• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:19
CET 17:19
KST 01:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool30Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - Presented by Monster Energy Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion Gypsy to Korea JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22
Tourneys
[BSL22] Open Qualifiers & Ladder Tours [Megathread] Daily Proleagues Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1459 users

[Q] TvZ vs mass Infestor

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
redbrain
Profile Joined January 2011
Northern Ireland117 Posts
August 12 2011 00:16 GMT
#1
Hey all i've focused all my efforts on TvT and TvP i feel good in these matchups now but TvZ i've hit a wall.

I'm a Plat Terran on EU beating diamonds now.

Vs zerg who goes 2 hatch infestor builds i am not quite sure what i should be doing i scout it but i dont know how to react properly. Should i try and take a faster 3rd and go for drops? Or just start going ghost and try and hit a timming. But i've faced a few zerg who go ultra with his infestors into broodlords really threw me off in a game but.

My main question is how do i pressure the zerg without risking to loose my entire army because usually i just go for marine tank medevac. And fungals can destroy me, should i just try the same thing but with good emps, or should i snipe and use a viking for spotting.

Usually vs ling bane muta style i just keep macroing taking bases behind marine tank medic pushes and my macro just takes over.
Frustrated Software Developer
cma1681
Profile Blog Joined March 2011
United States59 Posts
August 12 2011 00:43 GMT
#2
Usually 2-base infestor implies no mutas, so you can make more marauders, which can absorb the fungals much better. Another option is to make banshees, since they can fly in front of the army and either force mutas or hydras.
Haplo_33
Profile Joined July 2010
Sweden383 Posts
August 12 2011 00:48 GMT
#3
When I go mass infestor I fear lots of siege tanks. They outrange NP and fungal. If you combine this with either Turrets or ravens it can be very effective. Against mass Infestor they can't pressure you too easily, as they will lose in a strait up fight. Also hellions are surprisingly good against them as they are so fast, and take 3 fungal growths to kill.
Ensuring the security and efficacy of America's Cherry Coke supply system.
Pillage
Profile Joined July 2011
United States804 Posts
August 12 2011 00:56 GMT
#4
Abuse drops. Zerg is relatively immobile when he has infestors running around, compared to Muta Ling Baneling. Scan to identify the infestation pit and prepare accordingly. Zerg will be reluctant to use his first few fungals on small marine forces, especially if you pressure his front while you drop. Essentially you need to kill alot of drones / tech with your drops while playing expanding behind it. He's in no position to take on PF's on third / fourth bases with only lings and infestors. Here's a vod of Hashe vs Destiny, who demonstrates very well on how to play against his style.



Economic play is necessary against this strategy because you will eventually need tanks + ghosts to deal with silly amounts of infestors, and a two base economy can't support that kind of tech.
"Power has no limits." -Tiberius
The Final Boss
Profile Joined February 2011
United States1839 Posts
August 12 2011 01:06 GMT
#5
I also had these problems. I'm a High Diamond NA Terran (would be Masters I think if I laddered more often). I usually go mech, and I've also had a lot of problems with infestors. The best way I have found is just throw a couple of Ghosts into an army to EMP their Infestors. One thing I've noticed about Zergs who build lots of infestors is that they NEVER spread their infestors (sort of like how P's used to be with their High Templar) and so you only need a couple of Ghosts to deal with a lot of Infestors.
Isomer
Profile Joined November 2010
United States186 Posts
August 12 2011 01:14 GMT
#6
My Ideas (high diamond zerg):
-use cloaked ghosts for snipe/EMp
-send a marauder and marine or a couple of marines to snipe the infestors
-I don't recommend banshee or tons of tanks like people above have done. Banshees easy to take down and tanks easy to infestor bomb from underground.
-Drops are key. Key. Just pick up and leave if he doesn't have an infestor there. Spread your marines when you drop them to prevent the fungal from doing a ton of damage.
There's nothing cooler than being proud of what you love
AndreiDaGiant
Profile Joined October 2010
United States394 Posts
August 12 2011 01:27 GMT
#7
i feel that alot of tanks is the best way to deal with it... also you have to be very careful when you push and you must spread marines.
Terran Metal for the Win
Syorm
Profile Joined April 2011
131 Posts
August 12 2011 01:36 GMT
#8
Ghosts can usually get like 6 infestors on one emp throw. Little op IMO but I am a Zerg player
redbrain
Profile Joined January 2011
Northern Ireland117 Posts
August 12 2011 01:45 GMT
#9
Interesting responses, I played a game there where i saw the infestation pit around 8 min and took a faster 3rd on shattered temple. and went lots more siege tanks and did a slow push.

