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WAH (Warcraft: Alliance and Horde) is a game mod on Starcraft II Arcade. It is a RTS game based on warcraft theme. For Starcraft II is totally free now, players can play this game on SC2 Arcade for free.
Now the new faction: Undead, is under developing. It will include both Warcraft III and WOW units and features. It is not just a clone of Warcraft, while referening War3 and WOW, I will use my own train of thoughts to designe this game.
Welcome to give any suggestions here and I will reply you asp;
You can get the latest news in this thread or just visit the facebook page: https://www.facebook.com/wahgame
Please click a like when you really like it
StevenLuo
2014-2-15 So I will make Dark Ranger as a mercenary hero.
My plan about the Undead: Heroes: 1. Lich King (Tank, Dps and Healer for Undead units) 2. Lich (Destructive frost magic speller) 3. Cryptlord (Tank) 4. Blood Queen (Dark Magic Speller) 5. Vrykul King (Tank, Dps) 6. Scourge Alchemist (Dark Magic, Poison)
Units: Barracks Set: 1. Death Knight - Blood 2. Crypt Fiend 3. Gargoyle 4. Death Knight - Frost 5. Abomination
Speller Set: 1. Necromancer 2. Bansee(Healer for Undead units) 3. Valkyr(Born as twin, share the life and can only have 2 at most) 4. Deathknight - Unholy 5. Anti-Paladin(Flying dark magic speller, it is cancelled in war3 early design, then it became the origin of Deathknight)
Epic Set: 1. Frostwyrm
Plans may be changed in development.
2014-03-25 Important Feature: Second Resource -- Mithril It is an important change that Mithril instead of Talent Point as the second resource. Like wood in Warcraft III, player should send peons to collect Mithril Mines.
Mithrilcollecting speed is also as slow as wood, but each returning will add 5 Gold and 10 Mithril. It would make this game more like to Warcraft III in the pace of playing.
According to this change, all the prices of buildings, units and upgrades are modified.
BTW: A new hero, Priest of Moon added the Alliance, she will take place of the Marksman and use 4 new abilities.
![[image loading]](https://scontent-a.xx.fbcdn.net/hphotos-ash3/t31.0-8/p843x403/1669663_685807588136908_244956188_o.jpg)
![[image loading]](http://media.moddb.com/cache/images/mods/1/24/23703/thumb_620x2000/Mithril.jpg)
2014-2-14 Two old friends, Lich and Cryptlord
![[image loading]](https://scontent-a.xx.fbcdn.net/hphotos-ash3/t31/1799130_666539690063698_2010705318_o.jpg)
Frostmourne hungers ... Again ...
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Looking forward to the youtube vid you always make.
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Is there any chance that you could import ground textures from WOW because SC2 textures stand out, being so low quality compared to the models.
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On February 14 2014 23:37 thezanursic wrote: Is there any chance that you could import ground textures from WOW because SC2 textures stand out, being so low quality compared to the models.
I have tried that, but it seems have problem with the normal map so the ground textures looks so dark.
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On February 15 2014 00:16 StevenLuo wrote:Show nested quote +On February 14 2014 23:37 thezanursic wrote: Is there any chance that you could import ground textures from WOW because SC2 textures stand out, being so low quality compared to the models. I have tried that, but it seems have problem with the normal map so the ground textures looks so dark. Well if you find a good way to increase ground text it would be a welcomed sight because currently the ground is fugly compared to the high poligon wow models.
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What if the undead had a Zerg larva quality only with skeletons. Not saying you need to inject but your town hall generated skeletons that would be raised as your troops. I always thought that would be cooler than just training them out if a barracks like other factions.
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On February 15 2014 04:50 Valon wrote: What if the undead had a Zerg larva quality only with skeletons. Not saying you need to inject but your town hall generated skeletons that would be raised as your troops. I always thought that would be cooler than just training them out if a barracks like other factions.
In the Burning Legion faction, I tried to make Imp free to summon but finally cancelled this idea.
I think the undead should have something special for units making just like you said. Raise from grave or soul forge? You are welcome to give your ideas
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So I will make Dark Ranger as a mercenary hero.
My plan about the Undead: Heroes: 1. Lich King (Tank, Dps and Healer for Undead units) 2. Lich (Destructive frost magic speller) 3. Cryptlord (Tank) 4. Blood Queen (Dark Magic Speller) 5. Vrykul King (Tank, Dps) 6. Scourge Alchemist (Dark Magic, Poison)
Units: Barracks Set: 1. Death Knight - Blood 2. Crypt Fiend 3. Gargoyle 4. Death Knight - Frost 5. Abomination
Speller Set: 1. Necromancer 2. Bansee(Healer for Undead units) 3. Valkyr(Born as twin, share the life and can only have 2 at most) 4. Deathknight - Unholy 5. Anti-Paladin(Flying dark magic speller, it is cancelled in war3 early design, then it became the origin of Deathknight)
Epic Set: 1. Frostwyrm
Maps: 1. Orgrimmar (2V2) 2. Alterac Valley (3V3) 3. Padaria (2V2)
Plans may be changed in development.
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Undead Hero: Blood Queen
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Aww, those ghouls have ribbons around their necks!
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I think the game has great potential but it has far too many abilities and heroes for now. i love how much work you put into the character models, they look amazing. but the more stuff it has, the harder it is for you to perfect the design/balance imo
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I really like your map idea pls go forward and do more and more :DDDD
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On February 24 2014 05:50 JonIrenicus wrote: I've got one suggestion: make a core idea of what you wish to add, fewer is better. Don't add everything. You've got a great ability judging by the screen, so try to make a core idea and then start adding the stuff based on how things go by
Thanks for your suggestion, at first I just want to design 2 factions and expand by adding heroes just like MOBA game. But from the feedback of players they want more factions especially the classic War3 ones .
So I decide to add 2 factions in total: Burning Legion and Undead. In the 4 factions, each one got 10+ units and 6 heroes. I design Sub Faction, the idea come from Dune 3000 and Age of Mythology, so the game design is still under control while being variety.
Nowadays traditional RTS game is popular, even matching with Tower Defence game, but I believe there were still many player love it
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Hey Steven, I still play against the computer once in a while to see how you're doing. I always played undead in wc3, super excited for a "wow-ified" version... have fond memories of blood queen, i remember she gave some crazy damage buff
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On February 25 2014 05:04 darkscream wrote: Hey Steven, I still play against the computer once in a while to see how you're doing. I always played undead in wc3, super excited for a "wow-ified" version... have fond memories of blood queen, i remember she gave some crazy damage buff
ye, I am also remember the raid. I think Undead is a very impressive faction to many players
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WAH Undead Hero: Vrykul King In WLK, Vrykul is very mpressive, along with their music and longhouse.
Unlike other undead heroes, the Vrykul King is more like a warrior with strong defense and use his strength to crash the enemy.
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Undead Hero: Boneguard
The first boss of Icecrown Citadel in WOW, now came to WAH as a hero for player to command
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