• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:42
CEST 22:42
KST 05:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors14[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers23Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors BGH Auto Balance -> http://bghmmr.eu/ FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3068 users

[WCS KR] Winners R3 Recap/Losers R4 Preview - Page 3

Forum Index > News
61 CommentsPost a Reply
Prev 1 2 3 4 Next All
Gruntt
Profile Joined August 2010
United States175 Posts
Last Edited: 2012-08-21 14:17:10
August 21 2012 14:16 GMT
#41
For the first time in a long time, I can't really see a dominant race. Yeah, protoss is winning a lot, but it really does seem like every race has a fair chance vs each other now.

I know we're calling protoss as winning a bunch, but let's just see what happens...... they don't exactly have the greatest track record in major tournaments.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 21 2012 14:42 GMT
#42
At the same time Gruntt I have a hard time saying that Terrans are on equal ground as Protoss/Zerg in tournaments.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
LowEloPlayer
Profile Blog Joined March 2012
United States205 Posts
August 21 2012 14:43 GMT
#43
On August 21 2012 13:38 X3GoldDot wrote:
Show nested quote +
On August 21 2012 13:30 Bippzy wrote:
On August 21 2012 13:19 Fionn wrote:
On August 21 2012 13:16 Dodgin wrote:
I love me some Protoss domination.

I saw this mentioned in the LR but the Korean Protoss are starting to shape up like the Six Dragons of Brood War.

Squirtle, Parting, Seed, Creator, MC. Not sure who the 6th should be.


Hero.

Or Hero.

What are the 6 dragons of brood war? But I do dig that list of protoss so if they are like the gym leaders of Starcraft count me in!


6 dragons of broodwar are the 6 most dominant protosses of a certain period around bisu+stork, the 6 dragons are bisu, stork,best, kal, free and jangbi

6 dragons of liberty could be seed, MC, squirtle, parting, creator + genius, hero or puzzle, personally i think hero doesnt deserve it as he has shown inconsistency more than the other 7 mentioned players. probably goes to puzzle.


I'd say MC, Squirtle, Parting, Creator, Seed for sure. The 6th is really shady though. I think whoever wants it will really have to fight for it (not directly, just through good showings).

There are some problems with the nominations you chose. Genius, HerO, and Puzzle each have various things that prevent them from becoming the 6th dragon. The problem with Genius is that he's talented but unmotivated, the problem with HerO is that he can be inconsistent at times, and the problem with Puzzle is.. well, I would say that there was none before, but recently he's seemed a lot weaker.

Other nominations include Alicia (People always seem to forget about him because he hasn't really showed any strong showings except at MLG, which is remarkable but hasn't translated to the GSL booth yet), Oz (he showed his former strength at MLG where he got top 4 I believe), YongHwa (Artosis' Protoss man crush, inventer of the 3 Stalker rush, I just wish he could qualify for GSL...), and JYP (if he can get past his PvT hurdle then he could be certainly considered one of the 6 dragons)


hmm... let's think about it
LowEloPlayer
Profile Blog Joined March 2012
United States205 Posts
August 21 2012 14:47 GMT
#44
What's a SlayerS' managemforwarent?
hmm... let's think about it
The Final Boss
Profile Joined February 2011
United States1839 Posts
August 21 2012 15:33 GMT
#45
On August 21 2012 23:16 Gruntt wrote:
For the first time in a long time, I can't really see a dominant race. Yeah, protoss is winning a lot, but it really does seem like every race has a fair chance vs each other now.

I know we're calling protoss as winning a bunch, but let's just see what happens...... they don't exactly have the greatest track record in major tournaments.

This year in GSL, four out of six GSL finalists have been Protoss. Seed won GSL Season 3 and Season 2 should have been won by Squirtle (his choking that hard in Game 7 shouldn't mean that we ignore the fact that he should have won that GSL). The semis of WCS Korea is completely Protoss. In the KeSPA StarCraft 2 competitions, Protoss is by far the most dominant race. And remember, this is all at the highest level of play; as far as I know Protoss has some of the highest winrates all across different leagues on ladders.

