• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:48
CEST 15:48
KST 22:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202535RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams4Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
RSL Revival patreon money discussion thread Power Rank - Esports World Cup 2025 RSL Season 1 - Final Week The GOAT ranking of GOAT rankings Esports World Cup 2025 - Final Player Roster
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL
Tourneys
[Megathread] Daily Proleagues [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 969 users

[G] TvZ 3CC into Mech by iSHOKZ - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 Next All
iSHOKZ
Profile Joined July 2011
Germany138 Posts
April 24 2013 08:35 GMT
#41
On April 09 2013 17:01 allqwdd wrote:
hi there

Thank you for this fantastic strategy.

Can I translate this into Chinese edition?

much appreciate


Hi,
of course

On April 10 2013 02:48 DariusDark wrote:
Show nested quote +
Thanks! Yes lol I guess I got carried away with widow mines but i did no how else terran gets map control and with a mech heavy composition, Ive just a ball of units that are stuck at my base with no real vision - Will your unit composition and BO more closely and let you know



i feel mines are essential in any type of play. its the most cost effective unit i believe.


The problems with mines vs. zerg mech is, that they simply overlap with the other units, just being a bit worse.
Mines shoot air vs. mutas, but 3-4 thors in the mech army are fine to handle that too. Thors shoot consistently, whereas mines could be on cooldown when mutas arrive and you lose your whole army.
Mines destroy clumbed up lings and banelings. Battlehelions do the same, just without any gas costs and also without cooldown.
Mines take away the gas you need for a good tank count.

So in my mech play vs. zerg i don't use any mines at all, after the first 2-6 defensive ones.
In my TvP mech, mines are the most essential unit.

On April 11 2013 13:48 HTOMario wrote:
Show nested quote +
Versus Broodlord Swarmhost Corruptor: I may consider this as the hard counter. You should try to kill the zerg before he gets this. If he has this composition i think the only counter is making enough vikings to kill of the corruptors, then kill the broodlords without support and try to overwhelm the swarmhosts afterwards. Even
a mass Air switch might be viable here.

Raven, BC, Viking counters this composition. Inbetween point defense drone, hunter seeker and yamato you have a lot of explosive damage.


Yes, vs. lategame broodlord swarmhost corruptor you definitley need to go for a air transition.
The only problem with mech are midgame swarmhosts which is pretty hard to deal with, if the zerg had a good macro.

On April 11 2013 15:47 Beezleking wrote:
I love how organised this guide is Thank you!

Thanks, appreciate that
llIH
Profile Joined June 2011
Norway2143 Posts
April 24 2013 08:59 GMT
#42
Pretty cool build. I would love to see it vs Mutas. Because I dont have sc2 right now. Wish you had a youtube of it
CursedFeanor
Profile Joined August 2010
Canada539 Posts
April 25 2013 17:13 GMT
#43
Very nice strat and clean presentation! thanks a lot, I'll be working on this for my TvZ.
Dan26
Profile Blog Joined September 2012
Australia239 Posts
April 26 2013 00:57 GMT
#44
Can I just say I laddered one match this morning, a little tired and not warmed up at all.

I'm rank 13 in platinum, and when I play zerg I always open up hellions and maybe banshee with a transition into mech.

I got supply blocked, his mutas killed all my tanks and hellions (because I forgot to get anti-air lol) and he killed half my workers in my natural before be-sieging my 3rd with like 15 swarm hosts with roach/ling support.

I just sat calmly back, got my upgrades, got a nice tank and thor count, then pushed out and steamed roll this guy (he was top 8 platinum)

Similarly yesterday when I was actually warmed up and playing fast and accurate, I meched against a diamond player and we duked it out for 44mins on Akilon wastes. Long story short, my mech build (bfh, thor, tanks, vikings, bcz) simply out muscled anything he threw at me. And I used the mobility of bfh to flank and kill drones.

