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[M] (2) KTV Echo

Forum Index > SC2 Maps & Custom Games
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Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2015-02-28 01:34:39
February 24 2015 21:59 GMT
#1
[image loading]




TLMC#5 Submission and 1st place winner.

KTV Echo uses the same layout ideas I used for Foxtrot Labs where ramps are used to make terrain and certain positions highly valuable, while making flank attacks something that must be set up, but once they are executed they become extremely strong, meaning that players must be careful when they move out into the map.

Echo also utilizes an older tileset, originally from Sueños Pacíficos, the Protoss City mixed with the Industrial tubes coming from the Relay Station that Echo is give the map a very unique set of visuals.

I hope you folks enjoy playing Echo, it for sure will not be as much a torture as sometimes playing on Foxtrot Labs or even Kamala Park was, so I hope you guys appreciate how much I contained myself from being a cruel overlord. :p


Map is published in:
[AM],[EU],[KR],[SEA]


This map has WCS Gameheart enabled!



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Overview:


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+ Show Spoiler +
90º Overview

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Old Overviews


+ Show Spoiler +
§ None yet!



Information/Analyzer:

+ Show Spoiler +
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Old analyzer pics
+ Show Spoiler +
§ None yet!



Eye Candy:

+ Show Spoiler +
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Old pictures:
+ Show Spoiler +
§ None yet!




Small info about the map:


+ Show Spoiler +

§ No Xel'naga Watch Towers.
§ Central lowground is not an area that players will want to control, sidepaths are prefered for army movement.
§ Standard expansion layout, allows players to play their own strategies on the map, without the worry of needing to alter their play styles too much, but the map layout and features still needs to be accounted for.
§ 5 base map means that games will tend to be more aggressive, but games on the map can't be drawn too far.


Changelog

+ Show Spoiler +
§ Version 1.2
Map is now using correct Collapsible Towers unit versions.
Small pathing and doodad improvements.

§ Version 1.1
Complete border aesthetic overhaul to fix FPS problems.
Several pathing problems fixed.
Slightly altered mineral lines of corner bases.

§ Version 1.0
Published & Submitted to TLMC#5



Many, many thanks to The_Templar and Timetwister for helping me out coming up with a fitting name, I'm no good with names >.<, thanks guys.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SwedenTheKid
Profile Joined July 2014
567 Posts
February 24 2015 22:18 GMT
#2
Most Beautiful looking map I've ever seen, but that's just my taste. Solid layout, and I love the amount of ramps. No criticism from me, love it.
Casual Mapmaker
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
February 24 2015 23:39 GMT
#3
Posting this right before your victory is announced. Good timing
ModeratorI am still alive, somehow
TL+ Member
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
February 25 2015 00:12 GMT
#4
Gz on tlmc winner
"Not you."
[PkF] Wire
Profile Joined March 2013
France24238 Posts
February 25 2015 00:37 GMT
#5
Congratulations Uvantak . Great solid map with outstanding aesthetics. Deserving winner.
And G
Profile Joined May 2012
Germany491 Posts
February 25 2015 00:54 GMT
#6
Congratulations.

Much better TLMC winner than last time, too. Uvantak saving e-sports one map at a time.
not a community mapmaker
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 25 2015 05:53 GMT
#7
Grats on winning TLMC, beautiful map.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
February 25 2015 06:19 GMT
#8
Grats. Can't wait to see some LotV on this.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Big J
Profile Joined March 2011
Austria16289 Posts
February 25 2015 08:18 GMT
#9
Btw, if this makes the ladder, will it be the first map with ramps that arent diagonal?
Timetwister22
Profile Joined March 2011
United States538 Posts
February 25 2015 08:19 GMT
#10
On February 25 2015 17:18 Big J wrote:
Btw, if this makes the ladder, will it be the first map with ramps that arent diagonal?


Nope. Planet S had cardinal ramps on the third.
Former ESV Mapmaker | @Timetwister22
And G
Profile Joined May 2012
Germany491 Posts
February 25 2015 08:24 GMT
#11
Another map also had cardinal ramps; spoilering it because it might trigger some bad memories.