When Terrans were dominating this much, every strategy that presented itself immediately got nerfed within the month. So I think it's fair to say what we should all be expecting next patch... + Show Spoiler +
TERRAN NERF LOL
The Final Boss
Profile Joined February 2011
United States1839 Posts
August 21 2012 15:38 GMT
#46
Here are the 2012 statistics for the players people have been talking about (in order by Korea TLPD Winrates):

  1. NaNiwa:
    Korea - 21 wins - 12 losses (63.64%)
    International - 45 wins - 45 losses (50.00%)

  2. Squirtle:
    Korea - 75 wins - 45 losses (62.50%)
    International - 65 wins - 48 losses (57.52%)
    2nd IPL4
    4th Red Bull Battlegrounds -Austin
    2nd GSL Season 2

  3. Creator:
    Korea - 49 wins - 31 losses (61.25%)
    International - 83 wins - 42 losses (66.40%)

  4. Puzzle:
    Korea - 50 wins - 32 losses (60.98%)
    International - 76 wins - 44 losses (63.33%)

  5. Seed:
    Korea - 57 wins - 38 losses (60.00%)
    International - 10 wins - 4 losses (71.43%)
    1st Place GSL Season 3

  6. Hero:
    Korea - 36 wins - 24 losses (60.00%)
    International - 138 wins - 82 losses (62.73%)
    SF GSL Season 2
    1st IPL Fight Club at Hot Imports Night

  7. MC:
    Korea - 37 wins - 26 losses (58.73%)
    International - 172 wins - 95 losses (64.42%)
    1st HSC IV
    1st IEM Season IV Championships
    1st Red Bull Battlegrounds - Austin
    3rd HSC V
    3rd NASL Season 3
    2nd GSL Season 3
    2nd ASUS ROG Summer 2012

  8. Genius:
    Korea - 41 wins - 30 losses (57.75%)
    International - 42 wins - 20 losses (67.74%)
    2nd Place GSL Season 1

  9. PartinG:
    Korea - 35 wins - 29 losses (54.69%)
    International - 55 wins - 46 losses (54.46%)
    SF GSL Season 2

  10. Oz:
    Korea - 35 wins - 33 losses (51.47%)
    International - 74 wins - 60 losses (55.22%)


Looking at that, I would say Squirtle, MC, Seed, HerO, Creator, and Genius/PartinG.
ArcadeR
Profile Joined May 2011
Germany199 Posts
August 21 2012 16:45 GMT
#47
TL should stop this prediction stuff, its like a running gag that gets worse every week it continues >.>
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
August 21 2012 16:59 GMT
#48
OMG, conclusive proof that protoss is OP; jaedong lost to one!! Quick, someone call up Dustin Browder!
Simon and Garfunkel rock my face off
Drake
Profile Joined October 2010
Germany6146 Posts
August 21 2012 17:56 GMT
#49
marineking not even QUALIFIED
MVP forfeit
...

when the best terrans do THIS well, the reason protoss is top4 is not that p is to strong but t are just not THERE !
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
kinsky
Profile Joined November 2010
Germany368 Posts
August 21 2012 18:29 GMT
#50
gogo terran!!
The Final Boss
Profile Joined February 2011
United States1839 Posts
August 21 2012 18:42 GMT
#51
On August 22 2012 02:56 CoR wrote:
marineking not even QUALIFIED
MVP forfeit
...

when the best terrans do THIS well, the reason protoss is top4 is not that p is to strong but t are just not THERE !

One could argue that the reason why Protoss used to do so poorly was because they were not in Code S and the format made it almost impossible to displace Terrans already in Code S. And yet there still were nerfs and buffs that helped Protoss and hurt Terran...
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
Last Edited: 2012-08-21 19:39:38
August 21 2012 19:36 GMT
#52
On August 22 2012 03:42 The Final Boss wrote:
Show nested quote +
On August 22 2012 02:56 CoR wrote:
marineking not even QUALIFIED
MVP forfeit
...

when the best terrans do THIS well, the reason protoss is top4 is not that p is to strong but t are just not THERE !

