• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:18
CEST 16:18
KST 23:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)49Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
ASL22 General Discussion BW General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl? Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues Escore Tournament - Season 3 Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7987 users

A better way of visualizing build orders - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
August 10 2011 09:33 GMT
#21
You could use GraphViz for this. I went ahead and made this:


digraph G {
Start -> "5 Drone"
"5 Drone" -> "A 6 Drone" -> "A 7 Drone" -> "A 8 Drone" -> "A 9 Drone" -> "A 9 Overlord"
"A 9 Overlord" -> "A 10 Drone" [label="Pure econ"]
"A 10 Drone" -> "A 11 Drone" -> "A 12 Drone" -> "A 11 Hatchery" -> "A 10 Spawning Pool" -> "12 HATCH"
"5 Drone" -> "B 4 Spawning Pool" -> "B 5 Drone" -> "B 6 Drone" -> "B 6 Lings" -> "5 POOL"
"A 9 Drone" -> "C 8 Spawning Pool" [label="More offense\nLate gas"]
"A 12 Drone" -> "D 11 Spawning Pool" -> "D 10 Extractor" -> "D 11 Drone" -> "D 10 Hatchery" -> "D 10 Zerglings" -> "12 POOL"
"A 9 Overlord" -> "E 8 Spawning Pool" [label="Mix\necon/off"]
"E 8 Spawning Pool" -> "E 9 Drone" -> "E 10 Drone" -> "E 11 Drone" -> "E 10 Extractor" -> "E 10 6 Lings" -> "KOWS\nOVERPOOL"
"E 9 Drone" -> "F 8 Extractor" -> "F 9 Drone" -> "F 10 Drone" -> "F 10 6 Lings" -> "OVERPOOL"
"C 8 Spawning Pool" -> "C 9 Drone" -> "C 10 Extractor\nTrick Drone" -> "C 10 Overlord" -> "C 10 6 Lings" -> "C 10 2 Lings" -> "9 POOL"
"C 9 Drone" -> "G 8 Extractor" -> "G 8 Overlord" -> "G 9 Drone" -> "G 9 6 Lings" -> "G 16-17 Drones" -> "G 17 Overlord" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"G 9 6 Lings" -> "G 3 Drones on gas" ->"G Ling Speed" -> "G Lair Upgrade" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"5 POOL" [shape=box];
"12 HATCH" [shape=box];
"12 POOL" [shape=box];
"KOWS\nOVERPOOL" [shape=box];
"OVERPOOL" [shape=box];
"9 POOL" [shape=box];
"9 POOL SPEED INTO\n1 HATCH SPIRE" [shape=box];
}


Giving result:
[image loading]
I <3 the internet, I <3 you
Serendib
Profile Joined May 2011
67 Posts
August 12 2011 05:18 GMT
#22
Thanks for posting that. If I could get a similar API which could draw in HTML5 I would whip up a website which allowed people to submit their own builds to a tree
XRoninKCG
Profile Joined January 2011
7 Posts
August 12 2011 05:28 GMT
#23
I like how you set that up. I have something similar separating the game into three phases. The early game (1 base), mid game (2 base), and late game (3+ base). I draw out my possibilities like you did but leading to either all in, hard transo, or soft transo. While the first phase comes down to all inning with 1 base, early expoing (hard transo), or making a rush and expoing (soft transo). From the second phase I determine whether I go hydra, muta, infestor, or some combination. The final stage is ultimately the kill sequence that ends with broods.

I think everyone should try to draw out their build orders like this in some way. It helps to commit everything to muscle memory.
www.hardcoregaminggear.com
TheGreenMachine
Profile Joined March 2010
United States730 Posts
Last Edited: 2011-08-12 08:02:30
August 12 2011 08:01 GMT
#24
+ Show Spoiler +
On August 10 2011 18:33 Badjas wrote:
You could use GraphViz for this. I went ahead and made this:


digraph G {
Start -> "5 Drone"
"5 Drone" -> "A 6 Drone" -> "A 7 Drone" -> "A 8 Drone" -> "A 9 Drone" -> "A 9 Overlord"
"A 9 Overlord" -> "A 10 Drone" [label="Pure econ"]
"A 10 Drone" -> "A 11 Drone" -> "A 12 Drone" -> "A 11 Hatchery" -> "A 10 Spawning Pool" -> "12 HATCH"
"5 Drone" -> "B 4 Spawning Pool" -> "B 5 Drone" -> "B 6 Drone" -> "B 6 Lings" -> "5 POOL"
"A 9 Drone" -> "C 8 Spawning Pool" [label="More offense\nLate gas"]
"A 12 Drone" -> "D 11 Spawning Pool" -> "D 10 Extractor" -> "D 11 Drone" -> "D 10 Hatchery" -> "D 10 Zerglings" -> "12 POOL"
"A 9 Overlord" -> "E 8 Spawning Pool" [label="Mix\necon/off"]
"E 8 Spawning Pool" -> "E 9 Drone" -> "E 10 Drone" -> "E 11 Drone" -> "E 10 Extractor" -> "E 10 6 Lings" -> "KOWS\nOVERPOOL"
"E 9 Drone" -> "F 8 Extractor" -> "F 9 Drone" -> "F 10 Drone" -> "F 10 6 Lings" -> "OVERPOOL"
"C 8 Spawning Pool" -> "C 9 Drone" -> "C 10 Extractor\nTrick Drone" -> "C 10 Overlord" -> "C 10 6 Lings" -> "C 10 2 Lings" -> "9 POOL"
"C 9 Drone" -> "G 8 Extractor" -> "G 8 Overlord" -> "G 9 Drone" -> "G 9 6 Lings" -> "G 16-17 Drones" -> "G 17 Overlord" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"G 9 6 Lings" -> "G 3 Drones on gas" ->"G Ling Speed" -> "G Lair Upgrade" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"5 POOL" [shape=box];
"12 HATCH" [shape=box];
"12 POOL" [shape=box];
"KOWS\nOVERPOOL" [shape=box];
"OVERPOOL" [shape=box];
"9 POOL" [shape=box];
"9 POOL SPEED INTO\n1 HATCH SPIRE" [shape=box];
}


Giving result:
[image loading]

I downloaded the program but had trouble opening it. I couldn't find anything that looks like a file i can double click to run it. Sorry Im not pro at this kind of thing, how do u get it open?

Im planning on making a purely reactive ZvX build for each matchup. It will mostly be ways for me to remember my best response vs certain things.


14g14p20exp--->1 gas protoss, 22 drones then 100% lings, 1 spine and slow switch to roach
---->2 gas protoss, 1 spine to be safe, lots of drones, poke for sentry count
---->forge fe, pull all drones off gas, drone to 16 per base then start 3rd base

Just a rough idea, but itll be something like that ^
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
August 12 2011 12:09 GMT
#25
On August 12 2011 17:01 TheGreenMachine wrote:
+ Show Spoiler +
On August 10 2011 18:33 Badjas wrote:
You could use GraphViz for this. I went ahead and made this:


digraph G {
Start -> "5 Drone"
"5 Drone" -> "A 6 Drone" -> "A 7 Drone" -> "A 8 Drone" -> "A 9 Drone" -> "A 9 Overlord"
"A 9 Overlord" -> "A 10 Drone" [label="Pure econ"]
"A 10 Drone" -> "A 11 Drone" -> "A 12 Drone" -> "A 11 Hatchery" -> "A 10 Spawning Pool" -> "12 HATCH"
"5 Drone" -> "B 4 Spawning Pool" -> "B 5 Drone" -> "B 6 Drone" -> "B 6 Lings" -> "5 POOL"
"A 9 Drone" -> "C 8 Spawning Pool" [label="More offense\nLate gas"]
"A 12 Drone" -> "D 11 Spawning Pool" -> "D 10 Extractor" -> "D 11 Drone" -> "D 10 Hatchery" -> "D 10 Zerglings" -> "12 POOL"
"A 9 Overlord" -> "E 8 Spawning Pool" [label="Mix\necon/off"]
"E 8 Spawning Pool" -> "E 9 Drone" -> "E 10 Drone" -> "E 11 Drone" -> "E 10 Extractor" -> "E 10 6 Lings" -> "KOWS\nOVERPOOL"
"E 9 Drone" -> "F 8 Extractor" -> "F 9 Drone" -> "F 10 Drone" -> "F 10 6 Lings" -> "OVERPOOL"
"C 8 Spawning Pool" -> "C 9 Drone" -> "C 10 Extractor\nTrick Drone" -> "C 10 Overlord" -> "C 10 6 Lings" -> "C 10 2 Lings" -> "9 POOL"
"C 9 Drone" -> "G 8 Extractor" -> "G 8 Overlord" -> "G 9 Drone" -> "G 9 6 Lings" -> "G 16-17 Drones" -> "G 17 Overlord" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"G 9 6 Lings" -> "G 3 Drones on gas" ->"G Ling Speed" -> "G Lair Upgrade" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"5 POOL" [shape=box];
"12 HATCH" [shape=box];
"12 POOL" [shape=box];
"KOWS\nOVERPOOL" [shape=box];
"OVERPOOL" [shape=box];
"9 POOL" [shape=box];
"9 POOL SPEED INTO\n1 HATCH SPIRE" [shape=box];
}