Not sure if you saw the Game in the GSL code A where Thorizain did the most amazing slow push on Terminus RE. It worked very nicely i got rid of alot of marines and replaced then with helions because i was afraid of speedling run bys. I am still not 100% sure if this was the right thing to do but i like to play as passivly and as macro orientated as i can i think i got kind of lucky with the timming i moved out with though because he was trying to take his 4th and couldnt but if he got that and i was starting my push he probably could have won the game. But it seems going more mech heavy works well for me, but i worry about mass muta switches. could be very scary but most zerg seem to want to rush to brood lord infestor of 3 base trying to get a 4th.

Frustrated Software Developer
VoirDire
Profile Joined February 2009
Sweden1923 Posts
August 12 2011 01:48 GMT
#10
On August 12 2011 10:36 MarkBolinder3 wrote:
Ghosts can usually get like 6 infestors on one emp throw. Little op IMO but I am a Zerg player

Snipe is better than emp most times imo. Snipe does 45 damage ignoring armor and infestors have 90hp. 4 cloaked ghosts is all in takes to kill all infestors a lot of times. A ghost can snipe 8 times with full energy.
The Final Boss
Profile Joined February 2011
United States1839 Posts
August 13 2011 00:06 GMT
#11
On August 12 2011 10:36 MarkBolinder3 wrote:
Ghosts can usually get like 6 infestors on one emp throw. Little op IMO but I am a Zerg player

You could always split up your Infestors. I remember when P's started doing that with their High Templar, suddenly they became way more powerful because one EMP didn't knock out the energy of all their High Templar. It really isn't too difficult, it just requires a little bit of planning (and it's especially easy if the engagement is a more defensive engage for the Zerg as then splitting Infestors should just be something that you've already done.
Coopa826
Profile Joined August 2011
Germany161 Posts
August 15 2011 15:21 GMT
#12
Dude ... Ghosts
Few Emps and all Infestor become useless
Since ghosts are invisible and infestors usually clump up its pretty easy
So Marine tank medic ghost works pretty good
especially cause ghosts are also darn good against mutas if zerg decides to tech switch
Reqq
Profile Joined January 2011
43 Posts
August 15 2011 17:34 GMT
#13
On August 12 2011 10:48 VoirDire wrote:
Show nested quote +
On August 12 2011 10:36 MarkBolinder3 wrote:
Ghosts can usually get like 6 infestors on one emp throw. Little op IMO but I am a Zerg player

Snipe is better than emp most times imo. Snipe does 45 damage ignoring armor and infestors have 90hp. 4 cloaked ghosts is all in takes to kill all infestors a lot of times. A ghost can snipe 8 times with full energy.


It takes 3 snipes to kill an infestor cuz they regen one HP as soon as the first snipe hits them.

Generally EMP is better for a clump, but yeah to pick off one or two infestors snipe is great.
Scare_Crow
Profile Joined December 2010
217 Posts
August 15 2011 18:26 GMT
#14
On August 16 2011 02:34 Reqq wrote:
Show nested quote +
On August 12 2011 10:48 VoirDire wrote:
On August 12 2011 10:36 MarkBolinder3 wrote:
Ghosts can usually get like 6 infestors on one emp throw. Little op IMO but I am a Zerg player

Snipe is better than emp most times imo. Snipe does 45 damage ignoring armor and infestors have 90hp. 4 cloaked ghosts is all in takes to kill all infestors a lot of times. A ghost can snipe 8 times with full energy.


