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[H] Increasing APM

Forum Index > StarCraft 2 Strategy
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Jeffbelittle
Profile Joined August 2010
United States468 Posts
September 11 2010 03:24 GMT
#1
I know APM is very abritrary; however, I want to get a higher apm and want to hear constructive advice. My average apm ranges from 37-50. That seems quite low to me. Anyways I can hope to improve?
TMTurtle
Profile Joined August 2010
183 Posts
Last Edited: 2010-09-11 03:30:56
September 11 2010 03:30 GMT
#2
Play better. Think more.. Your APM is not a restriction of your fingers or hands, but of your brain to think of what you should be doing.

edit: This comes off insulting, now that I look at it. That's not how I meant it. When you plan more and have a better sense of the game, the APM comes with it.
OdinPimphammer
Profile Joined August 2010
Afghanistan40 Posts
September 11 2010 03:32 GMT
#3
It doesnt come off as insulting man.
hellsan631
Profile Blog Joined March 2010
United States695 Posts
September 11 2010 03:38 GMT
#4
getting better at multitasking and know what to do when is the best way to really increase your apm. i was helped heaps by multitasking trainer, in sc2. Also, some flash games can help as well.

generally, its also considered good to spam hot keys, because it can help you get more used to using a larger set of hot keys (1-6, instead of 1-3), which means you can easily select buildings but not have to constantly look down at the keyboard.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 11 2010 03:47 GMT
#5
just play more, at this lvl ur apm will improve naturally and chances are very high that its not the apm anyway which is holding u back.
"What am I supposed to do against this?" - "Lose!" :-]
cive
Profile Blog Joined May 2010
Canada370 Posts
September 11 2010 03:50 GMT
#6
Theres a new post about this every week. Go search a bit.
Play Terran
Pfeff
Profile Joined August 2010
United States270 Posts
Last Edited: 2010-09-11 04:02:05
September 11 2010 03:55 GMT
#7
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself
When your loading screen shows my name, just F10 -> N
WhiteComet
Profile Joined July 2010
United States51 Posts
September 11 2010 04:29 GMT
#8
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself


Ofcourse having High DPS is better!

Here's a basic way to increase your apm.

Remember to...

1. Build Worker
2. Build Supply
3. Build Unit
4. Expand
5. Scout
6. Micro Army
I met you, the stars sparkled, and I was born. Catch a falling star that looks ablazed and light a fire.
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
September 11 2010 04:32 GMT
#9
Honestly, just try harder. As long as you are consciously trying to achieve a higher apm it will start to go up, especially if its only 50~ now.
911insidejob
Profile Blog Joined January 2010
United States39 Posts
September 11 2010 04:35 GMT
#10
spam hotkeys
Few are the men who see with their own eyes and feel with their own heart.
MrBitter
Profile Joined January 2008
United States2940 Posts
September 11 2010 04:37 GMT
#11
No. Don't even look at your APM. Don't think about it. Just play the game. Be the best you can be. Practice hard, and often.

You'll get faster naturally.
blitzkrieger
Profile Joined September 2010
United States512 Posts
September 11 2010 04:39 GMT
#12
APM is to playing as muscles are to lifting.

If you are new to computer gaming or relatively inexperienced to the demands of hardcore RTS there are tools to increase your awareness, accuracy, speed, etc. In every single sport besides competitive lifting athletes must train outside of their game by lifting weights. This goes for baseball, martial arts, football, cricket, or any other sport. The same goes for video games. Sure you can argue you can increase solely from the sport/game but you can increase individual skills much faster than if you just played the game. For instance I use Reflex TE to train my mouse skills and I have felt noticeably faster after maybe 2 hours of practice.

TL:DR

Read this:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=151582
VinTeK
Profile Joined September 2010
United States18 Posts
September 11 2010 04:44 GMT
#13
You should just work on your macro first. Micro can come afterwards.
After your macro is pretty solid you should at least be somewhere around 90-100. Then, you can just spam in all of your games for like a week (just playing games to keep your APM high, like 225ish) so that when you return to start playing normally, your APM should be naturally higher. There's a Day[9] VOD out there somewhere that talks about this.
Psionith
Profile Joined August 2010
United States35 Posts
September 11 2010 05:03 GMT
#14
When I started playing in beta I felt like my hands and fingers were simply not moving fast. Moving the pointer to click something literally felt like it was happening in slow motion. I was averaging about 30-40 apm at that point.

What I did at first was simply hot key my CC on 4,5,6 at the start of the game and start spamming those keys with my left hand while drawing boxes as fast as I could with my mouse hand. It helped my left hand get comfortable with the hotkeys and made me faster and moving and clicking. That got me up to about 60-80 apm average in most games. I still sucked at macro/micro at that point, but I was clicking on things faster and the game just felt a lot more comfortable to play.

Now I'm in Platinum and I'm just beginning to get some good macro habits down. My hands aren't physically moving faster than they were before, but I'm keeping better mental track of things like building gatherers and moving my units more often. So now that I'm starting to combine the mental aspect of remembering when to do things with the physical speed and precision I've build up my apm has risen to a 100+ average.

