let’s ask the question “What is a build order?” A build order is an optimization of an idea. That is it’s the best possible way to do some thing. Now, I do mean idea in as broad a sense as possible. An idea could be something as simple as, “Hey, if I have +1 upgrade for my zealots for attack they can kill a zergling in two hits.” And we have a lot of builds that now revolve around getting that upgrade very quickly. Or a terran player might say, “Wow, zergs really like mutalisks and lurkers against me. Maybe I can try to kill them before even gets his lair tech going.” Now all of a sudden we have bunker rushes and fast tank pushes being motivated from this idea. Your idea could be something tactical, like “Wow, this bridge is very narrow, I bet if I controlled this my opponent would have a very hard time breaking out this front.” This is a great motivator for a huge number of builds. And although it sounds a little vague a build is an optimization of an idea, I want to use that definition because it is very important that I keep referring back to my initial idea. And make sure that I’m not contradicting that or violating it in some way.
- Day9 (A New Look at Build Orders) Podcast Transcript