• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:56
CEST 07:56
KST 14:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed14Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Who will win EWC 2025? Server Blocker RSL Revival patreon money discussion thread Weekly Cups (July 7-13): Classic continues to roll The GOAT ranking of GOAT rankings
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL19] Finals Recap: Standing Tall BW General Discussion Help: rep cant save
Tourneys
[Megathread] Daily Proleagues Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 674 users

[H] 2v2 Double Zerg vs Phoenix

Forum Index > StarCraft 2 Strategy
Post a Reply
lachy89
Profile Joined November 2010
Australia264 Posts
February 18 2011 10:31 GMT
#1
Hi all,

My friend and I play a lot of 2s together and both being zerg players go for double zerg. Lately we have had INCREDIBLE trouble against phoenix based builds.

One of the main problems is that being 2v2 we feel the need to be able to defend as many early rush pushes (which are common) while still being able to have some form of economy.

I generally open roaches into an expansion once I have around 6-8 and then either get drones if they don't seem to be rushing or get more roaches if they are. My team mate either fast expands into speedlings or gets speedlings into expansion.

The problem is because we have gone for a ground defensive opening we do not have much in the way of air defence. Our Lair generally finishes for us around the 7min mark, and generally this is much too late to completely nullify the phoenix, we have only truly had success defending pheonix with infestors (which also need the energy so won't come until the 8-9min mark by which time the damage has been done).

Spore crawlers don't seem to kill them fast enough, with 3 in our base a group of 8 phoenix can kill upto 7ish drones while only losing 1 maybe 2 phoenix. This may sound like a decent trade, but 7 larvae is a lot especially when they have taken out your queen and u also need overlords for supply.

While we are flailing around putting all our resources to defending the phoenix his team-mate has been macroing up at will and will generally have a really strong army that is incredibly difficult to defend against because we have been crippled so much by the phoenix.

We also lose all map control, scouting and can pretty much not build a third. Also we pretty much always put at least 6 overlords out on the map between us at the beginning of the game and these are always lost which is lost minerals and lost larvae which only escalates the problem.

We are at quite a loss at the moment as what to do because if we fast tech to lair or play 100% to counter the phoenix we just get 4 gated and die even faster. It seems rediculously difficult to have an opening between us which is capable of defending the early rush which may come and the phoenix play is that is to come.

Any ideas or tips will be greatly appreciated.

PS - We are macro players and refuse to do something like "roach rush every game" or "just 6spool".
zylog
Profile Joined August 2010
Canada943 Posts
February 18 2011 11:16 GMT
#2
What level is this at? A really good thing to get after lair burrow. When the phoenixes swoop in, burrow your drones in your mineral line. In the meantime, fend off his phoenixes with extra queens and/or spores. Then, you want to go for a timing attack with some combination of roach, ling and maybe hydra.
TearDrop
Profile Joined January 2011
63 Posts
Last Edited: 2011-02-18 11:24:39
February 18 2011 11:24 GMT
#3
I think the main problem is your scouting. Zerg is a reactive race, you can´t just say "I build units in case they rush". Scout their front, suicide an overlord. Pump some units around 6-7 minutes (when 4gates come) and if they don´t attack pump drones and prepare for dt, or some kind of stargate play. Get some additional queens, a spore crawler per base and spread creep between your bases.
And once he hits 8 phoenixes you should have hydras, if you don´t you tech much too late.
lachy89
Profile Joined November 2010
Australia264 Posts
February 18 2011 11:42 GMT
#4
We are at around 800 Platinum but play people from platinum to 2800 diamond. Burrow actually sounds like a useful solution but I feel that by the time we have it, significant damage has already been done (around 7 min mark the phoenix get there which is roughly the time lair finishes).

In terms of scouting we always have lings out the front of their bases and look up and down to see what they are doing. The problem is we just about always see the same thing from the protoss (couple of zealots and a few other gateway units), when their partner always seems to have something that looks like a rush. From the ling scout it still could potentially be a rush.

OL scouting is something we may need to work on but it still doesn't seem the final answer. If we spot the starport (around 5mins or so) with our builds it generally does not seem to give us quite enough time to fully prepare, and to prepare it seems we need to make a massive commitment to do so and drastically reduce our army size/economy and their team-mate who is not phoenix is free to macro and make their ball of death.

