Here's a few looks at what I've done so far.
None of this would be possible without the hard work of TaylorMouse on his import scripts and the creator of D3TexConverter.
![[image loading]](http://www.sc2mapster.com/media/images/73/65/Fat_Zombie.gif)
![[image loading]](http://www.sc2mapster.com/media/images/73/61/Leaper_Angel.gif)
![[image loading]](http://www.sc2mapster.com/media/images/72/937/Fallen_Shaman.gif)
![[image loading]](http://www.sc2mapster.com/media/images/72/932/Fallen_Grunt.gif)
![[image loading]](http://www.sc2mapster.com/media/images/72/930/Fallen_Champion.gif)
![[image loading]](http://www.sc2mapster.com/media/images/72/906/Diablo_new.gif)
![[image loading]](http://www.sc2mapster.com/media/images/72/895/Azmodan_Combo.gif)
![[image loading]](http://www.sc2mapster.com/media/images/72/893/Adria_Combo_2.gif)
![[image loading]](http://www.sc2mapster.com/media/images/73/7/Adria_TC.gif)
| Forum Index > SC2 Maps & Custom Games |
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Daara87
United States8 Posts
Here's a few looks at what I've done so far. None of this would be possible without the hard work of TaylorMouse on his import scripts and the creator of D3TexConverter. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
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HelloSon
United States456 Posts
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Foxxan
Sweden3427 Posts
Sorry for the question, iam a bit noobie at this stuff | ||
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Gammkrabb
Sweden42 Posts
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JohnChoi
1773 Posts
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BreakfastBurrito
United States893 Posts
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iHirO
United Kingdom1381 Posts
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ScorpSCII
Denmark499 Posts
On April 23 2014 17:58 Foxxan wrote: did you create these models or it was in the editor somehow? Sorry for the question, iam a bit noobie at this stuff Not a dumb question. The models are extracted from D3 and manually made compatible with- and imported to SC2. | ||
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TelecoM
United States10894 Posts
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pNRG
United States333 Posts
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purakushi
United States3308 Posts
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iamcaustic
Canada1509 Posts
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CutTheEnemy
Canada373 Posts
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L3monsta
New Zealand149 Posts
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Ahli
Germany355 Posts
I tried to follow TaylorMouse's tutorial, but the "control + e" part just doesn't work for me. Since I might need to add a few attachment points to the models (I've already learned the basics of that), I would like to learn how to fully import a D3 model and make it functional. ![]() Since I'm making a Diablo map (Dia blo - Mortal Shroud) I would love to have some D3 models available. edit: Ok, so after commenting out the echo commands, the animation script worked. ![]() | ||
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Daara87
United States8 Posts
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Thin
United States4 Posts
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Sumadin
Denmark588 Posts
Not as exciting as the advanced models but i think those are the ones with the most potential. | ||
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Daara87
United States8 Posts
On April 25 2014 17:45 Sumadin wrote: I actually think the most intresting would be the normal soldiers as we might finally get some medival looking soldiers. Not as exciting as the advanced models but i think those are the ones with the most potential. ![]() | ||
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Daara87
United States8 Posts
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