• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:20
CEST 00:20
KST 07:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 224ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Serral wins Maestros of the Game 2 ZOWIE DIVINA preview Server Blocker StarCraft Mass Recall: SC1 campaigns on SC2 thread
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Jakie ligi piłkarskie śledzicie regularnie? BGH Auto Balance -> http://bghmmr.eu/ Farewell Beloved Starcraft (Youtube Videos) Snow On New ASL S22 Map, Zerg Nerf BW General Discussion
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4416 users

[G] 1 Thor Push Strategy - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
mrkent
Profile Joined January 2010
United States160 Posts
April 11 2010 07:07 GMT
#21
On April 11 2010 05:44 threehundred wrote:
i've been working on similar guide (for my friends) here is what i wrote,

my push happens a little later then getting 1 thor up and most of the time it's either a decisive victory or loss lol.

but this build opens with siege tanks instead of bunkers to deter a few all-ins.

replays:

3 current patch replays and i think 3 older replays from 3 patches ago

http://www.gamereplays.org/starcraft2/replays.php?game=33&show=member_replays&member_id=149693


+ Show Spoiler +

thor timing push

block the ramp normally with 2 depots and a barracks to avoid early game cheese. double block it to avoid baneling busts as you build your other buildings.

10 supply depot
12 1st barracks
13 1st refinery
15 orbital command
15 marine
16 2nd refinery
16 supply depot (finish the wall)
build factory
build factory techlab
research siege
build 1st siege tank (blocks roach timings)
build command center
build 2nd siege tank
build engineering bay
build armory
build 3rd siege tank if needed
build thor (blocks mutalisk timings)

---- advanced section

- skip 2nd and 3rd tank and build a starport with a reactor from your 1st barracks.
- build 2 vikings and harrass overlords and force defense at unguarded expansions so he doesn't get economy greedy.
- after the 2 vikings continue with the build.

---- end of advanced section

at this point land your command center at your expansion and build a few turrets at expected mutalisk harass areas.

research +1 infantry weapons
research +1 vehicle weapons
build 1st barracks techlab
research stim pack

don't forget to build supply depots (2 at a time from 75+ supply up).

build 2nd and 3rd barracks
build starport and reactor

if your opponent went for more roaches build marauders (techlabs) otherwise put reactors on them and build marines.

macro your units (build them continuously).

research +1 infantry armor
research +1 vehicle armor
research marine shields (if you went with more marines)

when you have about 3-4 thors, a lot of infantry and 4-5 medivacs push out and look to kill his expansions. if your execution throughout the build is good you should be at par with his 2 hatchery economy and have successfully blocked his roach, baneling bust and mutalisk timings. the actual fight itself though (usually around the 11 minute mark) will be the deciding clash. if you fail on the push skip thors and build more barracks for marauders/marines.

notes on the development of this build:

- primarily based on FE'ing (fast expanding) as safely and as soon as possible to secure stronger opportunities through a stronger early game economy
- built with siege to counter roaches and originally was used to produce tanks for MMM balls (marine/medivacs/marauders) but the precision required to get tanks to not kill your own infantry was terrible
- mutalisk nullification through quick thors was a fluke
- +1 weapons on thors 1-shot hydras
- workers brought along on auto-repair make thors semi-tank


I played this build multiple times as zerg, very solid build. I am DayTen on bnet btw.
HTX
Profile Joined February 2010
Germany265 Posts
April 11 2010 07:27 GMT
#22
Good read. thx
The internet: a horrible collective liar
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
April 11 2010 07:54 GMT
#23
I do agree, thors are fucking awesome. I would like to add in the fun that is dropping thors on the zerg, you can 250mm the queen and shoot up drones and fly away before he gets hit. Because you've got thors the zerg probably won't have mutas so he cannot shoot down your dropship (not having scourge in their arsenal makes zerg a lot easier to drop against, heh heh heh).

