• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:49
CEST 00:49
KST 07:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview19Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates6GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
BGE Stara Zagora 2025: Info & Preview Jim claims he and Firefly were involved in match-fixing GSL Ro4 and Finals moved to Sunday June 15th Magnus Carlsen and Fabi review Clem's chess game. Serious Question: Mech
Tourneys
Bellum Gens Elite: Stara Zagora 2025 SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN! $25,000+ WardiTV 2025 Series Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
[BSL20] ProLeague: Bracket Stage & Dates BW General Discussion Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ I made an ASL quiz
Tourneys
[BSL 2v2] ProLeague Season 3 - Friday 21:00 CET [ASL19] Grand Finals [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Monster Hunter Wilds Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Heero Yuy & the Tax…
KrillinFromwales
Research study on team perfo…
TrAiDoS
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
Customize Sidebar...

Website Feedback

Closed Threads



Active: 19295 users

Simple Questions/Answers - Page 171

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 169 170 171 172 173 182 Next
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
April 24 2016 03:09 GMT
#3401
I'm having trouble with the "Xel'naga Base Decals Amon" doodad.

When the game quality is "High" or higher it appears fine in game and in the editor. However when the quality is set to "Medium" or "Low" some of the doodads don't appear.
+ Show Spoiler [Quality set to low] +
[image loading]

+ Show Spoiler [Quality set to high] +

[image loading]


Oddly enough the "Xel'naga Base Decals" doodad which is almost identical doesn't have that problem and appears no matter the quality.

Has anyone encountered this problem before and is there a way to fix this?
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-04-24 11:40:14
April 24 2016 11:18 GMT
#3402
On April 24 2016 12:09 ZigguratOfUr wrote:+ Show Spoiler +

I'm having trouble with the "Xel'naga Base Decals Amon" doodad.

When the game quality is "High" or higher it appears fine in game and in the editor. However when the quality is set to "Medium" or "Low" some of the doodads don't appear.
+ Show Spoiler [Quality set to low] +
[image loading]

+ Show Spoiler [Quality set to high] +

[image loading]


Oddly enough the "Xel'naga Base Decals" doodad which is almost identical doesn't have that problem and appears no matter the quality.

Has anyone encountered this problem before and is there a way to fix this?

There is a synch issue you might be overlooking!?
When you publish your map or when you place objects on your map terrain, you have a set of graphics settings set / a set being used "live" which should be the same (saving your map after changing preferences seems like a useful cautious idea).

Furthermore there is this:
-set your galaxy preference to high and save, publish
--set your galaxy preference to low and save, publish

are not the same (or are they?)

In any case, the models have a set of data fields that differentiate this aspect through data:

a field named : C model low quality model
selecting the proper model (the same that is used in the Cmodel field (the one with the window showcasing the model)) might fix.

Open data + Show Spoiler [module] +
/Select models/Select "xeln base decal amon etc" model/Select low quality model field/select the model/Save publish test
Trick is .. on which graphic settings do you add the doodad/model and on which you publish!
my advice? to take them all off, set to low settings, change the low quality setting field to the model
save
replace them as you see fit
save
publish test

hf
(Disclaimer, some hd models wont appear in low settings because they wont .. they can't .. in that case selecting another model will fix)


gl
"not enough rights"
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-04-28 21:58:42
April 28 2016 21:42 GMT
#3403
Why has no one but me tried to do a

team liquid community map dream pool survey?

Step one: make the thread

step 2 record everyone's input (people pick 10 maps they think should be in the map pool (any past present map, just as long as it is featured on tl))
and we get a view of what posters think
step 3 compile the data into results.//graphs etc

i even have a name for it:

Omygod Community Dreampool!

step 4: enjoy banter
"not enough rights"
IronDoikles
Profile Joined March 2016
1 Post
May 01 2016 13:56 GMT
#3404
Don't know why, but when I try to box stuff in in the editor, my box is now a sideways/inverted diamond. Don't have any pictures of course, but if anyone else has had a similar experience, and found a solution, please help
Viperbird
Profile Joined September 2010
United States118 Posts
May 02 2016 00:54 GMT
#3405
When I have published updates to my map, and then I go on sc2 and play it, it loads with a random extension mod game mode.

I really have no idea why its doing this, but its been random for different versions 0.1 was zombie mode, 0.2 was normal, 0.3 is some starmod extra or something. Only thing i've changed was some textures and mineral patch locations between versions.

