I also sometimes just leave an scv for building supply depots constantly and rarely do I have idle scvs for the first 10 minutes of the game.
[H][D] Supply Depot queuing/making - Page 2
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Ashok
Australia339 Posts
I also sometimes just leave an scv for building supply depots constantly and rarely do I have idle scvs for the first 10 minutes of the game. | ||
BadgerWatch
67 Posts
On November 02 2011 04:42 SheffiTB wrote: Am I the only one who has scvs that constantly make supply depots and never go back to mining minerals? That's what I do. Seems to make the most sense to me. | ||
Ktk
Korea (South)753 Posts
On November 07 2011 09:02 BadgerWatch wrote: That's what I do. Seems to make the most sense to me. Yeah, after the early stages of the game where BO and timings take priority I'd say I have two SCVS building SDs constantly until 200, because 1 at a time isn't enough for higher production before max. Otherwise, I'm with option A. It's just better... Less apm and less reaction time involved, SCVs always doing something. | ||
envisioN .
United States552 Posts
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spbelky
United States623 Posts
On November 07 2011 09:35 Ktk wrote: Yeah, after the early stages of the game where BO and timings take priority I'd say I have two SCVS building SDs constantly until 200, because 1 at a time isn't enough for higher production before max. Otherwise, I'm with option A. It's just better... Less apm and less reaction time involved, SCVs always doing something. Assuming you don't lose any units during engagements, you're going to need to constantly build 1 supply depot per fully saturated base. So for me, once my main is fully saturated I stop sending my depoy SCV back to the mineral line for two reasons: 1) It's already fully saturated, so he won't really increase my mining anyway 2) He should technically be starting another depot immediately after he finishes one. The same principle applies once I saturate my 2nd base. Constantly building 2 depots without sending the SCV back to mine, for the same two reasons as stated above. The rule only mildly applies to 3 fully saturated bases, because hopefully you are maxed. I have never gone straight to 200/200 without losing a unit or missing a supply depot, so I don't know if you need to build 3 at a time at any point, but in theory I guess you might. | ||
ZiegFeld
351 Posts
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firetyo
58 Posts
It just depends on how high your APM is, your ability to multitask and the tasks at hand. | ||
yeint
Estonia2329 Posts
So if I have the attention to spare, I will reselect the building SCVs once they've moved out, and then shift click them onto minerals. The idle worker method seems really strange. I can tell when structures finish because I hotkey them when I start construction, and will see when they finish from just tapping through my production. I'm already watching my money and food count to know when to start building, adding watching the idle worker indicator to that seems useless, since i don't really need that cue for half the things I construct, and the cues I do need I get from other sources (i.e. tapping). | ||
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