• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:36
CEST 12:36
KST 19:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 28ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon285.0.16 Hotfix (June 30) - Balance + Bug Fixes33Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Serral wins Maestros of the Game 2 5.0.16 Hotfix (June 30) - Balance + Bug Fixes HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Starcraft vs Retro Category on Twitch First season(s) of tastosis gomtv gsl vods? ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14978 users

[mod] Starcraft AI project - Dorfl - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
turtles
Profile Blog Joined August 2011
Australia360 Posts
November 14 2015 11:00 GMT
#41
My project is just for fun; I'm creating a series of user-centric intelligent agents. They use the mouse and keyboard interface, throttled to human speed, and scrape the screen for visual information to make decisions. This is an external program, and does not read program memory or "cheat" in any way. It's basically a game-long, dynamically constructed macro. I'm in the process of building out the API which drives basic game activities, and have already programmed a user agent which just does a 2 rax reaper rush (as a test model). I'm using Autohotkey for the programming and the GDI+ Windows API for fast screen scraping and bitmap analysis.


Damn! Everytime I think I'm doing something cool I find someone pushing boundaries even further! I look forward to seeing what you can do
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
November 14 2015 14:32 GMT
#42
On November 14 2015 20:00 turtles wrote:
Show nested quote +
My project is just for fun; I'm creating a series of user-centric intelligent agents. They use the mouse and keyboard interface, throttled to human speed, and scrape the screen for visual information to make decisions. This is an external program, and does not read program memory or "cheat" in any way. It's basically a game-long, dynamically constructed macro. I'm in the process of building out the API which drives basic game activities, and have already programmed a user agent which just does a 2 rax reaper rush (as a test model). I'm using Autohotkey for the programming and the GDI+ Windows API for fast screen scraping and bitmap analysis.


Damn! Everytime I think I'm doing something cool I find someone pushing boundaries even further! I look forward to seeing what you can do

I know what you mean, I had the same thought when I saw this project There is ample space for both projects, each having their respective trade-offs.

I've never created a mod or used the map editor, but Dorfl has piqued my interest. I'll play with it and maybe surf the code. Thanks for open sourcing it.
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
fluidrone
Profile Blog Joined January 2015
France1478 Posts
November 24 2015 13:46 GMT
#43
The open source has always been the way to save the world!

i want an ai too

"not enough rights"
Leviance
Profile Joined November 2009
Germany4079 Posts
November 28 2015 20:11 GMT
#44
any news? plz make new videos
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
November 29 2015 02:55 GMT
#45
On November 14 2015 19:48 HeadBangaa wrote:


My project is just for fun; I'm creating a series of user-centric intelligent agents. They use the mouse and keyboard interface, throttled to human speed, and scrape the screen for visual information to make decisions. This is an external program, and does not read program memory or "cheat" in any way. It's basically a game-long, dynamically constructed macro. I'm in the process of building out the API which drives basic game activities, and have already programmed a user agent which just does a 2 rax reaper rush (as a test model). I'm using Autohotkey for the programming and the GDI+ Windows API for fast screen scraping and bitmap analysis.

The Broodwar AI scene was pretty well-developed. They ran myriad games on private servers and had tournaments. It's not just technically difficult, but illegal to run a private server for SC2. Blizz really has their platform locked down; the EULA is absolutely brutal too.


That API sounds a lot like the DirectX interception that Matthew Fischer did: https://graphics.stanford.edu/~mdfisher/GameAIs.html

Here is a video of it in action:
If you cannot win with 100 apm, win with 100 cpm.
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
December 04 2015 19:38 GMT
#46
On November 29 2015 11:55 LetaBot wrote:
Show nested quote +
On November 14 2015 19:48 HeadBangaa wrote:


My project is just for fun; I'm creating a series of user-centric intelligent agents. They use the mouse and keyboard interface, throttled to human speed, and scrape the screen for visual information to make decisions. This is an external program, and does not read program memory or "cheat" in any way. It's basically a game-long, dynamically constructed macro. I'm in the process of building out the API which drives basic game activities, and have already programmed a user agent which just does a 2 rax reaper rush (as a test model). I'm using Autohotkey for the programming and the GDI+ Windows API for fast screen scraping and bitmap analysis.

