![[image loading]](http://i.imgur.com/wTZBB.jpg)
The textures were asymmetrical, but the pattern change made no sense, so I fixed it to be more consistent.
Now published to Arcade - Strategy - 1.0
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NewSunshine
United States5938 Posts
![]() The textures were asymmetrical, but the pattern change made no sense, so I fixed it to be more consistent. Now published to Arcade - Strategy - 1.0 | ||
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Gfire
United States1699 Posts
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SidianTheBard
United States2474 Posts
Ultrix Prime Sidian 144x142 ![]() | ||
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monitor
United States2408 Posts
On September 10 2012 11:23 Gfire wrote: Are hots textures even allowed? I mean, I imagine the maps need to be playable on wol and using hots textures on that is probably not allowed by blizz. As long as they're published in WoL, I think its fine. I doubt Blizzard would be mad. | ||
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NewSunshine
United States5938 Posts
On September 10 2012 11:23 Gfire wrote: Are hots textures even allowed? I mean, I imagine the maps need to be playable on wol and using hots textures on that is probably not allowed by blizz. There are no data-related assets whatsoever from HotS on the map, it's just an export/import of the textures, thanks to Mereel's mappack. If Blizzard acts to shut it down, I'll take it down, redo the aesthetic, and put it back, but it doesn't change any gameplay, so it's hopefully fine. | ||
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freshnw
United States26 Posts
freshnw Overview: + Show Spoiler + http://www.teamliquid.net/forum/viewmessage.php?topic_id=360114 180x142 | ||
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SiskosGoatee
Albania1482 Posts
- by me overview: + Show Spoiler + ![]() - No map thread yet, will edit when/if I make one. - 208/208 | ||
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Insomni7
667 Posts
by Paperboat (aka Insomni7) and Monophonic Overview: + Show Spoiler + ![]() 138x166 Published under custom maps | ||
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eTcetRa
Australia822 Posts
Map Author eTcetRa Map Overview ![]() Map Thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=367620 Playable Map Bounds 154x112 | ||
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OxyGenesis
United Kingdom281 Posts
Also who are the judges? | ||
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Coppermantis
United States845 Posts
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wrl
United States209 Posts
by: wrl 154x154 warning: Aesthetics are not complete, but in progress. Hoping to have them done this week. ![]() Description: Alder Promenade is a 4P Rotational&Reflection map with all spawns enabled. What sets it apart is that it has double the amount of spawn variations of any active competitive 4p map. Typical 4P maps have 3 spawn variations, Alder Promenade has 6! Can you name them all? Edit: Some in-progress sexy shots. Here and here. Map was in fact inspired by SigmaFIE's Bazaar and Johanaz's Rusty Cage. Credit where credit is due. | ||
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OxyGenesis
United Kingdom281 Posts
by OxyGenesis 128x126 Map Thread ![]() | ||
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lefix
Germany1082 Posts
TPW Vendetta by lefix 154x120 edit: updated version ![]() old: + Show Spoiler + ![]() lazy reddit thread ![]() | ||
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GDR
Canada407 Posts
![]() Map: Bel'Shir Waterways Players: 2 Playable Size: 148x152 Bases: 12 | ||
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Aircooled
United States79 Posts
Aircooled Overview: + Show Spoiler + 120x136 | ||
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EatThePath
United States3943 Posts
On September 11 2012 11:38 Aircooled wrote: Garden Exotica Aircooled + Show Spoiler + Thread coming soon. 120x136 This is really pretty. | ||
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Timmay
United States112 Posts
Map Author: Timmay Map Overview: ![]() Playable Map Bounds: 156 x 156 | ||
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Madsquare
Germany157 Posts
madsquare ![]() 160x144 There will be an artwork update in the coming days | ||
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