I'll give it a try though, can't hurt.
ZvX 3 Base Hatch FE - Page 2
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archon256
United States363 Posts
I'll give it a try though, can't hurt. | ||
Darkn3ss
United States717 Posts
On October 02 2010 05:34 archon256 wrote: I tend to get my third hatch in-base vs. Protoss (need to spam units to match Warpgate spam), but I don't think it's needed that early. With the Reaper and Zealot build time nerfs I find it easier to just FE now, and then I can pop two Queens at the same time. A third hatch would help in saturating the nat faster, sure, but I think you can do it fast enough with just two Queens + two hatches. I'll give it a try though, can't hurt. Well it doesn't make sense to in-base vs P because their means of early harass are completely different. You actually want to take your natural early and defend it with queens/spines/lings if you have to. It's better than being contained with zealots on ur ramp or something like that. With terran it's a bit different. Due to high mobility/cliff jumping of their harass units, it's much harder to defend 2 different locations early game. (VS toss drop a spine or 2 and get some lings/queens and toss can't get into your main/nat but Terran can avoid static defense easily so you need actual units.) I'm 5 out of 6 with this build. (I don't really count the game I lost because I just played like shit. If I'd played a bit better I would've won. Basically I had the means to win ezpz but just failed. It was like 100degrees in my room that day so I was a lil off. -.-) | ||
Moonling
United States987 Posts
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