• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:48
CEST 15:48
KST 22:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202568RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
Google Play ASL (Season 20) Announced7BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
What tournaments are world championships? Server Blocker #1: Maru - Greatest Players of All Time THE BEST CRYPTOCURRENCY RECOVERY EXPERTS/GOTO WIZA Power Rank - Esports World Cup 2025
Tourneys
Esports World Cup 2025 FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Sea Duckling Open (Global, Bronze-Diamond)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Google Play ASL (Season 20) Announced Simple editing of Brood War save files? (.mlx) BGH Auto Balance -> http://bghmmr.eu/ Ginuda's JaeDong Interview Series [Update] ShieldBattery: 2025 Redesign
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
[G] Mineral Boosting Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Post Pic of your Favorite Food!
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 614 users

PvT High templar vs Colossus? - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Gecko
Profile Joined August 2010
United States519 Posts
Last Edited: 2010-08-28 20:36:43
August 28 2010 20:36 GMT
#21
I go Colossi because i am a new and i am not confident in my ability to deal with ghosts. Vikings piss me off but i have had been researching blink to snipe them.
ccJroy
Profile Joined April 2010
United States483 Posts
August 28 2010 22:33 GMT
#22
Lets make 100 more threads on this same topic.

I dont wanna be a dick, but seriously this has been discussed in countless threads.

In almost every thread it boils down to the simple fact of that its all a prefference, if u can micro and feedback ghosts, go HT because they are harder to counter, if u wanna a-move and not have to micro too hard and watch for vikings, go for colossi. Both are equally good and do their job different ways. Both are very good against terran, now lets please stop making 100 threads on this issue.
Lol Rly?
Anty
Profile Joined August 2010
7 Posts
August 29 2010 06:43 GMT
#23
Both are extremely useful.

If you think about it, you are going to be building a twilight council for zealot legs or blink, and a robo bay for observers. (One of the most powerful units in the game)

So, the real question is what to do after that. Most MM armies also have a few medivacs, so the cliff walking abilities of the colossus are slightly negated. (They can see up the cliff)

And ghosts w/ EMP can make HTs 360 HP balls of "OOM".

I prefer colossi, because even if with EMP, they still do all their damage. (remember, in terms of DPS, a 1 hp colossus = a 200 hp colossus)

Also, I would disagree with the poster above who mentioned that HTs give the same mobility as colossi. On the defensive, yes. If you plan to attack though, those things are so damn slow...
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
August 29 2010 06:46 GMT
#24
I think you can distill it into two easy choices:

HTs are better if they don't have ghosts, colossus are better if they do. You can't beat storm's damage output on a MMM ball, but cloaked ghosts EMPing your templars is dangerous and it is difficult to keep them unclumped.
vileEchoic -- clanvile.com
Torture
Profile Joined May 2010
Canada221 Posts
August 29 2010 07:10 GMT
#25
I used to favour Templar play against Terran but after a few losses in a row to EMP and a failure to spread my HTs enough I've switched to primarily Colossus play.

They both have their side benefits though.

Colossus = Immortals/Warp Prism and the all important Observer (which will be needed anyways if they go Banshees or cloaked ghosts)
Templars = Charge/Blink, Charge especially is insanely useful against a bio ball.
Nephrahim
Profile Joined August 2010
United States38 Posts
August 29 2010 07:17 GMT
#26
Both Robo bays (For the obs, at the very least) and Twilight councils (Charge) are nearly requirements when playing Terran. Even if you go HT, you can throw a few immortals in there to FF his marauders in a big battle.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
August 29 2010 07:29 GMT
#27
early game, the robo tech is safe to get bc they have detection. Once you get robo, colossi is an easy follow up. Mid game on, colossi are not mobile enough to protect multiple base so you force to switch to HT with amulet. Late game, HT storm is key to win vs any type of unit composition as well as a good support to air tech VRs Carriers. Also BC can be feedback => good :D
Im daed. Follow me @TL_NB
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
August 29 2010 07:37 GMT
#28
For me, depends on the point in the game. I'll go Templar first, since Colossi require an expansion so you can have the resources to pump them. And I can generally afford Templar off 1base. After I get on 2 or 3base, I start pumping Colossi. So basically endgame I have both. Best of both worlds.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
0mar
Profile Joined February 2010
United States567 Posts
August 29 2010 08:48 GMT
#29
Templar if they have no ghosts. Pure MMM will rape colossus builds because of vikings. All you need is 4-5 vikings (really not that much compared to colossus + tech) to negate reasonable numbers of colossus (eg 2-3). Templar is great against MMM because of feedback and storm. However, against ghost builds, temps become a liability because of EMP. Unless your micro is incredible, chances are 35-100% of your templar will be EMP'ed. But because ghosts are gas-heavy, there will be relatively fewer vikings compared to a pure MMM ball.
roliax
Profile Joined May 2010
135 Posts
August 29 2010 10:50 GMT
#30
It's not as simple as:

"templar if they have no ghosts"
"colossi if they have no vikings"

A good T will eventually have the right counters, it's really not that hard for them to get it. I think you should pick the one you feel more comfortable with and simply practice it.

