• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:52
CEST 06:52
KST 13:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors7Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event11Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced9
StarCraft 2
General
Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament $1,400 SEL Season 3 Ladder Invitational
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
[ASL21] Ro8 Preview Pt2: Progenitors ASL21 General Discussion Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 3 [ASL21] Ro8 Day 4 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1346 users

OneGoal: A better SC2 [Project Hub] - Page 12

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 10 11 12 13 14 78 Next
bole
Profile Joined January 2011
Serbia164 Posts
December 25 2012 01:22 GMT
#221
Hi ppl great job making this mod.. !!!

but there was one mod before this one that you could look to find some staff what can be done with maps to made game more exciting then 2 or 3 base turtle in to the death ball... Its call STARBOW...to can look at this mode for some economy info...

I have some suggestion i didnt play mod yet but i am planing to do in future.!!!

this is my opinion of games that i saw from your casting and playing ...

terran : i think siege tanks need to be 3 sup.. ( way ) i dont see widow mine at all in game because of hellions and 2 sup Siege tanks...

so my be make Siege tanks 3 sup ... widow mine 1 sup ?

great job with protoss i am toss player and (wol tos hots toss) they dont act like true toss and because of Force fealds weak gateway unites...

i think Dragons ( immortals) need to only atc ground unites ...and make room for stalkers to atc Air and graund .. and they can be nerfed and be 1 Sup unite (with blink) and good vs air and maby light armor unites ...

basic for stalkers to be more of unite like mutalisc for zerg army.. harasing unite that can do good with army but good vs air..and light...

stalkers to come out when you build twilight council ...maybe..

i have one more suggestion for Oricle.. There is no room for phoenix gravity shift and oricle (they do same job kililng workers )

so i my point is to make oricle to have spell that blocks enemy buildings missile turrets spine crowler spore ...(under the spell they cant atc) photon canon ...

That is my opinion on game from what i saw... by now.. I played games like WC3 tft SC BW (i know what is micro sc2 dont have it :D)... i see what is blizzard planing with this game... But ppl you need to understand this is not Blizzard .. This is Activision Blizzard.. They have timelines that they need to build game and also made noob friendly game for bigger pop of ppl ...to by game...
Godwrath
Profile Joined August 2012
Spain10142 Posts
Last Edited: 2012-12-25 02:37:20
December 25 2012 02:36 GMT
#222
Thank you very much for this. Really appreciate and i would really like Blizzard to read this and understand, that they are on beta and we are not scary of big changes, we are scared of little changes on the dynamics of the games.

About MSC and mothership, do you really feel it's necessary ? I would entirely remove unique units because they promote go big or go home at it's finest.

We need this for EU ASAP :D
ItWhoSqueeks
Profile Joined December 2012
United States5 Posts
December 25 2012 02:40 GMT
#223
Our pleasure, we love testing out things Blizzard can't safely test. We have their backs.

On MSC and MS: They are no longer strictly unique, but rather limited by the number of Nexi you have encouraging players to aggressively expand for their utility.

We are struggling with the holidays to get this up on EU. We finally have an account to publish it on. Just waiting for a package of design changes and "balance" tweaks.
MNdakota
Profile Joined March 2012
United States512 Posts
December 25 2012 02:41 GMT
#224
Nice account name! xD
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
Miket2424
Profile Joined May 2012
United States26 Posts
December 25 2012 04:26 GMT
#225
I've noticed that almost everyone on SC2 forums has ideas that they wish to see implemented. but blizzard has never taken a single idea from a forum post and used it in any patch from the beginning of the beta to now.

So I had come to see forum suggestions as a waste of time for the OP and readers.

The viability of this project is really on the shoulders of you guys doing the changes to communicate effectively with the community. The monolithic Blizzard design team has not done so.

We never had a response as to why many fundamental problems were never addressed, such as the deathball issue, the Terran lategame problems and the Zerg problems with infestor and unit weaknesses.

I want to play this mod , and I hope to see it succeed.
ItWhoSqueeks
Profile Joined December 2012
United States5 Posts
December 25 2012 05:57 GMT
#226
I want it to succeed as well. SC2 has so much room to grow.