+ Show Spoiler +
Kulas Ravine
not a community mapmaker
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
February 25 2015 10:50 GMT
#12
Congratulations! That's one excellent map.

On February 25 2015 09:54 And G wrote:
Uvantak saving e-sports one map at a time.

Actually, it seems it is rather two maps at a time.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-02-25 13:25:35
February 25 2015 13:24 GMT
#13
I really love this grid texture on high-ground bases. Also those wires everywhere are really awesome
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 25 2015 17:25 GMT
#14
On February 25 2015 22:24 Existor wrote:
I really love this grid texture on high-ground bases. Also those wires everywhere are really awesome

Glad you like the tiles, those in general are very annoying to work with because they are so time and detail expensive, specially if they are used in such a high contrast environment.

On February 25 2015 17:24 And G wrote:
Another map also had cardinal ramps; spoilering it because it might trigger some bad memories.

+ Show Spoiler +
Kulas Ravine

I actually like that map, that map is the epitome of adapting to the environment, I also enjoy the idea of the infinite xel'nagas and the main base being in the same height as the natural. Obviously not on a heavy competitive environment, but more from a mapmaking perspective. :p
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 25 2015 17:38 GMT
#15
On February 26 2015 02:25 Uvantak wrote:
Show nested quote +
On February 25 2015 22:24 Existor wrote:
I really love this grid texture on high-ground bases. Also those wires everywhere are really awesome

Glad you like the tiles, those in general are very annoying to work with because they are so time and detail expensive, specially if they are used in such a high contrast environment.

Show nested quote +
On February 25 2015 17:24 And G wrote:
Another map also had cardinal ramps; spoilering it because it might trigger some bad memories.

+ Show Spoiler +
Kulas Ravine

I actually like that map, that map is the epitome of adapting to the environment, I also enjoy the idea of the infinite xel'nagas and the main base being in the same height as the natural. Obviously not on a heavy competitive environment, but more from a mapmaking perspective. :p

Don't you think that it would be possible for a map now to have nat&main on the same height level?
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 26 2015 15:53 GMT
#16
Actually the reason why I was rooting so hard for Tal'Darim to get into the Dreampool is because I believe that same height Mains and Naturals might be viable under certain constrictions, PvP with the mothership core means that 4Gate is not as strong, which is what made the Match up so annoying to play for some, meanwhile ZvZ more or less only requires a good chokepoint that queens can hold, PvZ, TvZ and PvT do not really require a ramp to be fully balanced, well maybe PvT with all the Allins in the match up does, but this is something I feel is worth of testing.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 24 2015 20:14 GMT
#17
Uvantak becomes the first (non-korean) mapper to get two maps into ladder!
Administrator~ Spirit will set you free ~
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2015-03-24 20:16:42
March 24 2015 20:16 GMT
#18
Grats on ladder yo. Next step is getting a map on ladder which has main and nat on the same level, get to work (;
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 24 2015 21:10 GMT
#19
On March 25 2015 05:14 Plexa wrote:
Uvantak becomes the first (non-korean) mapper to get two maps into ladder!

Yeah, now I need to get like two others more in, so I can beat ATTx, Winpark and LS :p

@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
March 25 2015 01:45 GMT
#20
On March 25 2015 05:14 Plexa wrote:
Uvantak becomes the first (non-korean) mapper to get two maps into ladder!


foreign hope!
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
March 25 2015 02:24 GMT
#21
On March 25 2015 05:14 Plexa wrote:
Uvantak becomes the first (non-korean) mapper to get two maps into ladder!

dat TL strat team bias

Congrats!
vibeo gane,
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
March 26 2015 06:40 GMT
#22
On March 25 2015 05:14 Plexa wrote:
Uvantak becomes the first (non-korean) mapper to get two maps into ladder!

USA USA USA
Comprehensive strategic intention: DNE
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
March 26 2015 07:25 GMT
#23
On March 26 2015 15:40 EatThePath wrote:
Show nested quote +
On March 25 2015 05:14 Plexa wrote:
Uvantak becomes the first (non-korean) mapper to get two maps into ladder!

