• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:43
CET 11:43
KST 19:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 282HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
HomeStory Cup 28 - Info & Preview Clem wins HomeStory Cup 28 Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly) $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Liquipedia.net NEEDS editors for Brood War BSL Season 21 - Complete Results Bleak Future After Failed ProGaming Career [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes?
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Join illuminati in Windhoek Namibia+27 83 510 7000
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1260 users

[G] CvZ : Immortal Blink Templar - Page 7

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 5 6 7 8 9 Next All
monk
Profile Blog Joined May 2009
United States8476 Posts
Last Edited: 2011-10-19 20:47:49
October 19 2011 20:47 GMT
#121
On October 20 2011 05:32 CecilSunkure wrote:
Show nested quote +
On October 20 2011 05:31 NrGmonk wrote:
On October 20 2011 05:19 Complete wrote:
am i missing something? his opening isn't ffe (at least not the one he recommended) O_o.


Typo =P

On October 20 2011 05:23 CecilSunkure wrote:
I see. Then it's really just an opening problem, not a build problem. You should be a bit more clear, because it's confusing when you say build and you're talking about the opening.

I'll be aware of what you pointed out and see what I come up with in the future regarding the suggested opening in the OP.


Noted =P

^_^

Could you get like a replay of a roach ling allin vs you and post it up? Would be nice to have. If not I can try to remember to ask a teammate to practice it with me sometime soon.

Show nested quote +
On October 20 2011 04:36 TechnoSchaman wrote:
i loaded the video from hotkeyit, was soooo pumped it was free. internet died, went to re-load it and now its only 2 minute segment, and you dont even split your probes before that ends haha
Will have to check replay, but this style looks awesome.

Awe dang >< Someone must have decided to make it not-free D:

Show nested quote +
On October 20 2011 03:45 Dezire wrote:
can i ask why u wallof ur main ramp like taht at the start? cool build tho gna prac it right away

I do that so that I can slip a line of units between two of the Gateways.


Here's the most allin version I've ever seen by far. Hits at 6:45 versus 1 gate fe. Zerg has 18 drones at this point.
http://www.esl-world.net/masters/season6/guangzhou/sc2/playoffs/download/25801981/

Here's the most macro version I've seen. Losira does it in both games. Hits at 7:50 with zerg having ~35 drones.
http://www.gomtv.net/2011gslsponsors3/vod/65189

All other versions fall within this spectrum.

Moderator
starbreaker10
Profile Joined June 2011
United States62 Posts
October 19 2011 20:50 GMT
#122
On October 20 2011 05:44 CecilSunkure wrote:
Show nested quote +
On October 20 2011 05:37 starbreaker10 wrote:
extremely good guide! only problem would be low econ mass ling pressure from zerg on a small map, this will force you out of this build

Are you sure? Fast DT tech would do really well vs low-econ mass lings. So would sim-city at your natural.

Or are you talking about mass-lings vs the opening? I've done just fine vs a whole array of ling allins with a 1 Gate FE.




hehe im talking about the very early portion of this opening, im sure you do well, but with my micro/skill level, i find it very hard to 1 gate expand vs mass speedling (usually low econ). particularly in the moment im actually trying to lay down the nexus and there comes a flank with a ton of lings and im stuck with 1 zealot 2 sentrys and 2 unfinished gateways. any tips on approaching this moment? im mid masters fyi
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
October 19 2011 20:53 GMT
#123
On October 20 2011 05:47 NrGmonk wrote:
Show nested quote +
On October 20 2011 05:32 CecilSunkure wrote:
On October 20 2011 05:31 NrGmonk wrote:
On October 20 2011 05:19 Complete wrote:
am i missing something? his opening isn't ffe (at least not the one he recommended) O_o.


Typo =P

On October 20 2011 05:23 CecilSunkure wrote:
I see. Then it's really just an opening problem, not a build problem. You should be a bit more clear, because it's confusing when you say build and you're talking about the opening.

