• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:45
CEST 05:45
KST 12:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down13ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Starcraft player cRuZa Passed away. Young Players Tournament Announced by SOOP Rollback Netcode in Brood War SCHNAIL now supports Remastered BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 2v2v2v2 Tournament [ASL22] Grand Finals [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10044 users

[M] (2) Augustgrad

Forum Index > SC2 Maps & Custom Games
Post a Reply
Panzermann
Profile Joined December 2018
9 Posts
Last Edited: 2019-08-01 10:30:10
August 01 2019 08:45 GMT
#1
[PMANN] Augustgrad
US
Standard
144x144

[image loading]

Art:
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


My very first map so naturally there are many glaring issues. I tried making it look as close as possible to the opening cinematic of HotS.
alephnaut
Profile Joined February 2018
16 Posts
August 01 2019 14:34 GMT
#2
I like the first 3 bases layout, actually. It looks defensive at first since the chokes are small, but then you realize that the bounce distance for the attacker is shorter than for the defender. There's a lot of opportunity to pull your opponent out of position with good control.

I also really like the aesthetics. Might be tough to tell what is and isn't pathable in some cases, but mostly I think this style is beautiful and underused, and you executed it well.

I think the center is pretty uninspired. That's the one thing I would change. Straight open paths from nat to nat are generally bad IMO.
Panzermann
Profile Joined December 2018
9 Posts
Last Edited: 2019-08-01 22:33:07
August 01 2019 22:30 GMT
#3
Thanks so much for the feedback, alephnaut. Hoping i'll have an idea how to rebuild the center before the next TLMC...centers are so difficult.
Inrau
Profile Joined June 2019
35 Posts
Last Edited: 2019-08-02 03:06:17
August 02 2019 02:51 GMT
#4
Really cool main - 3rd base layout. EDIT I wonder what approaches pros would use to punish a third.
L3monsta
Profile Joined May 2012
New Zealand149 Posts
August 19 2019 23:48 GMT
#5
Wow, I'm amazed this is your first map! You've set a high bar for yourself to follow.
mythikdawn
Profile Joined July 2019
United States25 Posts
September 01 2019 19:31 GMT
#6
I like this, but there's a couple of things I'd like to point out.

- Single pylon block for reaper cliff into the main. This wouldn't normally be a huge issue, but it brings me to the second point:

- No reaper cliff into the natural at all. Protoss can pylon block the reaper cliff, and put stalker(s) at the choke point to their natural, and Terran will never be able to scout without scanning.

- This appears to be a macro oriented map, though it looks minorly difficult to take your fourth base, and looks quite hard to secure the fifth. What if the edge bases were on high ground, and the rich gas bases were low ground? I think it would make the edge fifth a little easier to secure, while making the center fifth with the rich gas more vulnerable to siege tank contains.

Though I have to say, I really like the tileset and overall design of this map. You put a ton of work into the doodads, terrain, and general vibe of the map. It's beautiful. This being your first map is honestly incredible.

If I were to suggest anything, I would maybe remove some of the water on the edge of the natural to allow a reaper to jump in?

Again, great work. Just a few tweaks here and there and I think it would be a balanced map.
Please log in or register to reply.
Live Events Refresh
Next event in 5h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 200
ViBE177
StarCraft: Brood War
Leta 2189
ProTech170
NaDa 39
Dota 2
NeuroSwarm231
LuMiX0
League of Legends
JimRising 680
Counter-Strike
taco 557
Other Games
summit1g9238
fl0m615
C9.Mang0265
Livibee50
Organizations
Other Games
gamesdonequick1044
[ Show 14 non-featured ]
StarCraft 2
• davetesta48
• Sammyuel 39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 4
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1026
• Shiphtur303
Upcoming Events
FEL
5h 16m
Patches Events
9h 16m
AI Arena Tournament
13h 16m
FEL
1d 6h
Sparkling Tuna Cup
1d 6h
Replay Cast
1d 19h
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
3 days
The PondCast
4 days
[ Show More ]
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.