On May 01 2016 22:56 IronDoikles wrote:
Don't know why, but when I try to box stuff in in the editor, my box is now a sideways/inverted diamond. Don't have any pictures of course, but if anyone else has had a similar experience, and found a solution, please help


Mine is stuck like this too, and I have no idea why either. I guess i've gotten used to it.
If at first you don't succeed, don't try skydiving!
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-05-02 13:13:59
May 02 2016 11:33 GMT
#3406
+ Show Spoiler +
+ Show Spoiler +
On May 01 2016 22:56 IronDoikles wrote:
Don't know why, but when I try to box stuff in in the editor, my box is now a sideways/inverted diamond. Don't have any pictures of course, but if anyone else has had a similar experience, and found a solution, please help

Command D (toggles or untoggles the diagonal selection mode)
alternatively:
in the Terrain module / Tools tab / untoggle diagonal selection

+ Show Spoiler +
On May 02 2016 09:54 Viperbird wrote:
When I have published updates to my map, and then I go on sc2 and play it, it loads with a random extension mod game mode.

I really have no idea why its doing this, but its been random for different versions 0.1 was zombie mode, 0.2 was normal, 0.3 is some starmod extra or something. Only thing i've changed was some textures and mineral patch locations between versions.

On May 01 2016 22:56 IronDoikles wrote:
Don't know why, but when I try to box stuff in in the editor, my box is now a sideways/inverted diamond. Don't have any pictures of course, but if anyone else has had a similar experience, and found a solution, please help


Mine is stuck like this too, and I have no idea why either. I guess i've gotten used to it.


The "bug" you are mentioning is not one.. i'll refrain from mentioning what it is (again) ..+ Show Spoiler +

YOU are responsible (lol, you selected to use the "wrong" selection process lol)!

To ensure pesky mods to not be "attached" "automatically" .. you have to look for your map in the search bar and select it.. you CANNOT get your map from/with the "recently played" method

if you do use the recently played.. it will ALWAYS add someone's mod

(yes that person/modmaker is responsible for adding it to your map)

if you go to your published maps: same thing

(the fact that only recently uploaded maps get this is the proof of intent from the mod pusher)

...


To play your map without unwanted attached mod : just type the name of your map in the search bar and the result will be YOUR map.
"not enough rights"
joshie0808
Profile Blog Joined March 2011
Canada1023 Posts
Last Edited: 2016-05-04 04:54:04
May 04 2016 04:53 GMT
#3407
Didnt see this on TL but also not sure if it warrants a new thread... Figured I'd just leave it here.

Blizzard's own "mapmaking tips"
http://us.battle.net/sc2/en/blog/20097658
Vilham
Profile Joined June 2014
11 Posts
May 05 2016 01:45 GMT
#3408
I have an issue with the region login when attempting to publish, it only shows default, which when I attempt to log in to gives me this message:

"This Battle.net account has no Starcraft 2 character associated with it. Please log in from the game first to create a character, then try again."

I believe this is because its trying to sign into the US server which I don't have an account for. Anyone have a fix for this problem so I can select to login to the EU server.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 05 2016 01:49 GMT
#3409
On May 05 2016 10:45 Vilham wrote:
I have an issue with the region login when attempting to publish, it only shows default, which when I attempt to log in to gives me this message:

"This Battle.net account has no Starcraft 2 character associated with it. Please log in from the game first to create a character, then try again."

I believe this is because its trying to sign into the US server which I don't have an account for. Anyone have a fix for this problem so I can select to login to the EU server.


Log in from the game into the different regions and create a character for each of the regions before publishing.
Vilham
Profile Joined June 2014
11 Posts
Last Edited: 2016-05-05 02:17:26
May 05 2016 02:07 GMT
#3410
I have that's the thing, I have played the game since release. It doesn't even give me the option of picking a region other than "Default" in the drop down when I want to login the editor.

I have previously published this level and am attempting to publish an update.

Or are you saying you now need an account in every region to publish at all?

So creating a US account has allowed me to login now. Is this a bug or did they change the way it worked?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 05 2016 02:16 GMT
#3411
On May 05 2016 11:07 Vilham wrote:
I have that's the thing, I have played the game since release. It doesn't even give me the option of picking a region other than "Default" in the drop down when I want to login the editor.

I have previously published this level and am attempting to publish an update.

Or are you saying you now need an account in every region to publish at all?


No in theory you should just need an account in the region you are publishing to. I'm not sure what the problem is then.
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2016-05-05 13:35:15
May 05 2016 12:48 GMT
#3412
The publishing servers are not the same, they are giving you the opportunity to not make the same id on other regions?!

Publishing is done according to different locales, as such different eula's etc.. blizz has to make you make an account for each.

Then again it takes just the time to do it!?

These are seperate contracts, the game itself and the battlenet are two entities.. when playing and when uploading for others.

