• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:03
CEST 14:03
KST 21:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week5[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL70
StarCraft 2
General
TL Team Map Contest #4: Winners RSL Revival patreon money discussion thread Esports World Cup 2025 - Final Player Roster Server Blocker RSL Season 1 - Final Week
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) RSL: Revival, a new crowdfunded tournament series $25,000 Streamerzone StarCraft Pro Series announced Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
Script to open stream directly using middle click A cwal.gg Extension - Easily keep track of anyone BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Last Minute Live-Report Thread Resource! [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 719 users

[G] Griffith's Magic Box - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 Next All
beamlite
Profile Joined September 2010
118 Posts
February 21 2011 21:34 GMT
#21
On February 22 2011 06:29 OmNomSpy wrote:
Griffith's Magic Box™ should be used in conjunction with Griffith's 4OC Pressure Push™. That way, when you build Grififth's Marines™ you can completely decimate ling/baneling until you have enough factories to produce Griffith's Tanks™. Eventually, I think Griffith's Magic Box™, and really Griffith's ZvT Strategy™ in general will revolutionize Griffith's Starcraft 2™.

Edit: all joking aside this is actually a pretty cool find.


This is the funniest thing I have ever heard.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
February 21 2011 21:36 GMT
#22
Nice find. This should go in Liquipedia if anyone still takes care of that thing.

I'm Zerg players should really take note for the banelings.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Shron
Profile Joined March 2010
United States162 Posts
February 21 2011 21:45 GMT
#23
Don't name stuff after yourself that's been known since brood war. There have been a few threads on this in the sc2 forums as well.

It's nice that you got the exact values, though, very helpful.
"I produced a lot of units and was given this award. I didn't know I produced so many units. Next season I will produce more units." - Nestea
ishboh
Profile Joined October 2010
United States954 Posts
February 21 2011 21:52 GMT
#24
On February 22 2011 06:36 Antisocialmunky wrote:
Nice find. This should go in Liquipedia if anyone still takes care of that thing.

it should, but not under Griffith's name, because he didn't invent the box, he just discovered it.

I usually have too many banes to magic box them all anyway...but it is a cool find.
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
Last Edited: 2011-02-21 22:37:24
February 21 2011 22:35 GMT
#25
This looks very good for early and mid-game.
I can finally A-attack my marines into banes! I can expand without pissing my pants!

On a serious note, I'm a bit concerned about Banes. If every Zerg player has Banes on a separate hotkey like they should, they could potentially maximize their effect by reducing tank splash in a very significant way, even in midgame.

And you can't magic box your marines in the same way simply because you'll have too many of them...
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
Senorcuidado
Profile Joined May 2010
United States700 Posts
February 21 2011 22:51 GMT
#26
I would have to test it, but if this could make marines and marauders suck a little less against siege tanks I am excited. Banelings worry me a bit though, that whole situation is so fragile as it is and if they can roll into tank lines and blow up marines with impunity it will be very difficult.
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2011-02-21 23:53:01
February 21 2011 23:52 GMT
#27
On February 22 2011 07:35 Kukaracha wrote:
This looks very good for early and mid-game.
I can finally A-attack my marines into banes! I can expand without pissing my pants!

On a serious note, I'm a bit concerned about Banes. If every Zerg player has Banes on a separate hotkey like they should, they could potentially maximize their effect by reducing tank splash in a very significant way, even in midgame.

And you can't magic box your marines in the same way simply because you'll have too many of them...


