• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:16
CEST 15:16
KST 22:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)63ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play Enough with this crap patch: boring and suck! Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) INu's Battles#17 <BO.9> RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June BSL Season 22 BW General Discussion
Tourneys
[Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST CSLAN 4 is Coming!
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Games for Kids
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10061 users

[Map] 1vs1 Guardian's Grove - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2010-09-02 21:51:45
September 02 2010 21:37 GMT
#21
after some testing I have to say that I do not like the layout shown a few post above. gameplay is more static and more predictable. I think it will work well for a 4-player(startingposition)map though. I will start working on it once i', happy with the 1vs1 version.

upcoming changes of 1vs1 guardian grove (version as published on battlenet, picture at beginning of thread) will include:

    * bigger Main and Gold
    * no more backdoor into Main
    * more space everywhere, especially around all minerals, some changes in layout
    * less trees, fixed collsions
    * X'N ramp turned 45° (facing north/south)
    * Main ramp turned 45° (like picture above but wider)
    * bigger chokes to Main, Gold, X'N, dropzone at Nat
    * ramp to central area much wider, turned 45° (facing Nat) for quicker access to Nat/Main
    * architectural structure close to ramp (towards 3rd) to prevent mass siegetank spam
    * architectural structure close to 3rd for drop harassment
    * better texturing


thanks for your input and interest! it gets me going back at the map and rethink stuff.

[edit]
another thing i am playing around with: destructable stones halfway blocking the main's ramp.they work like a normal wall off but unlike supply or rax they cannot be repaired by scv. once they are gone the Main's ramp is bigger than the usual ramps. what do you think? (you read it here first)
Samro225am
Profile Joined August 2010
Germany982 Posts
September 15 2010 12:04 GMT
#22
I updated the first post. version 1.2 online on battlenet EU
dezi
Profile Blog Joined April 2010
Germany1536 Posts
September 15 2010 12:29 GMT
#23
Gief pictures, faster faster faster, please ^^
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2010-09-15 12:58:09
September 15 2010 12:34 GMT
#24
[image loading]

first post updated with images!
mousepad
Profile Joined April 2010
United States136 Posts
Last Edited: 2010-09-15 13:46:58
September 15 2010 13:18 GMT
#25
I need to check distances, but off the top of my head, I think the rocks at the main are a little more advantageous for Terran/Protoss. Is there somewhere I can grab this map to check my theory? Its a great off-the-cuff idea, but there are some tactics I want to try out.
Aina
Profile Joined April 2010
Sweden3 Posts
September 15 2010 15:48 GMT
#26
cool map, tried it out and noticed that the left geyser in the bottom main is to far away, prolly same thing with a few other geysers.
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2010-09-15 17:07:54
September 15 2010 17:01 GMT
#27
On September 15 2010 22:18 mousepad wrote:
I need to check distances, but off the top of my head, I think the rocks at the main are a little more advantageous for Terran/Protoss. Is there somewhere I can grab this map to check my theory? Its a great off-the-cuff idea, but there are some tactics I want to try out.


the rocks should actually weaken terran as the main's ramp would not be that wide normally. destroying the rocks - probably during many waves of harassment - should therefore weaken any attempts to wall off. rocks are not repairable and as long as they exist they make walling off unattractive as you have to built around them (or at the lower end of ramp).

what is the best way to get a map on us servers without loosing authorship on upload?


On September 16 2010 00:48 Aina wrote:
cool map, tried it out and noticed that the left geyser in the bottom main is to far away, prolly same thing with a few other geysers.


I do not see any wrong placement of resources. Everything should be well balanced.
Could you elaborate on "too far away" please?
7 and 1o'clock starting location have same resources and same relative positioning.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 824
Lowko440
IndyStarCraft 158
Rex 3
StarCraft: Brood War
Britney 34055
Sea 1453
EffOrt 996
Hyuk 721
Horang2 695
Light 626
Soma 464
Mini 459
actioN 231
BeSt 229
[ Show more ]
Snow 229
firebathero 193
Soulkey 182
Last 178
Leta 150
Rush 118
Zeus 111
hero 90
ToSsGirL 77
NaDa 75
Sharp 73
Hyun 63
JYJ 51
Movie 42
Aegong 38
Free 33
yabsab 27
GoRush 25
sorry 17
JulyZerg 17
Bale 16
IntoTheRainbow 16
scan(afreeca) 16
Hm[arnc] 16
ajuk12(nOOB) 14
zelot 11
Sacsri 11
Noble 10
Rock 10
NotJumperer 9
Icarus 7
Dota 2
Gorgc8242
Dendi795
XaKoH 353
BananaSlamJamma150
XcaliburYe93
Counter-Strike
x6flipin381
zeus269
kRYSTAL_40
Other Games
singsing1761
B2W.Neo1227
hiko752
crisheroes271
DeMusliM257
Sick245
Pyrionflax145
Mew2King95
QueenE19
MindelVK7
Organizations
Dota 2
PGL Dota 2 - Main Stream16485
StarCraft: Brood War
UltimateBattle 1270
StarCraft 2
WardiTV1145
Other Games
BasetradeTV241
StarCraft 2
CranKy Ducklings224
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade901
Upcoming Events
OSC
2h 44m
Douyu Cup 2020
15h 44m
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
1d 15h
Maestros of the Game
1d 23h
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
2 days
Douyu Cup 2020
2 days
BSL22 NKC (BSL vs China)
3 days
Online Event
3 days
RSL Revival
3 days
WardiTV Weekly
3 days
[ Show More ]
RSL Revival
4 days
RSL Revival
5 days
Kung Fu Cup
5 days
OSC
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-06-24
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.