On August 11 2010 11:28 Dogsi wrote:
except those tanks kick the crap out of temps and cols.
?
except those tanks kick the crap out of temps and cols.
?
its called blink stalkers and chargelots :/
immortals
and stargate? hello?
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Pokedude1013
116 Posts
On August 11 2010 11:28 Dogsi wrote: Show nested quote + On August 11 2010 05:19 Pokedude1013 wrote: On August 11 2010 03:20 gdroxor wrote: On August 10 2010 22:42 cHuT.LoL wrote: On August 10 2010 18:36 gdroxor wrote: Unless I do a very aggressive 4gate build and immediately win the game I can't seem to beat an equally skilled Terran. I feel like I have to micro my units 100x better to beat an equal cost army. Most of the time I can't even expand before I instantly lose to MM + tanks 1a'ing into my base. Why is there always this assumption that you're equally skilled when you "can't seem to win"? What basis do you have for relative skill besides the fact that you are losing? If we both have equal cost armies on the tech available given the time elapsed, and tank/marine/marauder beats any combination of gateway units, how would you describe the situation? I highly doubt that most Terran players are inherently better than I for the sole reason that they play Terran. Equal cost armies doesn't mean they should turn out even; his army composition > yours; tanks+bio > pure gateway if he has time to get out tanks you have time to get out a robo stargate or twilight council except those tanks kick the crap out of temps and cols. ? its called blink stalkers and chargelots :/ immortals and stargate? hello? | ||
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