• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:57
CET 23:57
KST 07:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1470 users

[M] (2) Cassiopeia

Forum Index > SC2 Maps & Custom Games
Post a Reply
Xenotolerance
Profile Joined November 2012
United States464 Posts
Last Edited: 2015-01-26 08:09:16
January 05 2015 02:30 GMT
#1
Cassiopeia 1.2
by Xenotolerance
Published on all servers

[image loading]

Take control of an extremely mineral-rich comet that is passing through the Koprulu Sector.
Use the collapsible rock towers and destructible rocks to manage your expansion pattern.

[image loading]


The goal is to make a defensive macro map inspired by King Sejong Station. The initial idea was to take KSS and move the backdoor rocks in front of the base there and make it a backdoor 3rd. Expansion choice will change the flow of the game in a way that's unique in each matchup. Each race can use its abilities to its advantage, allowing map-based strategies to come into play. These involve exploiting the short distance from your forward 3rd to the opponent's backdoor 3rd, pushing into the watchtower to attack the forward 3rd, and using the airspace around the backdoor 3rd and natural to punish a turtling opponent.

Details
+ Show Spoiler +
Main
[image loading]

Natural
[image loading]

[image loading]

[image loading]

Forward 3rd
[image loading]

Backdoor 3rd
[image loading]

Side base
[image loading]

Corner base
[image loading]

Crystals?
[image loading]

[image loading]


Changes
+ Show Spoiler +
1.2 - Both natural ramps reduced to 3-wide, ramps from side plateau to center pulled back and widened to open up center.
1.1 - Natural ramp moved, pathing and textures cleaned up, published on Reddit
1.0 - Published on TL
www.alonetone.com/xenotolerance
SwedenTheKid
Profile Joined July 2014
567 Posts
January 05 2015 03:11 GMT
#2
Awsome, I really like the base layout and theme.
Casual Mapmaker
iMrising
Profile Blog Joined March 2012
United States1099 Posts
January 05 2015 04:39 GMT
#3
making the "secret" entrance to the natural two rocks large instead of one will likely make all-ins impossible to hold
$O$ | soO
Jazzman88
Profile Joined January 2012
Canada2228 Posts
January 05 2015 04:47 GMT
#4
This is a sick map. Love the multiple rock entrance gimmick. Anything that makes scouting necessary but not problematic (I'm looking at you, King Sejong Station DT builds).
Phaenoman
Profile Joined February 2013
568 Posts
January 05 2015 07:38 GMT
#5
Did u try to wall off the naturals? Not sure if those gases prevent me from doing a proper wall off.
Random is hard work dude...
FlaShFTW
Profile Blog Joined February 2010
United States10231 Posts
January 05 2015 19:49 GMT
#6
On January 05 2015 13:39 iMrising wrote:
making the "secret" entrance to the natural two rocks large instead of one will likely make all-ins impossible to hold

how so? the 2 sets of rocks will slow down an opponents all in a lot.

map is ok, i see problems with forge FE or walling off your natural ramp. space feels a bit cramped in the middle area.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Xenotolerance
Profile Joined November 2012
United States464 Posts
Last Edited: 2015-01-06 01:54:21
January 06 2015 01:51 GMT
#7
The wall is sort of funky. It's a 10-wide wall to the gas with a 2-wide choke behind it.

[image loading]

[image loading]
One option for FFE. The gas is clearly exposed, and the pylon on the right is a weak point.

This is by choice, though it's possible to change. The rush distance is pretty long, and there are several really strong choke points in the direct attack paths, so I designed a natural that's harder to defend. I've come up with this simple change:

[image loading]
The ramp is the same size, scooched along the cliff to be closer to the main. It doesn't seem to change much except the wall situation.

[image loading]
Still a long wall, but not as awkward or gas-annoying.

I think this is a good change that fits my design of a harder-than-standard natural and isn't as awkward or gimmicky - no one wants their gas to be part of a wall. Please share your feedback!

There's an update coming in any case since I forgot unbuildable rocks for the bottom of the main ramp. whups
www.alonetone.com/xenotolerance
Giant Robot
Profile Joined August 2012
38 Posts
January 06 2015 10:39 GMT
#8
Very cool map, like all the nooks and crannies around, it seems terrible for reaper and blink which suits me fine ^^ look forward to see development.
Will Green bananas ruin banana bread?
Xenotolerance
Profile Joined November 2012
United States464 Posts
January 07 2015 20:24 GMT
#9
1.1 uploaded to all servers! Also I made an imgur album: Imgur

<3 please let me know what you think!
www.alonetone.com/xenotolerance
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
January 07 2015 21:11 GMT
#10
I already said it in the WIP thread, but while I disliked your first versions, I really like what you made here. Good job.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Xenotolerance
Profile Joined November 2012
United States464 Posts
January 26 2015 07:58 GMT
#11
Changes made!

The natural ramp is now 3-wide instead of 4, so walling off is fun and easy. The backdoor ramp is 3 wide as well, so the natural all around is easier to defend.

The ramps leading from the side plateau to the center are now 3-wide instead of 2, and have moved away from the center just a few units. The center is now somewhat more open than before, and I think it improves the use of space in that area.

I plan on submitting this map to TLMC, so please give me your best feedback and replays!
www.alonetone.com/xenotolerance
Jj_82
Profile Joined December 2012
Swaziland419 Posts
February 03 2015 22:31 GMT
#12
Really neat looking! Congratz! Hope that Blizzard takes a look...
Once rode a waterslide with PartinG and TaeJa ✌
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Stellar Fest: Day 1
Gerald vs Harstem
ByuN vs Maplez
FuturE vs FoxeRLIVE!
Zoun vs Mixu
ComeBackTV 679
UrsaTVCanada525
CranKy Ducklings267
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 100
CosmosSc2 45
StarCraft: Brood War
White-Ra 250
NaDa 15
Other Games
tarik_tv10352
Grubby4603
FrodaN572
fl0m449
shahzam392
Liquid`Hasu277
ceh9205
mouzStarbuck133
C9.Mang0129
ZombieGrub44
PPMD26
Organizations
Counter-Strike
PGL138
StarCraft 2
angryscii 17
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 57
• musti20045 34
• RyuSc2 27
• Adnapsc2 10
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 20
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• imaqtpie3107
Other Games
• Shiphtur221
Upcoming Events
Korean StarCraft League
4h 3m
CranKy Ducklings
11h 3m
IPSL
19h 3m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
19h 3m
BSL 21
21h 3m
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d
Sparkling Tuna Cup
1d 11h
WardiTV Korean Royale
1d 13h
IPSL
1d 19h
JDConan vs WIZARD
WolFix vs Cross
LAN Event
1d 19h
[ Show More ]
BSL 21
1d 21h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.