ZergOwaR
Profile Joined March 2010
Norway280 Posts
February 18 2011 11:56 GMT
#5
yeah ok you're not rushers.. still no excuse for having 8 phoenix in your base and only have 3 spores and a queen there to defend..
if you had scouted that this was happening.. toss going mass phoenix... player X goes tech.. you then would know that you dont need roaches or zerglings in the start.. more drones! throw more drones! while rushing to lair.. .getting a spore or two.. and a handful of hydras each.. and hey... maybe an extra queen too when you're at it? for transfuse and such..

but instead you build 6-8 roaches that was completly useless... they had a tea party in your choke.. and tea parties arent cheap what you spent in roaches could have been lair, a hatch and a handfull of drones instead

"but what if they rush us?!" you say?... well.. did you see it coming? if not.. scout again
dig dig dig dig dig dig die!
lachy89
Profile Joined November 2010
Australia264 Posts
February 18 2011 12:20 GMT
#6
On February 18 2011 20:56 ZergOwaR wrote:
yeah ok you're not rushers.. still no excuse for having 8 phoenix in your base and only have 3 spores and a queen there to defend..
if you had scouted that this was happening.. toss going mass phoenix... player X goes tech.. you then would know that you dont need roaches or zerglings in the start.. more drones! throw more drones! while rushing to lair.. .getting a spore or two.. and a handful of hydras each.. and hey... maybe an extra queen too when you're at it? for transfuse and such..

but instead you build 6-8 roaches that was completly useless... they had a tea party in your choke.. and tea parties arent cheap what you spent in roaches could have been lair, a hatch and a handfull of drones instead

"but what if they rush us?!" you say?... well.. did you see it coming? if not.. scout again


I think you are right and we definitely do have many areas to improve on just seems like defending is 200% harder to pull off than what they are doing.

Also the hardest match up where the phoenix are a problem is when he has a zerg partner who just masses speedlings. This forces us to make much more attacking units and less drones as well as delaying some tech which severely weakens us to the phoenix.
Phanekim
Profile Joined April 2003
United States777 Posts
February 18 2011 14:01 GMT
#7
On February 18 2011 19:31 lachy89 wrote:

PS - We are macro players and refuse to do something like "roach rush every game" or "just 6spool".


this definately made me cringe. highly ranked zz team here top 300 in NA should easily be top 100 or top 50 once we get some games in on weekend. i have reiterated many times that i think zz is underrated and incredibly powerful. however, hearing this shows maybe a limitation in what strategies you are willing to implement.

stopping phx is fine however, from personal experience...since zz is so flexible...most of the time you can kill them before they even get enough phx to make any dent and usually the easiest and most optimal way even though you can deal with it in mid game with certain combo builds.

first off though, its so largely matchup dependent...p/x.

the next problem is that getting into mid game you probably are going to have to go either infestor or hydra. neither of which are great investments. but it gets more complex than that.

the willingness to press early and end the game early is probably your best bet and there are non-cheesy/macro builds that allow you to take advantage of a phoenixing protoss if you are can scout it because you can switch from making drones into making crapload of lings.
i like cheese
lachy89
Profile Joined November 2010
Australia264 Posts
February 18 2011 14:38 GMT
#8
On February 18 2011 23:01 Phanekim wrote:
Show nested quote +
On February 18 2011 19:31 lachy89 wrote:

PS - We are macro players and refuse to do something like "roach rush every game" or "just 6spool".


this definately made me cringe.


I find the cheesy rush strategies completely boring and would prefer to have a decent game that evolved into the mid-game.


the willingness to press early and end the game early is probably your best bet and there are non-cheesy/macro builds that allow you to take advantage of a phoenixing protoss if you are can scout it because you can switch from making drones into making crapload of lings.


What are your favorite macroish builds vs protoss and what are the standard openings of your team against say P+Z?
Penatronic
Profile Joined October 2010
150 Posts
February 18 2011 14:39 GMT
#9
Your problem is you follow a cookie cutter build for every match up, for Zerg this is especially bad, but in general in team games you shouldn't act like this unless you are the one applying pressure.

My recommendation would be to be more flexible, and know that when a p sees double z they are probably going to want to Phoenix you, so act accordingly. Make extra queens out the butt. Also note if somebody is pestering you with Phoenix their standing army is probably pretty weak, and since your roaches are having a teaparty on your ramp, you should respond by pressuring them back. Neither lings or roaches are that great of targets for Phoenix on defense.

You also seem to have an issue with early pressure, "were macro players." it's very important to realize when you have the advantage or momentum, or when you don't. Making a bunch of lings and roaches but not using them is just like not having them... Put pressure, make them stop teching and macroing to match your investment, or just don't spam roaches and lings just to have them sit.

