• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:31
CEST 07:31
KST 14:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!39Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Which box art did your first copy of StarCraft 1 have? ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5644 users

[H][D]Diary of A Terran Player Entry 1: Questions - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Lionbacker
Profile Joined March 2012
United States47 Posts
April 09 2012 19:07 GMT
#21
I like your attitude. I will stick with you.
Cadoink
Profile Joined August 2010
United States67 Posts
April 09 2012 19:33 GMT
#22
On April 10 2012 04:07 Lionbacker wrote:
I like your attitude. I will stick with you.


Thank you! It means a lot!

Cad
www.youtube.com/cadoinkstudios - Watch my Starcraft 2 Casts and Analysis
Cadoink
Profile Joined August 2010
United States67 Posts
April 09 2012 19:40 GMT
#23
On April 10 2012 03:34 PeanutsNJam wrote:
I think the issue may be you're trying to do high-level analysis when it's not necessary. There are simpler solutions to improve in the lower leagues.

I believe this is mainly because in bronze -> plat, rarely do you have someone who pressures. I don't mean "4 gate pressure" or "7 pool pressure", but like "attacking with the first zlot and stalker when doing a 1gate expand pressure". Because no such things happen, all you need to do in lower leagues is:

A.) Deal with allins like 4gate, 2rax scv, 6rax, 7rr, etc.
B.) In the event the other player isn't allining or doing a pre-set build like 14/14 sling expand into mass lings, outmacro him. I've realized against players up to gold, if they try something like a FFE or 1rax expand, as Z i can get like 4 bases and not build more than 4 lings without scouting.

Things like build orders, expansion timings, gas timings, unit composition and stuff are all really, really important. But those things are the easiest to learn.

The hardest thing to learn is good mechanics and good macro. The reason why players want "strategy tips" and not "macro better" is because they want a quick way to move up the leagues. You can improve at tennis by learning where to position yourself or something, or you can improve at tennis by doing drills and exercises and becoming more athletic.

Oh, and build orders, expansion timings, etc. are all useless without good mechanics. Similarly, knowing how to do a sick spin is useless if you can't move yourself around the court fast enough to get to the ball.


I agree with this. Macro and mechanics are the top issues for lower league players. Even in platinum I am constantly working and practicing on mine. The issue is you can only be taught so much. You can be told hold to hold the racket and hit the ball all day, but until you go out on the court and play you won't be improving. The player is only good if he practices, which doesn't require a video or coach.

My goal is to help improve various aspects. I will do episodes on mechanics and on macro. But for my first episode I wanted to do something a little more general. I thought asking questions was good topic or skill.

Cad
www.youtube.com/cadoinkstudios - Watch my Starcraft 2 Casts and Analysis
PeanutsNJam
Profile Joined April 2011
United States175 Posts
April 09 2012 21:43 GMT
#24
On April 10 2012 04:40 Cadoink wrote:
Show nested quote +
On April 10 2012 03:34 PeanutsNJam wrote:
I think the issue may be you're trying to do high-level analysis when it's not necessary. There are simpler solutions to improve in the lower leagues.

I believe this is mainly because in bronze -> plat, rarely do you have someone who pressures. I don't mean "4 gate pressure" or "7 pool pressure", but like "attacking with the first zlot and stalker when doing a 1gate expand pressure". Because no such things happen, all you need to do in lower leagues is:

A.) Deal with allins like 4gate, 2rax scv, 6rax, 7rr, etc.
B.) In the event the other player isn't allining or doing a pre-set build like 14/14 sling expand into mass lings, outmacro him. I've realized against players up to gold, if they try something like a FFE or 1rax expand, as Z i can get like 4 bases and not build more than 4 lings without scouting.

Things like build orders, expansion timings, gas timings, unit composition and stuff are all really, really important. But those things are the easiest to learn.

The hardest thing to learn is good mechanics and good macro. The reason why players want "strategy tips" and not "macro better" is because they want a quick way to move up the leagues. You can improve at tennis by learning where to position yourself or something, or you can improve at tennis by doing drills and exercises and becoming more athletic.

Oh, and build orders, expansion timings, etc. are all useless without good mechanics. Similarly, knowing how to do a sick spin is useless if you can't move yourself around the court fast enough to get to the ball.


I agree with this. Macro and mechanics are the top issues for lower league players. Even in platinum I am constantly working and practicing on mine. The issue is you can only be taught so much. You can be told hold to hold the racket and hit the ball all day, but until you go out on the court and play you won't be improving. The player is only good if he practices, which doesn't require a video or coach.

My goal is to help improve various aspects. I will do episodes on mechanics and on macro. But for my first episode I wanted to do something a little more general. I thought asking questions was good topic or skill.

Cad


You can't teach good mechanics, but you can teach a good attitude that leads to good mechanics.
unix04
Profile Joined November 2011
United States89 Posts
April 09 2012 22:30 GMT
#25
On April 09 2012 22:00 sieksdekciw wrote:
Show nested quote +
On April 09 2012 21:50 Mahtasooma wrote:
What do you think about the fact that, no matter how far the other player is ahead, you can only finish a Terran player off in the lategame if he decides to stay anyways?

What do you think about the fact that, on big maps, no matter what the terran does, the protoss can turtle up to three bases, eventually get a lucky storm and then sweep the game cause of warp gates reinforcements mechanics?

