• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:13
CEST 23:13
KST 06:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup3StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)61Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Awesome/Confusing SC2 BM SC4ALL: II SC2 Complete Invited Player Lineup [Old] StarCraft 3 Reportedly in Development
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
JaeDong's ASL S22 Ro. 8 Review Bot on ladder Data analysis on 8 million games BW General Discussion Fantasy returning?
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8249 users

[M] (2) Sleipnir

Forum Index > SC2 Maps & Custom Games
Post a Reply
Xenotolerance
Profile Joined November 2012
United States464 Posts
Last Edited: 2014-10-06 23:15:50
October 05 2014 23:43 GMT
#1
Hello all. I am a pretty new mapmaker. This is my first map thread!

This is Sleipnir 1.4:
[image loading]

Uploaded on NA and EU

The goal is to make a worthy map for a two-entrance main concept. The natural expansion is easy to defend or wall with an 8-wide choke. The close third is easy to take but opening those rocks early significantly reduces the rush distance.

Analyzer
+ Show Spoiler +
[image loading]


Details
+ Show Spoiler +

Main + Nat
[image loading]

3rd
[image loading]

Passive 4th
[image loading]

Forward 4th
[image loading]

Center
[image loading]

Path out of nat
[image loading]


Changes?
+ Show Spoiler +
v1.3+v1.4 - Embiggened main. Opened pathways to 3rd and through middle. Moved XNT.
v1.2 - Posted to TL
overview
+ Show Spoiler +
[image loading]

v1.1 and earlier - mucking about with aesthetics
www.alonetone.com/xenotolerance
necrogon
Profile Joined September 2011
Canada35 Posts
October 05 2014 23:59 GMT
#2
Although the natural is cool and all but main can basically be blinked in/sieged/dropped from a 180 degree angle. Also there are way to many ramps and chokes. Some corridors are very awkwardly tight, zergs wouldn't like this map.
Starcraft 2 is like love, you can lose every engagement but you only need to win once to finish the game.
Xenotolerance
Profile Joined November 2012
United States464 Posts
Last Edited: 2014-10-06 22:28:44
October 06 2014 16:59 GMT
#3
After some more testing I agree about the corridors. The trouble spots are the split ramp outside the 3rd and the narrow ridge of high ground branching off the middle. The path between the 3rds and the corner bases is also awkward. Ideas ideas ideas...

The main is out of blink range on its whole front edge. Stalkers have to be in the 3rd area or the nat area to blink into the main. Siege mode of course is a different story. I'm planning on taking out most of the space in the back edge of the main to give more room and make it easier to simcity and not worry about getting owned by tanks. The main is pretty small as it is so it's a good change.

looking forward

... changes implemented!
www.alonetone.com/xenotolerance
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
October 08 2014 16:55 GMT
#4
I like the update, looks way better than the original version.
10%
Please log in or register to reply.
Live Events Refresh
Next event in 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech153
JuggernautJason71
StarCraft: Brood War
White-Ra 185
Dewaltoss 117
Hyuk 66
Bale 15
League of Legends
Doublelift2311
Counter-Strike
fl0m1524
Fnx 753
Super Smash Bros
Mew2King64
Heroes of the Storm
Grubby5521
Khaldor937
Liquid`Hasu771
Other Games
summit1g7503
FrodaN2470
shahzam442
KnowMe334
C9.Mang0185
UpATreeSC120
ArmadaUGS119
ZombieGrub49
Trikslyr38
PPMD28
CosmosSc2 20
Organizations
Other Games
BasetradeTV243
Dota 2
PGL Dota 2 - Main Stream72
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH368
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21007
Other Games
• imaqtpie839
• Shiphtur243
Upcoming Events
OSC
47m
CranKy Ducklings
12h 47m
Online Event
13h 47m
FEL
18h 47m
AI Arena Tournament
19h 47m
BSL: Ladder Tournament
21h 47m
Sparkling Tuna Cup
1d 12h
INu's Battles
1d 14h
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
1d 21h
BSL Open Qualifier
1d 21h
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Rush vs Light
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Soma vs Soulkey
INu's Battles
3 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
4 days
The PondCast
5 days
INu's Battles
5 days
Liquipedia Results

Completed

Proleague 2026-09-30
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.