Also, kind of a stupid question because I haven't tried it but what's the difference between Peep Mode and Commentator Mode?
[A] Peepmode: New maps, new features, new video! - Page 27
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CougarsGonnaCoug
United States18 Posts
Also, kind of a stupid question because I haven't tried it but what's the difference between Peep Mode and Commentator Mode? | ||
IcculusLizard
265 Posts
EDIT: Seems like Ohana is playable now. I don't think it's specific maps but some other condition that is causing the lag because I'm pretty sure Daybreak has been fine since 1.5.2 but it was lagging when I just published it. Strange stuff. | ||
XenoX101
Australia729 Posts
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IcculusLizard
265 Posts
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XenoX101
Australia729 Posts
On September 02 2012 06:21 IcculusLizard wrote: Sorry about the lag; have no idea what's causing it and no fix forthcoming. I'm thinking of just retiring peepmode cuz it's pretty much pointless now. I've found out that at least in a few cases if the same people try to play the map a second time the lag isn't there, so it might be that the first time around loading the assets is causing the lag. It's a bit ugly of an work-around, but maybe you could mention this in the loading screen + map description? I definitely don't think you should retire the map as it's by far the best observer map available and people will keep playing it so long as it's up. | ||
meursault
United States59 Posts
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IcculusLizard
265 Posts
FYI today I tried several things, including turning very significant portions of triggers. The lag persisted. My suspicion is that the problem has to do with something like a specific data change I've made or something like that...nearly impossible to test since it doesn't lag on my local machine. | ||
Lechooga
United States4 Posts
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Verlas
7 Posts
I thought there was going to be a patch today =/ but blizz is too lazy. | ||
meursault
United States59 Posts
On September 04 2012 23:47 Verlas wrote: Icculus , is there any way you could dumb down the map of the day so it has less features until the next patch? All the other 1v1 obs maps work fine, just the map of the day that doesnt. Perhaps the pets / betting / all the features it has. I thought there was going to be a patch today =/ but blizz is too lazy. This. If you are able to simply maintain the ability to select 2 players from a list of people that want to play + KOTH and see the game without lag that would be great. No other map really provides this and it would be a shame to see the community built around this die due to this terrible bug. | ||
IcculusLizard
265 Posts
If you want to help get Blizzard's attention, please post reasonable comments in this thread, mentioning PeepMode: http://us.battle.net/sc2/en/forum/topic/6231594160?page=13 | ||
doedoe
Canada10 Posts
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meursault
United States59 Posts
On September 05 2012 00:41 IcculusLizard wrote: I did some testing yesterday, turning off nearly *all* features in the map, and it still lagged. So it doesn't seem to be related to the amount of triggers involved. Some devs have said that all maps created before 1.5.2 have some lag issues. I may need to take a standard map, save it in 1.5.2 editor, then apply all the PeepMode stuff to it and see if that works. That will take a few hours...not sure when I'll have time to do that but hopefully soon. If you want to help get Blizzard's attention, please post reasonable comments in this thread, mentioning PeepMode: http://us.battle.net/sc2/en/forum/topic/6231594160?page=13 Ugh. WC3 had these same problems with unexplained lag and long load times for maps that weren't rebuilt from scratch for a new release. It seems really strange that sc2 has these issues too. | ||
IcculusLizard
265 Posts
"There is a somewhat non-intuitive solution to players suffering from extremely low frame rates in custom games since 1.5.2. If any one player quits the game during the loading screen, the lag will be fixed when the game loads. It sounds like voodoo, but it works literally 100% of the time. We have an extra account and an extra machine, so our solution is to have one machine dedicated to quitting the game during loading, and thus enjoy PeepMode and other maps lag-free." | ||
Nagano
United States1157 Posts
On September 05 2012 09:55 IcculusLizard wrote: Lechooga has posted the following on the battle.net forums; not sure if it works, but worth a try? "There is a somewhat non-intuitive solution to players suffering from extremely low frame rates in custom games since 1.5.2. If any one player quits the game during the loading screen, the lag will be fixed when the game loads. It sounds like voodoo, but it works literally 100% of the time. We have an extra account and an extra machine, so our solution is to have one machine dedicated to quitting the game during loading, and thus enjoy PeepMode and other maps lag-free." Talk about a redneck solution, haha. | ||
doedoe
Canada10 Posts
1. get ppl in the game 2. select a chump - to be the sacrifice 3. have him hit alt+F4 during the load screen 4. play 1v1 obs! | ||
scanders
20 Posts
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z0rz
United States350 Posts
..it's hard to convince a lobby full of strangers that someone has to leave during the load screen to fix the lag ![]() | ||
IcculusLizard
265 Posts
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Account252508
3454 Posts
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