It takes 3 snipes to kill an infestor cuz they regen one HP as soon as the first snipe hits them.

Generally EMP is better for a clump, but yeah to pick off one or two infestors snipe is great.


Agree with this 100%. Especially since a fast player will immediately uncloak your Ghosts with Fungal the moment you start Sniping a clump of Infestors one at a time.

My best results vs Ling-Infestor is by having a large Ghost count (6+) with Cloak. They also kill everything in the air with Snipe, so you won't get blind-sided by a Broodlord transition.

Mass Infestor Zerg needs a lot of gas (if you're aggressive enough to pick off Infestors so he has to build more), so you have to control his number of bases. Ling/Infestor relies on a faster Hive for upgrade #3 and BL/Ultra to last late into the game, so it's almost more gas intensive than Ling/Bling/Muta.
SnowK
Profile Joined June 2011
United States245 Posts
Last Edited: 2011-08-15 18:33:08
August 15 2011 18:32 GMT
#15
On August 16 2011 02:34 Reqq wrote:
Show nested quote +
On August 12 2011 10:48 VoirDire wrote:
On August 12 2011 10:36 MarkBolinder3 wrote:
Ghosts can usually get like 6 infestors on one emp throw. Little op IMO but I am a Zerg player

Snipe is better than emp most times imo. Snipe does 45 damage ignoring armor and infestors have 90hp. 4 cloaked ghosts is all in takes to kill all infestors a lot of times. A ghost can snipe 8 times with full energy.


It takes 3 snipes to kill an infestor cuz they regen one HP as soon as the first snipe hits them.

Generally EMP is better for a clump, but yeah to pick off one or two infestors snipe is great.


Wouldn't Snipe + Snipe + queue normal attack work? I think that whole queue would take about 2s to go through fully.
"Its like someone went 'What does protoss need.... I know, more ways to be an obnoxious cunt'" - Liquid`Jinro
GleaM
Profile Joined June 2011
United States207 Posts
August 15 2011 18:41 GMT
#16
Hey, masters P and T here:

I think in this case you should respond by getting turtley, get a 3rd up, and max on an ideal unit composition. Your main for of harass imo should be blue flame drops/runbys, because they are cheap and have more game-change potential than the standard marine drops. 1 big shot kills 25 drones and you're sitting with a VBG on your face.

I say play defensively because infestors don't have great offensive potential until BLs and ultras. So if u have time and stay even on bases and macro = or better to the Z, you win because your army is more cost effective (assuming equally skilled unit control). So if you can get to the dream composition of marine tank thor with BFhellion sprinkled in and then 10ish ghosts, with about 20 supply left for dealing with their chosen hive tech, you win easily. Watch ThorZain vs CatZ on shakuras. ThorZain plays like a baller.
XelnagaZ66
Profile Joined June 2011
United States7 Posts
August 15 2011 18:44 GMT
#17
I usually go drops with the addition of cloaked ghosts to sneak into bases and emp infestors, while my main army waits outside tehir base. Basically marine medivac tank with ghosts. Make sure to slow push on creep, and not let your tanks seem vulnerable :D
"And the EMP! The EMP...... the EMP........ DDx" - Paraphrase of Day[9]
Joey Wheeler
Profile Joined July 2011
Korea (North)276 Posts
August 15 2011 18:45 GMT
#18
Going Ultra/Infestor gets demolished by large tank numbers. Keep your marines safe and as the Ultras claw away at the tanks focus down Infestors and finish the Ultras with your marines.

