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[D]VRay+ Im (IMSeed stlye) answer to [T] one base? - Page 2

Forum Index > StarCraft 2 Strategy
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Autunno
Profile Joined January 2011
Brazil147 Posts
February 09 2011 01:27 GMT
#21
On February 09 2011 09:51 4kmonk wrote:
The immortal voidray off of 1 base was in response to maurder/hellion. It was a very good decision based on what he saw, but I don't think this build should be a standard for anyone. Also, this build is definately not the same as the MC build. Both bulids end up with 1 stargate and 1 robo, but the way they get there is vastly different.


I agree. This should be a build triggered by what you see, not a (I'll enter this game and do this build). If he has too many stimmed marines, the push will kind of fail.
laegoose
Profile Joined June 2010
Russian Federation325 Posts
February 09 2011 01:42 GMT
#22
lol such a discussion and noone posts a replay.
Post replays please.
oygp
Profile Joined January 2011
United States40 Posts
Last Edited: 2011-02-13 21:17:56
February 13 2011 21:05 GMT
#23
@laegoose... He clearly stated IMSeed vs oGsTop (Game 2 of IM vs OGS GSTL).

and to OP, i don't think void rays + immortals would work against pure marines with stim. In fact, during that very GSTL cast, Artosis said the best response that oGsTop could do (off of 1 base) was getting a ton of marines.

If you watch carefully, you'll notice the 3rd+4th gateways and the stargate go down only after IMSeed scouted the blue flame hellion + medivac with his quick observer. I highly doubt he would have made the same choices had he seen 3 racks.
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