• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:04
CEST 03:04
KST 10:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo2Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ VPN experiences Data needed vespene.gg — BW replays in browser
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
STNG Esports: Built in Scotl…
Lispify
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7092 users

[D][UMS] Marine Arena - Strategies

Forum Index > SC2 Maps & Custom Games
Post a Reply
Yurie
Profile Blog Joined August 2010
12103 Posts
Last Edited: 2011-02-03 08:37:27
February 03 2011 08:36 GMT
#1
Marine Arena is an UMS where you have constantly spawning units that is under your control created by Crayon and updated on EU by Kiwa. You play in teams of 2 or 4 trying to take out the opponent. Their forum is at http://marinearena.tk/ .

For each unit that you kill you get minerals that you can use to buy mercenaries, heroes or upgrades of various kinds. Since there are a lot of different things you can do with the money I felt like discussing what works and what doesn't might be a good idea.

A standard strategy in faster mode might be to buy the mercenary Marauder and get stim. That way you have two ranged units that both can use stim. You then upgrade your marines and at some stage that depends on the opponents you upgrade the marauders to the next half tier.

There are of course many more details to that strategy that varies depending on the game flow and what your end goal is.

What are your favourite strategies and how do you feel most countered and weak?

Do keep in mind that the EU and US versions have minor differences so please state in which version you use it (most often it will work in both with some alterations). For example the Phoenix can't attack ground units without lifting them in the US version. In the EU version they can attack ground units, meaning they can be used to snipe mercenary compounds.
OverKiLL.
Profile Joined October 2010
United States199 Posts
February 21 2011 03:08 GMT
#2
i cant believe this thread hasn't received more activity

what i like to do is start with zerglings and burrow ambush the enemies with stim marines as well. then i'll move to cracklings with the two upgrades for the lings and i tend to rape everyone. works pretty well if you know how to split micro
brownthing
Profile Joined November 2009
United States189 Posts
February 21 2011 04:29 GMT
#3
I've only played this game once, and I'm probably really bad, but I managed to win by going mass roach and those things that you upgrade the roaches to (beetles, if I remember correctly?).
My probe's like the gingerbread man-you're not gonna catch that shit ~Liquid'Tyler
exterior8D
Profile Joined November 2010
United States36 Posts
February 21 2011 04:39 GMT
#4
what i do is go warp zealots, and upgrade marine range
NguN
Profile Joined August 2009
Australia1322 Posts
February 21 2011 06:06 GMT
#5
What I like to do is get Zealots + Charge ASAP. Then get Stalkers when I can, and then rape all tier 1 units. Usually I don't upgrade the Stalkers to their Lance or Shock counterparts, to counter Armored units. Get them to +9 or +10 attack and then start upgrading my marines attack and health
OverKiLL.
Profile Joined October 2010
United States199 Posts
February 23 2011 01:35 GMT
#6
On February 21 2011 15:06 NguN wrote:
What I like to do is get Zealots + Charge ASAP. Then get Stalkers when I can, and then rape all tier 1 units. Usually I don't upgrade the Stalkers to their Lance or Shock counterparts, to counter Armored units. Get them to +9 or +10 attack and then start upgrading my marines attack and health


Do you get blnk on your stalkers?
Marcury
Profile Joined September 2009
Canada141 Posts
February 23 2011 13:34 GMT
#7
Blink zealots + anything, just won a game doing that with my partner who went stalkers
samuraibael
Profile Joined February 2008
Australia294 Posts
February 23 2011 14:24 GMT
#8
woah blink zealots? that would be amazing
[TA]eccentric
Profile Blog Joined November 2010
Australia55 Posts
February 23 2011 14:58 GMT
#9
I start out with Temple Zealots beefed up with attack (they're basically immortals that can charge >: D = awesome) and attack speed from the upgrades station in the middle of the map. They rape EVERYTHING.

After I've got an attack boost of around +20 - +30, I'll change to Shock Lance Stalkers.
GigaFlop
Profile Blog Joined October 2010
United States1146 Posts
February 23 2011 15:41 GMT
#10
i tend to not know what to do, because i get allies who never talk. whenever i'm in a team game, right after 'gg gl hf', i ask in team chat about a plan. no response.. so i just wing it
(╯°□°)╯︵ ┻━┻ "Shift-Q oftentimes makes a capital Q" - Day[9] || iNcontrol - Alligator from heaven = ^
Huragius
Profile Joined September 2010
Lithuania1506 Posts
Last Edited: 2011-02-23 21:38:53
February 23 2011 16:16 GMT
#11
Well, this is the best UMS for me in Europe server. I played It like 90 times, and won about 80% of my games.