So basically only worry about apm right now if you're feeling like your hands are physically slow. Spam keys, draw boxes as fast as you can, drum your fingers on things when you're not playing SC. I do tech support for a living and even started making an effort to click through our computer menus as fast as possible. It took me about a month of doing this to start feeling good while I played. Since then my apm has steadily grown as I've improved at the game in general.

In the end it seems like apm itself won't make you better, but being better will give you higher apm which you can then feel better about. Does that make any sense?

I'm dead tired and need some sleep...
Starcraft - The world's greats spectator sport!
MICHELLE
Profile Joined June 2010
Korea (South)199 Posts
September 11 2010 05:11 GMT
#15
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself


Are you really comparing APM to DPS?
This dosent make ANY sence at all.
Artosis, he's like that moss that grows on a tree that lets you know where the sun is
Bobbeth
Profile Joined September 2010
Canada7 Posts
September 11 2010 05:30 GMT
#16
I think that as long as you're doing all the things you should be doing, high or low APM doesn't matter, unless the things you should be doing is limited by your APM. It may sound odd, but one way to increase your APM is by practicing your macro in a fastest map game. Mass spellcasting units, and avoid a-click units like Void Rays. My suggestion would be to play and challenge yourself as Zerg and mass Queens, as they will keep you busy with Spawn Larva on your Hatcheries/Creep Tumours, and in battle using Transfuse on the ones that are dying. You should eventually start being able to cast spells in battle while keeping unit production in your base.
figq
Profile Blog Joined May 2010
12519 Posts
September 11 2010 05:45 GMT
#17
On September 11 2010 13:37 MrBitter wrote:
No. Don't even look at your APM. Don't think about it. Just play the game. Be the best you can be. Practice hard, and often.

You'll get faster naturally.
Precisely this.
Relax and strive to play optimally, and over time you will improve. Don't force yourself - it won't happen by force. Similarly, you don't become a good musician by forcing yourself to play faster and with more precision. You just repeat your routines at the optimal speed you can do well for the moment. One day you realize you play better, and the measurements confirm it.

Your best bet is to strive for quality. Make sure not to waste time, resources, area etc - you have so many goals. You know them already, but it will take a long time, until you can actually be close to optimal on all of them. So take your time with every aspect and try to become as good as you can.
If you stand next to my head, you can hear the ocean. - Day[9]
lowkontrast
Profile Blog Joined August 2010
United States855 Posts
Last Edited: 2010-09-11 05:50:02
September 11 2010 05:49 GMT
#18
Try to focus.

Much too often I'm just relaxing while playing SC2, sitting at an average at 50 APM before I realize that I'm slacking and I shoot back to 80 APM for a minute or two and getting my minerals down.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
September 11 2010 06:00 GMT
#19
On September 11 2010 14:03 Psionith wrote:
When I started playing in beta I felt like my hands and fingers were simply not moving fast. Moving the pointer to click something literally felt like it was happening in slow motion. I was averaging about 30-40 apm at that point.

What I did at first was simply hot key my CC on 4,5,6 at the start of the game and start spamming those keys with my left hand while drawing boxes as fast as I could with my mouse hand. It helped my left hand get comfortable with the hotkeys and made me faster and moving and clicking. That got me up to about 60-80 apm average in most games. I still sucked at macro/micro at that point, but I was clicking on things faster and the game just felt a lot more comfortable to play.

Now I'm in Platinum and I'm just beginning to get some good macro habits down.


See, this is what people are doing wrong, start focusing on raising their APM and THEN trying to get the macro down. This is completely backwards.

You start by trying to get the basics down. Macro, micro, focusing on certain builds and how you can perfect them while still trying to harass and keep your units alive. By doing that your precious APM will increase by itself because you can't do all those things without higher APM.

It doesn't work like "If i can just get my APM to 150, that way the game sense, micro/macro skills should increase by itself"

Seriously people, APM is not something you should ever be concerned about, ever.
We make signature, then defense it.
Terrakin
Profile Blog Joined December 2009
United States1440 Posts
September 11 2010 06:11 GMT
#20
On September 11 2010 14:11 MICHELLE wrote:
Show nested quote +
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself


Are you really comparing APM to DPS?
This dosent make ANY sence at all.

I don't play WoW but I think he means, higher DPS is good, but if you don't fully utilize it won't help you.
Fame was like a drug. But what was even more like a drug were the drugs.
starcraft911
Profile Blog Joined July 2008
Korea (South)1263 Posts
September 11 2010 06:18 GMT
#21
On September 11 2010 12:30 TMTurtle wrote:
Play better. Think more.. Your APM is not a restriction of your fingers or hands, but of your brain to think of what you should be doing.

edit: This comes off insulting, now that I look at it. That's not how I meant it. When you plan more and have a better sense of the game, the APM comes with it.


iGNORE this ^ guy. If you want high APM you want to think as little as possible. The more time you spend thinking, the less time you're spending doing.

After playing 9999999 games you will instinctively know (hopefully) what to do in the situation at hand and not having to think out what your next move is, but rather just doing what your next move is will bump your apm up.