I usually tech quickly to thors from a 1 rax 1 fac reactor expand, but this build will lose against 1 hatch roaches (must scan!)
ProgamerAustralian alcohol user follow @iaguzSC2
StarBrift
Profile Joined January 2008
Sweden1761 Posts
April 11 2010 08:54 GMT
#24
Great guide. Hadn't played the marine/tank/thor variation before. Though I play alot of thor openings.
stink123
Profile Blog Joined November 2009
United States241 Posts
April 11 2010 09:37 GMT
#25
What do you do when the zerg ignores your Thor and targets the rest of your forces with zerglings and banelings? Do you need a large hellion army behind it to support this?
Also, can the Thor kill the infestor before it can take control of it?
lorgoth
Profile Joined March 2010
161 Posts
April 11 2010 10:15 GMT
#26
Everythink can kill ifestor before it take control atm. With short range and so low hp infestors are useless.
lorgoth
Profile Joined March 2010
161 Posts
April 11 2010 10:20 GMT
#27
Everythink can kill ifestor before it take control atm. With short range and so low hp infestors are useless.
masamune00
Profile Joined April 2010
France11 Posts
April 11 2010 10:37 GMT
#28
How do you counter this build in zerg ? And if he makes thors, what units do you do?

Against the mix of hellion upgraded/thor/siege tanks? What can you do against this?
dustdust
Profile Joined March 2010
Germany76 Posts
April 11 2010 14:05 GMT
#29
On April 11 2010 19:37 masamune00 wrote:
How do you counter this build in zerg ? And if he makes thors, what units do you do?

Against the mix of hellion upgraded/thor/siege tanks? What can you do against this?

The only counter to hellion/tank/thor is the Broodlord.
Krowser
Profile Joined August 2007
Canada788 Posts
Last Edited: 2010-04-12 11:56:00
April 12 2010 11:55 GMT
#30
On April 11 2010 16:54 iaguz wrote:
I do agree, thors are fucking awesome. I would like to add in the fun that is dropping thors on the zerg, you can 250mm the queen and shoot up drones and fly away before he gets hit. Because you've got thors the zerg probably won't have mutas so he cannot shoot down your dropship (not having scourge in their arsenal makes zerg a lot easier to drop against, heh heh heh).

I usually tech quickly to thors from a 1 rax 1 fac reactor expand, but this build will lose against 1 hatch roaches (must scan!)


What I like to do is to drop 2-3 thors, Cannon his main and GTFO before his reinforcements catch up. OH HALLO THAR!!!!

By the way, awesome guide, I'm definately going to think about thors when I play against zerg.

GIANT ROBOTS FTW!!!
D3 and Pho, the way to go. http://www.teamliquid.net/forum/viewmessage.php?topic_id=340709
Pekkz
Profile Joined June 2009
Norway1505 Posts
Last Edited: 2010-04-12 15:34:01
April 12 2010 15:29 GMT
#31
Just little correction, if you dont upgrade weapon infestors will not be one shot, they regen 1 hp since the thors attack is 2 shots witch leaves them at 1 hp cus of regen.

Just had this happen to me now, and it was annoying as fuck game on metapolis. He had 2 infestors on the high ground that i could not attack and i was out of scans, so he mind controlled two of my thors and used the blast cannons on my other 2 thors then ordered the two thors to shoot on eachother. Lost 4 thors to two infestors
sLiniss
Profile Blog Joined May 2009
United States849 Posts
April 12 2010 15:32 GMT
#32
On April 11 2010 03:12 mrlie3 wrote:
Even though it costs same as Ultralisk, it has lower armor and HP, and moves slow as hell. Sounds useless isn't it? But here are 3 things that Thor beats away Ultralisk by far;
1. It can be repaired by a scv.
2. It deals monstrous damage of 90 against ground units, and good deal of splash damage against air units.
3. It comes out much faster than Ultralisk.


There is no doubt that Thors are better than Ultras... I have yet to see an Ultra used in the game.
Pekkz
Profile Joined June 2009
Norway1505 Posts
April 12 2010 15:35 GMT
#33
On April 13 2010 00:32 sLiniss wrote:
Show nested quote +
On April 11 2010 03:12 mrlie3 wrote:
Even though it costs same as Ultralisk, it has lower armor and HP, and moves slow as hell. Sounds useless isn't it? But here are 3 things that Thor beats away Ultralisk by far;
1. It can be repaired by a scv.
2. It deals monstrous damage of 90 against ground units, and good deal of splash damage against air units.
3. It comes out much faster than Ultralisk.


There is no doubt that Thors are better than Ultras... I have yet to see an Ultra used in the game.


Thors hardcounter ultras, prolly even more then immortal hardcounters thors, so its only waste of time to get ultra against terran.
MaximumSquid
Profile Joined April 2010
United States62 Posts
Last Edited: 2010-04-12 15:40:42
April 12 2010 15:36 GMT
#34
I support the 1 Thor Push, and had previously spent a lot of time with it before switching to a Zerg build at the last minute. . .