One could argue that the reason why Protoss used to do so poorly was because they were not in Code S and the format made it almost impossible to displace Terrans already in Code S. And yet there still were nerfs and buffs that helped Protoss and hurt Terran...


I disagree with that argument. Back in the era of Terran domination, Protosses in Code S lost way early on, and also kept on losing in the Up/Down matches against other races. If Protoss was truly strong all this time as you seem to be implying, then the few Tosses in Code S would have at least performed well and we'd have a steady stream of new Toss players rising from Code A, both of which were clearly not the case. And let's not forget that Toss is the only race that went well over a year without a GSL win. In the past, it was a combination of a lack of good, MC-caliber players, and the race being overall a bit weak that was the cause of Toss performing so badly.
The Final Boss
Profile Joined February 2011
United States1839 Posts
Last Edited: 2012-08-21 20:12:26
August 21 2012 20:08 GMT
#53
On August 22 2012 04:36 HolyArrow wrote:
Show nested quote +
On August 22 2012 03:42 The Final Boss wrote:
On August 22 2012 02:56 CoR wrote:
marineking not even QUALIFIED
MVP forfeit
...

when the best terrans do THIS well, the reason protoss is top4 is not that p is to strong but t are just not THERE !

One could argue that the reason why Protoss used to do so poorly was because they were not in Code S and the format made it almost impossible to displace Terrans already in Code S. And yet there still were nerfs and buffs that helped Protoss and hurt Terran...


I disagree with that argument. Back in the era of Terran domination, Protosses in Code S lost way early on, and also kept on losing in the Up/Down matches against other races. If Protoss was truly strong all this time as you seem to be implying, then the few Tosses in Code S would have at least performed well and we'd have a steady stream of new Toss players rising from Code A, both of which were clearly not the case. And let's not forget that Toss is the only race that went well over a year without a GSL win. In the past, it was a combination of a lack of good, MC-caliber players, and the race being overall a bit weak that was the cause of Toss performing so badly.

I'm actually saying Terran was really strong then and that Protoss is really strong now. Tournament results happen to support both of those claims. The post I quoted is trying to make the statement that Protoss is not strong, but rather it is because the best Terrans are not in the tournament that Protoss is doing well. And yes, back then Protoss players did lose early on; now Terran players are losing early on. There's only one Terran left in WCS Korea and over half of the players left are Protoss.

Also, I think it's fair to say that the race was never "weak" as you say, but rather that Protoss players did not actually use the arsenal in front of them. How long did it take before Warp Prisms started to be used? How long was it before a-move Colossi tech was occasionally replaced with the slightly more micro-intensive Templar Tech? And what happened when Protoss players actually started using those things? The reasons why Protoss used to do badly had nothing to do with how "weak" the race was, it was how poorly people were playing it. When all you do is one or two base Warpgate/Robo based attacks (and of course the occasional DT rush), you are only going to get so far, especially in a tournament like GSL. The reasons quite simply were a lack of innovation on Protoss part and an old GSL system that held back good, up-and-coming players. There were different points where Puzzle and DRG were regarded as the best players in the world, and yet they were struggling just to get into Code A, and were incredibly far from getting into Code S. Meanwhile, players like Ensnare would win a single game a season and be guaranteed a spot for the next season.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
August 21 2012 20:22 GMT
#54
On August 22 2012 05:08 The Final Boss wrote:
Show nested quote +
On August 22 2012 04:36 HolyArrow wrote:
On August 22 2012 03:42 The Final Boss wrote:
On August 22 2012 02:56 CoR wrote:
marineking not even QUALIFIED
MVP forfeit
...

when the best terrans do THIS well, the reason protoss is top4 is not that p is to strong but t are just not THERE !

One could argue that the reason why Protoss used to do so poorly was because they were not in Code S and the format made it almost impossible to displace Terrans already in Code S. And yet there still were nerfs and buffs that helped Protoss and hurt Terran...


