY wrote:
if this was a BW and it was reaver drop that killed 30 scvs people would be all over moon with 10 pages of "OOOOH" and said the player made great drop there and the other big mistake but these days its all balance when clearly it was a MISTAKE by nony

god, dark times t-t


maybe because reavers are slow as hell and very expensive, plus they need a shuttle and good amount of micro. its awful to watch hellions no matter what, reavers did wow moments because they were fucking difficult too pull off.


exactly. i dont agree on the balance talk and it was teelers mistake.

but that people compare hellions to units that are WAY WAY more expensive, work in totally different ways and require tons more control is nonsense.


You realize that in Broodwar 3 vultures for 225 with 3 mines... have even more damaging potential?
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
November 27 2010 11:22 GMT
#754
On November 27 2010 20:12 PredY wrote:
if this was a BW and it was reaver drop that killed 30 scvs people would be all over moon with 10 pages of "OOOOH" and said the player made great drop there and the other big mistake but these days its all balance when clearly it was a MISTAKE by nony

god, dark times t-t


Problem is that it is far too easy to force that kind of mistake (and from a player known for his multitasking and awareness). If Tyler didn't have to juggle all his units, probes and production back and forth at the same time to deal with 1 Banshee and 2 Hellions and he made that kind of mistake then it would be a "big mistake".

Anyway, it isn't so much of a balance issue. Other races are fine, and Protoss units are fine individually, but the race design and dynamics from the ground up is just bad and limiting.
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
November 27 2010 11:22 GMT
#755
On November 27 2010 20:18 PredY wrote:
Show nested quote +
On November 27 2010 20:16 bokeevboke wrote:
On November 27 2010 20:12 PredY wrote:
if this was a BW and it was reaver drop that killed 30 scvs people would be all over moon with 10 pages of "OOOOH" and said the player made great drop there and the other big mistake but these days its all balance when clearly it was a MISTAKE by nony

god, dark times t-t


maybe because reavers are slow as hell and very expensive, plus they need a shuttle and good amount of micro. its awful to watch hellions no matter what, reavers did wow moments because they were fucking difficult too pull off.

clearly you don't understand me. ok then. how about a mine in the mineral line killing 30 probes? teh same thing. guess what. balance?


thats a different story:
lets compare harass un TvP.
BW: vulture=reaver. equal harass options.
SC2: hellion/banshee=?

dont tell me dt/ht, its not even imaginable to even get them.
Its grack
zomgad
Profile Joined October 2010
185 Posts
November 27 2010 11:22 GMT
#756
On November 27 2010 20:16 theherder2 wrote:
lol. but look at the tech tree for cloaked attacking units:

zerg: pool, warren, burrow, lair, tunneling claws

toss: gateway, core, twilight, dark shrine (takes forever btw)

terran: barracks + tech, factory, starport swap, done.

keep in mind that terran can get a reactor on barracks and produce defending units just fine. all a toss's gas is going towards dts and ur basically left with mass zlots and some stalkers.

u forget about 200/200 cloak upgrade
Consolidate
Profile Joined February 2010
United States829 Posts
November 27 2010 11:24 GMT
#757
Hellions themselves don't deserve all the hate. It's just that notion that a protoss scouting a factory tech-lab can have no idea what is coming while unable to pressure the terran in return.
Creature posessed the the spirit of inquiry and bloodlust - Adventure Time
gnutz
Profile Joined November 2010
Germany666 Posts
November 27 2010 11:25 GMT
#758
It's bad that nowadays every tournament thread is crying about imbalances. Of Terran mostly.

I wonder why?
vdale
Profile Joined June 2010
Germany1173 Posts
November 27 2010 11:25 GMT
#759
Every protoss should build to pylons at the back entrance, so he doesn't have to defend 3 areas.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
November 27 2010 11:25 GMT
#760
On November 27 2010 20:09 Malinor wrote:
Show nested quote +
On November 27 2010 20:02 Sfydjklm wrote:
On November 27 2010 19:46 G.s)NarutO wrote:
On November 27 2010 19:45 Sfydjklm wrote:
hellions need a nerf:X
this is annoying that 2 shots from 2 units that cost as much as a zealot can completely break otherwise even games.


You realise that it was a huge mistake by NonY but not imbalance? Clustering up all probes against blue-flame hellions - come on. All respect for NonY, but no one but him to blame for this huge mistake / probe loss.

...
preventable=/= balanced.
name me one equally easily made terran mistake that would equal in consequences.
And there is also the consideration of the fact that this is a unit simply too volatile and/or luck based to be a part of competitive gaming.


You can easily lose 30 scvs really fast when you clump them under storms or colossus fire. Of course these are higher tech units than Helions, but still.

And beside that, maybe you should focus on the fact that these Helions got several shots of, that Tyler decided to attack them with all his probes back in his mineral line, instead of continuing to move them away and split them. That he had only left 1 stalker behind his none-pylon-wall on the side and none at his expo. That he A-moved a 50supply army to kill one Banshee.

Tyler made a series of mistakes that lead to this disaster. He can blame noone here but himself, and it surely has not anything to do with imbalance.

storms or collosus are like storms and reavers pretty much. Hellions are vultures with ability to two shot millions of scvs. They did get several shots off and in my opinion that highlights the root of the problem- the fact that nomatter what position theyre in they can at any second two shot your whole probe line if the (stars) workers align right, making it, while partially a move of skill, mostly a move of luck.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
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