Yes, ghosts can emp HTs. But with practice, it'll happen less.

Yes, vikings can snipe colossi, but with practice, you can position them better.

It's not always about A > B. It's also about controlling your units. However, as a Terran player, I will tell you that it's a lot easier to harass a colossi build. I can usually keep the P in their base long enough for me to get a good amount of vikings out and possibly get a chance to snipe out the colossi.

Against HT, I will never engage unless I emp the HTs. It's usually easier for me to win vs HTs, but 1 screw up and it's gg.
JudoChopper
Profile Joined August 2010
England148 Posts
August 29 2010 10:56 GMT
#31
You should go Colossi because you need the robo bay for the Observer anyway, don't wanna get Bancheesed. Also Observer is awesome scout in general.
no
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
August 29 2010 11:12 GMT
#32
I like to get charge asap in PvT because it chargelots +2-3 stalkers destroy every early attack terran can throw at you. then I throw down a robo and a templar archive. its pretty important to scout if hes going for some banshee+marine build or cloack banshee harass.

with the storm research and the HT's I build up, i have a heavy gas sink so I can expand. its not a very early expansion but its safe, especialy if I can use cliffs near my natural to defend it with my initial HTs.

when the midgame starts I go for a HT, chargelot, immortal mix. I never go overboard with HTs. I like to mix in some stalkers too if I have a couple HTs allready. I somehow think you can have too many HTs. 5-6 are enough in a midgame army. with the energy upgrade It is never a problem to get a quick storm out if needed. and If I have too many HTs then I never get that energy low, even if some of them are EMP'ed.

The good thing about HT's is their flexibility. storm drop/warp-in is a very strong harass tactic and is not easy to defend against. feedback is strong versus many terran units: ghots, medivacs, banshees, ravens and also battlecruisers and thors which are not seen often in this matchup.

it is also suprising how well archons can do if you run out of energy.

so for me its HTs because of three reasons:

1. not easy counterable as collossi
2. flexible
3. no need to be massed, so other gas units can join my army if needed.

I also thought about using them along with voidrays, because storm keeps the marines busy while they charge up. but well I cant get every techpath at once
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Arglot
Profile Joined August 2010
Poland3 Posts
Last Edited: 2010-08-29 11:17:16
August 29 2010 11:15 GMT
#33
I prefer to use colo but i don't build too much of them because terran can do vikings so easily and they're hard to counter (yes, i can have blink and try to kill them but if there's battle i can't just blink and kill them all because there is MM or MMM ball). Later i tech to High Templars, i do speed upgrade for Warp Prism, i put HT in Warp Prism and EMP does not work on them. Just make sure your Warp Prism won't die.

This is my strat - both of them are good!


I did not readed all posts.
Who cares?
Nihilnovi
Profile Joined May 2010
Sweden696 Posts
August 29 2010 11:21 GMT
#34
On July 16 2010 03:15 NukeTheBunnys wrote:
I find it hilarious hearing people complain about EMP in a thread about HT and storm hilarious. Yes there are a bunch differences between the two spells but in the end it comes down to EMP is better vs toss because its really only useful vs toss where as storm is good against all races, and therefore is a bit less powerful.


Infestors and Ravens disagree with this.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Master Swan Open #94
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .278
BRAT_OK 75
ProTech65
MindelVK 33
StarCraft: Brood War
Britney 56910
Horang2 3257
Shuttle 2689
Bisu 2549
Barracks 1697
Flash 1632
Jaedong 1471
EffOrt 905
BeSt 729
firebathero 410
[ Show more ]
Larva 327
Soma 264
ToSsGirL 248
sorry 144
Last 126
Soulkey 119
Light 110
Hyun 91
Rush 89
ZerO 57
sas.Sziky 51
Shinee 50
JYJ49
Aegong 46
JulyZerg 42
sSak 21
scan(afreeca) 19
zelot 17
Terrorterran 11
IntoTheRainbow 8
Dota 2
Gorgc5249
qojqva2360
XaKoH 492
XcaliburYe421
420jenkins155
LuMiX1
Counter-Strike
fl0m2567
sgares221
Heroes of the Storm
Khaldor253
Other Games
singsing2177
B2W.Neo1990
Beastyqt1280
crisheroes372
Fuzer 251
ZerO(Twitch)16
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH353
• Adnapsc2 27
• Dystopia_ 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2932
League of Legends
• Nemesis1625
Upcoming Events
BSL20 Non-Korean Champi…
12m
CSO Cup
2h 12m
BSL20 Non-Korean Champi…
4h 12m
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
19h 12m
BSL20 Non-Korean Champi…
1d
BSL20 Non-Korean Champi…
1d 4h
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
2 days
Online Event
3 days
uThermal 2v2 Circuit
4 days
The PondCast
4 days
[ Show More ]
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
BSL Team Wars
CSLPRO Last Chance 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.