• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:47
CEST 21:47
KST 04:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon95Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Stormgate/Frost Giant Megathread Diablo IV [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9536 users

[M] (2) Ruins of Nafrut

Forum Index > SC2 Maps & Custom Games
Post a Reply
Legan
Profile Joined June 2017
Finland595 Posts
Last Edited: 2019-12-03 18:37:28
November 30 2019 22:14 GMT
#1
Ruins of Nafrut

Size:146x144

Servers: EU, AM, KR

[image loading]

Any feedback is appreciated.

Old versions:+ Show Spoiler +

[image loading]
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 30 2019 23:26 GMT
#2
The shape of a lot of the bases feel somewhat off. Like the main base is quite small, but moreover is concave rather than convex which means the little area that is available for buildings is the area that's most exposed to drops/siege tanks/swarmhosts (a bit like Antiga Shipyard). It also has a weird nook right next to the main ramp where you can two pylon wall-off a cannon. The natural has similar issues with a nook right next to the gases which doesn't really serve much of a purpose (I guess you can proxy your opponent's nat).

The balance of open/narrow areas also seems off in places. Like the passage between 12 o'clock and the top right corner is strangely narrow given that there's a wider high ground passage that's only slightly longer. Or the vertical fourth where the town hall is right next to the ramp which hinders the defender when it comes to getting attack arcs. I think part of the problem is that there are too many bases that are in the way of everything. The middle bases have a clear sense of purpose as a sort of fortress base (like on King Sejong) which is great. But the top right and bottom left corners just have bases that are just kinda there.

Also the reaper jump-up spot can be blocked with a pylon and gateway so it doesn't do much good.
Legan
Profile Joined June 2017
Finland595 Posts
December 03 2019 18:41 GMT
#3
On December 01 2019 08:26 ZigguratOfUr wrote:
The shape of a lot of the bases feel somewhat off. Like the main base is quite small, but moreover is concave rather than convex which means the little area that is available for buildings is the area that's most exposed to drops/siege tanks/swarmhosts (a bit like Antiga Shipyard). It also has a weird nook right next to the main ramp where you can two pylon wall-off a cannon. The natural has similar issues with a nook right next to the gases which doesn't really serve much of a purpose (I guess you can proxy your opponent's nat).

The balance of open/narrow areas also seems off in places. Like the passage between 12 o'clock and the top right corner is strangely narrow given that there's a wider high ground passage that's only slightly longer. Or the vertical fourth where the town hall is right next to the ramp which hinders the defender when it comes to getting attack arcs. I think part of the problem is that there are too many bases that are in the way of everything. The middle bases have a clear sense of purpose as a sort of fortress base (like on King Sejong) which is great. But the top right and bottom left corners just have bases that are just kinda there.

Also the reaper jump-up spot can be blocked with a pylon and gateway so it doesn't do much good.


Made the main bit bigger by moving the triangular third and made reaper jump spot bigger. Also moved the linear fourth bit away from the third to create more room for armies and created two clear chokes to the corner high ground.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#63
RotterdaM1115
TaKeTV 407
TKL 363
IndyStarCraft 262
SteadfastSC197
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1115
ByuN 381
TKL 363
IndyStarCraft 262
SteadfastSC 197
UpATreeSC 111
MindelVK 28
StarCraft: Brood War
Calm 3194
Horang2 410
Mini 261
Soulkey 105
HiyA 58
910 41
firebathero 38
Trap 33
soO 31
Counter-Strike
fl0m1735
pashabiceps932
Heroes of the Storm
Liquid`Hasu609
Other Games
Liquid`RaSZi2309
FrodaN1276
Beastyqt752
mouzStarbuck559
ToD316
shahzam274
XaKoH 268
Pyrionflax204
KnowMe198
ArmadaUGS133
Chillindude23
Railgan9
Organizations
Other Games
gamesdonequick2328
[ Show 17 non-featured ]
StarCraft 2
• kabyraGe 143
• EnkiAlexander 52
• Reevou 3
• Kozan
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• HerbMon 47
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2637
• masondota21270
League of Legends
• TFBlade1031
Other Games
• imaqtpie914
• Shiphtur177
Upcoming Events
Afreeca Starleague
14h 13m
Snow vs Shinee
Shine vs EffOrt
GSL
15h 13m
PiGosaur Cup
1d 4h
The PondCast
1d 14h
Kung Fu Cup
1d 15h
Replay Cast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
3 days
IntoTheTV X SOOP
3 days
[ Show More ]
Replay Cast
4 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.