USA USA USA

And thus Uvantak joins the ranks of such esteemed Americans as Polt and Stephano.
vibeo gane,
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2015-03-31 14:55:15
March 31 2015 14:54 GMT
#24
You may be aware of this already but I only noticed it today so I thought I might as well share it, Echo as well as Ganymede were used in http://wiki.teamliquid.net/starcraft2/Underdogs_Season_16 and will be used again in http://wiki.teamliquid.net/starcraft2/Underdogs_Season_17 ! (I mean Echo is going on ladder anyway, but it's nice to see Ganymede played by pro players too)
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2015-03-31 15:35:11
March 31 2015 15:33 GMT
#25
On March 26 2015 16:25 -NegativeZero- wrote:
Show nested quote +
On March 26 2015 15:40 EatThePath wrote:
On March 25 2015 05:14 Plexa wrote:
Uvantak becomes the first (non-korean) mapper to get two maps into ladder!

USA USA USA

And thus Uvantak joins the ranks of such esteemed Americans as Polt and Stephano.

Uvantak confirmed for bring the best map maker in the USA
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2015-03-31 16:27:06
March 31 2015 16:26 GMT
#26
On March 31 2015 23:54 OtherWorld wrote:
You may be aware of this already but I only noticed it today so I thought I might as well share it, Echo as well as Ganymede were used in http://wiki.teamliquid.net/starcraft2/Underdogs_Season_16 and will be used again in http://wiki.teamliquid.net/starcraft2/Underdogs_Season_17 ! (I mean Echo is going on ladder anyway, but it's nice to see Ganymede played by pro players too)

Actually, no I wasn't informed of this, and I would have loved to watch it, now the VoDs are behind a pay wall :/ Thank you a lot Otherworld, at least I can look forward to season 17.

/edit Also you all are such a tease -.-;
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2015-03-31 17:37:21
March 31 2015 17:35 GMT
#27
On April 01 2015 01:26 Uvantak wrote:
Show nested quote +
On March 31 2015 23:54 OtherWorld wrote:
You may be aware of this already but I only noticed it today so I thought I might as well share it, Echo as well as Ganymede were used in http://wiki.teamliquid.net/starcraft2/Underdogs_Season_16 and will be used again in http://wiki.teamliquid.net/starcraft2/Underdogs_Season_17 ! (I mean Echo is going on ladder anyway, but it's nice to see Ganymede played by pro players too)

Actually, no I wasn't informed of this, and I would have loved to watch it, now the VoDs are behind a pay wall :/ Thank you a lot Otherworld, at least I can look forward to season 17.

/edit Also you all are such a tease -.-;

Hmm they're not paywalled for me? Here : http://www.ogaming.tv/vods?show=8023&game=4016
(looks like there are only finals & semifinals though, maybe you could ask Aeromi to get the replays of the whole tournament?)
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 31 2015 18:06 GMT
#28
On April 01 2015 02:35 OtherWorld wrote:
Show nested quote +
On April 01 2015 01:26 Uvantak wrote:
On March 31 2015 23:54 OtherWorld wrote:
You may be aware of this already but I only noticed it today so I thought I might as well share it, Echo as well as Ganymede were used in http://wiki.teamliquid.net/starcraft2/Underdogs_Season_16 and will be used again in http://wiki.teamliquid.net/starcraft2/Underdogs_Season_17 ! (I mean Echo is going on ladder anyway, but it's nice to see Ganymede played by pro players too)

Actually, no I wasn't informed of this, and I would have loved to watch it, now the VoDs are behind a pay wall :/ Thank you a lot Otherworld, at least I can look forward to season 17.

/edit Also you all are such a tease -.-;

Hmm they're not paywalled for me? Here : http://www.ogaming.tv/vods?show=8023&game=4016
(looks like there are only finals & semifinals though, maybe you could ask Aeromi to get the replays of the whole tournament?)