Thinking in RTS is a waste of time. Doing > thinking.
Augury
Profile Blog Joined September 2008
United States758 Posts
September 11 2010 06:22 GMT
#22
It really comes from just practicing more, but I find that passive play/getting too comfortable can be an obstacle people hit.

Just make sure you're always trying to do more in the game and to improve.
Aeo
Profile Joined August 2010
United States113 Posts
September 11 2010 06:24 GMT
#23
Saying, "All the progamers have high APM, so I need high APM to be pro" is akin to saying, "Professional speed chess players play really fast; moving the pieces fast must be more important to my development than learning the game."
"We gotta go to the crappy town where I'm the hero!"
Godstorm
Profile Blog Joined May 2010
Romania845 Posts
September 11 2010 06:30 GMT
#24
Apm isn't important in sc2, i've seen plenty of great players with about 90. Also having high apm isn't about moving faster, it's about doying what you have to do in the correct order. Watch this: http://day9tv.blip.tv/file/3732340/
"It's not that he's dumb, he's just neural parasited by a retarded infestor"-Day 9
PaladiN_23
Profile Joined August 2010
84 Posts
September 11 2010 06:33 GMT
#25
On September 11 2010 15:24 Aeo wrote:
Saying, "All the progamers have high APM, so I need high APM to be pro" is akin to saying, "Professional speed chess players play really fast; moving the pieces fast must be more important to my development than learning the game."


very good analogy,

if you have apm under 50 though you need to work on being more active with what your doing in the game cause imo u can't really improve too much if you play under 50 apm because mid/late game requires a little more actions than that. other than that you really shouldnt worry bout apm until you've mastered the basic mechanics of the game and THEN maybe u can work on having 200+ apm.
Pfeff
Profile Joined August 2010
United States270 Posts
Last Edited: 2010-09-11 06:41:33
September 11 2010 06:39 GMT
#26
On September 11 2010 14:11 MICHELLE wrote:
Show nested quote +
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself


Are you really comparing APM to DPS?
This dosent make ANY sence at all.


Yes, I am. APM is useless if you are doing it for the wrong reasons, just like DPS is useless if you are standing in a fire or tunnel visioning a boss (aka not injecting, macroing, etc...not doing the right things to increase said numbers)
When your loading screen shows my name, just F10 -> N
swymaboi
Profile Joined September 2009
Canada85 Posts
September 11 2010 06:46 GMT
#27
One way to increase your APM is to keep your mineral count at a certain level.
I learned when i was playing BW and it helped my game considerably

Just make sure you're using your minerals appropriately and your game will improve as a whole.

For BW my goal was to keep it under 300
As for SC2, does anyone have any suggestions?
I'm thinking keeping it under 500 seems reasonable. I play zerg btw.
ZvZ? no, it is JvZ
Agh
Profile Blog Joined July 2010
United States969 Posts
September 11 2010 07:21 GMT
#28
Well my 2 cents is:

First off, Identify what you believe to be the cause of your APM 'lacking'.

Is it mental or physical or both?
If it's mental then its more likely an experience thing and you need to play more. An example would be things like putting guys in gas should be second nature, you shouldn't have to think about it. Keeping tabs on your resources and watching the minimap constantly are usually points where people lack.


Sometimes its just a lack of coordination. In very rare cases some people just are not cut out for gaming in general. Good hands, i.e fluid keyboard movement and pristine mouse control are paramount.


I'll stop here to save myself and wasted words since your original post is not really descriptive as to what the root of your problem is.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
volkar
Profile Joined May 2010
Germany27 Posts
September 11 2010 07:52 GMT
#29
Guis ... why are u always so focused on APM?
It is just a frakking metric for handspeed and nothing else ...

Decent players tend to have high APM, but players with high APM are not necessarily decent players.

e.g. Triathlon athletes have low heart rate (huge heart), but having a low heart rate doesn't make u a Tri-Athlete.

I think u get my point. High APM is just a by-product that appears as u get better.
Esper[mb]
Profile Joined July 2010
United States88 Posts
September 11 2010 08:10 GMT
#30
you ego is showing Your thought process is backwards, apm comes from winning not the other way around. Sure mashing / spamming hotkeys will make you sleep better at night, and give you something to post about XD, but the truth is that apm doesn't mean D I C K. Idra is arguably the best zerg in the world and he averages around 150 apm. Focus on learning, not winning, not apm, learning. Try to learn one thing from every game you play. It could be as simple as "scout more", or it could be... if i do build A and he does build B, then at 11 minutes into the game i will have an advantage and i should put on pressure, tech, or expand.
There's a fine line between looking good and looking gay
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
September 11 2010 08:10 GMT
#31
On September 11 2010 14:11 MICHELLE wrote:
Show nested quote +
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself


Are you really comparing APM to DPS?
This dosent make ANY sence at all.