Marine Arena is not as simple as most of the people wrote here. Going zealots with charge isn't always the best option. I usually open with Speed Lings/Stim Marines and burrow mine lings all across the mid area, to get absolute map control. Chargelots are only better at really big numbers, or fighting on chokes, like the mid area, so its obvious what you need to do with Speed Lings/ Marines - flank enemy armies as much as possible, and fight inside mid area, where your lings will have a wider area to surround your enemies units. The most awesome thing about Speedlings is that you can easily hunt down the retreating forces of your opponents, may it be stimmed marines or chargelots .And don't forget to use Guardian Shield in mid, if it has energy, because most of the player do forget.

When I get my first 750 minerals, I usually go for Jim Raynor marines. They are the strongest late game units in high numbers (before nerfs, Tychius Marines was the best unit whole game long, hands down). After this, it will be really tough to deal with Blink Zealots, so be very careful at engagements and don't sacrifice your whole armies for nothing. Jim Raynor marines already shine when they have 6 Attack Upgrades, and when you get their range up to 7, they become a serious problem for your enemies. Another question, is what mercenaries you should get. I was going for Biological focused Marauders most of the time, but they seem to choke against Lance stalkers, who are pretty good against both, Marines and Biological focused Marauders. So now, most of the time, I stick with Goliaths. They are awesome. Not only they do amazing DPS on ground, they totally shut down air shenanigans. If there is no air play by your enemies, you could try to get temple zealots with charge. They are a serious meat for your upgraded marines. You will simply send your zealots, stim marines, run as close as possible while zealots are tanking, and press the glorious A button. As I told, this works if there is no air play, or you are not playing against really skilled players, who will get ghosts to EMP your Temple Zealots, and make them literally worthless. So, Goliaths looks like a more solid option. Also, hybrid reavers seems to be a good option, when your enemies doesn't boost their attack damage for marines/mercenaries and they have both blink/temple zealots with marines. When Reavers hit 5 Armor, it will take infinitive marines to kill them.

About Tychius Marines, they are still awesome. If most of your enemies are going speedlings/cracklings/zealots/Temple zealots/Blink zealots and they upgrade additional marine spawn rate, Tychius marines are a lot better option than Jim Raynor marines, you don't even need to worry about blink zealots because of their splash. But the fact remains, that Tychius marines in high numbers, will lose to Jim Raynors marines of equal size, so I prefer Jim Raynor marines. Also, Tychius marines attack damage raises the least from all marines, so if your opponent is going for Reavers with armor upgrades, you will get a serious shut down. (This can even happen with Hybrid Destroyers/Lance Stalkers/Firebats).

The big difference between Jim Raynor and Tychius marines is that Tychius marines are always in front of your army, due to low range. Upgraded Marines are your glass cannons, this is why you are forced to get melee units if you are going for Tychius marines. As the armies numbers grows, the melee units gets more and more ineffective, which won't even be compensated by Tychius marines splash damage. Meanwhile Jim Raynor marines have range of 7 - the longest range of all mercenaries. They will always be behind Goliaths/Hybrind reavers/Lance Stalker and etc.

Also, its good for your team, if one of you start with speedlings/Marines and other with Ghost. So you wouldn't need to worry about DT/HT/Infestors/Hydras, becase one snipe may totally ruin your opponents game.

If one of your enemies was massing mutas/voidrays from the 10 minutes mark, Thor is a good investment. Two volleys of his AA will earn you like 2k minerals in seconds, if the opponent doesn't notice it. And even if it dies, it costs only 375 minerals to revive it. Also, Thor is good at defending your mercenary production facility for air shenanigans.

If you are really far ahead, and all three teams are trying to kill you, there are lots of way to stop it :
1) Bunkers with space upgrade and five armor upgrades, which almost denies marines damage.
2) Tanks. Three siege tanks at your base can cause some serious damage to attacker.
Most of the time, when I'm alone in my team (which happens damn a lot) I tend to do these both things, and add mothership with PF and upgrade turret's/PF's attack range. While PF attack range is not as important as Turrets (which will deny any air units assaults against your production facility) it can also help.

Also, I never get armor upgrades for my units, unless I see at least one opponent who doesn't upgrades his marines attack damage (and I still upgrade armor only five times for marines).