I'll be aware of what you pointed out and see what I come up with in the future regarding the suggested opening in the OP.


Noted =P

^_^

Could you get like a replay of a roach ling allin vs you and post it up? Would be nice to have. If not I can try to remember to ask a teammate to practice it with me sometime soon.

On October 20 2011 04:36 TechnoSchaman wrote:
i loaded the video from hotkeyit, was soooo pumped it was free. internet died, went to re-load it and now its only 2 minute segment, and you dont even split your probes before that ends haha
Will have to check replay, but this style looks awesome.

Awe dang >< Someone must have decided to make it not-free D:

On October 20 2011 03:45 Dezire wrote:
can i ask why u wallof ur main ramp like taht at the start? cool build tho gna prac it right away

I do that so that I can slip a line of units between two of the Gateways.


Here's the most allin version I've ever seen by far. Hits at 6:45 versus 1 gate fe. Zerg has 18 drones at this point.
http://www.esl-world.net/masters/season6/guangzhou/sc2/playoffs/download/25801981/

Here's the most macro version I've seen. Losira does it in both games. Hits at 7:50 with zerg having ~35 drones.
http://www.gomtv.net/2011gslsponsors3/vod/65189

All other versions fall within this spectrum.


tyty!

On October 20 2011 05:50 starbreaker10 wrote:
Show nested quote +
On October 20 2011 05:44 CecilSunkure wrote:
On October 20 2011 05:37 starbreaker10 wrote:
extremely good guide! only problem would be low econ mass ling pressure from zerg on a small map, this will force you out of this build

Are you sure? Fast DT tech would do really well vs low-econ mass lings. So would sim-city at your natural.

Or are you talking about mass-lings vs the opening? I've done just fine vs a whole array of ling allins with a 1 Gate FE.




hehe im talking about the very early portion of this opening, im sure you do well, but with my micro/skill level, i find it very hard to 1 gate expand vs mass speedling (usually low econ). particularly in the moment im actually trying to lay down the nexus and there comes a flank with a ton of lings and im stuck with 1 zealot 2 sentrys and 2 unfinished gateways. any tips on approaching this moment? im mid masters fyi

If it's difficult, then do it! Pushing yourself will get you better. My tip is to use really intelligent sim-city with your first low-ground pylon and your units. Also you should be constructing sentries from your first gateway at all times! Check out my replays for ling defense, basically.
starbreaker10
Profile Joined June 2011
United States62 Posts
October 19 2011 20:56 GMT
#124
will do! thanks dude!!
TechnoSchaman
Profile Joined October 2010
United States156 Posts
October 19 2011 20:57 GMT
#125
jesus this is strong. I only watched 2 replays, and have played it three times now usually winning as my third gets up with that push with 2-4 archons.
Just curious (if its in replay lemme know which) when templar archive gets dropped in regards to third base. Is it as you get third, or after initial push or during push or what. I havent needed storm as Ive won with the initial push each time by dropping at his third or main, zerg 1As everything in there, and i just FF into/ out of their base and clean up.
But just curious on that timing
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
Last Edited: 2011-10-19 21:01:04
October 19 2011 20:59 GMT
#126
On October 20 2011 05:57 TechnoSchaman wrote:
jesus this is strong. I only watched 2 replays, and have played it three times now usually winning as my third gets up with that push with 2-4 archons.
Just curious (if its in replay lemme know which) when templar archive gets dropped in regards to third base. Is it as you get third, or after initial push or during push or what. I havent needed storm as Ive won with the initial push each time by dropping at his third or main, zerg 1As everything in there, and i just FF into/ out of their base and clean up.
But just curious on that timing

