• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:42
CET 07:42
KST 15:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0226LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Liquipedia WCS Portal Launched ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Why NotMPC, for playing cards manufacturer USA A new season just kicks off TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 [Megathread] Daily Proleagues KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2738 users

[M] (2) Cassiopeia

Forum Index > SC2 Maps & Custom Games
Post a Reply
Xenotolerance
Profile Joined November 2012
United States464 Posts
Last Edited: 2015-01-26 08:09:16
January 05 2015 02:30 GMT
#1
Cassiopeia 1.2
by Xenotolerance
Published on all servers

[image loading]

Take control of an extremely mineral-rich comet that is passing through the Koprulu Sector.
Use the collapsible rock towers and destructible rocks to manage your expansion pattern.

[image loading]


The goal is to make a defensive macro map inspired by King Sejong Station. The initial idea was to take KSS and move the backdoor rocks in front of the base there and make it a backdoor 3rd. Expansion choice will change the flow of the game in a way that's unique in each matchup. Each race can use its abilities to its advantage, allowing map-based strategies to come into play. These involve exploiting the short distance from your forward 3rd to the opponent's backdoor 3rd, pushing into the watchtower to attack the forward 3rd, and using the airspace around the backdoor 3rd and natural to punish a turtling opponent.

Details
+ Show Spoiler +
Main
[image loading]

Natural
[image loading]

[image loading]

[image loading]

Forward 3rd
[image loading]

Backdoor 3rd
[image loading]

Side base
[image loading]

Corner base
[image loading]

Crystals?
[image loading]

[image loading]


Changes
+ Show Spoiler +
1.2 - Both natural ramps reduced to 3-wide, ramps from side plateau to center pulled back and widened to open up center.
1.1 - Natural ramp moved, pathing and textures cleaned up, published on Reddit
1.0 - Published on TL
www.alonetone.com/xenotolerance
SwedenTheKid
Profile Joined July 2014
567 Posts
January 05 2015 03:11 GMT
#2
Awsome, I really like the base layout and theme.
Casual Mapmaker
iMrising
Profile Blog Joined March 2012
United States1099 Posts
January 05 2015 04:39 GMT
#3
making the "secret" entrance to the natural two rocks large instead of one will likely make all-ins impossible to hold
$O$ | soO
Jazzman88
Profile Joined January 2012
Canada2228 Posts
January 05 2015 04:47 GMT
#4
This is a sick map. Love the multiple rock entrance gimmick. Anything that makes scouting necessary but not problematic (I'm looking at you, King Sejong Station DT builds).
Phaenoman
Profile Joined February 2013
568 Posts
January 05 2015 07:38 GMT
#5
Did u try to wall off the naturals? Not sure if those gases prevent me from doing a proper wall off.
Random is hard work dude...
FlaShFTW
Profile Blog Joined February 2010
United States10310 Posts
January 05 2015 19:49 GMT
#6
On January 05 2015 13:39 iMrising wrote:
making the "secret" entrance to the natural two rocks large instead of one will likely make all-ins impossible to hold

how so? the 2 sets of rocks will slow down an opponents all in a lot.

map is ok, i see problems with forge FE or walling off your natural ramp. space feels a bit cramped in the middle area.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Xenotolerance
Profile Joined November 2012
United States464 Posts
Last Edited: 2015-01-06 01:54:21
January 06 2015 01:51 GMT
#7
The wall is sort of funky. It's a 10-wide wall to the gas with a 2-wide choke behind it.

[image loading]

[image loading]
One option for FFE. The gas is clearly exposed, and the pylon on the right is a weak point.

This is by choice, though it's possible to change. The rush distance is pretty long, and there are several really strong choke points in the direct attack paths, so I designed a natural that's harder to defend. I've come up with this simple change:

[image loading]
The ramp is the same size, scooched along the cliff to be closer to the main. It doesn't seem to change much except the wall situation.

[image loading]
Still a long wall, but not as awkward or gas-annoying.

I think this is a good change that fits my design of a harder-than-standard natural and isn't as awkward or gimmicky - no one wants their gas to be part of a wall. Please share your feedback!

There's an update coming in any case since I forgot unbuildable rocks for the bottom of the main ramp. whups
www.alonetone.com/xenotolerance
Giant Robot
Profile Joined August 2012
38 Posts
January 06 2015 10:39 GMT
#8
Very cool map, like all the nooks and crannies around, it seems terrible for reaper and blink which suits me fine ^^ look forward to see development.
Will Green bananas ruin banana bread?
Xenotolerance
Profile Joined November 2012
United States464 Posts
January 07 2015 20:24 GMT
#9
1.1 uploaded to all servers! Also I made an imgur album: Imgur

<3 please let me know what you think!
www.alonetone.com/xenotolerance
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
January 07 2015 21:11 GMT
#10
I already said it in the WIP thread, but while I disliked your first versions, I really like what you made here. Good job.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Xenotolerance
Profile Joined November 2012
United States464 Posts
January 26 2015 07:58 GMT
#11
Changes made!

The natural ramp is now 3-wide instead of 4, so walling off is fun and easy. The backdoor ramp is 3 wide as well, so the natural all around is easier to defend.

The ramps leading from the side plateau to the center are now 3-wide instead of 2, and have moved away from the center just a few units. The center is now somewhat more open than before, and I think it improves the use of space in that area.

I plan on submitting this map to TLMC, so please give me your best feedback and replays!
www.alonetone.com/xenotolerance
Jj_82
Profile Joined December 2012
Swaziland419 Posts
February 03 2015 22:31 GMT
#12
Really neat looking! Congratz! Hope that Blizzard takes a look...
Once rode a waterslide with PartinG and TaeJa ✌
Please log in or register to reply.
Live Events Refresh
Next event in 2h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Zeus 2851
Flash 822
Leta 202
Tasteless 175
ZergMaN 143
Nal_rA 67
910 26
Bale 13
Icarus 8
Dota 2
NeuroSwarm188
League of Legends
JimRising 679
Counter-Strike
Stewie2K518
Other Games
summit1g5132
C9.Mang0601
WinterStarcraft343
Hui .83
Trikslyr30
Organizations
Other Games
gamesdonequick968
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra2398
• Lourlo1119
• Stunt456
Upcoming Events
PiG Sty Festival
2h 18m
Clem vs Percival
Zoun vs Solar
Escore
3h 18m
Epic.LAN
5h 18m
Replay Cast
17h 18m
PiG Sty Festival
1d 2h
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
1d 3h
Epic.LAN
1d 5h
Replay Cast
1d 17h
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
2 days
[ Show More ]
Replay Cast
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Replay Cast
3 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: King of Kings
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.