Giving result:
[image loading]

I downloaded the program but had trouble opening it. I couldn't find anything that looks like a file i can double click to run it. Sorry Im not pro at this kind of thing, how do u get it open?

Im planning on making a purely reactive ZvX build for each matchup. It will mostly be ways for me to remember my best response vs certain things.


14g14p20exp--->1 gas protoss, 22 drones then 100% lings, 1 spine and slow switch to roach
---->2 gas protoss, 1 spine to be safe, lots of drones, poke for sentry count
---->forge fe, pull all drones off gas, drone to 16 per base then start 3rd base

Just a rough idea, but itll be something like that ^

Yeah getting a workflow with that program is nasty. I believe the command line would be:
dot.exe -Tpng -Oyourpicture.png yourinput.txt

There is an editor program included that will yield quick previews but it cannot export images (which I find an absurd lack of functionality, but it's a free program).

Maybe with some hacking, such diagrams could be rendered in Wiki pages through the formula TeX interface (maaaaaybe with extra packages) but I don't know much about Wiki.
I <3 the internet, I <3 you
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
August 12 2011 12:15 GMT
#26
On August 12 2011 14:18 Serendib wrote:
Thanks for posting that. If I could get a similar API which could draw in HTML5 I would whip up a website which allowed people to submit their own builds to a tree

There are websites that provide an image with summary info on a SC2 replay, for the purpose of nice links to replay downloads. A website could provide an upload for those diagram snippets, automatically converting them to images for showing online. For a convenient HTML 5 input for diagrams, you'll have to look hard. GraphViz is specifically a research project on automatic graph layout which is the tough nut to crack. A simplified layout method could however be relatively easily programmed with javascript, which is perhaps quite an attractive project for someone to take up. For such a project, it should be first priority to prove the usefulness of these graphs and what an optimal visualization would be.
I <3 the internet, I <3 you
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Epic.LAN
13:00
Epic.LAN 48 Playoff Stage
epiclan44
Liquipedia
WardiTV Invitational
12:00
Summer Cup 2026 - Group A
WardiTV863
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko542
BRAT_OK 121
RushiSC 26
StarCraft: Brood War
Calm 8454
Rain 2265
Shuttle 2030
Hyuk 1763
Jaedong 1249
Mini 714
Horang2 429
BeSt 365
Stork 272
Larva 248
[ Show more ]
Rush 247
ZerO 184
ggaemo 158
hero 131
Last 106
Sharp 106
JulyZerg 96
Pusan 93
Hyun 80
JYJ 66
sorry 54
Free 47
Killer 45
Mong 40
soO 31
Movie 25
HiyA 24
Shine 24
Aegong 22
ToSsGirL 22
Barracks 16
yabsab 15
Hm[arnc] 14
Rock 13
NaDa 12
ajuk12(nOOB) 12
Yoon 11
IntoTheRainbow 10
Noble 8
Purpose 6
Dota 2
Gorgc7437
League of Legends
Doublelift2755
KnowMe18
Counter-Strike
byalli1930
allub515
kRYSTAL_31
Heroes of the Storm
Khaldor178
Trikslyr23
Other Games
singsing2058
B2W.Neo820
DeMusliM220
RotterdaM204
Hui .187
XaKoH 98
ZerO(Twitch)13
BlysK10
Organizations
Other Games
gamesdonequick2180
BasetradeTV175
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• musti20045 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1420
League of Legends
• Jankos2215
Upcoming Events
IPSL
1h 43m
Dragon vs Hawk
RSL Revival
18h 43m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
19h 43m
OSC
22h 43m
IPSL
1d 1h
Bonyth vs Ret
WardiTV Weekly
1d 20h
Monday Night Weeklies
2 days
OSC
2 days
PiGosaur Cup
3 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.