Where he really went wrong was when he started to use a WoW analogy for Starcraft...
No one ever remembers second place, eh? eh? GIVE ME COMMAND
Terranist
Profile Blog Joined March 2009
United States2496 Posts
September 11 2010 08:18 GMT
#32
APM is 100% muscle memory. you develop high apm through repetition and mastery of your mechanics. most people should probably be able to reach 100 with enough practice, but progressing beyond that is mostly god given hand speed.
The Show of a Lifetime
Archmage
Profile Joined November 2008
United States169 Posts
September 11 2010 08:24 GMT
#33
Anybody with fingers can have an APM of 1000+ just by mashing their keyboard. The limit on your APM is your ability to think about everything you have to be doing. Just by playing the game, my APM went from 60-80 to 120-140. Things to think about which will require a high APM to accomplish:

1) Workers - Keep producing them w/o using the queue.
2) Supply - Try to never get supply blocked.
3) Macro - Make sure everything is constantly being produced from. Again, no queuing.
4) Army - Periodically toggle to your army and move them close to your opponent to scout and maintain map control.

As you become more comfortable with each of these skills, it will become second nature, so your mind will automatically work on other things. If you want to try to actively increase your APM, make it a goal of yours to fix one of these at a time. When you become comfortable with that, move on to something else.

I disagree with the belief that APM doesn't equal skill. If you are doing more things, then you are playing better. The more you play, the better your APM gets. Mine almost doubled with literally no attention to it.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
September 11 2010 09:38 GMT
#34
First of all apm is not analogous to dps. If you want to incorporate a WoW term, apm is more along the lines of gearscore. At face value, it means nothing. If a player has a 6k gear score (for those who don't play WoW, this is pretty high) this could mean 1 of 2 things. 1. He is a bad ass. 2. He got carried through the latest content and is actually not that skilled.

This goes the same for apm; if you see in a replay a player has 300 apm, this could also mean 1 of 2 things: 1. Those 300 actions per minute were mostly effective actions and this player has very good control and macro. 2. He hotkeyed random units and just facerolled the keyboard.

tl;dr: nominal apm (and gearscore) is an empty container. The only way to fill it is with effective non-spam actions.
get rich or die mining
TL+ Member
Jeffbelittle
Profile Joined August 2010
United States468 Posts
September 11 2010 11:34 GMT
#35
I really love the chess analogy, and thank you soo much for the link to this day9 daily.

I appreciate all the help guys.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
September 11 2010 11:36 GMT
#36
first of all your apm is really low, you should be able to get it to 80-100 just by trying harder

37-50 is just really casual and lazy.

after that dont bother with it anymore, it will gradually increase when you get better. don't spam, its useless.
8/4/12 never forget, never forgive.
Jeffbelittle
Profile Joined August 2010
United States468 Posts
September 11 2010 11:47 GMT
#37
Well, I am certainly not a diamond player writer. I promise you there is hardly anything casual or lazy about my gameplay.
Darthturtle
Profile Joined May 2009
United States718 Posts
September 11 2010 11:56 GMT
#38
The long and short of it is, your APM is only a good indication of how good you are, if the majority of those are useful actions.

If you have 150 apm, and you're spending the entirety of that macroing, teching, expanding, scouting, and microing your army, then you're in fantastic shape.

If you have 150 apm and got about 120 of that from spamming because everyone else spams, then you're only really playing with about 30 real actions per.

You need a justifiable reason for spamming. It helps if you're constantly checking and rechecking energy on caster units, or keeping a close eye on build times, but it needs to actually do something for you, or that's just wasted actions.
TradeMark
Profile Joined July 2004
Japan41 Posts
September 11 2010 11:57 GMT
#39
Try playing Zerg for a bit. By the time you've scouted with your ovies, laid your tumors, injected, built, expoed, and are running your forces around the map you'll realize just how much there is to do in this game. Zerg just plain has more things to keep up with.

It's really a matter of realizing all the things you should be doing that increases your APM, and Zerg just has more to do. Good way to get used to it.
Antares777
Profile Joined June 2010
United States1971 Posts
September 11 2010 12:06 GMT
#40
I just kept playing as my favorite race (Zerg FTW!!!!! For the Swarm ), and eventually my apm went up from like 60 to 100. It went up slowly though, like in the course of a few weeks. I say practice your builds so you have an internal clock that tells you when to build your tech structures/attack/etc. then try to think outside the box of what you could be doing.

Zerg does require a LOT of apm imho. Injections, expansions, scouting Terran which is near impossible, scouting that two-gate and building a roach warren asap, etc... *groan**flashback**shiver*

It'sexactly like what Terranist said. ^^^^^^^^^
arb
Profile Blog Joined April 2008
Noobville17921 Posts
September 11 2010 12:19 GMT
#41
On September 11 2010 15:33 PaladiN_23 wrote:
Show nested quote +
On September 11 2010 15:24 Aeo wrote:
Saying, "All the progamers have high APM, so I need high APM to be pro" is akin to saying, "Professional speed chess players play really fast; moving the pieces fast must be more important to my development than learning the game."


very good analogy,

if you have apm under 50 though you need to work on being more active with what your doing in the game cause imo u can't really improve too much if you play under 50 apm because mid/late game requires a little more actions than that. other than that you really shouldnt worry bout apm until you've mastered the basic mechanics of the game and THEN maybe u can work on having 200+ apm.

not really, this game is sooo easy now compared to BW.

