• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:01
CEST 23:01
KST 06:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists12[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced10Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid20
StarCraft 2
General
Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22 - The Finalists 2026 GSL Tour plans announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Pros React To: Tulbo in Ro.16 Group A ASL21 General Discussion [BSL22] RO32 Group Stage mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL22] RO32 Group D - Sunday 21:00 CEST [BSL22] RO32 Group C - Saturday 21:00 CEST Korean KCM Race Survival 2026 Season 2 [ASL21] Ro16 Group B
Strategy
What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2022 users

A better way of visualizing build orders - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
August 10 2011 09:33 GMT
#21
You could use GraphViz for this. I went ahead and made this:


digraph G {
Start -> "5 Drone"
"5 Drone" -> "A 6 Drone" -> "A 7 Drone" -> "A 8 Drone" -> "A 9 Drone" -> "A 9 Overlord"
"A 9 Overlord" -> "A 10 Drone" [label="Pure econ"]
"A 10 Drone" -> "A 11 Drone" -> "A 12 Drone" -> "A 11 Hatchery" -> "A 10 Spawning Pool" -> "12 HATCH"
"5 Drone" -> "B 4 Spawning Pool" -> "B 5 Drone" -> "B 6 Drone" -> "B 6 Lings" -> "5 POOL"
"A 9 Drone" -> "C 8 Spawning Pool" [label="More offense\nLate gas"]
"A 12 Drone" -> "D 11 Spawning Pool" -> "D 10 Extractor" -> "D 11 Drone" -> "D 10 Hatchery" -> "D 10 Zerglings" -> "12 POOL"
"A 9 Overlord" -> "E 8 Spawning Pool" [label="Mix\necon/off"]
"E 8 Spawning Pool" -> "E 9 Drone" -> "E 10 Drone" -> "E 11 Drone" -> "E 10 Extractor" -> "E 10 6 Lings" -> "KOWS\nOVERPOOL"
"E 9 Drone" -> "F 8 Extractor" -> "F 9 Drone" -> "F 10 Drone" -> "F 10 6 Lings" -> "OVERPOOL"
"C 8 Spawning Pool" -> "C 9 Drone" -> "C 10 Extractor\nTrick Drone" -> "C 10 Overlord" -> "C 10 6 Lings" -> "C 10 2 Lings" -> "9 POOL"
"C 9 Drone" -> "G 8 Extractor" -> "G 8 Overlord" -> "G 9 Drone" -> "G 9 6 Lings" -> "G 16-17 Drones" -> "G 17 Overlord" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"G 9 6 Lings" -> "G 3 Drones on gas" ->"G Ling Speed" -> "G Lair Upgrade" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"5 POOL" [shape=box];
"12 HATCH" [shape=box];
"12 POOL" [shape=box];
"KOWS\nOVERPOOL" [shape=box];
"OVERPOOL" [shape=box];
"9 POOL" [shape=box];
"9 POOL SPEED INTO\n1 HATCH SPIRE" [shape=box];
}


Giving result:
[image loading]
I <3 the internet, I <3 you
Serendib
Profile Joined May 2011
67 Posts
August 12 2011 05:18 GMT
#22
Thanks for posting that. If I could get a similar API which could draw in HTML5 I would whip up a website which allowed people to submit their own builds to a tree
XRoninKCG
Profile Joined January 2011
7 Posts
August 12 2011 05:28 GMT
#23
I like how you set that up. I have something similar separating the game into three phases. The early game (1 base), mid game (2 base), and late game (3+ base). I draw out my possibilities like you did but leading to either all in, hard transo, or soft transo. While the first phase comes down to all inning with 1 base, early expoing (hard transo), or making a rush and expoing (soft transo). From the second phase I determine whether I go hydra, muta, infestor, or some combination. The final stage is ultimately the kill sequence that ends with broods.

I think everyone should try to draw out their build orders like this in some way. It helps to commit everything to muscle memory.
www.hardcoregaminggear.com
TheGreenMachine
Profile Joined March 2010
United States730 Posts
Last Edited: 2011-08-12 08:02:30
August 12 2011 08:01 GMT
#24
+ Show Spoiler +
On August 10 2011 18:33 Badjas wrote:
You could use GraphViz for this. I went ahead and made this:


digraph G {
Start -> "5 Drone"
"5 Drone" -> "A 6 Drone" -> "A 7 Drone" -> "A 8 Drone" -> "A 9 Drone" -> "A 9 Overlord"
"A 9 Overlord" -> "A 10 Drone" [label="Pure econ"]
"A 10 Drone" -> "A 11 Drone" -> "A 12 Drone" -> "A 11 Hatchery" -> "A 10 Spawning Pool" -> "12 HATCH"
"5 Drone" -> "B 4 Spawning Pool" -> "B 5 Drone" -> "B 6 Drone" -> "B 6 Lings" -> "5 POOL"
"A 9 Drone" -> "C 8 Spawning Pool" [label="More offense\nLate gas"]
"A 12 Drone" -> "D 11 Spawning Pool" -> "D 10 Extractor" -> "D 11 Drone" -> "D 10 Hatchery" -> "D 10 Zerglings" -> "12 POOL"
"A 9 Overlord" -> "E 8 Spawning Pool" [label="Mix\necon/off"]
"E 8 Spawning Pool" -> "E 9 Drone" -> "E 10 Drone" -> "E 11 Drone" -> "E 10 Extractor" -> "E 10 6 Lings" -> "KOWS\nOVERPOOL"
"E 9 Drone" -> "F 8 Extractor" -> "F 9 Drone" -> "F 10 Drone" -> "F 10 6 Lings" -> "OVERPOOL"
"C 8 Spawning Pool" -> "C 9 Drone" -> "C 10 Extractor\nTrick Drone" -> "C 10 Overlord" -> "C 10 6 Lings" -> "C 10 2 Lings" -> "9 POOL"
"C 9 Drone" -> "G 8 Extractor" -> "G 8 Overlord" -> "G 9 Drone" -> "G 9 6 Lings" -> "G 16-17 Drones" -> "G 17 Overlord" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"G 9 6 Lings" -> "G 3 Drones on gas" ->"G Ling Speed" -> "G Lair Upgrade" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"5 POOL" [shape=box];
"12 HATCH" [shape=box];
"12 POOL" [shape=box];
"KOWS\nOVERPOOL" [shape=box];
"OVERPOOL" [shape=box];
"9 POOL" [shape=box];
"9 POOL SPEED INTO\n1 HATCH SPIRE" [shape=box];
}


Giving result:
[image loading]

I downloaded the program but had trouble opening it. I couldn't find anything that looks like a file i can double click to run it. Sorry Im not pro at this kind of thing, how do u get it open?

Im planning on making a purely reactive ZvX build for each matchup. It will mostly be ways for me to remember my best response vs certain things.


14g14p20exp--->1 gas protoss, 22 drones then 100% lings, 1 spine and slow switch to roach
---->2 gas protoss, 1 spine to be safe, lots of drones, poke for sentry count
---->forge fe, pull all drones off gas, drone to 16 per base then start 3rd base

Just a rough idea, but itll be something like that ^
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
August 12 2011 12:09 GMT
#25
On August 12 2011 17:01 TheGreenMachine wrote:
+ Show Spoiler +
On August 10 2011 18:33 Badjas wrote:
You could use GraphViz for this. I went ahead and made this:


digraph G {
Start -> "5 Drone"
"5 Drone" -> "A 6 Drone" -> "A 7 Drone" -> "A 8 Drone" -> "A 9 Drone" -> "A 9 Overlord"
"A 9 Overlord" -> "A 10 Drone" [label="Pure econ"]
"A 10 Drone" -> "A 11 Drone" -> "A 12 Drone" -> "A 11 Hatchery" -> "A 10 Spawning Pool" -> "12 HATCH"
"5 Drone" -> "B 4 Spawning Pool" -> "B 5 Drone" -> "B 6 Drone" -> "B 6 Lings" -> "5 POOL"
"A 9 Drone" -> "C 8 Spawning Pool" [label="More offense\nLate gas"]
"A 12 Drone" -> "D 11 Spawning Pool" -> "D 10 Extractor" -> "D 11 Drone" -> "D 10 Hatchery" -> "D 10 Zerglings" -> "12 POOL"
"A 9 Overlord" -> "E 8 Spawning Pool" [label="Mix\necon/off"]
"E 8 Spawning Pool" -> "E 9 Drone" -> "E 10 Drone" -> "E 11 Drone" -> "E 10 Extractor" -> "E 10 6 Lings" -> "KOWS\nOVERPOOL"
"E 9 Drone" -> "F 8 Extractor" -> "F 9 Drone" -> "F 10 Drone" -> "F 10 6 Lings" -> "OVERPOOL"
"C 8 Spawning Pool" -> "C 9 Drone" -> "C 10 Extractor\nTrick Drone" -> "C 10 Overlord" -> "C 10 6 Lings" -> "C 10 2 Lings" -> "9 POOL"
"C 9 Drone" -> "G 8 Extractor" -> "G 8 Overlord" -> "G 9 Drone" -> "G 9 6 Lings" -> "G 16-17 Drones" -> "G 17 Overlord" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"G 9 6 Lings" -> "G 3 Drones on gas" ->"G Ling Speed" -> "G Lair Upgrade" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"5 POOL" [shape=box];
"12 HATCH" [shape=box];
"12 POOL" [shape=box];
"KOWS\nOVERPOOL" [shape=box];
"OVERPOOL" [shape=box];
"9 POOL" [shape=box];
"9 POOL SPEED INTO\n1 HATCH SPIRE" [shape=box];
}