And don't make stupid decisions like fighting with the strongest opponent, not only it won't be as cost effective as fighting a dude with 100 kills, but you will also feed him more. I hope this helps.
berberodin
Profile Joined March 2013
France1 Post
March 19 2013 08:17 GMT
#12
--- Nuked ---
SavedByGrace86
Profile Joined January 2014
United States2 Posts
January 20 2014 18:12 GMT
#13
Its been a long time since someone has added but since MA2 I still up and running strong as one of the top played games, I figured I would give me input (In hopes to spark conversation about questions, comments, and helpful hints o improve.

My favorite strategy I think it strait snipers. High income is always the favored setting so everyone starts with 500 Minerals.

I simply upgrade my merc (snipers) two times, then from then on I use a combination of snipers and marines to fight/ micro my way to the top. Sniper's are powerful shot's but weak bodies, so I keep my distance from all opposing enemies.
I use a hit run method and carefully work my way up one upgrade at a time (strait weapons).

Once I have my 6 upgrades I increase my merc production and cancel marine spawn. From here on out it's strait snipers. After this I upgrade to stronger sniper's and get my 3 boost's upgrade with is 3x300 minerals. Increases them all around. From there I sometimes use prone and sometimes don't.

I only buy phoenix if it is absolutely necessary and if I do I upgrade him as much as I can. He cant gravity anyone except commando/ Spec. Believe it or not stronger sniper's can take out any merc or marine if your fast enough. This game is all about controlling the map and timing.

There is no other map that will improve your micro and use of terrain than this map. I highly enjoy it.

Thank you for reading and God Bless you, whoever you are.
Rageypoo
Profile Joined February 2014
United States110 Posts
Last Edited: 2014-04-15 17:18:08
March 23 2014 22:18 GMT
#14
If you enjoy this game and would like to see more, I have a new series on youtube called MA Masters and MA Masters EU! I stream for both US and Europe top seed players and I've also streamed tournaments. Check it out!

EDIT: I realize a bunch of people probably do this and it can give you a negative look on me and what I'm all about, I hope that isn't the case. I'm new and trying to let you guys know about some of the cool things I have cookin for you and share it. I hope you take a moment to check out the stream and enjoy!

http://www.teamliquid.net/forum/user-streams/444087-ragetv-streaming-starcraft-iis-marine-arena

www.youtube.com/ragesauce
www.twitch.tv/rageypoo
Set your opponents to EZmode!! Livestream! www.twitch.tv/Rageypoo
Rageypoo
Profile Joined February 2014
United States110 Posts
March 24 2014 19:36 GMT
#15
Also you guys can click this link and see!

http://www.teamliquid.net/video/streams/Rageypoo
Set your opponents to EZmode!! Livestream! www.twitch.tv/Rageypoo
Rageypoo
Profile Joined February 2014
United States110 Posts
April 15 2014 17:20 GMT
#16
Hey guys just to let you know the original site has moved to www.themarinearena.com and the older site is now www.marinearena.info

Hope this helps anyone looking to view the forums and get feedback on upcoming balancing and reach out to the community!
Set your opponents to EZmode!! Livestream! www.twitch.tv/Rageypoo
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech177
CosmosSc2 36
StarCraft: Brood War
Rain 2550
GuemChi 2447
Sea 2265
Shuttle 442
Artosis 431
Dota 2
NeuroSwarm96
League of Legends
Doublelift4894
Counter-Strike
summit1g8567
Super Smash Bros
hungrybox199
Other Games
singsing1175
Day[9].tv1160
C9.Mang0383
PiGStarcraft337
JimRising 294
uThermal233
ViBE154
Trikslyr69
Temp052
ROOTCatZ39
AZ_Axe28
Organizations
Dota 2
PGL Dota 2 - Main Stream6227
Other Games
gamesdonequick912
StarCraft 2
CranKy Ducklings59
StarCraft: Brood War
UltimateBattle 36
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 76
• CranKy Ducklings SOOP27
• musti20045 26
• davetesta20
• HeavenSC 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv1160
Upcoming Events
CranKy Ducklings
8h 56m
WardiTV Spring Champion…
9h 56m
Cure vs SKillous
Big Brain Bouts
14h 56m
Maplez vs eGGz
Reynor vs Solar
WardiTV Spring Champion…
1d 9h
GSL
1d 10h
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
1d 17h
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
1d 22h
WardiTV Spring Champion…
2 days
GSL
2 days
Patches Events
2 days
[ Show More ]
BSL22 NKC (BSL vs China)
2 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
Douyu Cup 2020
6 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
The PondCast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 2
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.