I disagree with that argument. Back in the era of Terran domination, Protosses in Code S lost way early on, and also kept on losing in the Up/Down matches against other races. If Protoss was truly strong all this time as you seem to be implying, then the few Tosses in Code S would have at least performed well and we'd have a steady stream of new Toss players rising from Code A, both of which were clearly not the case. And let's not forget that Toss is the only race that went well over a year without a GSL win. In the past, it was a combination of a lack of good, MC-caliber players, and the race being overall a bit weak that was the cause of Toss performing so badly.

I'm actually saying Terran was really strong then and that Protoss is really strong now. Tournament results happen to support both of those claims. The post I quoted is trying to make the statement that Protoss is not strong, but rather it is because the best Terrans are not in the tournament that Protoss is doing well. And yes, back then Protoss players did lose early on; now Terran players are losing early on. There's only one Terran left in WCS Korea and over half of the players left are Protoss.

Also, I think it's fair to say that the race was never "weak" as you say, but rather that Protoss players did not actually use the arsenal in front of them. How long did it take before Warp Prisms started to be used? How long was it before Colossi tech was occasionally replaced with the slightly more micro-intensive Templar Tech? And what happened when Protoss players actually started using those things? The reasons why Protoss used to do badly had nothing to do with how "weak" the race was, it was how poorly people were playing it. When all you do is one or two base Warpgate/Robo based attacks (and of course the occasional DT rush), you are only going to get so far, especially in a tournament like GSL. The reasons quite simply were a lack of innovation on Protoss part and an old GSL system that held back good, up-and-coming players. There were different points where Puzzle and DRG were regarded as the best players in the world, and yet they were struggling just to get into Code A, and were incredibly far from getting into Code S. Meanwhile, players like Ensnare would win a single game a season and be guaranteed a spot for the next season.


Your point about lack of innovation is noted, but I argue that the various Toss-favored balance changes resulted in giving Toss more breathing room to actually innovate. Fact is, it's difficult to innovate when you're dying to 1-1-1 all-ins and when EMPs were as strong as they used to be. Not to mention the various small observer buffs that made it that much easier to play safer.

Also, I posted this in last night's LR thread, but I guess I'll repeat it here: Many strong Terran and Zerg players aren't present in WCS Korea. If you actually look at many of the matchups that occurred in WCS Korea, most of the time it wasn't really an upset when the Toss player won, but rather, a match that you'd expect the player to win because he was just the stronger player. Squirtle vs. B4 and Roro? Genius vs. dreamertt? The reigning GSL champion vs. pretty much anyone? Puzzle and HerO vs. Reality? The list goes on and on. Where are Taeja, MKP, and Byun, to name a few Terrans that I think are on par with the best Protosses in the tournament? Where are Symbol, Hyun, Life, Nestea, and so-on? Terran and Zerg in general got screwed for WCS Korea because many of their best players either got upset or didn't participate in the qualifiers, while the strong Toss players all got seeded in. Furthermore, MVP forfeiting hurt the Terran showing a lot more than MC forfeiting hurt the Toss showing due to the lower number of good Ts in the tournament compared to Ps.

Don't get me wrong, I don't deny that Toss has been very strong lately - the very fact that most of the seeds based on GSL rankings went to strong Toss players is evidence enough of how well Toss has been doing in the GSL. But I do think that if many of the good T and Z players were actually in WCS Korea, it wouldn't look as ridiculous as PvPvPvP in the semifinals.
The Final Boss
Profile Joined February 2011
United States1839 Posts
Last Edited: 2012-08-21 20:33:08
August 21 2012 20:31 GMT
#55
On August 22 2012 05:22 HolyArrow wrote:
Show nested quote +
On August 22 2012 05:08 The Final Boss wrote:
On August 22 2012 04:36 HolyArrow wrote:
On August 22 2012 03:42 The Final Boss wrote:
On August 22 2012 02:56 CoR wrote:
marineking not even QUALIFIED
MVP forfeit
...

when the best terrans do THIS well, the reason protoss is top4 is not that p is to strong but t are just not THERE !

One could argue that the reason why Protoss used to do so poorly was because they were not in Code S and the format made it almost impossible to displace Terrans already in Code S. And yet there still were nerfs and buffs that helped Protoss and hurt Terran...


