Quarterly Map Power Rank
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Randomaccount#77123
United States5003 Posts
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Uvantak
Uruguay1381 Posts
Nice list folks! | ||
Randomaccount#77123
United States5003 Posts
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SwedenTheKid
567 Posts
On June 25 2015 08:00 Uvantak wrote: I can't avoid to see KTV Arya as 5th and not laugh. Nice list folks! This | ||
eTcetRa
Australia822 Posts
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Fatam
1986 Posts
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SeinGalton
South Africa387 Posts
On June 25 2015 17:27 Fatam wrote: ... glad to see Vaani is getting recognized as it should have been in TLMC This. Still hope it makes onto ladder some day. Don't have any objections to any of the others either, they range from pretty cool to fucking outstanding. | ||
OtherWorld
France17333 Posts
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NasusAndDraven
359 Posts
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Ej_
47656 Posts
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JPR
Netherlands25 Posts
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Meavis
Netherlands1300 Posts
On June 25 2015 21:06 OtherWorld wrote: Meavis gave a 7 to Terraform while he committed TL suicide because of it being a TLMC finalist? Oo as quoted from the skype group Terraform was relatively worse in the period of TLMC, there were many maps I would've ranked 7,5-8,5 at that time, which is why I thought of terraform to be a bad pick for tlmc. also include that tlmc is for ladder, terraform is an interesting map but I also think it has some balance issues that don't belong on a WCS map (blizz pls seperate pro and casual pool already) | ||
NasusAndDraven
359 Posts
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The_Templar
your Country52797 Posts
On June 27 2015 06:11 NasusAndDraven wrote: Meavis I thought you were dead? He requested an unban just recently. | ||
-NegativeZero-
United States2141 Posts
On June 27 2015 06:11 NasusAndDraven wrote: Meavis I thought you were dead? he got better | ||
fluidrone
France1478 Posts
On June 25 2015 07:59 Barrin wrote: To have your map entered into the QMPR contests, simply post a thread for it in this "Custom Maps" forum. All maps posted in TL's Custom Maps forum are automatically entered into this contest. All feedback regarding the maps and/or how this [new] competition is run is highly encouraged! Thanks for looking. ![]() <3 Welcome back M. Edit: Azura hype! | ||
Rukis
United States252 Posts
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-NegativeZero-
United States2141 Posts
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Uvantak
Uruguay1381 Posts
On June 27 2015 14:10 -NegativeZero- wrote: i can't speak for the other judges, but if anyone wants my own reasoning for the scores i gave feel free to pm me. So brave neg, but even better, if anyone wants feedback on his maps about specific things post on the thread, I'll try to take the time to respond, beware that I may not be able to, because it takes a crapload of time to correctly judge and write the thoughts regarding a specific map. But yeah, if anyone wants feedback about specific things post here, that way other guys can read the comments and learn stuff. | ||
Ragoo
Germany2773 Posts
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Meavis
Netherlands1300 Posts
1. Technical complicity, knowing exactly how every feature attrtibutes to the game and puzzling a well designed map together. 2. Balance, as almost all games are played on ladder, and thus WCS, I'm rating maps as if they were to be played on in the WCS, some minor imbalances can be overlooked but if it's obvious expect a lower than usual rating. 3. Gameplay, this sort of originates out of the previous to, but no matter how good a map is, if it lacks what imo makes for exciting features (think of having the map involve your decisions), I will give a lower than usual rating as for your maps rukis, there's some problems with proportions, mainly related to beginner excitement and trying to stuff interesting features in and forgetting the large picture, and I recommend you try to make a good solid map before trying innovating stuff. the colleseum port was okay, but the map just has massive rotational imbalance. | ||
NinjaDuckBob
177 Posts
I wonder if this contest could benefit from some standard ranking point system for all judges. Something like 0-4 for balance, 0-4 for design/originality, 0-2 for aesthetics (just as an example). Or each judge making their own specific 0-10 point system depending on what's more important to each judge personally (say one judge is a little bigger on design and aesthetics than pure balance, they could have 3.5 for design, 3.5 for aesthetics, and 3 for balance). | ||
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