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[Day 1] Feedback Thread! - Page 5

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useLess
Profile Blog Joined January 2004
United States4781 Posts
May 11 2008 01:17 GMT
#81
chill didnt talk enough and mani "and we're off" festo7 needs to come up with something else.

otherwise, everything was great! the production value, the insight (esp by artosis), the games... all excellent
Moonlight Shadow
pms
Profile Joined April 2008
Poland611 Posts
May 11 2008 01:22 GMT
#82
On May 11 2008 10:03 stenole wrote:
-Chill uses the word "clinic" a little too often (but is otherwise doing very well).
.


i liked it, it was pretty nice to hear about those mutas clinic, really
Highways
Profile Joined July 2005
Australia6103 Posts
May 11 2008 01:22 GMT
#83
when are vods released?
#1 Terran hater
KwarK
Profile Blog Joined July 2006
United States42974 Posts
May 11 2008 01:22 GMT
#84
There were moments when the commentators were discussing something and Kennigit was off doing his own thing in some deserted corner of the map. And others when the minimap was showing a huge clash of forces (this happened several times on Kr vs Gosia game 1) and Kennigit is showing us gateways or something. I don't mind vods over replays normally but it seems like the retired progamer who observes progames professionally and has done thousands of them is better at it than Kennigit. And that's like totally unacceptable.
Seriously though, it was awesome. Just those moments where a wall of one colour hits a wall of another on the minimap and I'm like "dear god i wish I could see the storms most likely being cast right now".
<3
ModeratorThe angels have the phone box
Spaceball
Profile Joined November 2007
United States213 Posts
May 11 2008 01:23 GMT
#85
I thought it was very well done on a whole, just a couple minor issues imo. I thought the intro music volume needed to be turned down just a little, I ended up adjusting my volume every time it came on just because it was at a different level from everything else. Other than that though I thought the commentary was excellent, the intro was very professional, and the graphics were great. I really enjoyed day one, I can't wait for tomorrow!
Jusciax
Profile Joined August 2007
Lithuania588 Posts
May 11 2008 01:32 GMT
#86
On May 11 2008 10:03 stenole wrote:
Bad:
-I would have prefered shorter breaks between the games.

You gotta be kidding me, i hardly had time to piss...
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
May 11 2008 01:35 GMT
#87
<3 the probe intro

Awesome work guys
Hermes | Bisu[Shield] Fighting~!
CDRdude
Profile Blog Joined May 2007
United States5625 Posts
May 11 2008 01:41 GMT
#88
On May 11 2008 10:22 Highways wrote:
when are vods released?

The staff has been really on top of this, I'm sure they'll be out in a few hours at the most.
Force staff is the best item in the game.
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
May 11 2008 01:56 GMT
#89
I'm really impressed by how professionally you guys pulled it off. I was expecting something along the lines of TL attack (not to say TL attack is bad) but it was close in quality to pro Korean matches. The commentary was really smooth. Did you guys practice alot? All it's missing is Tasteless and fangirls hiding their faces =)
Manifesto7
Profile Blog Joined November 2002
Osaka27151 Posts
May 11 2008 02:09 GMT
#90
We didnt really practice other than about 30 minutes yesterday. I think it will get better as we get more comfortable.

Yeah, it would have been nice to have tasteless
ModeratorGodfather
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
May 11 2008 03:08 GMT
#91
I have a burning desire to know why the intro does not include all players in the ro16?
Shorts down shorts up, BOOM, just like that.
Goosey
Profile Blog Joined September 2005
United States695 Posts
May 11 2008 03:10 GMT
#92
Overall: It was fantastic! Great job! I was really surprised at how good the commentary was, actually. Not that I didn't expect you guys to put on a great show, but you exceeded my expectations as far as analysis goes. There was a lack of anyone sounding very excited or energetic, but I guess when you are with a group of friends that particular void is easy to fill.

I was pleased the stream it ran so smoothly. I never once had buffering issues and the resolution and sound quality were great. When I saw someone say in the IRC room that there were over 1k viewers I was sure the stream would crash, but it held tight.

Now for my major complain: Volume normalization. This was a huge problem IMO and the only thing that really made the cast seem somewhat amateurish. At the start of the broadcast each caster's voice was at a different volume level (it seems like everyone somehow converged as time went on). The intro was consistently about 40% higher. Finally, the total lack of volume from the observer (starcraft sound effects) was kind of disappointing. Watching a silent SC game is not as fun as hearing the tanks and reavers and storms.

I really hope this issue can be resolved before the next broadcast. We were watching with a laptop hooked up to a 40" HDTV and had to keep using the remote to adjust the volume up and down and up and down, in a range between 40-80 (arbitrary TV range, but take my word this is a pretty large range for adjustment on this TV).

Like I said earlier though, everything else impressed the hell out of me. Great cast, great presentation, great games. Just fix the sound issue and this will be one slick professional star league! :D
#1 Shuttle Fan.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
May 11 2008 03:16 GMT
#93
On May 11 2008 12:08 Titusmaster6 wrote:
I have a burning desire to know why the intro does not include all players in the ro16?

Because we didn't receive good enough pictures from all the players. Even the ones Yannis actually worked with were often low in quality.
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Manifesto7
Profile Blog Joined November 2002
Osaka27151 Posts
May 11 2008 03:18 GMT
#94
You couldnt hear anything from the observer? You should have. We will look into it.
ModeratorGodfather
akio123
Profile Blog Joined January 2008
United States46 Posts
May 11 2008 03:23 GMT
#95
Could you use adv loader to see text in the replay?
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
May 11 2008 03:28 GMT
#96
No, doesnt work on iccup, which is were the games are played for its antihack
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
yenta
Profile Blog Joined April 2006
Poland1142 Posts
May 11 2008 03:37 GMT
#97
So you guys discovered VLC memory leaks right :d
Trutacz Practice Discord - https://discord.gg/PWF7Pv
Mynock
Profile Joined September 2002
4492 Posts
May 11 2008 03:45 GMT
#98
All the pros and cons have been added already I think, so I'll just join on the praises (I really was surprised at the quality of some things, and I didn't expect this SMALL number of errors at all).

And the cons have mostly all been said, I'll just add my own personal one here, namely that I believe the time counter could really have gone somewhere else, like the top left, or a separate one in the top right. Other than that, nothing more to add

GJ!
MTF
Profile Blog Joined January 2005
United States1739 Posts
May 11 2008 03:53 GMT
#99
Disliked:

- The volume level of the intro was much higher than the game/caster volume, so I kept having to adjust at the start of games.
- Aftergame stream hiccups, but that was explained, so...


LOVED:

- The intros, both mrow probe and the OSL/MSL type.
- All three casters input.
- The player and map information/introduction screens.
- Kennigits' observing being pretty spot on.
- The helpful players -> colors guide at the top and the awesome min/gas/supply counters covering up the progress bar for the replays.
- TSL being damned awesome in general.
Think. :)
omnigol
Profile Joined April 2008
United States166 Posts
May 11 2008 03:55 GMT
#100
Amazing. This would be perfect event to introduce people to Starcraft imo. Great shoutcasting great matches great analysis.

I only noticed once where the observer 'missed' some muta harrass, but the main armies were about to clash, and then the players pulled back for a second, so I think it just made it look like the observer was missing stuff, when I think he was just knowingly ignoring the harass for the main armies (which did fight just a moment later than expected).
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