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Thanks everyone!
@TheAmazombie: the main inspiration was actually Lost Temple 2 player with close spawn positions 
@McCheese: I'm pretty sure you can't reach the mineral line from the center path. I'll double check that tonight.
@danson: Thanks. It'd be realy cool to see it used in tournaments. I'll go see if I can "get it out there".
WarChimp was kind enough to put it up on SEA, did anyone by chance upload it to NA?
If anyone has some cool replays I'd love to see them. I'd also like to know how most games turn out. Meaning if they end "too quick" after some cheese, after the first push or if they do go on into the mid (maybe even late) game.
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I've Just uploaded version 0.4 on EU (see OP voor updated pics).
The mains were easily harrased with siegetanks + scan (of flying units) so I've incread the gap between the main and the surrounding area. It makes the map a little less tight (wich I regred), but I hope you won't have to keep an eye on about a quarter of the map all the time incase someone deploys siegetanks around your base 
So tell me what you think, and (if your still playing the occasional game on this map) if there's anything else I need to fix. Or just tell me about the cool games you've had on it.
The map is also in the Indy Maps and the Challenge of Diamonds map pool!
It's a cool tournament on the European server featuring only custom maps. It's on the 25th, so if your a diamond player on EU, go sign up!
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Few of my friends played some matches on this map recently, they said it was pretty good and fun to play.
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