This is still my best footage of that build in action and I will leave it here since I don't intend to post that guide anytime in the near future:

http://www.youtube.com/watch?v=44qmqnai2DM
You Gotta Take Your Squid To The Max!!
Krowser
Profile Joined August 2007
Canada788 Posts
April 13 2010 13:54 GMT
#35
Wow, go Thor tanking power!
D3 and Pho, the way to go. http://www.teamliquid.net/forum/viewmessage.php?topic_id=340709
Kerm
Profile Joined April 2010
France467 Posts
April 13 2010 14:26 GMT
#36
Very usefull guide, thanks a lot.
What i know is that I know nothing - [http://twitter.com/UncleKerm]
roemy
Profile Joined April 2010
Germany432 Posts
April 13 2010 16:41 GMT
#37
On April 13 2010 00:36 MaximumSquid wrote:
I support the 1 Thor Push, and had previously spent a lot of time with it before switching to a Zerg build at the last minute. . .

This is still my best footage of that build in action and I will leave it here since I don't intend to post that guide anytime in the near future:

http://www.youtube.com/watch?v=44qmqnai2DM
don't wanna spoil the party, but ... i reckon it doesn't include repair costs..? ^^
rock is fine.. paper could need a buff, but scissors have to be nerfed
MaximumSquid
Profile Joined April 2010
United States62 Posts
Last Edited: 2010-04-13 17:51:10
April 13 2010 17:39 GMT
#38
roemy:

Oh. . . not at all. . .Let me see if I can find my notes for the build

Oh, Kay. . . yeah. . .
Fully repairing a Thor takes 75M / 50G and 1 SCV 54 seconds out of game on faster

That fight lasted roughly 17 seconds and I had 8 SCVs repairing it so we can roughly assume that the Thor actually got destroyed a full 2, possibly 2 and a half times; Costing about 190M / 125G

Extremely Reasonable!
Especially when you consider that those SCVs were all overflow from my first base so pulling them from the mineral line wasn't really losing me any economy . . .

To answer your question though, statistically you would not add the repair costs to the army total, but rather the total army maintenance which would include units lost, cost of repairs, cost of upgrades, and also recourses lost due to canceling constructions.

The battle was decided when the Toss retreated as he did not have any additional static defense when I went up the ramp moments later.

Neither of us had upgrades so at the end of that skirmish the totals were:
1400 / 400 for the Toss ( The loss of his entire army essentially )
VS.
390 / 175 for myself ( Repair costs +2 fallen marauders )

These are the Numbers, or perhaps "The Droids", you are looking for
You Gotta Take Your Squid To The Max!!
huyNh
Profile Joined March 2010
Canada366 Posts
April 13 2010 21:21 GMT
#39
thor can also 1 shot sentries
huyNh.703
RealDeal
Profile Joined May 2010
United States117 Posts
May 06 2010 15:17 GMT
#40
Wohoo, first post!..Great guide!..

One question...@ your armory you are going plating all the way in your 1 thor push? and does anyone know how long that upgrade takes?
No i willl NOT butter your bisquit
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:30
XXIX - Playoffs Final Day
Clem vs SerralLIVE!
TaKeTV6176
ComeBackTV 1649
TaKeSeN 483
IndyStarCraft 350
3DClanTV 159
EnkiAlexander 129
Rex81
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 350
Rex 81
StarCraft: Brood War
Britney 10725
Artosis 215
Dewaltoss 113
sorry 24
Counter-Strike
summit1g9412
Other Games
FrodaN3638
Grubby3608
PiGStarcraft264
KnowMe251
ToD193
UpATreeSC46
JuggernautJason14
Organizations
Other Games
gamesdonequick32747
BasetradeTV273
Dota 2
PGL Dota 2 - Main Stream98
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• HeavenSC 20
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Noizen67
Other Games
• imaqtpie498
Upcoming Events
GSL
12h 40m
Replay Cast
1d 1h
WardiTV Weekly
1d 12h
PiGosaur Cup
2 days
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
Replay Cast
4 days
CrankTV Team League
4 days
[ Show More ]
Replay Cast
5 days
RSL Revival
5 days
CranKy Ducklings
5 days
Afreeca Starleague
5 days
Snow vs Jaedong
YSC vs hero
RSL Revival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
Eternal Conflict S2 E1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.