Sc2 worldwide the same it is not! (ask the chinese!)!
"not enough rights"
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 06 2016 00:45 GMT
#3413
I've also experienced issues when logging into bnet within the editor. Seems like it's just buggy as far as I can tell. Really annoying - I never had the issue pre-lotv.
~ ~ <°)))><~ ~ ~
Avexyli
Profile Blog Joined April 2014
United States694 Posts
May 06 2016 05:43 GMT
#3414
So, I have these two textures with an appropriate normal map and diffuse map, but when imported, it appears this way;

What did I do wrong to my normal map? 'Cause it looks fine with the other maps already in the game.

[image loading]
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Currently assisting developing StarCraft: Evolution Complete as Environment Artist & Multiplayer Game Design and Balancing.
Vilham
Profile Joined June 2014
11 Posts
Last Edited: 2016-05-08 16:03:24
May 08 2016 16:01 GMT
#3415
So I have manged to somehow mess up my editor view not sure what setting is causing it though and it is making it impossible to place resources around expos.

You can see below the difference between Lock Game View Settings and without that on.
[image loading]
[image loading]

Was stumped for ages last night, just instantly solved it today, had vision lock on.
TheSkunk
Profile Joined September 2010
82 Posts
May 11 2016 12:46 GMT
#3416
Whats the best way to measure the "in-game seconds using a worker from town hall to town hall" the TLMC requires you to list or your maps, now that the map analyzer doesn't show it? (Not to mention I can't even run map analyzer on my computer)

Do you have to manually click a worker from one location to the other in-game and try and time it as accurately as you can?

There is a measuring tool in the editor, but it doesn't show it in worker seconds. Is there a commonly used conversion rate?
Vilham
Profile Joined June 2014
11 Posts
May 11 2016 19:59 GMT
#3417
Yeah I went into game and clicked and timed.
hero_lief
Profile Joined December 2010
United States53 Posts
May 13 2016 13:40 GMT
#3418
Clicking and timing is probably the best way but keep in mind that ever since LotV, the "Faster" game time and real time are now 1:1. All of the old time values that analyzers used were for game time, not real time. Divide their old values by 1.4 to find out what that time would be in LotV.
NinjaDuckBob
Profile Joined March 2014
177 Posts
May 17 2016 02:40 GMT
#3419
After doing some research I still haven't found the answer to this question:

How do you create the "linked" towers such as those seen on Ice Cliffs and Ruins of Endion?
NinjaDuckBob ~ Fear the fuzzy!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 17 2016 02:46 GMT
#3420
On May 17 2016 11:40 NinjaDuckBob wrote:
After doing some research I still haven't found the answer to this question:

How do you create the "linked" towers such as those seen on Ice Cliffs and Ruins of Endion?


I believe collapsible rock towers are conjoined by default as long as they are close enough together.
Prev 1 169 170 171 172 173 182 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 158
NeuroSwarm 146
JuggernautJason76
ForJumy 51
StarCraft: Brood War
Britney 16177
Artosis 552
Mini 194
Backho 19
NaDa 10
910 6
Dota 2
Pyrionflax189
PGG 188
League of Legends
JimRising 326
Counter-Strike
fl0m6203
Fnx 1635
Foxcn260
flusha225
Super Smash Bros
C9.Mang0857
Heroes of the Storm
Grubby4258
Liquid`Hasu380
Other Games
summit1g10291
FrodaN1227
shahzam741
hungrybox471
ViBE203
KnowMe37
RuFF_SC227
Organizations
Dota 2
PGL Dota 2 - Secondary Stream954
Other Games
BasetradeTV36
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
Other Games
gamesdonequick0
StarCraft: Brood War
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH133
• RyuSc2 36
• davetesta18
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22552
League of Legends
• Doublelift5662
Other Games
• imaqtpie1481
• Scarra1160
Upcoming Events
Replay Cast
1h 11m
OSC
1h 11m
Bellum Gens Elite
11h 11m
WardiTV Invitational
15h 11m
BSL 2v2 ProLeague
20h 11m
Replay Cast
1d 1h
CranKy Ducklings
1d 11h
SC Evo League
1d 13h
Bellum Gens Elite
1d 13h
Fire Grow Cup
1d 16h
[ Show More ]
CSO Contender
1d 18h
BSL: ProLeague
1d 19h
StRyKeR vs MadiNho
Cross vs UltrA
TT1 vs JDConan
Bonyth vs Sziky
Replay Cast
2 days
SOOP Global
2 days
Creator vs Rogue
Cure vs Classic
SOOP
2 days
Classic vs GuMiho
Sparkling Tuna Cup
2 days
AllThingsProtoss
2 days
Fire Grow Cup
2 days
BSL: ProLeague
2 days
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Replay Cast
3 days
Replay Cast
4 days
Replay Cast
4 days
WardiTV Invitational
4 days
WardiTV Invitational
4 days
GSL Code S
5 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
6 days
GSL Code S
6 days
herO vs TBD
Classic vs TBD
The PondCast
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BGE Stara Zagora 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
NC Random Cup
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.