I mean im 1000 diamond with 60 or something APM.

i forget what the saying was but something along the lines of..
When your APM is high you arent always good
but when youre good your apm is probably high
Artillery spawned from the forges of Hell
Aeo
Profile Joined August 2010
United States113 Posts
Last Edited: 2010-09-11 13:50:26
September 11 2010 13:46 GMT
#42
Most of the comments boil down to the same thing.

APM and skill are... erm, what's the phrase? Unidirectionally conditional? I'm sure there's a better way to say it, but we're using the mathematical implicative.

In RTS games,

High level of skill => higher APM

Interestingly, if that statement holds true, then the contrapositive would also be true: Low APM => low level of skill

However, the mistake that many people are making is using the converse—High APM => High level of skill, which is not true. Ditto the inverse: Low level of skill => low APM

So although we're generalizing when we're using this rule—I'm certain there are great players with lower APM than you'd expect—most high level gamers in Starcraft have high APM. Most players with low APM have less skill with the game. But it is a fallacy to suggest that if you have high APM, you'll be better at the game, or that if you aren't good at the game, it's because your APM is low.
"We gotta go to the crappy town where I'm the hero!"
hEndO
Profile Joined June 2010
United States124 Posts
September 11 2010 13:48 GMT
#43
my apm went from where your at now to about 100 (avg whole game) just by massing games. I play zerg. There is no substitute for just playing alot of the game. There are things you can do to supplement your improvement but IMO actual game time should be the meat of your regimen
drag_
Profile Blog Joined April 2010
England425 Posts
September 11 2010 13:50 GMT
#44
Practice, practice, practice. It's the same thing in almost every sport. There are no substitutes for hard work and practice.
Agh
Profile Blog Joined July 2010
United States969 Posts
September 11 2010 14:06 GMT
#45
On September 11 2010 21:19 arb wrote:
Show nested quote +
On September 11 2010 15:33 PaladiN_23 wrote:
On September 11 2010 15:24 Aeo wrote:
Saying, "All the progamers have high APM, so I need high APM to be pro" is akin to saying, "Professional speed chess players play really fast; moving the pieces fast must be more important to my development than learning the game."


very good analogy,

if you have apm under 50 though you need to work on being more active with what your doing in the game cause imo u can't really improve too much if you play under 50 apm because mid/late game requires a little more actions than that. other than that you really shouldnt worry bout apm until you've mastered the basic mechanics of the game and THEN maybe u can work on having 200+ apm.

not really, this game is sooo easy now compared to BW.

I mean im 1000 diamond with 60 or something APM.

i forget what the saying was but something along the lines of..
When your APM is high you arent always good
but when youre good your apm is probably high



I really don't intend or hope this comes off as a flame but seriously,
It's currently a general consensus amongst top players that sc2 is not only more difficult, but more complex than the original.

Also 1000 diamond is far from anywhere impressive, along with your apm.


Again I don't really want to sound negative but I don't think you are in a position to make statements like that.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Musketeer
Profile Joined August 2010
142 Posts
September 11 2010 14:24 GMT
#46
I think lots of people are missing the the mark here. High APM doesn't come from focusing on what you ARE doing, but focusing on what you WILL be doing. If you're always thinking a few actions in advance, you'll minimize the idle time between one task and the next. If you're in battle,for instance, you should have already thought "I'm going to research +1 upgrades" and have the hand motions and hotkeys needed to do so mentally pre-prepared so they can be executed instantly after the battle. If the next task will be to focus your camera in your opponent's base, you shouldn't be thinking about upgrades anymore, you should have already shifted your gaze to the point on the minimap that you'll need to click and mentally prepared the mouse movement. Sure, it's taxing at first, and you will screw up, but it's the best way to improve APM.

It's sort of just like queuing a second SCV just before the previous one finishes so there is no idle time. Mouse speed, hand speed and 'agility' have almost nothing to do with it.

Sources: I have an education in motor skills acquisition.
Aeo
Profile Joined August 2010
United States113 Posts
September 11 2010 14:32 GMT
#47
On September 11 2010 23:24 Musketeer wrote:
I think lots of people are missing the the mark here. High APM doesn't come from focusing on what you ARE doing, but focusing on what you WILL be doing. If you're always thinking a few actions in advance, you'll minimize the idle time between one task and the next. If you're in battle,for instance, you should have already thought "I'm going to research +1 upgrades" and have the hand motions and hotkeys needed to do so mentally pre-prepared so they can be executed instantly after the battle. If the next task will be to focus your camera in your opponent's base, you shouldn't be thinking about upgrades anymore, you should have already shifted your gaze to the point on the minimap that you'll need to click and mentally prepared the mouse movement. Sure, it's taxing at first, and you will screw up, but it's the best way to improve APM.

It's sort of just like queuing a second SCV just before the previous one finishes so there is no idle time. Mouse speed, hand speed and 'agility' have almost nothing to do with it.

Sources: I have an education in motor skills acquisition.