I disagree with that argument. Back in the era of Terran domination, Protosses in Code S lost way early on, and also kept on losing in the Up/Down matches against other races. If Protoss was truly strong all this time as you seem to be implying, then the few Tosses in Code S would have at least performed well and we'd have a steady stream of new Toss players rising from Code A, both of which were clearly not the case. And let's not forget that Toss is the only race that went well over a year without a GSL win. In the past, it was a combination of a lack of good, MC-caliber players, and the race being overall a bit weak that was the cause of Toss performing so badly.

I'm actually saying Terran was really strong then and that Protoss is really strong now. Tournament results happen to support both of those claims. The post I quoted is trying to make the statement that Protoss is not strong, but rather it is because the best Terrans are not in the tournament that Protoss is doing well. And yes, back then Protoss players did lose early on; now Terran players are losing early on. There's only one Terran left in WCS Korea and over half of the players left are Protoss.

Also, I think it's fair to say that the race was never "weak" as you say, but rather that Protoss players did not actually use the arsenal in front of them. How long did it take before Warp Prisms started to be used? How long was it before Colossi tech was occasionally replaced with the slightly more micro-intensive Templar Tech? And what happened when Protoss players actually started using those things? The reasons why Protoss used to do badly had nothing to do with how "weak" the race was, it was how poorly people were playing it. When all you do is one or two base Warpgate/Robo based attacks (and of course the occasional DT rush), you are only going to get so far, especially in a tournament like GSL. The reasons quite simply were a lack of innovation on Protoss part and an old GSL system that held back good, up-and-coming players. There were different points where Puzzle and DRG were regarded as the best players in the world, and yet they were struggling just to get into Code A, and were incredibly far from getting into Code S. Meanwhile, players like Ensnare would win a single game a season and be guaranteed a spot for the next season.


Your point about lack of innovation is noted, but I argue that the various Toss-favored balance changes resulted in giving Toss more breathing room to actually innovate. Fact is, it's difficult to innovate when you're dying to 1-1-1 all-ins and when EMPs were as strong as they used to be. Not to mention the various small observer buffs that made it that much easier to play safer.

Also, I posted this in last night's LR thread, but I guess I'll repeat it here: Many strong Terran and Zerg players aren't present in WCS Korea. If you actually look at many of the matchups that occurred in WCS Korea, most of the time it wasn't really an upset when the Toss player won, but rather, a match that you'd expect the player to win because he was just the stronger player. Squirtle vs. B4 and Roro? Genius vs. dreamertt? The reigning GSL champion vs. pretty much anyone? Puzzle and HerO vs. Reality? The list goes on and on. Where are Taeja, MKP, and Byun, to name a few Terrans that I think are on par with the best Protosses in the tournament? Where are Symbol, Hyun, Life, Nestea, and so-on? Terran and Zerg in general got screwed for WCS Korea because many of their best players either got upset or didn't participate in the qualifiers, while the strong Toss players all got seeded in. Furthermore, MVP forfeiting hurt the Terran showing a lot more than MC forfeiting hurt the Toss showing due to the lower number of good Ts in the tournament compared to Ps.

Don't get me wrong, I don't deny that Toss has been very strong lately - the very fact that most of the seeds based on GSL rankings went to strong Toss players is evidence enough of how well Toss has been doing in the GSL. But I do think that if many of the good T and Z players were actually in WCS Korea, it wouldn't look as ridiculous as PvPvPvP in the semifinals.