Against Brood Lords, keep making Marine/Tank but secure a good position and spread out your tanks. Then get fleets of Vikings, stay in range of the tanks in order to not get fungalled, and simply do whatever you can with them to kill the Brood Lords. Deny economy with drops around the map until the Zerg simply doesn't have the minerals and gas to keep producing expensive units like the Infestors and Brood Lords.
Flestiraef
Profile Joined September 2010
United States36 Posts
August 15 2011 22:10 GMT
#19
I lold when I read someone talking about killing ultras with marines
Kornholi0
Profile Joined November 2010
Canada634 Posts
Last Edited: 2011-08-15 23:07:51
August 15 2011 22:19 GMT
#20
The best way to beat infestors is to have good micro and go mass marines. Do a 2rax opening, don't bunker rush and don't apply pressure with 5 marines, just save up some marines until like 10, then push up his ramp and try and snipe whatever defense he has. If he has lings back off (no way they are speed if he hatched first especially going infestors).

Once you've caused some damage you should have your expo up. Double engineer bay immediately and start +1/+1 and get a factory. (Before or after is up to you) you want to get medivacs asap. Throw down as many rax as you can afford (5-6) get 2 techlabs and leave the rest bald. Once medivacs are out load up a drop ship and make a reactor on a rax and your starport. Start your 3rd as well (this requires economical management on your part). Even though he'll have infestors by time you get there, you'll either do 1 of 3 things, you can retreat doing no damage and showing oyu have medivacs. You can attack and lose everything, or you can spread drop. Basically you run over the base dropping the marines instead of dropping them in the corner of the main. Once you lose that drop you should have your 3rd up and +2 +2 started. You'll want to get another starport and spend a lot of minerals on rax. get 3 medivacs full of marines and spread drop his main with 2 and spread drop his natural. Don't expand right away but keep up drop harass and attacking his front with always having your marines spread. Once you see him tech to Hive, get about 12 vikings. He has 3 options, mass infestors, broodlords, or ultralisk. If he gets ultralisk your marines will be enough, if he gets infestors you just continue with what you are doing and if he goes broodlords you've hard-countered him.

THis all requires a lot of APM and micro skills so if you want to know how to beat it thats how you beat it.

Here is a replay of me losing to it...
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=226571
Team Channel: VTeX Team Co-leader: AGGhost 223 Stream: http://www.twitch.tv/agghost
1 2 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
15:55
FSL semifinals: PTB vs ASH
Freeedom28
Liquipedia
uThermal 2v2 Circuit
15:00
Bonus Cup #6
uThermal415
SteadfastSC196
IndyStarCraft 151
goblin18
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 415
SteadfastSC 196
IndyStarCraft 151
Liquid`TLO 91
JuggernautJason24
goblin 18
StarCraft: Brood War
Calm 7649
Horang2 1895
Jaedong 1854
EffOrt 641
Stork 509
ggaemo 174
hero 170
Mind 122
Pusan 94
sorry 43
[ Show more ]
Aegong 34
LancerX 27
Rock 21
Hm[arnc] 19
IntoTheRainbow 17
Terrorterran 17
SilentControl 9
zelot 9
ivOry 8
eros_byul 1
League of Legends
JimRising 389
Counter-Strike
fl0m4055
edward71
Heroes of the Storm
Khaldor522
Liquid`Hasu350
Trikslyr65
MindelVK7
Other Games
singsing2523
FrodaN1228
B2W.Neo973
byalli281
DeMusliM229
Lowko219
Hui .182
RotterdaM133
KnowMe54
Organizations
Dota 2
PGL Dota 2 - Main Stream131
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• poizon28 53
• musti20045 34
• Adnapsc2 23
• Airneanach9
• OhrlRock 1
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Michael_bg 4
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV946
League of Legends
• Jankos2400
• Shiphtur140
Upcoming Events
LAN Event
11m
BSL
3h 41m
RSL Revival
17h 41m
herO vs MaxPax
Rogue vs TriGGeR
BSL
1d 3h
Replay Cast
1d 7h
Replay Cast
1d 16h
Afreeca Starleague
1d 17h
Sharp vs Scan
Rain vs Mong
Wardi Open
1d 19h
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
3 days
Afreeca Starleague
3 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
3 days
Replay Cast
4 days
KCM Race Survival
4 days
The PondCast
4 days
WardiTV Team League
4 days
Replay Cast
5 days
WardiTV Team League
5 days
RSL Revival
6 days
Cure vs Zoun
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-20
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.