...Now about contacting that mod.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
December 25 2012 12:11 GMT
#227
On December 22 2012 08:02 MNdakota wrote:
Show nested quote +
On December 22 2012 07:45 Locke- wrote:
How do I play this map?
I search OneGoal on EU but no results?


I believe it isn't published onto the EU server just yet.

EDIT: Currently streaming some OneGoal, mostly Terran mech -- http://www.twitch.tv/mndakota

Sorry, they still cannot be bothered to actually upload maps to EU. Or even the HotS arcade.
FoxyMayhem
Profile Blog Joined April 2011
624 Posts
Last Edited: 2012-12-25 17:04:06
December 25 2012 17:02 GMT
#228
We are trying Clbull, travel, internet issues, client upload errors, and the holidays are making it quite difficult. It's been quite the series of unfortunate events. Sorry for the delay.

@Miket2424 Not strictly true. While I'm not sure I was the first to think of it: I proposed resume from replay back in May of 2011, and they're sure implementing that!
Zain3
Profile Joined September 2012
Sweden45 Posts
December 25 2012 18:47 GMT
#229
Ehm im on EU waiting excitedly for this mod to make it over on this side of the puddle : )
if you need help with publishing it here just give me a PM and i will upload it as fast as i can..

This is stupid!
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2012-12-25 20:33:12
December 25 2012 19:24 GMT
#230
On December 25 2012 13:26 Miket2424 wrote:
I've noticed that almost everyone on SC2 forums has ideas that they wish to see implemented. but blizzard has never taken a single idea from a forum post and used it in any patch from the beginning of the beta to now.


Yes and no. Its usually not any one person's idea who is responsible for changing a game. But rather the community comes together around an issue and this can have a profound impact on the development of the game. Most recently was the fight for the Carrier.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=306311
http://us.battle.net/sc2/en/forum/topic/6246945746?page=1
http://us.battle.net/sc2/en/forum/topic/6572359151#11
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
TopRamen
Profile Joined February 2011
United States96 Posts
December 25 2012 21:56 GMT
#231
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=276092#/replay_overview
Fun TvP!

Merry Christmas!
Use your noodle!
Angry.Zerg
Profile Blog Joined October 2010
Mexico305 Posts
December 25 2012 22:04 GMT
#232
On December 26 2012 04:24 Archerofaiur wrote:
Show nested quote +
On December 25 2012 13:26 Miket2424 wrote:
I've noticed that almost everyone on SC2 forums has ideas that they wish to see implemented. but blizzard has never taken a single idea from a forum post and used it in any patch from the beginning of the beta to now.


Yes and no. Its usually not any one person's idea who is responsible for changing a game. But rather the community comes together around an issue and this can have a profound impact on the development of the game. Most recently was the fight for the Carrier.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=306311
http://us.battle.net/sc2/en/forum/topic/6246945746?page=1
http://us.battle.net/sc2/en/forum/topic/6572359151#11


Probably some times Blizz listen too much. We wanted bigger maps, we got bigger maps. We wanted 3rd to be easy to take but exposed, we got them. We wanted Zergs to have a better use for infestor and have better early game defenses, we got them. We wanted a nerf for Ghosts, HTs, counter to 3/3 marines, better use of broodlords/ultralisks, nerf 4gates, nerf terran early agression... damn, we got it.

Now we have what we asked for... long, high tier and slow macro games. And every single game is the same (unless the Toss do an all-in).

I wonder what the BW team would have done. Because, yes, they throw big changes but many times one player came to balance the matchup (more than once).

You play to win
ledarsi
Profile Joined September 2010
United States475 Posts
December 25 2012 22:09 GMT
#233
While I agree there is a certain element of the Sorceror's Apprentice here, of the community getting what it asked for instead of what it wanted, that isn't really the core problem because these are steps in the right direction, merely incomplete ones.

Games being longer and more macro-focused is a huge improvement over games being quick and rush-y. However the greater resources and larger number of units greatly highlights the core flaws in those units' interactions and design in that they are really just not very interesting.