You can't exactly a-move because the instant marines are in baneling range the marines will move out of formation to attack the banelings. What you do is you use move command then press S. Similar concept to mutalisk magic box, move over the units and press H.
griffith.583 (NA)
Mofisto
Profile Joined October 2010
United Kingdom585 Posts
February 22 2011 00:21 GMT
#28
Interesting stuff mate. Had a lot of fun with your 4OC build, so will definitely be trying this. Nice one
"Speed has never killed anyone. Suddenly becoming stationary, that's what gets you."
Salv
Profile Blog Joined December 2007
Canada3083 Posts
February 22 2011 00:43 GMT
#29
I must be missing something, this just looks like someone renaming the magic box. I don't understand the implications. It says you can just use different hotkeys... what?
Severedevil
Profile Blog Joined April 2009
United States4838 Posts
February 22 2011 00:58 GMT
#30
On February 22 2011 09:43 Salv wrote:
I must be missing something, this just looks like someone renaming the magic box. I don't understand the implications. It says you can just use different hotkeys... what?

He checked the magic box sizes for several different units, and pointed out to SC2 players that you can use magic boxes on the ground as well as in the air.

I'm hoping the "Griffith's" crap is tongue-in-cheek and he's aware that magic boxes were used extensively in BW for ground units as well as air units.
My strategy is to fork people.
Griffith`
Profile Joined September 2010
714 Posts
February 22 2011 02:18 GMT
#31
On February 22 2011 09:58 Severedevil wrote:
Show nested quote +
On February 22 2011 09:43 Salv wrote:
I must be missing something, this just looks like someone renaming the magic box. I don't understand the implications. It says you can just use different hotkeys... what?

He checked the magic box sizes for several different units, and pointed out to SC2 players that you can use magic boxes on the ground as well as in the air.

I'm hoping the "Griffith's" crap is tongue-in-cheek and he's aware that magic boxes were used extensively in BW for ground units as well as air units.


Don't take the Griffith's stuff too seriously lol
griffith.583 (NA)
Jumbled
Profile Joined September 2010
1543 Posts
February 22 2011 02:24 GMT
#32
On February 22 2011 09:58 Severedevil wrote:
Show nested quote +
On February 22 2011 09:43 Salv wrote:
I must be missing something, this just looks like someone renaming the magic box. I don't understand the implications. It says you can just use different hotkeys... what?

He checked the magic box sizes for several different units, and pointed out to SC2 players that you can use magic boxes on the ground as well as in the air.

I'm hoping the "Griffith's" crap is tongue-in-cheek and he's aware that magic boxes were used extensively in BW for ground units as well as air units.

We've had threads on here before pointing out that you can magic box with any unit. Measuring the exact size of the effect is useful, however.
SecondChance
Profile Joined December 2010
Australia603 Posts
February 22 2011 02:32 GMT
#33
It's my magic box because I found the precise dimensions of it.

Thanks for the effort / pic.

I see the want to in your eyes.
Jaeger
Profile Joined December 2009
United States1150 Posts
February 22 2011 02:59 GMT
#34
interesting, 5 blink stalkers in a conga line make an efficient colossus strike force. blink right in front of the colossus, over the front line of battle. In this way 5 stalkers can beat 2 colossus handily while they lose if you engage as a normal blob. Microing the colossus back doesn't really help they have to step forward onto the stalkers to get splash on the stalker line easily which has its own problems.
https://www.dotabuff.com/players/8137911
RudrA
Profile Joined December 2010
Canada67 Posts
February 22 2011 03:08 GMT
#35
So...

What this means is... If I have marines Vs Banes for example...

I have 40 marines.

I place 10 marines each in ctrl groups 1 through 4. When I have them on a MOVE command or a STOP command, if banes run into them, they will receive no splash damage?

Please clarify as this is confusing. Muta magic box is understandable... but this... not so much.
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
February 22 2011 04:59 GMT
#36
I can definitely see some scouting implications with this in zvt


[theorycraft]
I don't mind losing 1 zergling to siege fire, but sometimes it's cumbersome to micro 2 zerglings in and out of siege range to get some information.

If I just 4-corner zerglings, no single zergling is in range of another via siege fire, and I can get the information I need while only losing 1 zergling.
[/theorycraft]

I'll try and test it out in a game and post the results if it's good.
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
February 22 2011 05:03 GMT
#37
Random question, does patrol have any effect on this?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Salv
Profile Blog Joined December 2007
Canada3083 Posts
February 22 2011 05:07 GMT
#38
On February 22 2011 12:08 RudrA wrote:
So...