Sounds right to me. Practicing thinking about one thing at a time will develop fast APM in discrete packets of actions, separated by in-game decisions; Starcraft players are better served by constant chains of myelinated neural circuits.
"We gotta go to the crappy town where I'm the hero!"
Zorkiel
Profile Joined June 2010
Norway24 Posts
September 11 2010 14:33 GMT
#48
I find focusing too much on keeping a high APM is rather counter productive. Rather I would suggest as others here has, to keeping an mental checklist and regularly check that you remember to do those things. Only case where i find it somewhat helpful to purposefully keep my own APM somewhat high is periods in a game where not much is happening just to keep the pace up.
Inquisition
Profile Joined September 2010
Germany9 Posts
September 11 2010 15:18 GMT
#49
On September 11 2010 23:33 Zorkiel wrote:
mental checklist


this.

The longer your mental checklist gets, the more things you consider doing, the higher your APM will go. Spamming for APM won't make you a better player, doing many things at the same time will.
Frank Drebin, special department
dbddbddb
Profile Joined April 2010
Singapore969 Posts
September 11 2010 15:21 GMT
#50
Does anyone actually bother spamming apm once the game goes past the 1-2 minute mark? During mid-late game I think spamming apm is really going to be the last thing going on in your head
razamanaz
Profile Joined August 2010
271 Posts
September 11 2010 15:42 GMT
#51
Im gaving same problem with apm . ~50 at best (i dont do any spaming ) , but i noticed that it is going up . Im just trying to remember everything what i need to do (thanks to day9 ) . I dont think there is any other way to improve expect for playing more games .
Anomandaris
Profile Joined July 2010
Afghanistan440 Posts
Last Edited: 2010-09-11 19:00:10
September 11 2010 18:58 GMT
#52
I dare to say I am a pretty good diamond toss player, But my apm is only 70ish, while my opponents are often above 150 (doubling mine), but I still beat them. Really, apm is absolutely not important, don't worry about it.

EDIT: Whitera has only 100 apm.
charlie420247
Profile Joined November 2009
United States692 Posts
September 11 2010 19:06 GMT
#53
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself



how the fuck is apm anything like dps? do you even know what the terms mean? high DPS is ALWAYS good. i cannot for the life of me think of a situation where having a ling is better than having somthing with more dps. like say a hydra. apm is a little more finicky. solid fundamentals are more valuable than super high amp with terrible fundamentals.
there are 10 types of people in this world, those who understand binary and those who dont.
greycubed
Profile Joined May 2010
United States615 Posts
September 11 2010 19:32 GMT
#54
On September 11 2010 12:30 TMTurtle wrote:
Play better. Think more.. Your APM is not a restriction of your fingers or hands, but of your brain to think of what you should be doing.
To back this up- I myself have tried a lot of different keyboard layouts, and graphed my progress in terms of APM. It slowly goes up no matter what layout or shortcuts I use. Takes about a day of practicing on a new layout to get back to the APM of the previous day- even when I intentionally use awkward layouts.
http://i.imgur.com/N3ujB.png
Pfeff
Profile Joined August 2010
United States270 Posts
Last Edited: 2010-09-11 19:35:44
September 11 2010 19:34 GMT
#55
On September 12 2010 04:06 charlie420247 wrote:
Show nested quote +
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself



how the fuck is apm anything like dps? do you even know what the terms mean? high DPS is ALWAYS good. i cannot for the life of me think of a situation where having a ling is better than having somthing with more dps. like say a hydra. apm is a little more finicky. solid fundamentals are more valuable than super high amp with terrible fundamentals.


LoL you people think too deep into a comparison. My point was that neither of them are important if you aren't doing what you are supposed to be doing (macroing vs killing adds, etc)...calm down nerds jeez lol
When your loading screen shows my name, just F10 -> N
MinoMino
Profile Blog Joined April 2010
Norway1103 Posts
September 11 2010 19:35 GMT
#56
I think spamming is a good habit. It helps you keep focus by constantly doing something, at least in my case. I'm not saying it's better to spam, but I'd recommend it if you're somewhat new to the game. However, if you confident that you can keep your focus throughout the game, feel free to drop it. It might be a bit difficult to keep spamming past the first minutes at first, but before you know it you'll find yourself constantly spamming and not paying attention to it at all.

To sum up my thoughts about it: spamming is not necessary, not necessarily better, but might help you if you often find yourself just staring at your base or a battle when you should've been microing or macroing.
Blah.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2010-09-11 19:39:41
September 11 2010 19:35 GMT
#57
On September 11 2010 23:06 Agh wrote:
I really don't intend or hope this comes off as a flame but seriously,
It's currently a general consensus amongst top players that sc2 is not only more difficult, but more complex than the original.


Please quote source and possibly link to the reference material where you obtained the "general consensus." Additionally, specify what you mean by "top players" by citing whom and linking to the relevant material. Also include where they have said "more difficult" and "more complex," and emphasize the point "than the original." Thank you.


You get high APM by constantly doing something. If you find yourself staring at the screen, stop it. If you find yourself staring at your unit production building to build, stop it. You should always be doing something in this game. Be it upgrades, repositioning, spellcasting, production or scouting. There is always something to do, and as you get better at the game, you know exactly what's going on everywhere, like on your minimap, or on your upgrades.


