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[G] PvP 1 Gate Robo FE - Page 3

Forum Index > StarCraft 2 Strategy
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monk
Profile Blog Joined May 2009
United States8476 Posts
November 20 2011 17:53 GMT
#41
On November 08 2011 01:14 Kracen wrote:
Well, the thing with Phoenix's is it is more of a coin flip opening more than anything as it is more often than not done completely blind and the current meta game (from my experience) in PvP is Blink Stalkers with Robotics, which will beat Phoenix's most of the time, so I actually see Phoenix's maybe once out of every ten PvP matches so my experience against it is very minimal, so there are probably variations of this build which would easily hold it.
As for forge instead of Robo, if they go for a Colossi timing, it'd be impossible to hold, your tech switch options are much lower and you have no scouting so it is far too risky.


Phoenix openings are not as risky as most people think they are in this patch, just as much as almost any other PvP build. Imo blind fast colossi is more of a coin flip. Depending on how you use phoenix and the followup, phoenix openings are playable versus every other protoss opening except 1-3 gate cannon expand and blink allin.
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Kracen
Profile Joined June 2011
United Kingdom59 Posts
December 16 2011 22:39 GMT
#42
Stopping Immortal production and going straight for Twilight and Blink is a good way to stop SG builds with this, or if you're confident you can go Forge with constant Immortal production and get cannons up
Kray-sen
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