• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:30
CEST 18:30
KST 01:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Tournament Spotlight: FEL Cracow 20258Power Rank - Esports World Cup 202577RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18
Community News
Google Play ASL (Season 20) Announced24BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
#1: Maru - Greatest Players of All Time Tournament Spotlight: FEL Cracow 2025 Power Rank - Esports World Cup 2025 I offer completely free coaching services What tournaments are world championships?
Tourneys
FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025 WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Google Play ASL (Season 20) Announced [Update] ShieldBattery: 2025 Redesign Dewalt's Show Matches in China BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 778 users

[M] (2) Atheneum - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
DMR_Chane
Profile Joined July 2012
23 Posts
July 18 2012 15:20 GMT
#21
great map, I love it!

the theme you managed to create with that unique use of decals makes it so pleasing to look at.

OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
July 18 2012 15:51 GMT
#22
1.1 Balance Update

It wasn't picked for the ProAm but I'm going to continue working on it. Made some changes and overall I'm much more happy with it now. All critique welcome!

I haven't yet updated the aesthetics so there are various visual bugs and things that will be fixed.

[image loading]

ArcticRaven was kind enough to make some analyser images of it. They are of an old version (I have since closed off the area around the main to prevent siege tank pushes).

http://imgur.com/z4Col,76g3E,fQn47
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Mullet_Ben
Profile Joined August 2011
United States54 Posts
July 18 2012 17:54 GMT
#23
Good changes. If you'll forgive my crappy MSPaint, here's what I mean by retreat paths, and a similar map for comparison:

Cloud Kingdom

Atheneum

I could just be paranoid, and I can't really be sure about the specifics in terms of the relative size of each map, but it would seem to me that the center path for cloud kingdom is wider, and the ramps are closer together, meaning you have greater opportunity to retreat if you are caught out of position. Widening the ramps, like you already did, should help considerably, and maybe now it isn't even a problem at all. I'm just worried that people will decide not to take that path at all for fear they will be flanked and trapped.

Anyway, the update is good, nothing but improvements. I like the half bases a bit better where they are now. Third still looks a little open to me, but it's probably workable how it is right now.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
July 18 2012 19:00 GMT
#24
On July 19 2012 02:54 Mullet_Ben wrote:
Good changes. If you'll forgive my crappy MSPaint, here's what I mean by retreat paths, and a similar map for comparison:

Cloud Kingdom

Atheneum

I could just be paranoid, and I can't really be sure about the specifics in terms of the relative size of each map, but it would seem to me that the center path for cloud kingdom is wider, and the ramps are closer together, meaning you have greater opportunity to retreat if you are caught out of position. Widening the ramps, like you already did, should help considerably, and maybe now it isn't even a problem at all. I'm just worried that people will decide not to take that path at all for fear they will be flanked and trapped.

Anyway, the update is good, nothing but improvements. I like the half bases a bit better where they are now. Third still looks a little open to me, but it's probably workable how it is right now.


thanks for explaining that. You could well be right there, I don't see it as too much of a problem though. I see it as a risky path that you can use to flank things with yourself and also as a shortcut to some of the other bases. If you want to take a slower, safer route you can very easily do that by moving on to the lower ground. This is a key concept of the map, holding that middle ground is very important, but being too static with your army won't end well.

If it turns out that it doesn't play out quite like that then the cardinal ramp could be rotated 45º to be in line with the others. Thanks for all your help Ben.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
ChaosRefined
Profile Joined July 2011
United States52 Posts
July 27 2012 00:26 GMT
#25

The Xel'Naga is actually in the middle but the circle is hovering in mid air. I thought it might be a nice aesthetic but I've not really tested it in a game setting.



OH okay, that's sweet then! What did you use for the circle btw?
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
July 27 2012 14:30 GMT
#26
On July 27 2012 09:26 ChaosRefined wrote:
Show nested quote +

The Xel'Naga is actually in the middle but the circle is hovering in mid air. I thought it might be a nice aesthetic but I've not really tested it in a game setting.



OH okay, that's sweet then! What did you use for the circle btw?


I've actually removed it because it was in the campaign dependencies and I've thought of a better idea for the middle now. But if you want to use it it's called the protoss summoning circle or something like that, in the campaign dependancies. It's animated too.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
FlaShFTW
Profile Blog Joined February 2010
United States10154 Posts
July 27 2012 16:49 GMT
#27
On July 13 2012 21:20 CaptainCrush wrote:
Show nested quote +
On July 13 2012 09:53 FlaShFTW wrote:
THE THIRD!!!!! AIYAHHHHHHHH too difficult to defend. the distance between the natural and third is too long. imo.


It doesnt ALWAYS have to be easy to take or defend a third, no need to force every single game into a 45 min macro fest. I like the idea of keeping a few smaller maps in the mix to make things interesting. This looks like a decent one of those to me, I really like the aesthetics here as well!

3 base play does not transition into 45 minute macrofest. ive said this before, the reason why I focus primarily on the main-nat-third is because i want to give players options. they can play 3 base style, or try to continue getting bases, or they can commit to some 2 base play. w.e. they want. i dont like 45 minute macrofests, but i do prefer decent macro games with good harasses in them.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
BSL20 Non-Korean Champi…
14:00
Bracket Day 2 - Final
LiquipediaDiscussion
FEL
09:00
Cracow 2025
Clem vs SKillousLIVE!
Reynor vs Lambo
RotterdaM2773
ComeBackTV 2162
IndyStarCraft 675
WardiTV483
CranKy Ducklings221
Rex165
3DClanTV 162
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 2773
IndyStarCraft 663
Rex 163
BRAT_OK 71
MindelVK 41
StarCraft: Brood War
Britney 38873
Barracks 1141
EffOrt 1106
Larva 896
Nal_rA 583
BeSt 516
firebathero 354
Shine 346
Stork 317
Rush 182
[ Show more ]
Soulkey 174
Dewaltoss 148
Hyun 92
sorry 68
Movie 59
zelot 35
sSak 27
Free 26
Terrorterran 18
yabsab 18
IntoTheRainbow 6
Dota 2
Gorgc7145
qojqva3840
420jenkins406
Counter-Strike
fl0m3080
Heroes of the Storm
Khaldor600
Liquid`Hasu279
Other Games
Beastyqt1379
Hui .326
Fuzer 190
KnowMe117
QueenE112
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• HeavenSC 39
• StrangeGG 26
• Legendk 7
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV770
League of Legends
• Jankos1520
Counter-Strike
• Nemesis1792
Upcoming Events
BSL20 Non-Korean Champi…
1h 30m
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Wardi Open
18h 30m
Sparkling Tuna Cup
1d 17h
WardiTV European League
1d 23h
Online Event
2 days
uThermal 2v2 Circuit
2 days
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSLPRO Last Chance 2025
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
FEL Cracov 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.