[UMS] Hive Keeper (Dungeon Keeper remake) - Page 4
Forum Index > SC2 Maps & Custom Games |
Existor
Russian Federation4295 Posts
| ||
Bibendus
Italy104 Posts
And your name is even visible in the b.net map banner ![]() | ||
Existor
Russian Federation4295 Posts
On November 23 2013 20:20 Bibendus wrote: Yep I know! And your name is even visible in the b.net map banner ![]() I though there will be drones with minerals, but current banner is ok too :D | ||
Bibendus
Italy104 Posts
| ||
Existor
Russian Federation4295 Posts
On November 23 2013 21:33 Bibendus wrote: And I gave them the full photoshop file... they just cut and paste the name part xD I think you should continie working on this map with more improvements, more rooms and spells, so inr esult it will be definely a good finished custom map. Also I really like your implementation with creeping walls. | ||
enord
France258 Posts
| ||
JustPassingBy
10776 Posts
![]() | ||
JustPassingBy
10776 Posts
![]() | ||
GoldforGolden
China102 Posts
| ||
therockmanxx
Peru1174 Posts
| ||
Bibendus
Italy104 Posts
http://us.battle.net/sc2/en/blog/11735472/arcade-highlight-hive-keeper-11-22-2013 | ||
Big J
Austria16289 Posts
| ||
Tya
44 Posts
On January 19 2014 00:02 Big J wrote: is there a finished version for this map anywhere? It is (or at least was, last time I checked) live on the arcade. | ||
Big J
Austria16289 Posts
On January 19 2014 00:37 Tya wrote: It is (or at least was, last time I checked) live on the arcade. Played the map yesterday and in the research panel all the later stuff was not implemented. Maybe not updated on EU? | ||
Bibendus
Italy104 Posts
| ||
Big J
Austria16289 Posts
On January 23 2014 22:52 Bibendus wrote: The map is not complete but fully playable, before working on all the missing rooms, traps and spells I'm going to polish the map first ok, makes sense. Keep up the great work, me and my brother were just wondering. | ||
Bibendus
Italy104 Posts
This patch contains improvements for performance, AI and possession. Possession now allows the player to directly attack and use abilities while controlling a creature. Use left mouse click to use the basic attack, 1 or 2 for special abilities (when present) and right click to dig with drones. NOTE: due to re-publishing limitations of the Rock the Cabinet contest, the map released on NA servers has the "attack while using possession" feature disabled. Until the contest is over, a second version of the map has been published with a different name. To encourage map exploration I added one of the first upcoming changes: boosts. Boosts are small items, scattered around the map, that can be activated for special bonuses. At these moments there are in game and more will be added in the future: - Increase level of all your creatures by 1 - Heal all your creatures - Temporarily increase efficiency for all your creatures - Temporarily increase happinessfor all your creatures - Spawn 4 additional drones - Increase vespene gas - Increase minerals - Bonus global research (500 to each research tree) - Bonus for a single research tree (1000) Last but not least, voice alerts made by Yushatak were added in game! Full Changelog: BALANCE o First waves starting time slightly increased in normal and easy maps CHANGES o Optimized how dig selection works, that should improve performance in multiplayer game o Drones dig and conquer AI greatly improved o Drones now run away in fear when encountering enemies o Creatures won't die anymore from hunger, however happiness of extremely hungry or tired creatures will decrease faster o Modified creatures drop stun duration depending on creature type, agile creatures will be stunned for less time compared to clumsy ones o Added boost items in all maps o Improved alert system with new icons and voice messages o Possession greatly improved and attacks during possession are now enabled (use left mouse for basic attack, right mouse for digging with drones and 1-2 for special abilities) BUG FIX o Fixed a bug that could cause a stop in the tutorial after building a level 2 spore cannon o Drones won't attack anymore while carrying an unconscious creature o Fixed defeat screen UI | ||
Bibendus
Italy104 Posts
| ||
| ||