Varies from game to game. I get it the moment I can afford it without fear of losing due to the sunk costs (usually just after third base finishes I think). I usually also am doing heavy harass to buy time until I have actual storms ready. Just be aware that right around this time is common for a Muta tech switch from the Zerg opponent. I lost a game to Catz the other day like this trying to go for HT, with my army threatening in the middle of the map. His mutas finished, and I didn't have anything to protect my probes.
TechnoSchaman
Profile Joined October 2010
United States156 Posts
October 19 2011 21:02 GMT
#127
On October 20 2011 05:59 CecilSunkure wrote:
Show nested quote +
On October 20 2011 05:57 TechnoSchaman wrote:
jesus this is strong. I only watched 2 replays, and have played it three times now usually winning as my third gets up with that push with 2-4 archons.
Just curious (if its in replay lemme know which) when templar archive gets dropped in regards to third base. Is it as you get third, or after initial push or during push or what. I havent needed storm as Ive won with the initial push each time by dropping at his third or main, zerg 1As everything in there, and i just FF into/ out of their base and clean up.
But just curious on that timing

Varies from game to game. I get it the moment I can afford it without fear of losing due to the sunk costs (usually just after third base finishes I think). I usually also am doing heavy harass to buy time until I have actual storms ready. Just be aware that right around this time is common for a Muta tech switch from the Zerg opponent. I lost a game to Catz the other day like this trying to go for HT, with my army threatening in the middle of the map. His mutas finished, and I didn't have anything to protect my probes.


I liked your shakuras game against mutas, i dont see many players put cannons in the mineral line, you had 3 in your main and it instantly scared mutas away allowing you the time to kill his third and win. Would this not be an appropriate response to muta tech switch, that or just an archon or two in each line. obviously takes supply away from your army but archon make mutas look silly
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
October 19 2011 21:07 GMT
#128
On October 20 2011 06:02 TechnoSchaman wrote:
Show nested quote +
On October 20 2011 05:59 CecilSunkure wrote:
On October 20 2011 05:57 TechnoSchaman wrote:
jesus this is strong. I only watched 2 replays, and have played it three times now usually winning as my third gets up with that push with 2-4 archons.
Just curious (if its in replay lemme know which) when templar archive gets dropped in regards to third base. Is it as you get third, or after initial push or during push or what. I havent needed storm as Ive won with the initial push each time by dropping at his third or main, zerg 1As everything in there, and i just FF into/ out of their base and clean up.
But just curious on that timing

Varies from game to game. I get it the moment I can afford it without fear of losing due to the sunk costs (usually just after third base finishes I think). I usually also am doing heavy harass to buy time until I have actual storms ready. Just be aware that right around this time is common for a Muta tech switch from the Zerg opponent. I lost a game to Catz the other day like this trying to go for HT, with my army threatening in the middle of the map. His mutas finished, and I didn't have anything to protect my probes.


I liked your shakuras game against mutas, i dont see many players put cannons in the mineral line, you had 3 in your main and it instantly scared mutas away allowing you the time to kill his third and win. Would this not be an appropriate response to muta tech switch, that or just an archon or two in each line. obviously takes supply away from your army but archon make mutas look silly

Archons are super expensive and can be magic boxed. I only use them for defense occasionally. Cannons + Blink is my favorite defense. Times when I do use some Archons for Probe defense is when I have a really vulnerable flank, maybe my army has to be on one side of the map leaving my expansion very vulnerable; if I think mutas will surely hit that spot I'll warp in a round of DT and make some Archons.
TechnoSchaman
Profile Joined October 2010
United States156 Posts
Last Edited: 2011-10-19 21:59:04
October 19 2011 21:52 GMT
#129
is magic box as effective as it is against thors though? archons still do 35 damage per shot against muta, so magic box would help but thats still massive damage. but god damn man i love you. i the only pvz ive lost out of my last 5 was when i tried to 1 gate expo and he ling all in'd me and my forcefields were bad. I honestly cant think of a unit comp that hard counters this. you will get me into masters and i will love you forever xD


edit: on a side note, could this build be adjusted to work against terran with charge instead of blink first, then getting blink afterwards, but doing a 2 archon push with chargelots sentry immortal?
just wondering
quillian
Profile Joined April 2010
United States318 Posts
October 27 2011 17:31 GMT
#130
From what I'm hearing going HT too early can lead to trouble.

