• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:40
CET 09:40
KST 17:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA14
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
2v2 maps which are SC2 style with teams together? Data analysis on 70 million replays soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Clair Obscur - Expedition 33 Path of Exile Stormgate/Frost Giant Megathread EVE Corporation [Game] Osu!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1967 users

Warcraft RTS: Alliance and Horde 1.0 compeleted - Page 4

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Exitor45
Profile Joined August 2012
United States72 Posts
October 29 2013 19:19 GMT
#61
Nice work.
Life is 10% what happens to you and 90% how you react.
McKnublet
Profile Blog Joined November 2011
United Kingdom16 Posts
October 29 2013 19:33 GMT
#62
On October 30 2013 04:05 McKnublet wrote:
I'm so impressed with this map, I've been playing against the AI a little bit and it's so much fun! Thank you so very much!


Thank you for you playing, I just watched a player's stream and I found there were still too much work to do such as bugs and imba things. I feel a little more nervous now, I won't fail you all, I will keep on working on it



I've been streaming it a little, too! Was just going over a replay.. I was going to add a voice over to the little bit I've recorded giving a brief run down of how it works.. would that be okay with you? :-) Also, no need to feel nervous.. it's great fun, you've done something awesome!
Be brave - Twitter @McKnublet - Twitch.tv/McKnublet
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
October 29 2013 19:38 GMT
#63
If you want more feedback, this mod is front page on reddit at the moment.

http://www.reddit.com/r/starcraft/comments/1pg8u4/warcraft_rts_alliance_and_horde_10_compeleted/
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Glioburd
Profile Joined April 2008
France1911 Posts
October 29 2013 19:53 GMT
#64
Impressing, it looks amazing.
"You should hate loosing, but you should never fear defeat." NaDa.
Dismund
Profile Joined May 2010
United States23 Posts
October 29 2013 20:13 GMT
#65
I picked up SC2 for the single player campaign and don't really play it much but this looks amazing will definitely try it out.
Sidian
Profile Joined March 2010
United Kingdom1 Post
October 29 2013 20:30 GMT
#66
Steven, nice work. What programming languages do you know? What sort of experience do you have?
DPK
Profile Joined May 2011
Canada487 Posts
October 29 2013 20:50 GMT
#67
This is looking really really good, good job man! Will try it for sure.
Desire.Discipline.Dedication
Meltage
Profile Joined October 2010
Germany613 Posts
October 29 2013 21:27 GMT
#68
On October 30 2013 04:08 StevenLuo wrote:
Show nested quote +
On October 30 2013 04:05 McKnublet wrote:
I'm so impressed with this map, I've been playing against the AI a little bit and it's so much fun! Thank you so very much!


Thank you for you playing, I just watched a player's stream and I found there were still too much work to do with bugs and imba. I feel a little more nervous now, I won't fail you all, I will keep on working on it


LIKE

maybe recruit some fanatics who can share the burden?
http://mentalbalans.se/aggedesign
Vansetsu
Profile Blog Joined October 2010
United States1454 Posts
October 29 2013 21:49 GMT
#69
Wow, I might actually have a reason to log onto battle.net! Great Job!
Only by overcoming many obstacles does a river become - デイヴィ¯\_(ツ)_/¯ド
Ahli
Profile Joined May 2012
Germany355 Posts
October 29 2013 22:36 GMT
#70
I didn't try it yet, but you really need a new UI.
You can check out my gameheart interface to learn how to use it. Quite a few people seemed to learn it with it.

Also, I would think about switching out the huge green portrait images with screenshots from the unit. It will be quite a lot of work, but I think that would be great for the next polishing steps.
AhliSC2@Twitter - GameHeart Observer UI - "HomeStoryCup XX" extension mod fixes WCS GameHeart's small bugs, adds a lot of new features -
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
October 30 2013 00:15 GMT
#71
Is this using HotS assets or can I reinstall WoL and play this? :D
Tya
Profile Joined April 2013
44 Posts
October 30 2013 00:47 GMT
#72
On October 30 2013 09:15 deth2munkies wrote:
Is this using HotS assets or can I reinstall WoL and play this? :D


It requires HotS.
StevenLuo
Profile Joined September 2013
116 Posts
October 30 2013 01:40 GMT
#73
On October 30 2013 05:30 Sidian wrote:
Steven, nice work. What programming languages do you know? What sort of experience do you have?


8-9 years working as programmer and tester but not on game industry, using Java and JavaScript.

But when I apply jobs in game develop and test, I was automatically rejected by system, "Lack of according experience".is the reason given to me, pr,

I did not take it personal, because I think I was just reject by a SQL Statement like 'Select *** from *** where according_experince >=5'.
dgwow
Profile Blog Joined December 2010
Canada1024 Posts
Last Edited: 2013-10-30 04:16:30
October 30 2013 02:12 GMT
#74
For troll tavern, in the description it says build over vespene geyser to get vespene gas. Assuming that is a mistake (Edit: Maybe not)

Also found an item on the ground that says Armor109, with no picture or description on click.

