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Obnoxious ZvZ mind-game trick - Page 2

Forum Index > StarCraft 2 Strategy
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Dromar
Profile Blog Joined June 2007
United States2145 Posts
October 22 2010 15:19 GMT
#21
I've tried doing this a few times, and decided it's not worth it. If this is really a problem, what you should do is just have one of your drones follow his as soon as it comes into view. This also helps against 6pool + sunk rushes.
Hunch
Profile Blog Joined August 2010
Canada336 Posts
October 22 2010 15:28 GMT
#22
iveseen this lots of times and its gay but it really doesn't bother me at all i just kinda go T~ and play on
I have a Hunch.770
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
October 22 2010 15:38 GMT
#23
Just take 3-4 drones to kill it it while its building, it won't take much time and you won't be setting yourself back very much.
A battle between gods is just so damn beautiful
thelok
Profile Joined August 2010
31 Posts
October 22 2010 15:56 GMT
#24
On October 23 2010 00:38 ThE.SparkZ wrote:
Just take 3-4 drones to kill it it while its building, it won't take much time and you won't be setting yourself back very much.


Your 3-4 drones will not kill the evo chamber in time before it completes since the evo builds so damn fast.
SCRAAAAAWWWWW
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
October 22 2010 17:33 GMT
#25
Lol awsome trick (good thing it never happened to me)!
I think I'll use it later today to see if anyone rages
Bora Pain minha porra!
Sanguinarius
Profile Joined January 2010
United States3427 Posts
October 22 2010 19:01 GMT
#26
Thats a neat trick. I will have to use it in my ZvZs
Your strength is just an accident arising from the weakness of others -Heart of Darkness
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
October 22 2010 19:11 GMT
#27
lowut, i thought this was known for a while now when psy starcraft showed it on his channels in one of his games.



But yea, it's nice if you can pull it off, and the opponent doesn't know how to react, but it sets you back a bit too, (think manner pylon) or pylon blocking hatch. You'll be dow a drone + 75 mierals when you do it, thus delaying your gas + pool.
Evark
Profile Joined October 2010
United States44 Posts
October 22 2010 19:40 GMT
#28
I've never had a problem with it. A queen and my first two scoutlings easily dispatch the evolution chamber, and as mentioned as long as you place your drones on the correct side of the obstruction, they'll only have a difference of 10-15 gas a minute.

I like it when they put it there. Waste of minerals and their scout... not to mention it gives them this false sense of security thinking they've got you fully scouted when they don't. Can't tell if you're expanding and can't see all the potential spots for the roach warren or baneling nest.
GaussWaffle
Profile Joined May 2010
United States211 Posts
October 22 2010 20:55 GMT
#29
On October 23 2010 04:40 Evark wrote:
I've never had a problem with it. A queen and my first two scoutlings easily dispatch the evolution chamber, and as mentioned as long as you place your drones on the correct side of the obstruction, they'll only have a difference of 10-15 gas a minute.

I like it when they put it there. Waste of minerals and their scout... not to mention it gives them this false sense of security thinking they've got you fully scouted when they don't. Can't tell if you're expanding and can't see all the potential spots for the roach warren or baneling nest.


The advantages I see with it:

1. Instead of having your drone scout leave early or die (the only two outcomes typically O_o), it instead "lives on" by morphing into a building

2. extending point #1, after the econ chamber is done, it provides a small radius of sight into the enemies base. While this in itself will typically not tell you what the zergs going in terms of roaches or banelings, but it can tell you if the zerg is going double gas quickly as well as fast lair (though admittedly that doesn't happen often).

3. at the end of it all, you get 6-7 broodlings that could potentially kill a queen in a best case scenario, and stop mining in the worst case
Dromar
Profile Blog Joined June 2007
United States2145 Posts
Last Edited: 2010-10-23 00:59:38
October 23 2010 00:58 GMT
#30
On October 23 2010 00:56 thelok wrote:
Show nested quote +
On October 23 2010 00:38 ThE.SparkZ wrote:
Just take 3-4 drones to kill it it while its building, it won't take much time and you won't be setting yourself back very much.


Your 3-4 drones will not kill the evo chamber in time before it completes since the evo builds so damn fast.


or he just cancels it and rebuilds/sends his drone home and you wasted mining time.

On October 23 2010 05:55 GaussWaffle wrote:
2. extending point #1, after the econ chamber is done, it provides a small radius of sight into the enemies base. While this in itself will typically not tell you what the zergs going in terms of roaches or banelings, but it can tell you if the zerg is going double gas quickly as well as fast lair (though admittedly that doesn't happen often).


you do get more info than that though. The evo will be right next to his hatch, so you can see what units he spawns from his larva.
Zvendetta
Profile Joined July 2010
United States321 Posts
October 23 2010 01:07 GMT
#31
Lol I have had this happen to me in ladder once-
So i tried build a spinecrawler with my own scouting drone. The thought process was he would be spending all his attention hoping the evo would finish, and I was like "LOLOL you just lost the game"

Obviously no one with decency to look at their map would see it, and obviously this is not the response you want to do.

Basically, consider pulling 1 drone off to chase a scout, if you open hatch gas then it wont be too long until your lings pop and becomes a mute issue.
I guess its one of those things that are stupid and seems unfair when it completes, but just some minimal micro management will do you fine.
(I guess if you see a drone b-lining for your mineral line you might just have to move a drone in the gas lane so you can block a possible evo)
"Its as if I can see the gears of the Eternal Alchemy spinning before, and I can almost reach out and turn them with my hands."
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 23 2010 01:14 GMT
#32
This isn't even remotely new.
GaussWaffle
Profile Joined May 2010
United States211 Posts
October 26 2010 03:57 GMT
#33
On October 23 2010 10:14 FabledIntegral wrote:
This isn't even remotely new.


I guess trick was the wrong word to use here, I was more or less trying to gauge how people dealt with this situationIN THE PAST, so I can get better by DRAWING FROM THEIR NOT NEW EXPERIENCES

but, it's not even remotely new, so lets just leave it at that
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