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MotM September, $400 Tourney! - Page 5

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 Next All
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2012-09-11 09:35:32
September 11 2012 09:03 GMT
#81
Prospector

by EatThePath aka omne

[image loading]

144x144

Map thread soon
Comprehensive strategic intention: DNE
monitor
Profile Blog Joined June 2010
United States2409 Posts
September 12 2012 23:10 GMT
#82
Submissions are now closed. The judges for this month will be myself, Plexa, and Nightmarjoo.

I've been really busy of the past few days so I haven't had much time to dedicate to getting the judging process or tournament sign ups rolling just yet. But I will! It is just going to be a few days later than I planned.

Note: The prize pool will be staying 100% for the tournament for this month. The problem is that we don't want to split $100+ dollars between the five top mapmakers and sacrifice not getting as high quality players for the tournament. The biggest prize for mapmakers will just be getting your map played by pros and casted by Axeltoss.
https://liquipedia.net/starcraft2/Monitor
NewSunshine
Profile Joined July 2011
United States5938 Posts
September 12 2012 23:13 GMT
#83
On September 13 2012 08:10 monitor wrote:
Submissions are now closed. The judges for this month will be myself, Plexa, and Nightmarjoo.

I've been really busy of the past few days so I haven't had much time to dedicate to getting the judging process or tournament sign ups rolling just yet. But I will! It is just going to be a few days later than I planned.

Note: The prize pool will be staying 100% for the tournament for this month. The problem is that we don't want to split $100+ dollars between the five top mapmakers and sacrifice not getting as high quality players for the tournament. The biggest prize for mapmakers will just be getting your map played by pros and casted by Axeltoss.

That's prize enough for me, and anyway, this community's still at the point where we need to focus less on money and more on general awareness. Anyway, look forward to the results!
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
Last Edited: 2012-09-12 23:24:33
September 12 2012 23:24 GMT
#84
I'd rather the money go toward the tournament anyway. Pretty sure getting hard-to-acquire play data from high-level players has more value than a fraction of ~$100 prize for mappers.
Twitter: @iamcaustic
freshnw
Profile Joined August 2012
United States26 Posts
September 13 2012 04:34 GMT
#85
On September 13 2012 08:24 iamcaustic wrote:
I'd rather the money go toward the tournament anyway. Pretty sure getting hard-to-acquire play data from high-level players has more value than a fraction of ~$100 prize for mappers.


This. Good luck to everyone!
Fatam
Profile Joined June 2012
1986 Posts
September 13 2012 06:57 GMT
#86
Unless you're starving, I think it's cooler to have a big name player play your map and get no money then get a little $ and only have nobody masters play on it. So I agree.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
September 13 2012 13:08 GMT
#87
Agreed! We dont need your money
Mapmaker | Author of Atlas, Rao Mesa & Paralda
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2012-09-14 04:15:03
September 14 2012 04:11 GMT
#88
wtfbro

The mapmaker doesn't get any $$$?

screw dat, I dunt wanna submit my map 2 dis pos.

...
...
...

Yeah, most mapmakers probably don't give a crap about money, they just want their map played in tournaments. Seeing a lot of these newer maps really makes me want to sit down and create something new rather then just tweaking old maps.

ps

Monitor, let's get these results and this tournament rolling, I wanna see some games!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Coppermantis
Profile Joined June 2012
United States845 Posts
September 14 2012 06:45 GMT
#89
Yeah, the knowledge that I made a good map is reward enough for me. Not that I'm likely to win, but there's a chance.

Infidler
Profile Joined June 2012
Norway49 Posts
Last Edited: 2012-09-14 12:15:24
September 14 2012 12:12 GMT
#90
Name: Natural Presence
Author: Infidler
[image loading]
Playable bounds: 157x157
http://www.teamliquid.net/forum/viewmessage.php?topic_id=361772

EDIT: OH CRAP! didnt notice the submissions closed
oh well...
Eggs Dee
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 14 2012 15:32 GMT
#91
--- Nuked ---
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 14 2012 16:54 GMT
#92
--- Nuked ---
monitor
Profile Blog Joined June 2010
United States2409 Posts
September 16 2012 16:27 GMT
#93
Judging process has started finally, and I'm going to have to work on the tournament stuff soon. I just don't have much time, but I promise it will happen. Sorry about the delay!
https://liquipedia.net/starcraft2/Monitor
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 16 2012 19:25 GMT
#94
--- Nuked ---
Icetoad
Profile Joined May 2010
Canada262 Posts
September 16 2012 20:36 GMT
#95
so who are the judge?
Map Maker of Nimbus
monitor
Profile Blog Joined June 2010
United States2409 Posts
September 16 2012 21:14 GMT
#96
On September 17 2012 05:36 Icetoad wrote:
so who are the judge?


Nightmarjoo, Plexa, and myself.
https://liquipedia.net/starcraft2/Monitor
eTcetRa
Profile Joined November 2010
Australia822 Posts
September 17 2012 09:42 GMT
#97
On September 17 2012 01:27 monitor wrote:
Judging process has started finally, and I'm going to have to work on the tournament stuff soon. I just don't have much time, but I promise it will happen. Sorry about the delay!


Good to hear, buddy.
Retired Mapmaker™
Fatam
Profile Joined June 2012
1986 Posts
September 18 2012 04:45 GMT
#98
Are any changes allowed to be made to a map / would they be taken into consideration for the judging, even though it's past the deadline? Not sure if my map actually has a chance or not, but I was considering making a change to the middle of Yog's Winter.

+ Show Spoiler +
Old
[image loading]

Possible New
[image loading]

(angled overview because the LOS blockers don't really show up on the overhead one)
[image loading]


Just curious, thanks.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
monitor
Profile Blog Joined June 2010
United States2409 Posts
September 19 2012 02:12 GMT
#99
On September 18 2012 13:45 Fatam wrote:
Are any changes allowed to be made to a map / would they be taken into consideration for the judging, even though it's past the deadline? Not sure if my map actually has a chance or not, but I was considering making a change to the middle of Yog's Winter.

+ Show Spoiler +
Old
[image loading]

Possible New
[image loading]

(angled overview because the LOS blockers don't really show up on the overhead one)
[image loading]


Just curious, thanks.


Yeah we allow minor changes like that. Thanks!
https://liquipedia.net/starcraft2/Monitor
a176
Profile Blog Joined August 2009
Canada6688 Posts
September 19 2012 02:35 GMT
#100
On September 14 2012 21:12 Infidler wrote:
Name: Natural Presence
Author: Infidler
[image loading]
Playable bounds: 157x157
http://www.teamliquid.net/forum/viewmessage.php?topic_id=361772

EDIT: OH CRAP! didnt notice the submissions closed
oh well...


except for the fourth, i really like this
starleague forever
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