Also, I am wondering why some units automatically run away when they are being attacked. Is this because they are casting spells? I would figure that makes the game a little bit easy.. woudl be nice if they do not automatically move away

Don't let those anti-cheese advocates tell you what to do. Rush to meet life head on!
autechr3
Profile Joined May 2013
United States58 Posts
October 30 2013 02:13 GMT
#75
It needs work, but its fun, so you're doing it right so far. I wouldn't call it version 1 though, call it beta or something.
You can't not rax as terran
BreakingBrad
Profile Joined October 2013
Canada14 Posts
October 30 2013 03:04 GMT
#76
The game looked nice but when I played it it was really confusing and complicated with too many abilities and spells. I LOVED WARCRAFT III and was looking forward to playing this but when I loaded it up I was extremely disappointed.

It's nice to have some MMO elements but your just forcing it down my throat at this point.

Maybe try to work more around the core design and mechanics of Warcraft III and build from there.

A lot of great potential here though can't wait to see some updates.

Also you can't chop wood...
dgwow
Profile Blog Joined December 2010
Canada1024 Posts
Last Edited: 2013-10-30 04:28:25
October 30 2013 04:06 GMT
#77
a VERY important suggestion:

I would like the unit or building that you are using to be highlighted in individual hotkey groups when tabbing through units to use spells. I am getting really confued when I am tabbing through units and don't know which one I have selected, having to look at the units themselves instead of microing through clicking weak units in the hotkey groups.

Another nice suggestion would be to put health bars under the units in the hotkey groups since you are using less units in this game than in SC2, it is more like WC3 so you need to micro and it helps to know exactly how much HP your units have.

Also, it is hard to distinguish which units are yours and which are the opponents. The aura under the unit is not enough I think, would it be possible to have the player color on the unit skins like you would see in SC2? I suppose this might be a lot of work for you, but it would be worth it.

Another bug:

On top right corner of screen it says "next tanlent point" should be talent point

Thank you!
Don't let those anti-cheese advocates tell you what to do. Rush to meet life head on!
dgwow
Profile Blog Joined December 2010
Canada1024 Posts
October 30 2013 04:20 GMT
#78
On October 30 2013 12:04 BreakingBrad wrote:
The game looked nice but when I played it it was really confusing and complicated with too many abilities and spells. I LOVED WARCRAFT III and was looking forward to playing this but when I loaded it up I was extremely disappointed.

It's nice to have some MMO elements but your just forcing it down my throat at this point.

Maybe try to work more around the core design and mechanics of Warcraft III and build from there.

A lot of great potential here though can't wait to see some updates.

Also you can't chop wood...


This. Would love it if wood was a resource in the game, carving paths through the forest is so fun
Don't let those anti-cheese advocates tell you what to do. Rush to meet life head on!
Vindicare605
Profile Blog Joined August 2011
United States16108 Posts
October 30 2013 08:01 GMT
#79
Ok I have a major issue with the units in this game or more specifically how the classes are distributed between Alliance and Horde.

Horde has a Paladin Hero and a Holy Paladin healing unit yet Alliance only has a Paladin "Vindicator" hero that can only be played in a support role while the Horde has the Bloodknight which is a prototypical Retribution Paladin far more iconic to the Alliance than the Horde.

Horde also has access to two Shaman class units while Alliance doesn't have any.

Thats a major problem for me. If we're going to do Alliance vs Horde, it should be Paladins on Alliance Shaman on Horde not both on Horde that makes no sense at all.
aka: KTVindicare the Geeky Bartender
ejozl
Profile Joined October 2010
Denmark3463 Posts
October 30 2013 08:48 GMT
#80
I must say I was a little dissapointed, since you said your project is finally complete
The models and maps are really impressive and love the WoW aspects put into the WC3 setting.
However it's in dire need of strategic elements like Tech Trees, there's currently too much freedom and no real progression in the game. GL with this, I will try it out every once in awhile when changes come.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
07:30
Playoffs
Maru vs SHINLIVE!
herO vs TBD
Crank 988
Tasteless860
IndyStarCraft 148
Rex105
CranKy Ducklings100
3DClanTV 63
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 988
Tasteless 860
IndyStarCraft 148
Rex 105
StarCraft: Brood War
Britney 50400
Sea 4035
Horang2 1392
Larva 677
Stork 200
GuemChi 193
PianO 181
Killer 135
Leta 87
ToSsGirL 77
[ Show more ]
soO 70
Dewaltoss 67
Sharp 56
Noble 39
yabsab 39
Sacsri 23
Bale 18
Hm[arnc] 15
Purpose 8
NotJumperer 7
Dota 2
monkeys_forever501
NeuroSwarm113
Other Games
summit1g13719
fl0m414
ViBE127
Organizations
Dota 2
PGL Dota 2 - Main Stream2823
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 858
League of Legends
• Stunt835
Upcoming Events
Wardi Open
5h 20m
IPSL
11h 20m
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
11h 20m
StRyKeR vs Artosis
OyAji vs KameZerg
OSC
14h 20m
OSC
1d
Wardi Open
1d 3h
Monday Night Weeklies
1d 8h
OSC
1d 14h
Wardi Open
2 days
Replay Cast
3 days
[ Show More ]
Wardi Open
3 days
Tenacious Turtle Tussle
3 days
The PondCast
4 days
Replay Cast
4 days
LAN Event
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-21
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.