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3 vs 3 Strategies....

Forum Index > StarCraft 2 Strategy
Post a Reply
Rolltide
Profile Joined May 2017
United States447 Posts
September 06 2017 13:08 GMT
#1
I'm starting to really like 3v3 matches. The strategies are unique to 1v1 and 2v2 and I love some of the maps.

1. The cheese factor. In 2v2 it seems to be all about cheese. Cheese one player out of the game and gang up 2v1 on the remaining guy. Starcraft unlike company of heroes and some other RTS games does not convert to AI when a player bails early. In 3v3 the maps are big enough to buffer early rushes and cheese.

2. The weak partner factor. You can survive if one of your 2 teammates is not up to par but you will not likely survive a bad partner in a 2v2 match. 2 good players can win vs 3 average players.

3. The lone wolf factor. The team that plays together almost always wins in 3v3. 3v3 does not eliminate the rogue knucklehead partner but it does discourage it. Defend as a team, attack as a team and watch each other's backs and you have a good chance to win.

In short i think there are a lot of interesting strategic possibilities in 3v3 and it is an underrated way to play this incredible game. I look forward to some other points of view.

3v3 is a blast!
Autumn22
Profile Joined August 2016
26 Posts
September 06 2017 16:08 GMT
#2
3v3 always has felt like the highest quality team game to be me. 2v2 is just tiresome cheese, 4v4 just mass carriers, but 3v3 seems to more often deliver a compelling game filled the kind of frantic action all over the place you'd hope for in a team match.

I feel like I'm being harassed in some way for 90% of the match. Which is completely different from 4v4 where I hardly even concern myself with any defenses after a possible initial rush.

Long live 3v3!
Savagewood
Profile Joined June 2012
United States83 Posts
September 06 2017 21:47 GMT
#3
I really like 3v3 as well. 4v4 is a total cluster like you said. I just love that whether I have one or two buddies on, we can ladder together.
"It turns out the game is a lot harder when you can't see the whole map."-IdrA, regarding his match against Spades.
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
Last Edited: 2017-09-07 16:24:21
September 07 2017 16:20 GMT
#4
I love 3v3 & 4v4, been playing it since 2012 & still kicking it. I wouldn't say that 3v3 is very strategic though imo. It's mainly about out macro & out microing your opponents. How much damage you can do with your first 10-15 mutas (if you play zerg) can often decide the game. Since 3v3 is not so active I usually keep queing into the same guys everyday so being able to read certain players and recognize their sense of style is very important to achieve victory.

I'm glad you enjoy 3v3! We really need more high ranked players to come join in on the chaos and the fun!
Do something today that your future self will be thankful for.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
September 09 2017 00:42 GMT
#5
I agree totally, 4v4 used to be a lot more fun when it was harder to go for mass air strats in wol & hots. In lotV 3v3 is the way to go.

One thing I like to do in 3v3s is to open very quick speedlings or hellions. deny enemy scouting as much as possible and harass expansions. Go for whatever behind that. It helps take some pressure off your teammates.
~ ~ <°)))><~ ~ ~
Rolltide
Profile Joined May 2017
United States447 Posts
September 24 2017 12:58 GMT
#6
On a funny note I was playing a 3v3 game on Misty swamp. An odd map where you normally expand vertically but there are gold bases above you once the rocks are eliminated. I was on the lowest base and took a lower gold base but lost it 2X and was getting desperate for minerals.

I noticed the top gold bases were not all taken on our opponent's side so I ran a probe up and built a Nexxus on it. I made 10 probes and mined from that base for over 3 minutes before they realized I was not on their side and blew it up. That 3 minutes was enough to get me back on my feet so I could have an army to expand to a base below me. They were so caught up in what else was going on attacks and so forth they allowed me to get that gold for 3 minutes right under their noses! LOL.

My 2 mates knowing my situation were also very helpful sending units so I could push south and expand there. In the end we won and it was an incredible feeling. I could have just quit and left them in a tough spot but I didn't.

I used to hate Misty Swamp now I like that map.
B.I.G.
Profile Blog Joined August 2010
3251 Posts
September 24 2017 15:04 GMT
#7
On September 08 2017 01:20 Jan1997 wrote:
How much damage you can do with your first 10-15 mutas (if you play zerg)

Super helpful you emphasized that
Rolltide
Profile Joined May 2017
United States447 Posts
September 28 2017 06:30 GMT
#8
I'm curious what your map picks are in 3v3? What maps do you most hate to play?

Many maps have these bases that are blocked with rocks so as a Protoss player I'll help my team out by placing 2 cannons in between 2 bases to clear the rocks and I'll take one for myself.

Some maps are tricky as to where you put your line of defense and how to expand. we should not be shy about communicating with our buddies.
orvinreyes
Profile Joined June 2007
577 Posts
October 02 2017 03:04 GMT
#9
3v3 is my favorite as well, and I fully agree with all points of OP. Switched back to SC Remastered now but last year I ended SC2 3v3 in masters league with random partners... that's how much I love it!! As a casual gamer who doesn't want to get stressed by 1v1s nor constantly cheesed/cheesing in 2v2 -- 3v3 really is the best team matchup.

Due to the frequent mid-long games 3v3 is also a great environment to practice macro and map control & positioning.
http://youtu.be/LfmrHTdXgK4
Rolltide
Profile Joined May 2017
United States447 Posts
October 04 2017 04:40 GMT
#10
Masters as a random player is very impressive.

Map control and positioning is key.
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