• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:41
CEST 21:41
KST 04:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror2[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup8StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)67Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Back to SC2 after 14 years - Protoss CTRL groups? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Fantasy returning? Sagi.gg Launcher Released BW General Discussion PLAYzone Challenge - open offline tour in Prague 20-year-old Valorant player starting StarCraft
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament [ASL22] Ro8 Day 3
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9173 users

[PBOTW] Dear's DT's into Blink & Double Forge

Forum Index > StarCraft 2 Strategy
1 CommentPost a Reply

[PBOTW] Dear's DT's into Blink & Double Forge

Text byTL Strategy
April 7th, 2018 07:45 GMT
An Introduction[PvT]Dear's DT into blink double forgeBuild Explanation & Example GameScouting Notes and Potential Variations

Introduction


Hey guys, my name is Gemini and I'm a Grandmaster Protoss player who has been making guides since 2011 on various sites. The Build of the Week is my most popular series of build order guides that I've been making for about three years now on /r/allthingsprotoss. Also, sometimes Artosis mangles my name during GSL broadcasts. Anyway, with the help of TeamLiquid.net and Spawning Tool I'm now bringing my guides over to TL as well!

Each write-up includes build order notes, an explanation/analysis of how the build works, and a VOD section so you can check out the source game and how it should go. I'll also include the Spawning Tool link so that you can practice it in game yourself and download the replay of me doing it. I hope you enjoy and be sure to read the whole write-up before asking any questions as I'm sure some of them will be answered in here!

How to use Spawning Tool
Link to the Spawning Tool Build
Link to /r/allthingsprotoss Guide.

[PvT]Dear's DT into Blink & Double Forge

It's been a long time since we've had a PvT Dark Templar opener in build of the week. The last time was NightMare's blink DT all in over a year ago and that was basically a meme build. I've really been liking Dear's play lately so I figured I'd feature another one of his builds as he had quite a good showing at IEM Katowice.

Build Notes

DT into Blink & Double Forge/h5>
14Pylon
16Gate [Chrono Nexus]
17Gas --> Rally probes in
20Nexus
20Cyber
212nd Gas
22Pylon
@100% Cyber --> Stalker [Chrono] + WG
Chrono Nexus
26Twilight Council
@100% Stalker --> 2nd Stalker
@100% Twilight --> Dark Shrine --> Send a probe to proxy location
382x Gate
40Pylon
@100% 2nd Stalker --> 3rd Stalker
3:40 Proxy Pylon + 3rd Gas --> 4th Gas
4:00 Blink + Shield Battery
@100% WG --> 2x DT
4:40 3rd Nexus
5:00 2x Forge
2-3 Rounds of stalker warp ins
@100% Blink --> Charge
~6:00 4-5x Gate + Robo


Build Explanation & Example Game



(Wiki)Dear and (Wiki)TY face off at the IEM World Championship (1:38:00)


Link to the source replay of Dear vs TY from IEM Katowice

This build is actually quite straight-forward and doesn't require all too much explaining. Like always, there's a standard Gate-expand opening with a 20 Nexus (19 if you're a super cool hipster like me) that leads into a Chrono Boosted Stalker and a Twilight Council when you have the money available (which is usually at 26 supply). [Now, the build I've laid out is actually slightly different from the one Dear used in the example game, as I've tweaked it slightly to make it things line up more cleanly. Dear got his second Gateway earlier than necessary and delayed his Stalkers, which caused him to Chrono his third Stalker. If you just wait to make the extra Gateways at the same time and get your Stalkers one after the other, then you won't have to worry about doing that. You'll have a slight pause in Probe production to get the two Gateways down at 38 supply, but other than that you won't need to cut anything. Those two Gates at 38 allow them to both finish right alongside Warp Gate and the Dark Shrine so it's nice and clean.]

When your Twilight Council finishes you can make a Dark Shrine right away, and at the same time send out a Probe to warp in a proxy Pylon at an opportune spot for Dark Templars. Before the Probe arrives to place that proxy Pylon, you can start building your third Stalker and another Pylon in your base so you don't end up getting supply blocked (and so that if your Terran opponent is actually counting pylons, they won't notice one missing). Your third Assimilator should be warped in right after the proxy Pylon at around 3:40, with your fourth Assimilator following the completion of your third (if that's too annoying for you, then just get both at the same time). At 4:00, which is shortly before Warp Gate research completes, you can start Blink and get a safety Shield Battery at your expansion if you want.

Like I said before, your Gateways, Warp Gate, and Dark Shrine will all finish at the same time, so you can warp in two Dark Templars right away (three if you really wanna YOLO). Be sure to split your DTs up and send one to each base, forcing Terran to divide their attention and expend as many scans as possible. If Terran messes up and thinks the first DT is the only one, then the second DT can do an insane amount of damage. In the example game, Dear is able to deal a fair amount of damage even though TY has a Raven complete right when the DTs walk up his ramp. If you want to be safe in case Terran has detection and an army waiting at the ramp, send one DT in first to draw attention (and to be sure it doesn't auto-die to a widow mine or something) and then send the second DT in when the coast is clear.