Ohhh they are uploaded to youtube too, yeah, I was trying to see them on twtich, that's why I wasn't able, thanks!, and yeah I'll try t o get a grab on Aeromi and see if I can get replays to study.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Superouman
Profile Blog Joined August 2007
France2195 Posts
April 02 2015 19:51 GMT
#29
Blizz map team accidently removed a ramp on the map. Saw it 20 min ago on a stream.
I gave the info to psione

Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Phaenoman
Profile Joined February 2013
568 Posts
Last Edited: 2015-04-02 19:54:44
April 02 2015 19:54 GMT
#30
I can't believe how much mess Blizzard's map team did with the new maps. I am speechless..
Random is hard work dude...
IeZaeL
Profile Joined July 2012
Italy991 Posts
April 02 2015 19:57 GMT
#31
Not surprised.
Author of Coda and Eastwatch.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2015-04-02 20:01:39
April 02 2015 19:59 GMT
#32
--- Nuked ---
Superouman
Profile Blog Joined August 2007
France2195 Posts
April 02 2015 20:00 GMT
#33
Crap you are right XD
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
April 02 2015 20:00 GMT
#34
On April 03 2015 04:51 Superouman wrote:
Blizz map team accidently removed a ramp on the map. Saw it 20 min ago on a stream.
I gave the info to psione

https://twitter.com/SUPEROUMAN/status/583717442268061698

LOL, that can't be for real... how is that even possible?
Twitter: @iamcaustic
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2015-04-02 20:01:54
April 02 2015 20:01 GMT
#35
--- Nuked ---
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
April 02 2015 20:23 GMT
#36
Wow, and I thought the Cactus Valley issue was major.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Superouman
Profile Blog Joined August 2007
France2195 Posts
April 02 2015 20:56 GMT
#37
There was an issue on cactus valley? i only heard of the one on coda
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Phaenoman
Profile Joined February 2013
568 Posts
April 02 2015 21:04 GMT
#38
Literally on all community maps bro.
Random is hard work dude...
Ej_
Profile Blog Joined January 2013
47656 Posts
April 02 2015 21:17 GMT
#39
Turns out Blizzard cannot even republish a map, let alone make one.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Kantuva
Profile Joined April 2010
Uruguay211 Posts
Last Edited: 2015-04-02 21:29:29
April 02 2015 21:28 GMT
#40
On April 03 2015 04:51 Superouman wrote:
Blizz map team accidently removed a ramp on the map. Saw it 20 min ago on a stream.
I gave the info to psione

https://twitter.com/SUPEROUMAN/status/583717442268061698

Aahahahahah omg

+ Show Spoiler +
In all seriousness, they just published a v1.1 of echo, when the game was published the map (v1.0) was fine, is on this new version that this thing happened.


Also original acc recovered!
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 02 2015 22:01 GMT
#41
Aaand Blizzard's Map Destruction Team strikes again !
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
[PkF] Wire
Profile Joined March 2013
France24238 Posts
April 02 2015 22:30 GMT
#42
When will Blizzard work hand in hand with mapmakers when bringing community maps to the ladder ?
Superouman
Profile Blog Joined August 2007
France2195 Posts
April 02 2015 22:33 GMT
#43
Soon™
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 02 2015 22:40 GMT
#44
looool


APRIL FOOLS!!

+ Show Spoiler [¯\_(ツ)_/¯] +
+ Show Spoiler [¯\_(ツ)_/¯] +
+ Show Spoiler [¯\_(ツ)_/¯] +
+ Show Spoiler [¯\_(ツ)_/¯] +
+ Show Spoiler [¯\_(ツ)_/¯] +
¯\_(ツ)_/¯
Comprehensive strategic intention: DNE
Fatam
Profile Joined June 2012
1986 Posts
April 02 2015 23:20 GMT
#45
dat spoilerception
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2015-04-06 18:14:11
April 06 2015 18:13 GMT
#46
You thought there were no more sloppy mistakes ? Nope.

Sure, this one is minor. But still...