Has anyone had success doing HT instead of DT to get archons, and skipping dt tech entirely? Templar archives costs less gas and builds twice as fast, so if the focus is archons it seems like the better choice. I also just shudder at spending 250/250 on an archon instead of 100/300. For the cost of 4 dt archons you can get 3 HT archons, 2 stalkers, 4 zealots, and a probe...

Is there any experience showing zealot/sentry drops for harass and quick HT for archon push is safe and effective?
bankai
Profile Joined November 2010
362 Posts
October 27 2011 22:18 GMT
#131
On October 28 2011 02:31 quillian wrote:
From what I'm hearing going HT too early can lead to trouble.

Has anyone had success doing HT instead of DT to get archons, and skipping dt tech entirely? Templar archives costs less gas and builds twice as fast, so if the focus is archons it seems like the better choice. I also just shudder at spending 250/250 on an archon instead of 100/300. For the cost of 4 dt archons you can get 3 HT archons, 2 stalkers, 4 zealots, and a probe...

Is there any experience showing zealot/sentry drops for harass and quick HT for archon push is safe and effective?


More and more I have been using HT to make archons for your reason - although its 50gas more, I feel I get more bang for my buck

Especially when it comes to dealing with mutas, getting HT allows me to get storm and archons to hold them off. Also, I sometimes feel like DT harass is a little less effective these days simply cos I often see zerg just blindly put a spore down in each base. But thats ok, my harass is now warp prism drops thanks to Cecil and Noumena

I have found zealot/sentry drops devestasting so far as well. I drop 2zeals + 2 sentries, FF the drones instead, warp in a few more zealots, and murder drones and sometimes even snipe the lair because their army is on the other side of the map facing my main army
unit
Profile Blog Joined March 2009
United States2621 Posts
October 29 2011 05:03 GMT
#132
ty for the build, ive been using this and a naniwa push recently in PvZ and PvZ is suddenly my best matchup (other than that pesky 6pool...seriously lol they can just keep pumping so many lings after it fails/breaks even) basically i use this on every map other than shakuras and even then i end up in a similar position midgame w/naniwa's opening (it was covered in a recent daily, its pretty much a 2immortal timing that kills Z 3rd followed by mass blink stalker except im throwing in archons w/that xD) immortal archon is soooo good PvZ til BL are out

the only thing i have problems with is a heavy roach hydra push, such as where he gets 12-20 hydras and the rest roaches to tank damage and just a-moves and wins
though im guessing i could theoretically just get storm faster vs that
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
October 29 2011 05:39 GMT
#133
On October 29 2011 14:03 unit wrote:
ty for the build, ive been using this and a naniwa push recently in PvZ and PvZ is suddenly my best matchup (other than that pesky 6pool...seriously lol they can just keep pumping so many lings after it fails/breaks even) basically i use this on every map other than shakuras and even then i end up in a similar position midgame w/naniwa's opening (it was covered in a recent daily, its pretty much a 2immortal timing that kills Z 3rd followed by mass blink stalker except im throwing in archons w/that xD) immortal archon is soooo good PvZ til BL are out

the only thing i have problems with is a heavy roach hydra push, such as where he gets 12-20 hydras and the rest roaches to tank damage and just a-moves and wins
though im guessing i could theoretically just get storm faster vs that

Sounds like you need an earlier third if they're hitting you with that sort of unit comp with those numbers.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 29 2011 12:42 GMT
#134
I noticed you tend to warp in stalkers to harass with warp prisms, instead of zealots and/or dt's like other players (say, HerO). Is there a particular reason why you prefer stalkers?
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
November 12 2011 22:21 GMT
#135
I've gotten another replay, had time to have a single ladder match today

http://drop.sc/58206
-Use of units other than Stalkers in prism for a good amount of time.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
November 15 2011 16:38 GMT
#136
Made a video about this last night, placed it in the OP! Hopefully someone can find it useful - there's also another replay of me playing in the video description.