Behind the Dark Templar harass you should be getting your third Nexus and two Forges. In the example game, Dear warps in multiple rounds of Stalkers to continue to dominate the map and ends up using them to kill TY outright. That's a very optimistic outcome which was only possible because of Dear's good micro against TY's tech-heavy opener. Against 3-Barracks or other infantry oriented openers, the Stalkers are meant to take potshots at units and generally annoy/delay the Terran as their bio army marches across the map for an attack (good Stalker harassment can buy you enough time to get extra Shield Batteries or allow your extra Gateways to finish). After establishing map presence with Stalkers, you can drop down some extra Gateways and a Robotics Facility at around 6:00 to continue going into a relatively normal PvT mid-game. The example game ended before Dear could fully transition, but just going into Blink-Charge-Immortal and Storm soon after is a very solid and standard follow-up to a build like this.

Scouting Notes and Potential Variations



While this can be a fun build to punish some greedy Terrans, it isn't the safest opening you could go for. There's some early pressure builds by Terran that hit before the Dark Templars are out, and if you don't take them into account, then you'll just roll over and die with only three Stalkers out to defend. Things like 4-Cyclone openers or the 2-Cyclone-2 Hellion-Marine push can be very punishing to players that don't scout for them.

It's important to do a re-scout with your original scouting Probe to best figure out what kind of opening the Terran might be going for. After seeing a normal opening from a Terran player, they could be making either a Marine or Reaper as their first Barracks unit. A Marine will normally pop out at around 1:50—if there's no Marine to chase your scouting Probe around by that time, it means Terran went for a Reaper instead. Upon confirming that there's no Marine forthcoming at 1:50, send your Probe outside the Terran base to a hidden place on the map. Wait until around 2:25 to send your Probe back in for a second scouting run (this is right after your Cybernetics Core should be finished, so once you make your Stalker and Warp Gate you can send the Probe back). This timing should allow your Probe to get into the Terran base for a second time while their Reaper is moving across the map to scout you. In a best case scenario, Terran will have forgotten to close the wall on their ramp, and you'll get in and see everything. But even when Terrans wall off, many of them have the habit of placing buildings right by the top of the ramp anyway.

If you see a Factory, then you'll know they're doing a fast tech build. That means some sort of pre-5:00 aggression is coming your way, be that a Widow Mine drop, early Cyclones, or some other combination of units. If nothing chases your Probe away, try to wait around until the Reactor is done so you can see what they do with it. If Terran leaves the Barracks on the Reactor, that most likely means it's a Mine drop. If you see Terran switch the Factory onto the Reactor, then you should be worried about early Hellions or Cyclones. The latter requires earlier Shield Batteries to stop (3:30 is usually when the Cyclone builds start to push across the map so be sure you have a Shield Battery or two done around then). If you really want to be safe, send another Probe across the map to patrol around the Terran entrance to see when, or if, they move across the map. Stalkers aided by Shield Batteries and some Probe militia will be more than enough to deal with such an attack, but if you want to be even safer you can Chrono out the next Stalker in production.

In a normal game, you can also alter the build a bit to be safer if you aren't comfortable with taking such an early third base and double Forge with only Blink Stalkers. You can delay the third base a little bit and get an earlier Robo around the time you're warping in Dark Templars. This will give you earlier access to Immortals and Observers if you feel safer having a more robust army at home with vision everywhere, instead of relying on the more micro intensive Stalkers to keep you alive. You would also only get one Forge at first with an early Robo, adding a second Forge once you've secured your third base. After that, the game would basically unfold the same way. Add extra gates around the six minute mark, and power hard with Blink-Charge-Immortal into Storm.
Thank you all for reading and if you have any questions/comments please leave them below and I'll try to get to all of them!

Brought to you by the TL Strategy Team in collaboration with Overwolf and Spawning Tool.


Facebook Twitter Reddit
hkim9936
Profile Joined April 2018
5 Posts
April 10 2018 10:20 GMT
#2
Thanks for the post
As a terran player will figure out a way to counter this
Please log in or register to reply.
Live Events Refresh
BSL Open Qualifier
04:00
Jungsu & Hasu #2
ZZZero.O70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason181
BRAT_OK 73
StarCraft: Brood War
Britney 15596
Artosis 671
Mini 245
Dewaltoss 130
Mind 75
ZZZero.O 70
Hyun 39
NaDa 24
Bale 23
Dota 2
qojqva3086
420jenkins586
League of Legends
Doublelift1270
Heroes of the Storm
Grubby6422
Khaldor1281
Liquid`Hasu1022
MindelVK15
Other Games
summit1g5979
FrodaN2404
B2W.Neo811
byalli689
ToD187
Railgan45
Mew2King31
Organizations
Other Games
gamesdonequick1237
BasetradeTV229
Dota 2
PGL Dota 2 - Main Stream55
StarCraft 2
angryscii 39
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 34
• StrangeGG 27
• Reevou 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki25
• 80smullet 23
• FirePhoenix7
• FT.aCt)Sony1
• niya90s 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie930
• Shiphtur266
Upcoming Events
Replay Cast
3h 19m
Afreeca Starleague
14h 19m
Rush vs Light
WardiTV Weekly
15h 19m
Monday Night Weeklies
20h 19m
Replay Cast
1d 3h
Afreeca Starleague
1d 14h
Soma vs Soulkey
INu's Battles
1d 15h
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
2 days
The PondCast
3 days
INu's Battles
3 days
[ Show More ]
Replay Cast
5 days
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
6 days
Patches Events
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.