Give Zerg the tools to go late game and get lots of resources (especially gas) without losing to early marine pressure, and they vomit forth Infestor Broodlord. The fact that it is a longer game is an improvement, but it really highlights the problems with the actual content in the game because we're actually seeing it in action.
"First decide who you would be, then do what you must do."
Shikada
Profile Joined May 2012
Serbia976 Posts
December 26 2012 17:36 GMT
#234
I wish more people played this

Maybe there could be regular gaming sessions organized at a particular time. Maybe that might help with finding people to play with. I don't know...
Locke-
Profile Joined December 2011
499 Posts
December 27 2012 06:26 GMT
#235
On December 27 2012 02:36 Shikada wrote:
I wish more people played this

Maybe there could be regular gaming sessions organized at a particular time. Maybe that might help with finding people to play with. I don't know...

I would play it but it's not published on EU.
SheaR619
Profile Joined October 2010
United States2399 Posts
December 27 2012 06:47 GMT
#236
this is on HOTS beta right or is it just in WOL?
I may not be the best, but i will be some day...
MNdakota
Profile Joined March 2012
United States512 Posts
December 27 2012 06:58 GMT
#237
On December 27 2012 15:47 SheaR619 wrote:
this is on HOTS beta right or is it just in WOL?


Wings of Liberty.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
haitike
Profile Joined June 2009
Spain2727 Posts
December 27 2012 13:15 GMT
#238
On December 27 2012 15:26 Locke- wrote:
Show nested quote +
On December 27 2012 02:36 Shikada wrote:
I wish more people played this

Maybe there could be regular gaming sessions organized at a particular time. Maybe that might help with finding people to play with. I don't know...

I would play it but it's not published on EU.


The same here. I would play if it was published in Europe.
Young Terran
Profile Joined April 2012
United Kingdom265 Posts
Last Edited: 2012-12-27 13:22:19
December 27 2012 13:21 GMT
#239
On December 27 2012 22:15 haitike wrote:
Show nested quote +
On December 27 2012 15:26 Locke- wrote:
On December 27 2012 02:36 Shikada wrote:
I wish more people played this

Maybe there could be regular gaming sessions organized at a particular time. Maybe that might help with finding people to play with. I don't know...

I would play it but it's not published on EU.


The same here. I would play if it was published in Europe.

this, why hasn't it been published in Europe we always get things last T_T
topsecret221
Profile Joined September 2012
United States108 Posts
December 27 2012 16:00 GMT
#240
Unfortunately, our entire team only exists in America, and we don't have regular access to an EU account. Now that we DO have someone who's account is available, we are scattered and getting mixed up in leu of the holidays.

We'll get it out there as soon as possible, guys.
Prev 1 10 11 12 13 14 78 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #76
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 188
Nina 74
StarCraft: Brood War
Sea 3620
JulyZerg 157
910 50
Shinee 29
Noble 19
Bale 12
Icarus 9
GoRush 4
ZergMaN 2
League of Legends
JimRising 733
Counter-Strike
Coldzera 1774
Super Smash Bros
hungrybox2292
Mew2King60
Other Games
summit1g7134
C9.Mang0436
WinterStarcraft429
monkeys_forever251
NeuroSwarm62
ViBE33
Organizations
Other Games
gamesdonequick991
Dota 2
PGL Dota 2 - Main Stream61
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• practicex 29
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki27
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1191
• Lourlo1190
• Stunt408
Upcoming Events
Sparkling Tuna Cup
5h 8m
Afreeca Starleague
5h 8m
Snow vs Flash
WardiTV Invitational
6h 8m
SHIN vs Nicoract
Solar vs Nice
PiGosaur Cup
19h 8m
GSL
1d 4h
Classic vs Cure
Maru vs Rogue
GSL
2 days
SHIN vs Zoun
ByuN vs herO
OSC
2 days
OSC
2 days
Replay Cast
2 days
Escore
3 days
[ Show More ]
The PondCast
3 days
WardiTV Invitational
3 days
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5 days
BSL
5 days
GSL
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.