• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:06
CET 12:06
KST 20:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !1Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win1Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
How to Speak Coinbase Support Toll Free Numbers Full List of Coinbase Toll Free Support Numbers ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Current Meta Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread The 2048 Game Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 980 users

[Map] 1vs1 Guardian's Grove - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2010-09-02 21:51:45
September 02 2010 21:37 GMT
#21
after some testing I have to say that I do not like the layout shown a few post above. gameplay is more static and more predictable. I think it will work well for a 4-player(startingposition)map though. I will start working on it once i', happy with the 1vs1 version.

upcoming changes of 1vs1 guardian grove (version as published on battlenet, picture at beginning of thread) will include:

    * bigger Main and Gold
    * no more backdoor into Main
    * more space everywhere, especially around all minerals, some changes in layout
    * less trees, fixed collsions
    * X'N ramp turned 45° (facing north/south)
    * Main ramp turned 45° (like picture above but wider)
    * bigger chokes to Main, Gold, X'N, dropzone at Nat
    * ramp to central area much wider, turned 45° (facing Nat) for quicker access to Nat/Main
    * architectural structure close to ramp (towards 3rd) to prevent mass siegetank spam
    * architectural structure close to 3rd for drop harassment
    * better texturing


thanks for your input and interest! it gets me going back at the map and rethink stuff.

[edit]
another thing i am playing around with: destructable stones halfway blocking the main's ramp.they work like a normal wall off but unlike supply or rax they cannot be repaired by scv. once they are gone the Main's ramp is bigger than the usual ramps. what do you think? (you read it here first)
Samro225am
Profile Joined August 2010
Germany982 Posts
September 15 2010 12:04 GMT
#22
I updated the first post. version 1.2 online on battlenet EU
dezi
Profile Blog Joined April 2010
Germany1536 Posts
September 15 2010 12:29 GMT
#23
Gief pictures, faster faster faster, please ^^
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2010-09-15 12:58:09
September 15 2010 12:34 GMT
#24
[image loading]

first post updated with images!
mousepad
Profile Joined April 2010
United States136 Posts
Last Edited: 2010-09-15 13:46:58
September 15 2010 13:18 GMT
#25
I need to check distances, but off the top of my head, I think the rocks at the main are a little more advantageous for Terran/Protoss. Is there somewhere I can grab this map to check my theory? Its a great off-the-cuff idea, but there are some tactics I want to try out.
Aina
Profile Joined April 2010
Sweden3 Posts
September 15 2010 15:48 GMT
#26
cool map, tried it out and noticed that the left geyser in the bottom main is to far away, prolly same thing with a few other geysers.
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2010-09-15 17:07:54
September 15 2010 17:01 GMT
#27
On September 15 2010 22:18 mousepad wrote:
I need to check distances, but off the top of my head, I think the rocks at the main are a little more advantageous for Terran/Protoss. Is there somewhere I can grab this map to check my theory? Its a great off-the-cuff idea, but there are some tactics I want to try out.


the rocks should actually weaken terran as the main's ramp would not be that wide normally. destroying the rocks - probably during many waves of harassment - should therefore weaken any attempts to wall off. rocks are not repairable and as long as they exist they make walling off unattractive as you have to built around them (or at the lower end of ramp).

what is the best way to get a map on us servers without loosing authorship on upload?


On September 16 2010 00:48 Aina wrote:
cool map, tried it out and noticed that the left geyser in the bottom main is to far away, prolly same thing with a few other geysers.


I do not see any wrong placement of resources. Everything should be well balanced.
Could you elaborate on "too far away" please?
7 and 1o'clock starting location have same resources and same relative positioning.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #115
YoungYakov vs PercivalLIVE!
CranKy Ducklings130
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 230
StarCraft: Brood War
Sea 4251
Rain 2601
Hyuk 1115
GuemChi 913
Bisu 769
Jaedong 696
actioN 434
BeSt 293
EffOrt 256
Larva 252
[ Show more ]
firebathero 229
Soma 217
Light 145
Aegong 135
hero 133
Sharp 121
Dewaltoss 116
Hyun 106
ZerO 85
Killer 78
Mini 72
Rush 64
JYJ 48
sorry 23
Mind 21
Mong 21
Bale 11
Noble 11
Terrorterran 8
Icarus 8
Sea.KH 4
scan(afreeca) 1
Dota 2
singsing3231
BananaSlamJamma353
420jenkins198
XcaliburYe150
capcasts89
League of Legends
JimRising 395
C9.Mang0325
Counter-Strike
olofmeister1904
shoxiejesuss722
allub185
Other Games
B2W.Neo431
Pyrionflax361
Fuzer 256
Mew2King42
Trikslyr26
ZerO(Twitch)11
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 899
Other Games
gamesdonequick523
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH217
• LUISG 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota274
League of Legends
• Jankos2112
Upcoming Events
WardiTV 2025
54m
Spirit vs YoungYakov
Rogue vs Nice
Scarlett vs Reynor
TBD vs Clem
uThermal vs Shameless
PiGosaur Cup
13h 54m
WardiTV 2025
1d
MaNa vs Gerald
TBD vs MaxPax
ByuN vs TBD
TBD vs ShoWTimE
OSC
1d 3h
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
1d 22h
WardiTV 2025
2 days
Cure vs Creator
TBD vs Solar
WardiTV 2025
2 days
OSC
3 days
CranKy Ducklings
3 days
SC Evo League
4 days
[ Show More ]
Ladder Legends
4 days
BSL 21
4 days
Sparkling Tuna Cup
4 days
Ladder Legends
5 days
BSL 21
5 days
Replay Cast
5 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.