My point here ladies and gentleman, is Iately I feel like I can faceroll on my keyboard against zerg; as long as I play mech. Because you know what, splitting marines against ling/bane/muta is painful.

Eat like a King, Train like a Champion, Sleep like a Baby
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
April 26 2013 02:31 GMT
#45
On April 26 2013 09:57 Dan26 wrote:
Can I just say I laddered one match this morning, a little tired and not warmed up at all.

I'm rank 13 in platinum, and when I play zerg I always open up hellions and maybe banshee with a transition into mech.

I got supply blocked, his mutas killed all my tanks and hellions (because I forgot to get anti-air lol) and he killed half my workers in my natural before be-sieging my 3rd with like 15 swarm hosts with roach/ling support.

I just sat calmly back, got my upgrades, got a nice tank and thor count, then pushed out and steamed roll this guy (he was top 8 platinum)

Similarly yesterday when I was actually warmed up and playing fast and accurate, I meched against a diamond player and we duked it out for 44mins on Akilon wastes. Long story short, my mech build (bfh, thor, tanks, vikings, bcz) simply out muscled anything he threw at me. And I used the mobility of bfh to flank and kill drones.

My point here ladies and gentleman, is Iately I feel like I can faceroll on my keyboard against zerg; as long as I play mech. Because you know what, splitting marines against ling/bane/muta is painful.


ly easy.

I finished it for you.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
Cranium
Profile Joined August 2012
United States48 Posts
April 26 2013 02:49 GMT
#46
A TvZ mech guide with no reference to Swarm Hosts at all.

Not sure how well that's going to work.
Juice!
Profile Joined January 2011
Belgium295 Posts
May 01 2013 08:26 GMT
#47
I'm facing the same problem now

Everything is fine, untill some form of (mass) swarm hosts come at me :/
How to deal with that ?
Second place is just a fancy term for loser
BigShotBob
Profile Joined June 2012
United States3 Posts
May 01 2013 18:08 GMT
#48
Thanks for the guide! I do something similiar to this, but this looks good. I tend to get that single reaper to scout, but I never think that it is enough for scouting. I use scans from my CCs as well, but that is either a hit or miss for me.
(=^_^=)
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
May 01 2013 22:27 GMT
#49
On May 01 2013 17:26 Juice! wrote:
I'm facing the same problem now

Everything is fine, untill some form of (mass) swarm hosts come at me :/
How to deal with that ?


I've found that just getting enough tanks/mines to deal with the locust waves, heck even forward PFs being repaired can help and just go drop everywhere since they can't defend it. Especially thor drops on the tech.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
vBr
Profile Joined July 2011
Sweden193 Posts
May 03 2013 07:43 GMT
#50
On May 01 2013 17:26 Juice! wrote:
I'm facing the same problem now

Everything is fine, untill some form of (mass) swarm hosts come at me :/
How to deal with that ?



When swarmhosts come, you need to be in a good position to fight it off. Economy need to be sort of equal to the Zerg or preferably even a little better. If you are behind at this point, the game is probably already over. It will basically be impossible for you to plant another expansion so you need economy to sustain you until you can fight it off.


The scariest position to be in is if the Zerg forced a lot of Thors from you before he went swarmhost. Thors are practically useless at dealing with locusts so the game will probably end if you try to defend 20 locusts with Thors. Instead, for defending you want Tanks. That way, you won't suffer any losses from the locusts. A healthy amount of properly positioned Tanks will be enough for defending.

So how do you defeat them? There are two good ways that I use. The most common way for me is to produce those aforementioned tanks and then produce nothing but hellbats. The hellbats will act as a buffer while you try to get those Tanks into position. Once again, if you are too far behind, this will probably not work. The other way (and the better, I might add) is some form of air transition. Raven's Seeker Missile deal with Swarm Hosts well, but possibly only because the Zerg will not bother to spread out the Swarm Hosts (never met a Zerg who did, vs SM's they just uproot all and run away).

