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[M] (3) DPRK Kimjongunia

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
R3mnant
Profile Joined August 2011
United Kingdom51 Posts
Last Edited: 2013-04-19 16:44:12
April 19 2013 16:41 GMT
#1
DPRK Kimjongunia
by R3mnant
Version 0.1 uploaded on NA & EU


[image loading]
Overview

Size: 160 x 160
Starting positions: 3
Bases: 12 normal bases, 3 high yield bases (one normal gas)
Towers: 0

Hello, map-making comrades!

On behalf of the Korean Friendship Association, I would like to present my newest map, Kimjongunia.

This map was created with cutting-edge editor skills. This map has truly bloomed into a beautiful flower, which is why it is called Kimjongunia.

- powerful symbols give you the strength of North Korea

- majestic in-game music will fill your ears with joy

- gold bases have rocks strategically placed on them

Other notable features:
+ Show Spoiler [features] +

+ Show Spoiler [mineral wall] +

[image loading]
Each patch has 44 minerals



Close Ups:
+ Show Spoiler [closeups] +

[image loading]
[image loading]
[image loading]


[image loading]

Changelog:
+ Show Spoiler [changelog] +

No changes yet


As we are a strong promoter of the freedom of speech, we welcome all opinions!

Be sure to take a look at my other maps!
Mutation
Dissociative Identity Disorder
Judgement Day

I hope those map makers in the lesser Korea do not copy my designs!

R3mnant

Important:
If anyone has a VOD of themselves or other people playing on this map, post it in this thread and I will link to it here.
algue
Profile Joined July 2011
France1423 Posts
April 19 2013 16:42 GMT
#2
It's time to free the shit out of this map
rly ?
EtherealDeath
Profile Blog Joined July 2007
United States8294 Posts
April 19 2013 16:43 GMT
#3
I'm afraid that map is slightly too rich for it's location :O
lorestarcraft
Profile Joined April 2011
United States1028 Posts
April 19 2013 16:46 GMT
#4
This makes me so dadburn happy!
SC2 Mapmaker
Sabre
Profile Blog Joined February 2011
United Kingdom1082 Posts
April 19 2013 17:00 GMT
#5
Lines up nicely with the map DMZ, good job ozan (Y)
UK TrackMania Champion | Former SC2 player | http://www.twitter.com/Sabre_CS
R3mnant
Profile Joined August 2011
United Kingdom51 Posts
April 19 2013 17:01 GMT
#6
NunedQ
Profile Joined March 2011
Germany217 Posts
April 19 2013 17:31 GMT
#7
It would be more North Korean if every mineral patch had 44 minerals
Glurkenspurk
Profile Joined November 2010
United States1847 Posts
April 19 2013 17:34 GMT
#8
This map shows true glory of Democratic People's Republic of Korea.

Eternal President Kim Il Sung surely smiles upon this map from the heavens.
gobbledydook
Profile Joined October 2012
Australia1813 Posts
April 19 2013 18:15 GMT
#9
This is, surely, the best map I have ever played on.
The Eternal President Kim Il Sung, Eternal General Secretary Kim Jong Il, and the Supreme Leader Kim Jong-un all express their utmost approval from the heavens and earth.
I am a dirty Protoss bullshit abuser
Targe
Profile Blog Joined February 2012
United Kingdom5978 Posts
April 19 2013 18:17 GMT
#10
Haha well done ^^
11/5/14 CATACLYSM | The South West's worst Falco main
NewSunshine
Profile Joined July 2011
United States4732 Posts
April 19 2013 18:54 GMT
#11
I like those special carpets in mid
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
isaachukfan
Profile Blog Joined October 2011
Canada785 Posts
April 19 2013 20:03 GMT
#12
This is the best map ever made...period.
I'm a mennonite, yes I'm allowed to use a computer
FlaShFTW
Profile Blog Joined February 2010
United States9251 Posts
April 19 2013 23:43 GMT
#13
get rid of the middle bases. overpowered for plantetarys.

only 1 entrance to each 1/3rd of the map.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
gobbledydook
Profile Joined October 2012
Australia1813 Posts
April 20 2013 02:39 GMT
#14
On April 20 2013 08:43 FlaShFTW wrote:
get rid of the middle bases. overpowered for plantetarys.

only 1 entrance to each 1/3rd of the map.


you know there are destructible rocks that open additional paths?
I am a dirty Protoss bullshit abuser
Xapti
Profile Joined April 2010
Canada2445 Posts
April 20 2013 05:06 GMT
#15
The fact the destructible rocks are destructible doesn't make everything OK. Aside from the fact that it forces players to break them before their opponent an secure them, even if it was destroyed it could just be re-walled with a command center or planetary fortress. The mineral wall would have to be mined out as well. Even without any blockades at all in those locations, it makes it so that terran can centralize their defenses to what's essentially just 1 spot, and their opponents are bottlenecked by narrow paths. Along the area between the mineral wall and ramps to the center tanked can be lined up to secure both spots, and on the other side, tanks can be placed on the high ground, and anything else if necessary (ie. PF).

2 points can be reasonable for 3 bases, but especially with the ease of defending one of the entrances, 4 bases seems like overboard to put inside. I like that the map has 3 spawns instead of something like 4.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
texmix
Profile Joined May 2010
United States106 Posts
April 20 2013 05:21 GMT
#16
hahahahahahahahahahahahha fun map
Callynn
Profile Joined December 2010
Netherlands898 Posts
Last Edited: 2013-04-20 12:16:45
April 20 2013 12:16 GMT
#17
Haha very inspired

The statue should have been Kim Il Sung though XD

The question remains: Should we be worried if we hear 'Nuclear Launch Detected' now?
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
R3mnant
Profile Joined August 2011
United Kingdom51 Posts
April 21 2013 16:13 GMT
#18
I'm proud to say that this map will be used in the ByuN vs Dana showmatch.
Praetorial
Profile Blog Joined May 2011
United States3631 Posts
April 21 2013 16:40 GMT
#19
LOL This map's flavor is amazing!
FOR GREAT JUSTICE! Bans for the ban gods!
FlaShFTW
Profile Blog Joined February 2010
United States9251 Posts
April 21 2013 19:20 GMT
#20
On April 20 2013 11:39 gobbledydook wrote:
Show nested quote +
On April 20 2013 08:43 FlaShFTW wrote:
get rid of the middle bases. overpowered for plantetarys.

only 1 entrance to each 1/3rd of the map.


you know there are destructible rocks that open additional paths?

you know they have HP and cant be taken out early game? yeah i see them but its still a problem.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
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