Tyrador Keep - Imbalanced? [D] - Page 3
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KAmaKAsa
Finland210 Posts
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teamamerica
United States958 Posts
If they did FE then it's either a Toss or T FE as I think it's better for the Z to FE to the outside base. So if the Toss or T FE'd, they quickly get enough units to overwhelm you, even with mining being delayed/shut-down at their expo. Shit like a Toss 15 nex into double stargate void? When you're 1base marine tank, it actually overwhelms you. As for midgame sure tanks can be annoying around the ledges but at that point it's your responsibility to make sure their army doesn't get uncontested to a good spot like that, or leave some of your own tanks. As for the gold base being too far - break down your own rocks for ease of defending it. You can just wall behind the rocks if you're really worried about counters anyway. Overall I like this map a lot more then other ones. Blink stalkers are freaking hell on this map though (esp with overlord vision so it hits super soon), collusi to a lesser extent. | ||
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