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A better way of visualizing build orders - Page 2

Forum Index > StarCraft 2 Strategy
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Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
August 10 2011 09:33 GMT
#21
You could use GraphViz for this. I went ahead and made this:


digraph G {
Start -> "5 Drone"
"5 Drone" -> "A 6 Drone" -> "A 7 Drone" -> "A 8 Drone" -> "A 9 Drone" -> "A 9 Overlord"
"A 9 Overlord" -> "A 10 Drone" [label="Pure econ"]
"A 10 Drone" -> "A 11 Drone" -> "A 12 Drone" -> "A 11 Hatchery" -> "A 10 Spawning Pool" -> "12 HATCH"
"5 Drone" -> "B 4 Spawning Pool" -> "B 5 Drone" -> "B 6 Drone" -> "B 6 Lings" -> "5 POOL"
"A 9 Drone" -> "C 8 Spawning Pool" [label="More offense\nLate gas"]
"A 12 Drone" -> "D 11 Spawning Pool" -> "D 10 Extractor" -> "D 11 Drone" -> "D 10 Hatchery" -> "D 10 Zerglings" -> "12 POOL"
"A 9 Overlord" -> "E 8 Spawning Pool" [label="Mix\necon/off"]
"E 8 Spawning Pool" -> "E 9 Drone" -> "E 10 Drone" -> "E 11 Drone" -> "E 10 Extractor" -> "E 10 6 Lings" -> "KOWS\nOVERPOOL"
"E 9 Drone" -> "F 8 Extractor" -> "F 9 Drone" -> "F 10 Drone" -> "F 10 6 Lings" -> "OVERPOOL"
"C 8 Spawning Pool" -> "C 9 Drone" -> "C 10 Extractor\nTrick Drone" -> "C 10 Overlord" -> "C 10 6 Lings" -> "C 10 2 Lings" -> "9 POOL"
"C 9 Drone" -> "G 8 Extractor" -> "G 8 Overlord" -> "G 9 Drone" -> "G 9 6 Lings" -> "G 16-17 Drones" -> "G 17 Overlord" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"G 9 6 Lings" -> "G 3 Drones on gas" ->"G Ling Speed" -> "G Lair Upgrade" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"5 POOL" [shape=box];
"12 HATCH" [shape=box];
"12 POOL" [shape=box];
"KOWS\nOVERPOOL" [shape=box];
"OVERPOOL" [shape=box];
"9 POOL" [shape=box];
"9 POOL SPEED INTO\n1 HATCH SPIRE" [shape=box];
}


Giving result:
[image loading]
I <3 the internet, I <3 you
Serendib
Profile Joined May 2011
67 Posts
August 12 2011 05:18 GMT
#22
Thanks for posting that. If I could get a similar API which could draw in HTML5 I would whip up a website which allowed people to submit their own builds to a tree
XRoninKCG
Profile Joined January 2011
7 Posts
August 12 2011 05:28 GMT
#23
I like how you set that up. I have something similar separating the game into three phases. The early game (1 base), mid game (2 base), and late game (3+ base). I draw out my possibilities like you did but leading to either all in, hard transo, or soft transo. While the first phase comes down to all inning with 1 base, early expoing (hard transo), or making a rush and expoing (soft transo). From the second phase I determine whether I go hydra, muta, infestor, or some combination. The final stage is ultimately the kill sequence that ends with broods.

I think everyone should try to draw out their build orders like this in some way. It helps to commit everything to muscle memory.
www.hardcoregaminggear.com
TheGreenMachine
Profile Joined March 2010
United States730 Posts
Last Edited: 2011-08-12 08:02:30
August 12 2011 08:01 GMT
#24
+ Show Spoiler +
On August 10 2011 18:33 Badjas wrote:
You could use GraphViz for this. I went ahead and made this:


digraph G {
Start -> "5 Drone"
"5 Drone" -> "A 6 Drone" -> "A 7 Drone" -> "A 8 Drone" -> "A 9 Drone" -> "A 9 Overlord"
"A 9 Overlord" -> "A 10 Drone" [label="Pure econ"]
"A 10 Drone" -> "A 11 Drone" -> "A 12 Drone" -> "A 11 Hatchery" -> "A 10 Spawning Pool" -> "12 HATCH"
"5 Drone" -> "B 4 Spawning Pool" -> "B 5 Drone" -> "B 6 Drone" -> "B 6 Lings" -> "5 POOL"
"A 9 Drone" -> "C 8 Spawning Pool" [label="More offense\nLate gas"]
"A 12 Drone" -> "D 11 Spawning Pool" -> "D 10 Extractor" -> "D 11 Drone" -> "D 10 Hatchery" -> "D 10 Zerglings" -> "12 POOL"
"A 9 Overlord" -> "E 8 Spawning Pool" [label="Mix\necon/off"]
"E 8 Spawning Pool" -> "E 9 Drone" -> "E 10 Drone" -> "E 11 Drone" -> "E 10 Extractor" -> "E 10 6 Lings" -> "KOWS\nOVERPOOL"
"E 9 Drone" -> "F 8 Extractor" -> "F 9 Drone" -> "F 10 Drone" -> "F 10 6 Lings" -> "OVERPOOL"
"C 8 Spawning Pool" -> "C 9 Drone" -> "C 10 Extractor\nTrick Drone" -> "C 10 Overlord" -> "C 10 6 Lings" -> "C 10 2 Lings" -> "9 POOL"
"C 9 Drone" -> "G 8 Extractor" -> "G 8 Overlord" -> "G 9 Drone" -> "G 9 6 Lings" -> "G 16-17 Drones" -> "G 17 Overlord" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"G 9 6 Lings" -> "G 3 Drones on gas" ->"G Ling Speed" -> "G Lair Upgrade" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"5 POOL" [shape=box];
"12 HATCH" [shape=box];
"12 POOL" [shape=box];
"KOWS\nOVERPOOL" [shape=box];
"OVERPOOL" [shape=box];
"9 POOL" [shape=box];
"9 POOL SPEED INTO\n1 HATCH SPIRE" [shape=box];
}


Giving result:
[image loading]

I downloaded the program but had trouble opening it. I couldn't find anything that looks like a file i can double click to run it. Sorry Im not pro at this kind of thing, how do u get it open?