Giving result:
[image loading]

I downloaded the program but had trouble opening it. I couldn't find anything that looks like a file i can double click to run it. Sorry Im not pro at this kind of thing, how do u get it open?

Im planning on making a purely reactive ZvX build for each matchup. It will mostly be ways for me to remember my best response vs certain things.


14g14p20exp--->1 gas protoss, 22 drones then 100% lings, 1 spine and slow switch to roach
---->2 gas protoss, 1 spine to be safe, lots of drones, poke for sentry count
---->forge fe, pull all drones off gas, drone to 16 per base then start 3rd base

Just a rough idea, but itll be something like that ^

Yeah getting a workflow with that program is nasty. I believe the command line would be:
dot.exe -Tpng -Oyourpicture.png yourinput.txt

There is an editor program included that will yield quick previews but it cannot export images (which I find an absurd lack of functionality, but it's a free program).

Maybe with some hacking, such diagrams could be rendered in Wiki pages through the formula TeX interface (maaaaaybe with extra packages) but I don't know much about Wiki.
I <3 the internet, I <3 you
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
August 12 2011 12:15 GMT
#26
On August 12 2011 14:18 Serendib wrote:
Thanks for posting that. If I could get a similar API which could draw in HTML5 I would whip up a website which allowed people to submit their own builds to a tree

There are websites that provide an image with summary info on a SC2 replay, for the purpose of nice links to replay downloads. A website could provide an upload for those diagram snippets, automatically converting them to images for showing online. For a convenient HTML 5 input for diagrams, you'll have to look hard. GraphViz is specifically a research project on automatic graph layout which is the tough nut to crack. A simplified layout method could however be relatively easily programmed with javascript, which is perhaps quite an attractive project for someone to take up. For such a project, it should be first priority to prove the usefulness of these graphs and what an optimal visualization would be.
I <3 the internet, I <3 you
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 646
elazer 194
ProTech128
UpATreeSC 105
CosmosSc2 21
StarCraft: Brood War
Britney 17268
Calm 2748
ggaemo 253
Dewaltoss 138
firebathero 121
SilentControl 9
Dota 2
ODPixel156
canceldota119
capcasts67
febbydoto19
League of Legends
Reynor44
Counter-Strike
byalli492
Super Smash Bros
PPMD51
Heroes of the Storm
Liquid`Hasu369
Other Games
summit1g8899
tarik_tv5529
FrodaN807
B2W.Neo508
shahzam375
mouzStarbuck286
C9.Mang0214
ArmadaUGS111
ZombieGrub70
Trikslyr45
QueenE40
Organizations
Other Games
BasetradeTV527
Counter-Strike
PGL121
StarCraft 2
angryscii 30
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 24 non-featured ]
StarCraft 2
• davetesta20
• Adnapsc2 14
• Reevou 6
• musti20045 5
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 40
• HerbMon 24
• RayReign 20
• Azhi_Dahaki18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2949
• WagamamaTV283
League of Legends
• Doublelift1613
Other Games
• imaqtpie1058
• Scarra751
• Shiphtur139
Upcoming Events
Replay Cast
2h 59m
Escore
12h 59m
WardiTV Map Contest Tou…
13h 59m
OSC
17h 59m
Big Brain Bouts
18h 59m
MaNa vs goblin
Scarlett vs Spirit
Serral vs herO
Korean StarCraft League
1d 5h
CranKy Ducklings
1d 12h
WardiTV Map Contest Tou…
1d 13h
IPSL
1d 18h
WolFix vs nOmaD
dxtr13 vs Razz
BSL
1d 21h
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
[ Show More ]
CranKy Ducklings
2 days
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
Ladder Legends
2 days
BSL
2 days
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
2 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
3 days
RSL Revival
4 days
Afreeca Starleague
4 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
4 days
RSL Revival
5 days
Replay Cast
6 days
The PondCast
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Proleague 2026-04-15
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.