[image loading]
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 06 2015 18:15 GMT
#47
Seriously one has to wonder how they do that. That's incredible.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Fatam
Profile Joined June 2012
1986 Posts
April 06 2015 18:22 GMT
#48
They copy pasta'd one half after making minor edits to the other and as you know fucked up cliffs sometimes results. At least that is what I imagine happened.. you never know with blizz and their map edits.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
April 06 2015 19:08 GMT
#49
--- Nuked ---
[PkF] Wire
Profile Joined March 2013
France24238 Posts
Last Edited: 2015-04-06 19:16:36
April 06 2015 19:15 GMT
#50
On April 07 2015 03:15 OtherWorld wrote:
Seriously one has to wonder how they do that. That's incredible.

Incredibly unprofessional.

When will they AT LAST work in collaboration with the mapmakers to port their maps to ladder ? Any decent mapmaker would double check for those kind of things and correct them in half an hour. This sets my teeth on edge.

Edit : re-reading the thread, realized I'm repeating myself... The point is even more valid now though.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
April 06 2015 19:18 GMT
#51
there's another natural cliff section like that right next to the bottom right main ramp too...
vibeo gane,
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
April 06 2015 20:05 GMT
#52
It baffles me why Blizzard does not check for stuff like this when committing changes, or at least asks the author to.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
SidianTheBard
Profile Joined October 2010
United States2475 Posts
April 07 2015 02:38 GMT
#53
To be fair, a small little cliff change like that can be pretty hard to spot. Although, it is in one of the mains right in vision at the start of the game so that one is a little weird, but it honestly feels like you guys are just bitching to bitch.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 07 2015 03:30 GMT
#54
On April 07 2015 11:38 SidianTheBard wrote:
To be fair, a small little cliff change like that can be pretty hard to spot. Although, it is in one of the mains right in vision at the start of the game so that one is a little weird, but it honestly feels like you guys are just bitching to bitch.

I mean, on the one hand this. But on the other hand, take some pride in your work, ya know?
Comprehensive strategic intention: DNE
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2015-04-07 04:59:18
April 07 2015 04:59 GMT
#55
I think people around here wouldn't care about this one so much except there are problems like this or much worse (like the spawn messed up on cactus valley, or other pathing problems) on every single community map they touch.

Straw that broke the camel's back and all that
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
mogoh
Profile Joined August 2011
Germany109 Posts
April 22 2015 18:46 GMT
#56
Wow the patterns are for Conway's Game of Life. It took me a while to realise. GG WP!
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 22 2015 20:18 GMT
#57
On April 23 2015 03:46 mogoh wrote:
Wow the patterns are for Conway's Game of Life. It took me a while to realise. GG WP!

O_O

oh shit I didn't realize this. nice one uva *tips hat*
Comprehensive strategic intention: DNE
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2015-04-23 20:28:21
April 23 2015 20:01 GMT
#58
but wait, theres more
+ Show Spoiler +

[image loading]
[image loading]
[image loading]


also blizz please fix this [image loading]
"Not you."
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2015-04-23 20:23:42
April 23 2015 20:23 GMT
#59
I would advice against removing all of the invisible LoS blockers

+ Show Spoiler +
[image loading]


Other than the ones that are being in use, yeah go ahead and delete the stragglers that were being used on highgrounds that were altered/don't exist anymore on the LE version.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
April 23 2015 21:12 GMT
#60


[image loading]
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
April 23 2015 21:53 GMT
#61
Hey I told you I would ^^! A pity that your avatar is now a Guardian tho :p
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
April 23 2015 21:54 GMT
#62
i've honestly never payed any attention to the avatar/icons. the name means way more to me, although it's cool either way!
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 24 2015 00:27 GMT
#63
On April 24 2015 06:53 Uvantak wrote:
Hey I told you I would ^^! A pity that your avatar is now a Guardian tho :p

Fixed
Administrator~ Spirit will set you free ~
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
April 24 2015 01:14 GMT
#64
Ahahahahaaha oh wow, showing off your god like powers Plexa?

♥
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
eTcetRa
Profile Joined November 2010
Australia822 Posts
April 24 2015 08:06 GMT
#65
Never noticed all these little things KTV, cool as!
Retired Mapmaker™
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