Im planning on making a purely reactive ZvX build for each matchup. It will mostly be ways for me to remember my best response vs certain things.


14g14p20exp--->1 gas protoss, 22 drones then 100% lings, 1 spine and slow switch to roach
---->2 gas protoss, 1 spine to be safe, lots of drones, poke for sentry count
---->forge fe, pull all drones off gas, drone to 16 per base then start 3rd base

Just a rough idea, but itll be something like that ^
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
August 12 2011 12:09 GMT
#25
On August 12 2011 17:01 TheGreenMachine wrote:
+ Show Spoiler +
On August 10 2011 18:33 Badjas wrote:
You could use GraphViz for this. I went ahead and made this:


digraph G {
Start -> "5 Drone"
"5 Drone" -> "A 6 Drone" -> "A 7 Drone" -> "A 8 Drone" -> "A 9 Drone" -> "A 9 Overlord"
"A 9 Overlord" -> "A 10 Drone" [label="Pure econ"]
"A 10 Drone" -> "A 11 Drone" -> "A 12 Drone" -> "A 11 Hatchery" -> "A 10 Spawning Pool" -> "12 HATCH"
"5 Drone" -> "B 4 Spawning Pool" -> "B 5 Drone" -> "B 6 Drone" -> "B 6 Lings" -> "5 POOL"
"A 9 Drone" -> "C 8 Spawning Pool" [label="More offense\nLate gas"]
"A 12 Drone" -> "D 11 Spawning Pool" -> "D 10 Extractor" -> "D 11 Drone" -> "D 10 Hatchery" -> "D 10 Zerglings" -> "12 POOL"
"A 9 Overlord" -> "E 8 Spawning Pool" [label="Mix\necon/off"]
"E 8 Spawning Pool" -> "E 9 Drone" -> "E 10 Drone" -> "E 11 Drone" -> "E 10 Extractor" -> "E 10 6 Lings" -> "KOWS\nOVERPOOL"
"E 9 Drone" -> "F 8 Extractor" -> "F 9 Drone" -> "F 10 Drone" -> "F 10 6 Lings" -> "OVERPOOL"
"C 8 Spawning Pool" -> "C 9 Drone" -> "C 10 Extractor\nTrick Drone" -> "C 10 Overlord" -> "C 10 6 Lings" -> "C 10 2 Lings" -> "9 POOL"
"C 9 Drone" -> "G 8 Extractor" -> "G 8 Overlord" -> "G 9 Drone" -> "G 9 6 Lings" -> "G 16-17 Drones" -> "G 17 Overlord" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"G 9 6 Lings" -> "G 3 Drones on gas" ->"G Ling Speed" -> "G Lair Upgrade" -> "9 POOL SPEED INTO\n1 HATCH SPIRE"
"5 POOL" [shape=box];
"12 HATCH" [shape=box];
"12 POOL" [shape=box];
"KOWS\nOVERPOOL" [shape=box];
"OVERPOOL" [shape=box];
"9 POOL" [shape=box];
"9 POOL SPEED INTO\n1 HATCH SPIRE" [shape=box];
}


Giving result:
[image loading]

I downloaded the program but had trouble opening it. I couldn't find anything that looks like a file i can double click to run it. Sorry Im not pro at this kind of thing, how do u get it open?

Im planning on making a purely reactive ZvX build for each matchup. It will mostly be ways for me to remember my best response vs certain things.


14g14p20exp--->1 gas protoss, 22 drones then 100% lings, 1 spine and slow switch to roach
---->2 gas protoss, 1 spine to be safe, lots of drones, poke for sentry count
---->forge fe, pull all drones off gas, drone to 16 per base then start 3rd base

Just a rough idea, but itll be something like that ^

Yeah getting a workflow with that program is nasty. I believe the command line would be:
dot.exe -Tpng -Oyourpicture.png yourinput.txt

There is an editor program included that will yield quick previews but it cannot export images (which I find an absurd lack of functionality, but it's a free program).

Maybe with some hacking, such diagrams could be rendered in Wiki pages through the formula TeX interface (maaaaaybe with extra packages) but I don't know much about Wiki.
I <3 the internet, I <3 you
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
August 12 2011 12:15 GMT
#26
On August 12 2011 14:18 Serendib wrote:
Thanks for posting that. If I could get a similar API which could draw in HTML5 I would whip up a website which allowed people to submit their own builds to a tree

There are websites that provide an image with summary info on a SC2 replay, for the purpose of nice links to replay downloads. A website could provide an upload for those diagram snippets, automatically converting them to images for showing online. For a convenient HTML 5 input for diagrams, you'll have to look hard. GraphViz is specifically a research project on automatic graph layout which is the tough nut to crack. A simplified layout method could however be relatively easily programmed with javascript, which is perhaps quite an attractive project for someone to take up. For such a project, it should be first priority to prove the usefulness of these graphs and what an optimal visualization would be.
I <3 the internet, I <3 you
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