Overall, what do you think about storm and fungal and reaction time that is given to terran in engagements?


more often than not, it's not a lucky storm. it's terran getting too caught up in dishing damage that they don't see the HT's coming (very slowly) to storm the bio army.

i used to always wonder why the storms would hit me so hard, and then i realized i could dodge a majority of them by simply keeping my distance from the HT's while kiting the death ball. skip a round or two of attacks if it means u can dodge 2 or 3 money storms from wiping out your army.

also, maybe except for high masters and GM, a lot of toss players still tend to group up their HT's. while running away, get an EMP in when u have the chance. sometimes i'll miss on my EMP's and i opt to stim 3 or 4 bio units to snipe the HT's while I continue kiting the deathball. sometimes i snipe a couple of HT's, but the real benefit is they move their templar back and allows the bio ball to dish out more damage without fear of storms for a short moment. OR they will just waste storms on the small pack of units.
i am the captain of my fate, the master of my soul
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
April 09 2012 23:10 GMT
#26
OP is misunderstanding the difference between "midgame plan" and "midgame units".
Cadoink
Profile Joined August 2010
United States67 Posts
April 09 2012 23:52 GMT
#27
On April 10 2012 08:10 Hider wrote:
OP is misunderstanding the difference between "midgame plan" and "midgame units".


Mid game plan and mid game units are very closely related. Your mid game plan consists of what kinds of units you would like to have, how many bases you would like to have up and protected, when you would like to beginning putting on pressure, what kinds of pressure you want to put on. Its all related.

Cad
www.youtube.com/cadoinkstudios - Watch my Starcraft 2 Casts and Analysis
Cadoink
Profile Joined August 2010
United States67 Posts
April 10 2012 17:07 GMT
#28
I am going to try and add some games to this soon.

Also I am working on the next episodes topic.

Cad
www.youtube.com/cadoinkstudios - Watch my Starcraft 2 Casts and Analysis
Cadoink
Profile Joined August 2010
United States67 Posts
April 11 2012 13:30 GMT
#29
Guys, whould it be helpful if I took peoples replays and analyzed them?

I would just use fraps so no webcam, but the quality of video would be much better.

Cad
www.youtube.com/cadoinkstudios - Watch my Starcraft 2 Casts and Analysis
c0sm0naut
Profile Joined April 2011
United States1229 Posts
April 11 2012 13:57 GMT
#30
On April 10 2012 08:52 Cadoink wrote:
Show nested quote +
On April 10 2012 08:10 Hider wrote:
OP is misunderstanding the difference between "midgame plan" and "midgame units".


Mid game plan and mid game units are very closely related. Your mid game plan consists of what kinds of units you would like to have, how many bases you would like to have up and protected, when you would like to beginning putting on pressure, what kinds of pressure you want to put on. Its all related.

Cad



i disagree
a midgame plan is something like:

1. 1/1 done + landing third cc at 11 min:20 unless he goes for X(mutas, just using my tvz as an example), then turrets first and then take the expansion
2. push when 2/2 is done with large army of X amount of gas spent on army, while making a 4th base and adding on infrastructure for the "late" game/on the way destroy important rocks blocking paths you want to take or bases you need
3. start 3/3 and scout the map / try to deny expoes with drops

like, you don't need to go bio with this strategy persay (it would probably be easier) but imo you want more focus onto what your income is doing and the pace at which you're taking bases
Cadoink
Profile Joined August 2010
United States67 Posts
April 11 2012 20:01 GMT
#31
On April 11 2012 22:57 c0sm0naut wrote:
Show nested quote +
On April 10 2012 08:52 Cadoink wrote:
On April 10 2012 08:10 Hider wrote:
OP is misunderstanding the difference between "midgame plan" and "midgame units".


Mid game plan and mid game units are very closely related. Your mid game plan consists of what kinds of units you would like to have, how many bases you would like to have up and protected, when you would like to beginning putting on pressure, what kinds of pressure you want to put on. Its all related.

Cad



i disagree
a midgame plan is something like:

1. 1/1 done + landing third cc at 11 min:20 unless he goes for X(mutas, just using my tvz as an example), then turrets first and then take the expansion
2. push when 2/2 is done with large army of X amount of gas spent on army, while making a 4th base and adding on infrastructure for the "late" game/on the way destroy important rocks blocking paths you want to take or bases you need
3. start 3/3 and scout the map / try to deny expoes with drops

like, you don't need to go bio with this strategy persay (it would probably be easier) but imo you want more focus onto what your income is doing and the pace at which you're taking bases



I agree! This is a good mid game plan.

Mid game plans can be as specific or as general as you'd like. So long as it helps you thats all that matters!

Cad
www.youtube.com/cadoinkstudios - Watch my Starcraft 2 Casts and Analysis
Cadoink
Profile Joined August 2010
United States67 Posts
April 19 2012 20:09 GMT
#32
Guys, I just wanted to let everyone know that I will be postponing this series until I have the proper programs/equiptment to prevent it from being super laggy.

However I will be continuing to cast. So enjoy that in the mean time! :D

Cad
www.youtube.com/cadoinkstudios - Watch my Starcraft 2 Casts and Analysis
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech132
Nina 70
StarCraft: Brood War
Britney 10800
GuemChi 1995
Leta 89
Shinee 69
Noble 24
NaDa 11
Icarus 9
League of Legends
JimRising 728
Counter-Strike
summit1g5796
Coldzera 1363
m0e_tv413
taco 283
minikerr64
Other Games
XaKoH 624
C9.Mang0334
ROOTCatZ131
Livibee124
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH148
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1241
• Rush1169
Other Games
• Scarra655
Upcoming Events
Kung Fu Cup
5h 30m
RotterdaM Event
10h 45m
Replay Cast
18h 30m
The PondCast
1d 4h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
5 days
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.