What this means is... If I have marines Vs Banes for example...

I have 40 marines.

I place 10 marines each in ctrl groups 1 through 4. When I have them on a MOVE command or a STOP command, if banes run into them, they will receive no splash damage?

Please clarify as this is confusing. Muta magic box is understandable... but this... not so much.


I think what he's saying is that you can split up a pile of marines in a scattered formation like so:

X X X X X
X X X X X
X X X X X
X X X X X

As long as they are within the dimensions, you can move them and they will stay in that scattered formation. So if you do this with 4 hotkey groups, it would look like:

X X X X X X X X X X

X X X X X X X X X X

X X X X X X X X X X

X X X X X X X X X X


X X X X X X X X X X

X X X X X X X X X X

X X X X X X X X X X

X X X X X X X X X X

And you could move them all like that. Overall I don't think anyone will use this, and this has been known about for years if you were a SC BW player.
HTODethklok
Profile Joined November 2010
United States221 Posts
February 22 2011 05:13 GMT
#39
Just wondering I know you show a pic of your 5.241x5.241 square but is that 5.241 building squares?
Also rather than posting magic box sizes woulnt the maximum number of each unit you can fit into their respective box sizes help more? like instead of saying roachs 4.99 you could say 15 roachs is the most you can fit in that square so spread your roachs into groups of no more than 15 to obtain the magic box or am I just off my rocker here?
Guns for show... Knives for a pro HTODethklok.201 NA
Jragon
Profile Joined October 2010
Australia1471 Posts
February 22 2011 06:12 GMT
#40
Useful, thanks.
"Bisu is just too good." - Jaedong (http://www.teamliquid.net/forum/viewmessage.php?topic_id=218995) "Bisu hyung's play is just too good" - Flash (http://www.teamliquid.net/forum/viewmessage.php?topic_id=225861)
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
FEL
12:00
Cracov 2025: Qualifier #3
Liquipedia
RSL Revival
10:00
Season 1: Playoffs Day 7
Cure vs ClemLIVE!
Tasteless1467
Crank 1464
ComeBackTV 1314
IndyStarCraft 241
Rex123
3DClanTV 102
IntoTheiNu 24
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1467
Crank 1464
IndyStarCraft 241
Rex 123
MindelVK 12
StarCraft: Brood War
Jaedong 983
Nal_rA 562
ToSsGirL 470
EffOrt 353
firebathero 347
Stork 321
Light 320
JulyZerg 282
Mini 243
Last 227
[ Show more ]
PianO 175
soO 125
Mind 64
Pusan 53
sSak 47
Larva 39
sorry 27
Shinee 23
zelot 21
sas.Sziky 21
Barracks 20
Icarus 18
Movie 17
ivOry 14
SilentControl 7
Dota 2
qojqva1222
XcaliburYe542
Counter-Strike
chrisJcsgo176
oskar158
Heroes of the Storm
Khaldor254
Other Games
tarik_tv20862
gofns18876
FrodaN3430
B2W.Neo1230
shahzam437
DeMusliM393
crisheroes363
Fuzer 279
KnowMe175
Lowko130
SortOf113
ArmadaUGS53
Trikslyr25
Organizations
Other Games
gamesdonequick32453
StarCraft: Brood War
CasterMuse 32
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1138
Upcoming Events
FEL
3h 57m
Gerald vs PAPI
Spirit vs ArT
CSO Cup
3h 57m
BSL20 Non-Korean Champi…
5h 57m
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
DaveTesta Events
5h 57m
Sparkling Tuna Cup
21h 57m
RSL Revival
21h 57m
Classic vs TBD
FEL
1d 2h
BSL20 Non-Korean Champi…
1d 5h
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
1d 22h
Replay Cast
2 days
[ Show More ]
WardiTV European League
3 days
PiGosaur Monday
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Epic.LAN
5 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.