• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:38
CEST 16:38
KST 23:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Tournament Spotlight: FEL Cracow 20258Power Rank - Esports World Cup 202577RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18
Community News
Google Play ASL (Season 20) Announced24BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
Tournament Spotlight: FEL Cracow 2025 Power Rank - Esports World Cup 2025 #1: Maru - Greatest Players of All Time I offer completely free coaching services What tournaments are world championships?
Tourneys
FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025 WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Google Play ASL (Season 20) Announced [Update] ShieldBattery: 2025 Redesign Dewalt's Show Matches in China BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 660 users

[H][D] Supply Depot queuing/making - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Ashok
Profile Blog Joined July 2010
Australia339 Posts
November 07 2011 00:01 GMT
#21
I do: select worker > build supply depot > shift + hit the base camera key (backspace by default) to go back to base) + click on a mineral patch.

I also sometimes just leave an scv for building supply depots constantly and rarely do I have idle scvs for the first 10 minutes of the game.

BadgerWatch
Profile Joined February 2011
67 Posts
November 07 2011 00:02 GMT
#22
On November 02 2011 04:42 SheffiTB wrote:
Am I the only one who has scvs that constantly make supply depots and never go back to mining minerals?


That's what I do. Seems to make the most sense to me.
Ktk
Profile Blog Joined May 2010
Korea (South)753 Posts
November 07 2011 00:35 GMT
#23
On November 07 2011 09:02 BadgerWatch wrote:
Show nested quote +
On November 02 2011 04:42 SheffiTB wrote:
Am I the only one who has scvs that constantly make supply depots and never go back to mining minerals?


That's what I do. Seems to make the most sense to me.


Yeah, after the early stages of the game where BO and timings take priority I'd say I have two SCVS building SDs constantly until 200, because 1 at a time isn't enough for higher production before max.

Otherwise, I'm with option A. It's just better... Less apm and less reaction time involved, SCVs always doing something.
envisioN .
Profile Joined February 2011
United States552 Posts
November 07 2011 00:52 GMT
#24
A is much better IMO because you waste no time having the worker be idle. If you forget to do ctrl select the workers (can happen in the heat of the game) then you are wasting precious mining time.
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
spbelky
Profile Blog Joined October 2010
United States623 Posts
November 07 2011 03:15 GMT
#25
On November 07 2011 09:35 Ktk wrote:
Show nested quote +
On November 07 2011 09:02 BadgerWatch wrote:
On November 02 2011 04:42 SheffiTB wrote:
Am I the only one who has scvs that constantly make supply depots and never go back to mining minerals?


That's what I do. Seems to make the most sense to me.


Yeah, after the early stages of the game where BO and timings take priority I'd say I have two SCVS building SDs constantly until 200, because 1 at a time isn't enough for higher production before max.

Otherwise, I'm with option A. It's just better... Less apm and less reaction time involved, SCVs always doing something.


Assuming you don't lose any units during engagements, you're going to need to constantly build 1 supply depot per fully saturated base. So for me, once my main is fully saturated I stop sending my depoy SCV back to the mineral line for two reasons:
1) It's already fully saturated, so he won't really increase my mining anyway
2) He should technically be starting another depot immediately after he finishes one.

The same principle applies once I saturate my 2nd base. Constantly building 2 depots without sending the SCV back to mine, for the same two reasons as stated above.

The rule only mildly applies to 3 fully saturated bases, because hopefully you are maxed. I have never gone straight to 200/200 without losing a unit or missing a supply depot, so I don't know if you need to build 3 at a time at any point, but in theory I guess you might.
ZiegFeld
Profile Joined April 2011
351 Posts
November 07 2011 03:23 GMT
#26
Start with A, progress to B, forget altogether until 8+ production facilities are all queued and locked.
firetyo
Profile Joined July 2011
58 Posts
November 07 2011 03:27 GMT
#27
There's nothing wrong with doing both. When you're doing something macro and micro intensive, it's better to do the CTRL+F1 trick to select all idle workers and send them back to the mineral line. If it's something early game and you're not micro'ing/macro'ing intensively, then you can just right click it back to the mineral line.

It just depends on how high your APM is, your ability to multitask and the tasks at hand.
yeint
Profile Joined May 2011
Estonia2329 Posts
November 07 2011 08:57 GMT
#28
I use A, although in the midgame I find it causes mining inefficiency, as I'm boxing more workers than I need for construction, and shift clicking them to a single patch makes them all converge on that patch, even if they're not the ones that ended up building things.

So if I have the attention to spare, I will reselect the building SCVs once they've moved out, and then shift click them onto minerals.

The idle worker method seems really strange. I can tell when structures finish because I hotkey them when I start construction, and will see when they finish from just tapping through my production. I'm already watching my money and food count to know when to start building, adding watching the idle worker indicator to that seems useless, since i don't really need that cue for half the things I construct, and the cues I do need I get from other sources (i.e. tapping).
Not supporting teams who take robber baron money.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
BSL20 Non-Korean Champi…
14:00
Bracket Day 2 - Final
LiquipediaDiscussion
FEL
09:00
Cracow 2025
Clem vs Krystianer
uThermal vs SKillousLIVE!
Reynor vs MaNa
Lambo vs Gerald
RotterdaM2043
ComeBackTV 1720
IndyStarCraft 631
WardiTV397
CranKy Ducklings197
Rex161
3DClanTV 108
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 2043
IndyStarCraft 631
Rex 161
BRAT_OK 73
MindelVK 26
StarCraft: Brood War
Britney 48390
Horang2 5568
EffOrt 1490
Barracks 1427
Larva 1245
Stork 759
BeSt 614
firebathero 486
Soulkey 258
Hyun 192
[ Show more ]
Rush 145
Last 113
Dewaltoss 105
sorry 78
Sharp 70
Movie 56
Shinee 55
sSak 48
Free 46
sas.Sziky 35
Shine 31
zelot 22
yabsab 17
Terrorterran 5
Dota 2
Gorgc5059
qojqva3680
XcaliburYe412
420jenkins244
LuMiX1
Counter-Strike
fl0m1770
sgares373
oskar167
Heroes of the Storm
Khaldor526
Other Games
B2W.Neo2060
Beastyqt1257
Hui .290
DeMusliM214
Fuzer 170
QueenE74
KnowMe43
Organizations
Other Games
BasetradeTV37
StarCraft: Brood War
Kim Chul Min (afreeca) 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 51
• poizon28 12
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3316
• WagamamaTV784
League of Legends
• Nemesis3257
• Jankos1221
Upcoming Events
BSL20 Non-Korean Champi…
3h 22m
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Wardi Open
20h 22m
Sparkling Tuna Cup
1d 19h
WardiTV European League
2 days
Online Event
2 days
uThermal 2v2 Circuit
3 days
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSLPRO Last Chance 2025
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
FEL Cracov 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.