• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:03
CEST 09:03
KST 16:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)65ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Mizenhauer's Douyu Cup Preview Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) ByuL, and the Limitations of Standard Play Possible bug in the new patch?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? ASL 22 Proposed Map Pool BW General Discussion [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST CSLAN 4 is Coming!
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6781 users

[M] (2) AVEX - Gojira Greenhouse

Forum Index > SC2 Maps & Custom Games
Post a Reply
Avexyli
Profile Blog Joined April 2014
United States711 Posts
Last Edited: 2016-06-06 15:28:42
May 11 2016 02:47 GMT
#1
[M] (2) AVEX - Gojira Greenhouse

Category: (1) Macro. (Was given (4) Gold by Blizzard)
Submitted to TLMC7


TLMC7 Finalist
[image loading]

[image loading]

Old image:
+ Show Spoiler +


[image loading]
(click to enlarge)


Size: 144x146
Tileset: Black Ops Lab, Endion, Bel'Shir Ex2
Spawn Positions: 2, 8
Base Count: 16 - 18 with gold walls
Servers: NA, EU, SEA, KR

Features/Explanation/Whatever:
+ Show Spoiler +

I wanted to make a straight up macro map, since I haven't done one since Containment. The mineral wall at the natural was just something I've had baked in the back of my head for a while and wanted to try. This map was made also for TLMC7.

I've also wanted to make a greenhouse map for a while, or one that combined the new grasses and manmade textures with lighting on the plants. The topiary and foliage doodads from Aiur and Tarsonis really helped with this.


Link to Reddit Discussion

Artsy / Detailed Pictures:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]



[image loading]

AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Taranok
Profile Joined September 2009
United States33 Posts
May 11 2016 03:00 GMT
#2
This is a cool map. I do like the mineral walls.

At first sight it seems very tight.
Have no fear, the land is near
Antares777
Profile Joined June 2010
United States1971 Posts
May 11 2016 06:44 GMT
#3
The map seems constricted. Aesthetics are nice though, and the mineral walls are pretty dope. Not sure if Blizzard would agree though.
Fatam
Profile Joined June 2012
1986 Posts
May 11 2016 08:03 GMT
#4
I think "Gojira Gardens" rolls off the tongue so much better, but ah who cares :-P
Another band map name, I'm interested to see what you come up with next.

Map is crazy btw, idk how to initially evaluate. But it's pretty and interesting.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
RoomOfMush
Profile Joined March 2015
1296 Posts
May 11 2016 09:34 GMT
#5
Too tight in my opinion. I dont like.
Namrufus
Profile Blog Joined August 2011
United States396 Posts
Last Edited: 2016-05-17 21:57:25
May 17 2016 21:56 GMT
#6
Hey I took a look at this map in game.

It seems like the rock towers don't fully block the path when they are destroyed:
[image loading]
Which is weird.

The main seemed cramped - not unusable but annoying to fit production into, I think. My suggestion would be to combine the main and the inbase nat onto one level: something like this maybe?
[image loading]
This is it... the alpaca lips.
Hexe
Profile Joined August 2014
United States332 Posts
May 18 2016 00:09 GMT
#7
The main nat combo with the gold mineral blocking would be pretty orgasmic.
Avexyli
Profile Blog Joined April 2014
United States711 Posts
May 18 2016 01:47 GMT
#8
This isn't uplodaded as this map was submitted to TLMC but this is what your suggestion would look like:

[image loading]
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Namrufus
Profile Blog Joined August 2011
United States396 Posts
Last Edited: 2016-05-18 02:52:55
May 18 2016 02:38 GMT
#9
Pretty cool! Looks like way less of a hassle to fit production in imo.

Edit: though I think that the mineral-blocked ramp would be better served if it visually matched the other ramps on the map (with the green decals on the "arms" of the ramp), so that from a glance at the overview it is instantly apparent what exactly is happening there.

After fiddling aroudn in the editor for a bit, it looks like the issue with the rocks is that if the Diagonal variant towers (and I think the "ramp left" and "left right" variants too, though I haven't checked) are placed in the cardinal directions (which for some reason is possible), then a (one square?) gap is left when the rock falls. This is true for any cardinal direction (north, south east west) and for both cooling towers and rock towers.
[image loading]
This is it... the alpaca lips.
Avexyli
Profile Blog Joined April 2014
United States711 Posts
May 18 2016 03:04 GMT
#10
I ended up fixing that by just painting in pathing in that tiny crack. Probably won't change much.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Hexe
Profile Joined August 2014
United States332 Posts
May 18 2016 03:40 GMT
#11
It should be possible to align the rocks up properly without painting in pathing. I think this map is really creative, but taking 3 bases looks very forgiving. Removing the golds at the edges would be my preference.
Avexyli
Profile Blog Joined April 2014
United States711 Posts
June 06 2016 02:09 GMT
#12
Updated with final iteration for TLMC7.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
05:00
2026 - Day 2
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
WardiTV398
CranKy Ducklings148
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft709
Ryung 686
ProTech131
StateSC2 90
RuFF_SC2 70
StarCraft: Brood War
Rain 3132
GuemChi 2173
ToSsGirL 57
ZergMaN 41
Noble 21
Bale 14
Icarus 6
Dota 2
NeuroSwarm112
League of Legends
JimRising 679
Counter-Strike
Coldzera 1075
Other Games
summit1g10226
C9.Mang0794
Mew2King184
Organizations
Other Games
gamesdonequick856
StarCraft: Brood War
UltimateBattle 121
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• 3DClanTV 96
• CranKy Ducklings SOOP20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1330
• Stunt431
Upcoming Events
Big Brain Bouts
8h 57m
Jumy vs eGGz
Harstem vs sebesdes
TriGGeR vs HeRoMaRinE
Douyu Cup 2020
21h 57m
Maestros of the Game
1d 5h
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
1d 6h
Douyu Cup 2020
1d 21h
BSL22 NKC (BSL vs China)
2 days
Online Event
2 days
RSL Revival
2 days
WardiTV Weekly
3 days
RSL Revival
4 days
[ Show More ]
RSL Revival
4 days
Bombastic Starleague
4 days
Kung Fu Cup
5 days
OSC
5 days
CrankTV Team League
6 days
Bombastic Starleague
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.