BCs are obviously the best option. If you are on 4 base or more, a BC transition will likely be the best option for you to deal with them and secure a win.

Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
May 03 2013 21:40 GMT
#51
I'd just like to thank you (incase I didn't before) for this guide. I thought I had a solid build for TvZ and it just completely sucked, I'm learning this and it's made my early game TvZ much better than it was before.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Pookie Monster
Profile Joined October 2010
United States303 Posts
May 03 2013 22:55 GMT
#52
On May 03 2013 16:43 vBr wrote:
Show nested quote +
On May 01 2013 17:26 Juice! wrote:
I'm facing the same problem now

Everything is fine, untill some form of (mass) swarm hosts come at me :/
How to deal with that ?



When swarmhosts come, you need to be in a good position to fight it off. Economy need to be sort of equal to the Zerg or preferably even a little better. If you are behind at this point, the game is probably already over. It will basically be impossible for you to plant another expansion so you need economy to sustain you until you can fight it off.


The scariest position to be in is if the Zerg forced a lot of Thors from you before he went swarmhost. Thors are practically useless at dealing with locusts so the game will probably end if you try to defend 20 locusts with Thors. Instead, for defending you want Tanks. That way, you won't suffer any losses from the locusts. A healthy amount of properly positioned Tanks will be enough for defending.

So how do you defeat them? There are two good ways that I use. The most common way for me is to produce those aforementioned tanks and then produce nothing but hellbats. The hellbats will act as a buffer while you try to get those Tanks into position. Once again, if you are too far behind, this will probably not work. The other way (and the better, I might add) is some form of air transition. Raven's Seeker Missile deal with Swarm Hosts well, but possibly only because the Zerg will not bother to spread out the Swarm Hosts (never met a Zerg who did, vs SM's they just uproot all and run away).

BCs are obviously the best option. If you are on 4 base or more, a BC transition will likely be the best option for you to deal with them and secure a win.



Zergs dont spread out swarm hosts because its not really good, the locusts come too far apart which can even give your tanks time to cooldown for another shot before the locusts further out get in range it also requires wayyyyy to much APM, Swarm hosts are already high apm to begin with. Im beating every mass swarm host Zerg with Mass corvid reactored ravens. i dont reveal my raven swarm until i reach a high enough number to destroy most of his swarm hosts with a single volley i want him to make as many swarm hosts as possible so he thinks hes "almost got me". The ravens will also deal nicely with the inevitable broodlords. they are forcing you to produce tanks so broodlords are the logical follow up. the extra minerals (and you will have many) are for transformation servos hellions to do raids on his expos. Works beautifully.
??
inCyde
Profile Joined June 2011
Germany42 Posts
May 07 2013 20:11 GMT
#53
Thanks for the nice write up
TL Forums definately needs a thanks button ^_^
Improved my TvZ A LOT
NervO
Profile Blog Joined May 2012
Netherlands511 Posts
May 07 2013 20:49 GMT
#54
Ofcourse made by a german <3 , thanks for it lol :D
Currently working with Team Acer CSGO | @AcerNervO
Kuroud0
Profile Joined May 2013
18 Posts
May 08 2013 13:29 GMT
#55
Thanks for the build i'll try tonight! I think mech helps a lot to players who haven't super micro.
Aquila-
Profile Blog Joined April 2011
516 Posts
May 08 2013 13:49 GMT
#56
I think Ravens are really worth mentioning in that guide, with the seeker buff they are so great at dealing with broodlords, corrupters and swarmhosts, so everything that you can be afraid of. When I see swarmhosts I instantly get more starports and Ravens if I can afford them.
Mortal
Profile Blog Joined November 2010
2943 Posts
May 08 2013 15:43 GMT
#57
This looks great. I'm curious (not sure if it's been asked, I haven't checked) how this would transition into like a mass-air mid-late game. I doubt you'd have much, if any, gas saved up after your initial mech opening and max/pressure, but if the game got to that point, does your space control allow for a lot of expands, thus gas intake?
The universe created an audience for itself.
iSHOKZ
Profile Joined July 2011
Germany138 Posts
May 10 2013 10:37 GMT
#58
On May 08 2013 22:29 Kuroud0 wrote:
Thanks for the build i'll try tonight! I think mech helps a lot to players who haven't super micro.