The Broodwar AI scene was pretty well-developed. They ran myriad games on private servers and had tournaments. It's not just technically difficult, but illegal to run a private server for SC2. Blizz really has their platform locked down; the EULA is absolutely brutal too.


That API sounds a lot like the DirectX interception that Matthew Fischer did: https://graphics.stanford.edu/~mdfisher/GameAIs.html

Here is a video of it in action:
https://www.youtube.com/watch?v=FBZT2ukipkc

Wow! Skynet level stuff. This is very closely aligned to what I'm trying to do in creating automation in general. He gets fast, detailed info from the DX pipe. I'm envious of those graphics programming skills! While he's coded up a parser for SC2 (and is kind enough to share it), I wouldn't be able to apply that to other applications, so I'll continue with my naive, primitive GDI+ interface. Really impressive though, thanks for the link.
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
summerloud
Profile Joined March 2010
Austria1201 Posts
December 08 2015 10:09 GMT
#47
im currently making a huge mod that changes a lot and introduces new races etc

prolly gna be far enough to think about implementing AI around january

could i build on your project?
turtles
Profile Blog Joined August 2011
Australia360 Posts
December 09 2015 01:47 GMT
#48
I'm back now! I went on hollidays for > 2 weeks. I spent a week of that time in a tent away from civillization with dolphins swimming right past my campsight, catching fish, reading books and getting sunburnt!

could i build on your project?


Yeah, sure. Just make sure to give credit where due. In the credits section, when announcing the mod, as a footnote on the splash screen, tattood on your body. One of those should suffice.

You would no doubt have a lot of questions about the structure of the AI and how to incorporate new units. I must warn you that it will be a hard job and require a good understanding and experience of writting software. It would be no small task, though it would be a much smaller task than writting an AI completely from scratch.


any news? plz make new videos


I figured out why my genetic algorithm stuff was running so slowly. + Show Spoiler +
It is based on strings and so it was some low level string manipulation which I had to write functions for but which were not as efficient as they could have been. Also I have discovered some more inbuilt SC2 string functions which can probably run faster due to having more direct low-level access to the data. Now that I know what the problem was I could replace the string indecies with integers and get another large improvement... but we'll see.


So that means that genetic algorithms are back on the menu. I'll post a video of it working soon(TM). It won't be visually impressive but it is cool to watch it formulate a build order on the fly by it's own processes and not being simply told what to do.

I need to be working on the sister project SALT as well so unfortunately my attentions will be divided for the next month or so. However I have some cool collaborations set up for SALT when that is finished. + Show Spoiler +
(announcement of an announcement complete)
Leviance
Profile Joined November 2009
Germany4079 Posts
December 27 2015 14:06 GMT
#49
Any news? Any new videos?
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 99
CranKy Ducklings43
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech128
Codebar 125
Ryung 53
StarCraft: Brood War
Sea 2698
Shuttle 757
Hyuk 385
Mini 269
Soulkey 260
BeSt 233
actioN 191
EffOrt 187
Leta 179
Soma 149
[ Show more ]
Light 124
Larva 122
ggaemo 106
Snow 66
Pusan 65
Mind 61
ZerO 60
Aegong 59
Free 58
soO 44
JYJ 43
ToSsGirL 37
sSak 32
Rush 31
Movie 29
scan(afreeca) 28
Noble 28
910 26
hero 26
Sharp 24
[sc1f]eonzerg 21
Bale 19
zelot 17
Terrorterran 17
NaDa 16
Hm[arnc] 15
Barracks 13
Sacsri 13
ajuk12(nOOB) 11
sorry 9
Dota 2
XcaliburYe466
XaKoH 240
League of Legends
JimRising 437
Counter-Strike
olofmeister1752
Super Smash Bros
Mew2King101
Westballz40
Other Games
singsing1855
Sick252
Livibee87
BEARDiaguz8
ZerO(Twitch)7
Organizations
StarCraft 2
TaKeTV 319
Dota 2
PGL Dota 2 - Main Stream212
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 63
• LUISG 19
• CranKy Ducklings SOOP10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco1660
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2124
Upcoming Events
HomeStory Cup
24m
Replay Cast
13h 24m
HomeStory Cup
1d
Replay Cast
1d 13h
HomeStory Cup
2 days
OSC
2 days
Sparkling Tuna Cup
2 days
WardiTV Weekly
4 days
The PondCast
4 days
Replay Cast
5 days
[ Show More ]
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.