I guess the EMP nerf did really make TvP way harder (and therefore PvT easier) in the late game (of course ballers like Taeja make it look easy, lol). But did the Immortal buff that was supposed to stop 1-1-1 actually do anything? Because I still see 1-1-1s that lose when there are no Immortals and I also see 1-1-1s that work when there are Immortals. I think that the new wave of Protoss players that are crushing this tournament and the GSL are the real reason why Protoss started doing well. People started playing the race correctly and now they win. Oh, and I agree with you that it probably would not be PvPvPvP in the semis were there better players from the other two races, but back in early-mid 2011, if Puzzle/other up-and-coming Protoss players had been in Code S they probably would have gotten deeper than other Protoss players at the time did.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
August 21 2012 20:55 GMT
#56
On August 22 2012 05:31 The Final Boss wrote:
Show nested quote +
On August 22 2012 05:22 HolyArrow wrote:
On August 22 2012 05:08 The Final Boss wrote:
On August 22 2012 04:36 HolyArrow wrote:
On August 22 2012 03:42 The Final Boss wrote:
On August 22 2012 02:56 CoR wrote:
marineking not even QUALIFIED
MVP forfeit
...

when the best terrans do THIS well, the reason protoss is top4 is not that p is to strong but t are just not THERE !

One could argue that the reason why Protoss used to do so poorly was because they were not in Code S and the format made it almost impossible to displace Terrans already in Code S. And yet there still were nerfs and buffs that helped Protoss and hurt Terran...


I disagree with that argument. Back in the era of Terran domination, Protosses in Code S lost way early on, and also kept on losing in the Up/Down matches against other races. If Protoss was truly strong all this time as you seem to be implying, then the few Tosses in Code S would have at least performed well and we'd have a steady stream of new Toss players rising from Code A, both of which were clearly not the case. And let's not forget that Toss is the only race that went well over a year without a GSL win. In the past, it was a combination of a lack of good, MC-caliber players, and the race being overall a bit weak that was the cause of Toss performing so badly.

I'm actually saying Terran was really strong then and that Protoss is really strong now. Tournament results happen to support both of those claims. The post I quoted is trying to make the statement that Protoss is not strong, but rather it is because the best Terrans are not in the tournament that Protoss is doing well. And yes, back then Protoss players did lose early on; now Terran players are losing early on. There's only one Terran left in WCS Korea and over half of the players left are Protoss.

Also, I think it's fair to say that the race was never "weak" as you say, but rather that Protoss players did not actually use the arsenal in front of them. How long did it take before Warp Prisms started to be used? How long was it before Colossi tech was occasionally replaced with the slightly more micro-intensive Templar Tech? And what happened when Protoss players actually started using those things? The reasons why Protoss used to do badly had nothing to do with how "weak" the race was, it was how poorly people were playing it. When all you do is one or two base Warpgate/Robo based attacks (and of course the occasional DT rush), you are only going to get so far, especially in a tournament like GSL. The reasons quite simply were a lack of innovation on Protoss part and an old GSL system that held back good, up-and-coming players. There were different points where Puzzle and DRG were regarded as the best players in the world, and yet they were struggling just to get into Code A, and were incredibly far from getting into Code S. Meanwhile, players like Ensnare would win a single game a season and be guaranteed a spot for the next season.


Your point about lack of innovation is noted, but I argue that the various Toss-favored balance changes resulted in giving Toss more breathing room to actually innovate. Fact is, it's difficult to innovate when you're dying to 1-1-1 all-ins and when EMPs were as strong as they used to be. Not to mention the various small observer buffs that made it that much easier to play safer.

Also, I posted this in last night's LR thread, but I guess I'll repeat it here: Many strong Terran and Zerg players aren't present in WCS Korea. If you actually look at many of the matchups that occurred in WCS Korea, most of the time it wasn't really an upset when the Toss player won, but rather, a match that you'd expect the player to win because he was just the stronger player. Squirtle vs. B4 and Roro? Genius vs. dreamertt? The reigning GSL champion vs. pretty much anyone? Puzzle and HerO vs. Reality? The list goes on and on. Where are Taeja, MKP, and Byun, to name a few Terrans that I think are on par with the best Protosses in the tournament? Where are Symbol, Hyun, Life, Nestea, and so-on? Terran and Zerg in general got screwed for WCS Korea because many of their best players either got upset or didn't participate in the qualifiers, while the strong Toss players all got seeded in. Furthermore, MVP forfeiting hurt the Terran showing a lot more than MC forfeiting hurt the Toss showing due to the lower number of good Ts in the tournament compared to Ps.