Goodluck.
Morphs
Profile Joined July 2010
Netherlands645 Posts
February 18 2011 14:57 GMT
#10
When the enemy team has a single race (like 2x protoss) I generally go for the build that works good vs that race in 1v1.

Against protoss in 1v1 I generally go for a fast lair (with some ling/spines) and tech to hydras. It's a good build that renders phoenix mostly a waste of money and forces collossii. Then add corruptors against the collossii as well as the phoenixes.

Mutas are too much of a liability against P because of the phoenixes. So focus more on ground, expand a ton of creep and go hydra/roach/corruptor. If one of you is good with infestors, go for a fungal on the phoenix ball with hydra support.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
February 18 2011 15:48 GMT
#11
Exact timings please. When exactly are the phoenixes coming, in what number, on what map, and is this vs PP, PT, or PZ?
bball2
Profile Joined July 2010
Canada49 Posts
Last Edited: 2011-02-18 18:10:55
February 18 2011 18:10 GMT
#12
Me and my buddy are currently ranked #13 in NA (gone as high as #4), and #35 in the world in 2v2 (we both play random). As double zerg we are always very aggressive with our openings, and phoenix type builds just aren't very strong holding off a large timing push in the 5-6 min mark with roaches / lings.

In the mid / late game if I see him getting a lot of phoenix I'll get a about a good mix of corruptors / mutas. Phoenixes absolutely suck against corruptors so as long as you keep your mutas close to the corruptors you can do a lot of damage before their push comes. You can't just do a passive build, get late tech, then expect to not have trouble with that kind of build.

Either be really aggressive and do a strong early game timing attack, or play entirely reactive and get lots of queens / spore crawlers while out macro-ing your opponents.
Cerezo
Profile Joined February 2011
United States4 Posts
February 18 2011 19:17 GMT
#13
It's not the best idea to go straight defensive with ZZ. If one P is going straight to phoenixes, you could easily shovel your lings/roach combo down his or his partner's base at 7 mins. In most games once one of you have 6 to 8 roaches and other has a couple dozen lings you should prepare the first push (or counter when they move out), regardless of what your opponents have.

I play 2v2 Random mostly (1600 diamond). My standard opening is 14 pool 15 hatch 15 gas 15 queen, a pair of lings, and another queen when the hatch is done. Drone to 28 food and then 2 OL and pump lings to about 52 food, provided that we don't scout a rush build from both opponents. With 2 Z's one should go roach opening and other do lings or blings. Double rush build is actually not very popular in 2v2's. I have no seen mid-late game phoenixes from P much.

Playing a defensive opening is the worse for ZZ against any other race combination IMO.
whomybuddy
Profile Joined August 2010
United States620 Posts
February 18 2011 19:42 GMT
#14
Pheonix is weak against corruptor. Strong against light unit like muta or even Hydra if they can lift the hydra up.
=>Best advice is go for both hydra den and spire. Spam queens like crazy + hydra while waiting for spire to be done .Spore crawlers are nice too. When Spire done just spam corruptors. Do note corruptor is weak against voidray so if toss makes voidray try to make more hydra or muta.
=>When toss use the lift up skill from pheonix, try to focus the pheonix that does the lifting to free your DPS hydra or queen because both do a lot of dmg.
Roaches all the way way way.
cnaphan
Profile Joined February 2011
Canada8 Posts
February 18 2011 20:00 GMT
#15
Extra Queens seems the way to go. It frees up larvae for you to drone, it doesn't cost gas, their range nullifies the Phoenix's speed, it doesn't force any particular tech route, there is no real counter, they are useful in a ground battle, they aren't light units, and they spread creep like mad, which is great for ZZ.

I'd get 4 Queens if you suspect Phoenixes or Void Rays from your scouting, then when you confirm, produce them continually.

I find with Hydras that, unless you already have a good sized pack of them, Phoenixes can pick them off like nothing. Phoenixes can also abuse the terrain because Hydras only have range 5/6 (versus a Queen's 9), so they can't, say, defend your expansion from inside your main base.
Phanekim
Profile Joined April 2003
United States777 Posts
February 18 2011 22:10 GMT
#16
On February 18 2011 23:38 lachy89 wrote:
Show nested quote +
On February 18 2011 23:01 Phanekim wrote:
On February 18 2011 19:31 lachy89 wrote:

PS - We are macro players and refuse to do something like "roach rush every game" or "just 6spool".


this definately made me cringe.


