[G] PvZ Fast Archon Zealot Pressure - Page 3
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AlexXx
United States58 Posts
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StormWeapon
United States159 Posts
The only 2 units I have seen that can even deal with an archon-centric force are roaches and ultras, and even then archons can handle roaches decently. | ||
AlexXx
United States58 Posts
Archons just have SO much dmg. Brood Lords work pretty well if cliff microed well. ![]() | ||
Vasili
Australia125 Posts
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GaussWaffle
United States211 Posts
I want to see more variants in toss builds : ) Do you toss in sentries in this build, simply for guardian shield vs. mutas, or is it really just zealot/archon with bare bones stalkers to slightly scare early muta counts | ||
HeyJude
United States157 Posts
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vsportsguy
United States118 Posts
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Minimi][
Germany43 Posts
because ur current build is hard countered by any sort of acceptible scouting into roaches | ||
tetramaster
Canada253 Posts
Roaches, with their low cost and high HP amount, and pretty good damage (16+2 per up) just chew through zealots so damn quickly when they get into a large ball. With even more health than a marauder, and doing way more damage, it makes going zealot/templar dangerous, and you really aren't going to be having too much gas if you're doing templar play. Stalker/templar is not going to work out since speedlings surround SO fast, that unless you've got enough zealots with charge to stop them getting a good surround, you're toast. | ||
Douillos
France3195 Posts
(BW nostalgia inside :p) | ||
DreamSailor
Canada433 Posts
On October 18 2010 16:42 tetramaster wrote: The only issue I have with Templar play is that it's so....weak against roaches, and it's a pain to deal with mutalisks with templar due to how easily templar get picked off by a big ball o' mutalisks due to their speed (of the templar and the mutalisks) Roaches, with their low cost and high HP amount, and pretty good damage (16+2 per up) just chew through zealots so damn quickly when they get into a large ball. With even more health than a marauder, and doing way more damage, it makes going zealot/templar dangerous, and you really aren't going to be having too much gas if you're doing templar play. Stalker/templar is not going to work out since speedlings surround SO fast, that unless you've got enough zealots with charge to stop them getting a good surround, you're toast. I'm very seriously considering opening Robo in all my matchups now a days, Immortals are just so powerful against roaches. Getting a few immortals out then switching to Zealot/Templar is a decent play. | ||
sleepingdog
Austria6145 Posts
that's like saying "well, one gate robo could be bad vs mass-zealots"; duh....if zerg commits to a constant stream of roaches you obviously produce as many stalkers as your warpgates can handle and try to squeeze in a robo for immortals; | ||
Douillos
France3195 Posts
On October 18 2010 20:22 sleepingdog wrote: I just don't understand why so many ppl here are saying "roach, roach, roach" - lol OF COURSE you don't go zealots and tech to archons against roaches, even the OP suggested abandoning the build if zerg really commits to roaches that's like saying "well, one gate robo could be bad vs mass-zealots"; duh....if zerg commits to a constant stream of roaches you obviously produce as many stalkers as your warpgates can handle and try to squeeze in a robo for immortals; Yea this is the prefect anti muta ling IMO if pressure is properly kept on Z front. If you dont keep it properly though, mutas will rape your probes and lings will backstab you. | ||
Slayer91
Ireland23335 Posts
Theres no way you can expect to scout roaches after a FE since he'll probably get them after some lings and 1-2 spine crawler and plenty of drones. Someone mentioned stalker/templar, but roaches with speed beat both of those units very cost effectively. As far as I can see, you basically need robo to beat roaches. I don't understand why all protoss just don't get robo these days. It's not really that bad against muta/ling 1 stalker beats 1 muta and guardian shield makes it worse, + you should have upgrade advantage. Having a couple colossus makes it much easier to deal with lings as well, especially with forcefields thrown in. | ||
Monsoon
United States14 Posts
Since the roach patch, the meta game has switch to many roach heavy builds. That has resulted in me not doing this build blind so much any more (though it is still nice). But have no fear! I stand firmly by Archons versus mutaling! I've been doing quite a bit of fast expand first, then once I see they are going mutaling, I will tech to Archons. Here is a replay of me going 15 Nexus on Shakuras Plateau, pushing with standard gateway units, then teching to Archons to finish the game: ![]() | ||
Kiarip
United States1835 Posts
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AER0K
United States24 Posts
or some sort of 2Gate aggressive pressure moving into an FE. | ||
Wakizashi
Finland6 Posts
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xDAYMANx
United States29 Posts
Then just pump out zlot +atk +charge, and take those dts you used for harass, defense and get the archons going. Couple sentry for FF, shield is good too. | ||
ToastieNL
Netherlands845 Posts
HT Archon = 100/300 Right? So a tad later in the game, using this with DTs is a bit better as you'll get harassment options and have more gas to use actual High Templar. Should watch out for cutting to many Zealots tho! | ||
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