Do everything instantly. Something I strive for. Instantly get the upgrades when it's possible. Have a hotkey for the upgrade building. Know the hotkeys for each upgrade. The less time you spend on each action, the more free time you have for other actions, meaning you will do more.

There is no one like you in the universe.
Jankem
Profile Joined March 2010
Canada42 Posts
September 11 2010 21:17 GMT
#58
How I view it, you have to start off slow! Its like practicing an instrument you dont start by ripping out the solo, your fingers have to know the movements before hand! Practice and just constantly reviewing those movements you do in every game! Make a constant effort in always using your hotkeys and control grouping everything and once you get your own system in place your apm will increase as you get more comfortable with your play style
Terran. Period.
QQmonster
Profile Joined September 2010
Canada240 Posts
September 11 2010 21:37 GMT
#59
Here is exactly how your apm goes up:

You need to know your build inside out, and how it can react to anything the enemy does.

Once you have this down, your apm will naturally increase by itself because youre not spending nearly as much brain power thinking of your next move, you just automatically know what to do vs what and you can spend all your time microing troops and making stuff.

then once you get to this stage, its all about being efficient. you just clicked your hellions to move? you dont need to watch them move go make a supply depot and come back to it in half a second so you can control it once its finished moving.

before any of this, decide on your hotkeys and stick with them. its a similar situation, you will get used to them and spend less time thinking about hotkeys and more time using them drastically increasing apm.

this is what people mean by practise, practise, practise.
EX-top 10 guildwars player yeye XD
afirlortwo
Profile Joined April 2010
United States161 Posts
September 11 2010 21:47 GMT
#60
Don't worry about your APM, as you get better it'll increase with you. It's something thats symptomatic of your skill levels, but the converse isn't true; you don't have high skill as a result of high APM. However to answer your question, hotkey your production facilities and armies
Just a momentary diversion on the road to the grave
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
September 11 2010 21:52 GMT
#61
Spam a lot, box your workers, cycle through hotkeys etc. There's no magic trick to it, but don't listen to people telling you it will improve as you do. It has to be a conscious effort to raise it, especially once you get to the 200ish range (probably like 140 SC2)

Also don't listen to people telling you it doesn't matter. As the game develops it will become more and more important, and you will be left behind if you aren't up to speed.
My. Copy. Is. Here.
Aeo
Profile Joined August 2010
United States113 Posts
September 11 2010 22:16 GMT
#62
I've never heard anyone on TL watch a replay and say, "Yeah, you need to work on boxing your workers more, that's why you lost." That's how you raise your APM without getting anything more done.
"We gotta go to the crappy town where I'm the hero!"
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
September 11 2010 22:22 GMT
#63
On September 12 2010 07:16 Aeo wrote:
I've never heard anyone on TL watch a replay and say, "Yeah, you need to work on boxing your workers more, that's why you lost." That's how you raise your APM without getting anything more done.


I'm not going to argue with you. It's a sure fire way to improve your macro and multi tasking and sets you up to improve faster since crazy multi tasking builds won't seem overwhelming to you.

You don't have to believe me, but it was true in BW and WC3 and will most likely be true in SC2 as well.
My. Copy. Is. Here.
Cynthedic
Profile Joined April 2010
United States34 Posts
Last Edited: 2010-09-11 22:42:25
September 11 2010 22:40 GMT
#64
On September 11 2010 12:30 TMTurtle wrote:
Play better. Think more.. Your APM is not a restriction of your fingers or hands, but of your brain to think of what you should be doing.

edit: This comes off insulting, now that I look at it. That's not how I meant it. When you plan more and have a better sense of the game, the APM comes with it.


/agreed

APM just comes with the territory bro. as you understand more mechanics and your macro and micro gets better, your APM naturally rises because youre more aware of when to do what. so please, stop spending time trying to find ways to raise APM because your wasting time practicing micro/macro/understanding mechanics. MACRO!!!!
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2010-09-12 01:29:35
September 12 2010 01:29 GMT
#65
When it comes down to it, you only NEED as much apm as it takes to macro and micro efficiently. The general concensus is that this breaking point is some where around 100, maybe a little bit lower. A number that is significantly lower than that can hinder your ability to manage your economy/army/tech. So unless you don't have enough APM to stay on top of all those things, DON'T WORRY ABOUT INFLATING THIS NUMBER, though it is common practice in high level play to spam in order stay focused and keep your fingers quick so that when the time comes, you CAN spike to these very high numbers in a clutch situation.

edit: clutch not cluth xD
get rich or die mining
TL+ Member
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2010-09-12 03:41:26
September 12 2010 01:58 GMT
#66
On September 12 2010 04:06 charlie420247 wrote:
Show nested quote +
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself



how the fuck is apm anything like dps? do you even know what the terms mean? high DPS is ALWAYS good. i cannot for the life of me think of a situation where having a ling is better than having somthing with more dps. like say a hydra. apm is a little more finicky. solid fundamentals are more valuable than super high amp with terrible fundamentals.



I think it makes sense, back in Vanilla WoW Fire Mages and Dagger Rogues could have sky high DPS, yet also be the reason raids wiped at the same time because their bursty DPS pulled aggro.