I find the cheesy rush strategies completely boring and would prefer to have a decent game that evolved into the mid-game.

Show nested quote +

the willingness to press early and end the game early is probably your best bet and there are non-cheesy/macro builds that allow you to take advantage of a phoenixing protoss if you are can scout it because you can switch from making drones into making crapload of lings.


What are your favorite macroish builds vs protoss and what are the standard openings of your team against say P+Z?


I have PM'd you.
i like cheese
SlapMySalami
Profile Joined August 2010
United States1060 Posts
February 18 2011 22:26 GMT
#17
On February 18 2011 19:31 lachy89 wrote:
Hi all,

My friend and I play a lot of 2s together and both being zerg players go for double zerg. Lately we have had INCREDIBLE trouble against phoenix based builds.

One of the main problems is that being 2v2 we feel the need to be able to defend as many early rush pushes (which are common) while still being able to have some form of economy.

I generally open roaches into an expansion once I have around 6-8 and then either get drones if they don't seem to be rushing or get more roaches if they are. My team mate either fast expands into speedlings or gets speedlings into expansion.

The problem is because we have gone for a ground defensive opening we do not have much in the way of air defence. Our Lair generally finishes for us around the 7min mark, and generally this is much too late to completely nullify the phoenix, we have only truly had success defending pheonix with infestors (which also need the energy so won't come until the 8-9min mark by which time the damage has been done).

Spore crawlers don't seem to kill them fast enough, with 3 in our base a group of 8 phoenix can kill upto 7ish drones while only losing 1 maybe 2 phoenix. This may sound like a decent trade, but 7 larvae is a lot especially when they have taken out your queen and u also need overlords for supply.

While we are flailing around putting all our resources to defending the phoenix his team-mate has been macroing up at will and will generally have a really strong army that is incredibly difficult to defend against because we have been crippled so much by the phoenix.

We also lose all map control, scouting and can pretty much not build a third. Also we pretty much always put at least 6 overlords out on the map between us at the beginning of the game and these are always lost which is lost minerals and lost larvae which only escalates the problem.

We are at quite a loss at the moment as what to do because if we fast tech to lair or play 100% to counter the phoenix we just get 4 gated and die even faster. It seems rediculously difficult to have an opening between us which is capable of defending the early rush which may come and the phoenix play is that is to come.

Any ideas or tips will be greatly appreciated.

PS - We are macro players and refuse to do something like "roach rush every game" or "just 6spool".



do you have any replays? also theres no way they can get 8 phoenixes out by the time your lair finishes at 7 mins. the spore crawlers should be enough til your infestation pit is ready. if you get the energy upgrade at 31 seconds you can start making infestors and they will spawn with enough energy for fungal
marineking will u huk my bigtt1 ilu
zJayy962
Profile Blog Joined April 2010
1363 Posts
February 18 2011 22:40 GMT
#18
1. Sacrifice overlords into their base.
2. See stargate tech.
3. Attack.
4. Win.
lachy89
Profile Joined November 2010
Australia264 Posts
February 18 2011 23:13 GMT
#19
Thanks for all who posted I think we are both going to have to come up with some modified builds and change our style of play somewhat. Its just not always that obvious exactly what openers are the best in 2s as you don't have ideas from pros etc. I think basically the problem is we need to tweak our builds as they are sub-optimal at the moment.
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #15
Jumy vs NicoractLIVE!
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 269
StarCraft: Brood War
Leta 237
GoRush 113
ajuk12(nOOB) 14
Bale 13
Dota 2
monkeys_forever768
ODPixel218
NeuroSwarm78
League of Legends
JimRising 771
Super Smash Bros
Westballz22
Other Games
summit1g13585
shahzam1350
Trikslyr39
Organizations
Other Games
gamesdonequick2244
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH270
• practicex 55
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2900
• lizZardDota248
League of Legends
• Rush1839
• Lourlo1355
• Stunt403
Upcoming Events
Epic.LAN
6h 4m
Big Brain Bouts
10h 4m
sebesdes vs SpeCial
Harstem vs YoungYakov
GgMaChine vs uThermal
CranKy Ducklings
1d 4h
Epic.LAN
1d 6h
CSO Contender
1d 11h
BSL20 Non-Korean Champi…
1d 12h
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
2 days
Online Event
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
4 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
[ Show More ]
Esports World Cup
5 days
Esports World Cup
6 days
Liquipedia Results

Completed

JPL Season 2
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.