-> link
Necrophantasia
Profile Joined May 2010
Japan299 Posts
November 16 2011 02:15 GMT
#137
I've been trying this out after getting your coaching. It's been pretty good so far, but micronutrient the harass while not falling behind on macro is definitely tough.

I find that if I lose a few too many stalkers or dt, I'm critically short on gas. But have a mineral excess. What do you do in that case? Just warp in a million zealots with the 2 prisms and wait for gas?
Necrophantasia
Profile Joined May 2010
Japan299 Posts
Last Edited: 2011-11-16 14:28:31
November 16 2011 02:15 GMT
#138
oops double psot
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
November 16 2011 02:33 GMT
#139
On November 16 2011 11:15 Necrophantasia wrote:
I've been trying this out after getting your coaching. It's been pretty good so far, but micronutrient the harass while not falling behind on macro is definitely tough.

I find that if I lose a few too many stalkers or dt, I'm critically short on gas. But have a mineral excess. What do you do in that case? Just warp in a million zealots with the 2 prisms and wait for gas?

You should be taking your third base at this time.
TrickyGilligan
Profile Joined September 2010
United States641 Posts
November 17 2011 22:00 GMT
#140
I love this build, been doing it a lot and win or lose, it's always fun to play. Apparently not for my opponents, since the amount of BM I get has skyrocketed, but it's great for me :p

One issue I'm having though is dealing with Mutas. I realize that blink stalker/archon is sort of the best possible way to deal with mutas that Protoss have, but in addition to shutting down my warp prism harass, I can't get my fat Archons through the Zealot sized hole in my wall. So if I build Archons at my nat, I can't defend my main effectively. Of course if I build them in my main, they're stuck there unless I destroy a building.

I realize this is a fairly minor problem and I should probably just kill my gateway if I scout mutas, but was curious if anyone else had found a better way to deal with this. Keep in mind that I'm doing the 1 gate expand variation, so I really do need to wall in my main.
"I've had a perfectly wonderful evening. But this wasn't it." -Groucho Marx
Prev 1 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 80
CranKy Ducklings41
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech156
RotterdaM 69
StarCraft: Brood War
Killer 4334
Sea 2318
Rain 2301
Flash 1194
Bisu 1163
Horang2 941
Hyuk 703
Jaedong 659
actioN 226
Light 195
[ Show more ]
BeSt 183
Stork 172
Leta 162
Larva 159
Snow 156
Soma 155
Mini 139
Last 118
Dewaltoss 118
Soulkey 117
hero 84
Shuttle 79
Hyun 77
ZerO 70
Sharp 54
Sea.KH 52
Rush 47
Mind 44
ToSsGirL 41
Aegong 35
Backho 29
sSak 27
GoRush 20
zelot 18
IntoTheRainbow 12
NotJumperer 12
Shinee 12
SilentControl 9
Terrorterran 6
sorry 5
Calm 0
EffOrt 0
Dota 2
NeuroSwarm113
XcaliburYe80
febbydoto17
League of Legends
JimRising 355
Counter-Strike
shoxiejesuss1234
allub263
Super Smash Bros
Mew2King645
Westballz28
Heroes of the Storm
Khaldor191
Other Games
summit1g7167
ceh9439
Happy421
B2W.Neo353
crisheroes189
ZerO(Twitch)7
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 1042
lovetv 30
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota247
League of Legends
• Jankos3793
• Stunt838
Upcoming Events
WardiTV Invitational
1h 17m
YoungYakov vs MaxPax
ByuN vs herO
SHIN vs Classic
Creator vs Cure
Replay Cast
13h 17m
RongYI Cup
2 days
herO vs Maru
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-04
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.