If player A has 200 DPS (random number, i'm fairly certain that is low... but I havn't played wow in years) but always pulls aggro, i would argue that player B with only 180 DPS but never pulls aggro is the better player.

Pfeff
Profile Joined August 2010
United States270 Posts
September 12 2010 02:53 GMT
#67
On September 12 2010 10:58 iCanada wrote:
Show nested quote +
On September 12 2010 04:06 charlie420247 wrote:
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself



how the fuck is apm anything like dps? do you even know what the terms mean? high DPS is ALWAYS good. i cannot for the life of me think of a situation where having a ling is better than having somthing with more dps. like say a hydra. apm is a little more finicky. solid fundamentals are more valuable than super high amp with terrible fundamentals.



I think it makes sense, back in Vanilla WoW Fire Mages and Dagger Rogues could have sky high DPS, yes also be the reason raids wiped at the same time because their bursty DPS pulled aggro.

If player A has 200 DPS (random number, i'm fairly certain that is low... but I havn't played wow in years) but always pulls aggro, i would argue that player B with only 180 DPS but never pulls aggro is the better player.



FINALLY someone understands
And btw, people were pullin 18k+ when i quit
When your loading screen shows my name, just F10 -> N
Twaxter
Profile Joined April 2010
Canada190 Posts
September 12 2010 03:17 GMT
#68
APM is not as important in sc2 as in sc1, but what most of the Poster's have said is right.

Make a list of things you need to do, for example for zerg:

1. Spread Ovies out to scouting positions
2. Inject Larva Check
3. Creep Tumor
4. Evolution Champer at 40-60 Supply
5. Send Zergling up ramp quickly to see buildings
6. Make a single ovie at every larva rotation
7. Maynard
8. Check for hidden expo's
9. Alot of them....Can't list and remember all of them.

Hotkey your hatcheries, hotkey your army, hotkey your flanking army, hotkey your scout, hotkey your queens.

When you keep going through all these things, you apm will rise naturally, and you'll keep tabs on what is going on your base,and also what was said earlier, getting a game sense, allows you to do things based on the flow of the game. When you play more you get game sense. (please don't take that negatively)

I'm diamond 700 Zerg, and I have 140 apm average, I played brood war 190-210 (Played Zerg, D+), and I find I don't have enough apm sometimes, when I'm trying to hold of pushes, while trying to get all my larva injects, and not trying to get supply blocked. I don't find I have these problems that much as other races, (not trolling) and 140 is roughly enough to be able to fully utilize there macro mechanics.
Lose and Learn
iCanada
Profile Joined August 2010
Canada10660 Posts
September 12 2010 04:06 GMT
#69
On September 12 2010 11:53 Pfeff wrote:
Show nested quote +
On September 12 2010 10:58 iCanada wrote:
On September 12 2010 04:06 charlie420247 wrote:
On September 11 2010 12:55 Pfeff wrote:
APM is like DPS in world of warcraft. Higher doesn't always mean better; it's only useful if you are doing it correctly. If you do everything you are supposed to do your APM (or DPS) will shoot up by itself



how the fuck is apm anything like dps? do you even know what the terms mean? high DPS is ALWAYS good. i cannot for the life of me think of a situation where having a ling is better than having somthing with more dps. like say a hydra. apm is a little more finicky. solid fundamentals are more valuable than super high amp with terrible fundamentals.



I think it makes sense, back in Vanilla WoW Fire Mages and Dagger Rogues could have sky high DPS, yes also be the reason raids wiped at the same time because their bursty DPS pulled aggro.

If player A has 200 DPS (random number, i'm fairly certain that is low... but I havn't played wow in years) but always pulls aggro, i would argue that player B with only 180 DPS but never pulls aggro is the better player.



FINALLY someone understands
And btw, people were pullin 18k+ when i quit


To give you an idea of when i played WoW, as a Roque the go to spec was 31-8-12 back in those days... way back in 06~ with my Bloodfang i was practically unstoppable. I recall one video where a Rogue killed off a bunch of other maxxed players wearing level one gear!

X.X

Anyway, the DPS to APM comparison makes sense; it isn't the DPS that matters, it is the DPS you can pull without pulling aggro and likewise the APM you can pull effectively (Ie. not spamming) that counts.

I think the main points have been hit already, having good mechanics and occasional use of twitchy flash games is your best bet. Although, my APM is about 70 on a good day... So what do i know. haha.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2010-09-12 21:31:30
September 12 2010 21:28 GMT
#70
Your aggro scales with your dps and barring aggro reduction skills/talents your dps can be capped based on the threat that your tank is generating. Please get off of the apm = dps tangent. It is not analogous and it is not helping demonstrate your point here. because in sc2, you are saying that apm doesn't scale with performance but in wow, from a dps perspective, provided that you don't stand in fires and you don't wipe the raid, dps DOES scale with performance and how well you play your class, ie a dps that does 16k on saurfang is a BETTER DPS than a dps that does 12k on him. But a player that has 300 apm is NOT NECESSARILY better than a player that has 180 apm.

tl;dr: stop saying apm = dps. dps (or rather total damage on an encounter) is a performance rating; apm is a frill
get rich or die mining
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