You also don't need that much of multitasking, because you don't have to drop everywhere, but you can.

On May 09 2013 00:43 Mortal wrote:
This looks great. I'm curious (not sure if it's been asked, I haven't checked) how this would transition into like a mass-air mid-late game. I doubt you'd have much, if any, gas saved up after your initial mech opening and max/pressure, but if the game got to that point, does your space control allow for a lot of expands, thus gas intake?


This guide is just about a mech buildorder (which is not optimal i have to admit, because every higher level zerg will scout it without being denied because you don't get a marine out) and not about lategame tvz.
Of course you can transition into ravens and air if you want, but thats to much to include in a "simple" guide. You really have to have many bases to allow that kind of transition, otherwise you need to rely on a heavy battle-hellion composition + mass air, because you will have to many minerals.
Juice!
Profile Joined January 2011
Belgium295 Posts
May 10 2013 12:01 GMT
#59
i (finally) made masters with this guide! (i even did it in TvP :D because i had/have no idea how to really do mech TvP ..) Only difference is that i didn't make that early 3rd

much love ♥
Second place is just a fancy term for loser
iSHOKZ
Profile Joined July 2011
Germany138 Posts
May 15 2013 11:12 GMT
#60
On May 10 2013 21:01 Juice! wrote:
i (finally) made masters with this guide! (i even did it in TvP :D because i had/have no idea how to really do mech TvP ..) Only difference is that i didn't make that early 3rd

much love ♥


Nice to hear that,
good luck in your further process
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Esports World Cup
10:00
2025 - Day 2
Reynor vs MaruLIVE!
herO vs Cure
Serral vs Classic
EWC_Arena9218
ComeBackTV 2557
TaKeTV 524
Hui .484
3DClanTV 309
Rex216
EnkiAlexander 191
CranKy Ducklings180
mcanning145
Reynor118
UpATreeSC95
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena9218
Hui .484
Rex 216
mcanning 145
Reynor 118
UpATreeSC 95
StarCraft: Brood War
Bisu 3856
Barracks 1938
Flash 1649
BeSt 1583
Jaedong 1523
EffOrt 1111
Stork 601
Mini 576
ggaemo 435
Snow 283
[ Show more ]
Soma 280
ZerO 259
Soulkey 258
ToSsGirL 255
GuemChi 250
Dewaltoss 128
Rush 124
Hyun 121
TY 60
soO 59
Sacsri 46
sorry 40
JulyZerg 38
scan(afreeca) 26
Yoon 11
ivOry 10
Movie 10
Bale 9
Terrorterran 9
Britney 0
Dota 2
Gorgc4603
XcaliburYe279
420jenkins218
syndereN135
Counter-Strike
sgares588
oskar230
edward36
Super Smash Bros
Westballz30
Other Games
singsing2118
hiko1358
B2W.Neo916
crisheroes417
Fuzer 166
ArmadaUGS71
QueenE39
ZerO(Twitch)16
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH296
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV564
League of Legends
• Nemesis3526
• TFBlade326
Upcoming Events
Esports World Cup
20h 12m
TBD vs Zoun
TBD vs SHIN
TBD vs ShoWTimE
TBD vs Rogue
Esports World Cup
1d 21h
CranKy Ducklings
2 days
BSL20 Non-Korean Champi…
3 days
CSO Cup
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
3 days
BSL20 Non-Korean Champi…
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
5 days
[ Show More ]
Online Event
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.