Don't get me wrong, I don't deny that Toss has been very strong lately - the very fact that most of the seeds based on GSL rankings went to strong Toss players is evidence enough of how well Toss has been doing in the GSL. But I do think that if many of the good T and Z players were actually in WCS Korea, it wouldn't look as ridiculous as PvPvPvP in the semifinals.

I guess the EMP nerf did really make TvP way harder (and therefore PvT easier) in the late game (of course ballers like Taeja make it look easy, lol). But did the Immortal buff that was supposed to stop 1-1-1 actually do anything? Because I still see 1-1-1s that lose when there are no Immortals and I also see 1-1-1s that work when there are Immortals. I think that the new wave of Protoss players that are crushing this tournament and the GSL are the real reason why Protoss started doing well. People started playing the race correctly and now they win. Oh, and I agree with you that it probably would not be PvPvPvP in the semis were there better players from the other two races, but back in early-mid 2011, if Puzzle/other up-and-coming Protoss players had been in Code S they probably would have gotten deeper than other Protoss players at the time did.


I'd say that the changed map pool is the main reason why the 1-1-1 is easier to stop now, but the immortal buff certainly helped, though it'd be hard to accurately say how much.
JuiceBoxHero
Profile Joined January 2011
117 Posts
August 21 2012 21:30 GMT
#57
My one hope in all of this is that blizzard reacts with a patch that nerfs buffs terran, and what do they buff? TANKS! Bring back sc1 tanks plz, I wanna mech.
chris5180
Profile Joined July 2012
198 Posts
August 21 2012 23:54 GMT
#58
lets go HERO!!!! :D
iky43210
Profile Blog Joined May 2011
United States2099 Posts
August 21 2012 23:57 GMT
#59
where are all the poor zergs
ohampatu
Profile Joined July 2010
United States1448 Posts
Last Edited: 2012-08-22 02:14:48
August 22 2012 02:13 GMT
#60
First time protoss ever has a good showing in months (by good showing i mean not just 1 protoss player making it deep) and TL calls it the most dominant race


LOL kk


On August 22 2012 06:30 JuiceBoxHero wrote:
My one hope in all of this is that blizzard reacts with a patch that nerfs buffs terran, and what do they buff? TANKS! Bring back sc1 tanks plz, I wanna mech.


did you play beta, tanks were horribly broken for like the first 13 patches because they were equal to their bw equivalents

tanks can't be as good as they were in bw, not until blizzard stops units from clumping by default, there was a good thread about fixing this by changing the unit spacing, but i doubt blizzard will make a change like that
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#49
Solar vs ByuNLIVE!
Classic vs TBD
RotterdaM1068
TKL 428
IndyStarCraft 270
SteadfastSC266
BRAT_OK 131
EnkiAlexander 37
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1068
TKL 428
IndyStarCraft 270
SteadfastSC 266
BRAT_OK 131
JuggernautJason72
elazer 0
StarCraft: Brood War
910 20
NaDa 11
Dota 2
capcasts177
Counter-Strike
pashabiceps3050
Super Smash Bros
Mew2King62
PPMD53
Heroes of the Storm
Liquid`Hasu379
Khaldor213
Other Games
summit1g7946
Grubby6289
mouzStarbuck245
Sick218
C9.Mang0208
KnowMe176
Pyrionflax115
UpATreeSC70
Trikslyr53
Organizations
Dota 2
PGL Dota 2 - Main Stream324
Other Games
BasetradeTV288
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 21 non-featured ]
StarCraft 2
• kabyraGe 252
• Hupsaiya 31
• Adnapsc2 16
• Reevou 1
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• FirePhoenix14
• Eskiya23 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2515
Other Games
• imaqtpie1703
• Scarra735
• Shiphtur278
• tFFMrPink 12
Upcoming Events
Replay Cast
3h 18m
Replay Cast
12h 18m
Afreeca Starleague
13h 18m
Leta vs YSC
GSL
1d 12h
Rogue vs Percival
Zoun vs Solar
Replay Cast
2 days
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
Replay Cast
4 days
Replay Cast
4 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.