• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:58
CET 17:58
KST 01:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League65Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? [Recap] 0-6 Defeat for Mong's Team BW General Discussion Rollback Netcode in Brood War Bot on ladder
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10295 users

Who Wants to be a Millionaire Cell Mini Mafia - Page 8

Forum Index > TL Mafia
Post a Reply
Prev 1 6 7 8 All
Rels
Profile Joined August 2008
France13467 Posts
February 27 2016 21:59 GMT
#1661
IF IM LYNCHED AND YOU DONT LYNCH THE GUY THAT SWITCHED IM GONNA BE REEALLY MAD
Rels
Profile Joined August 2008
France13467 Posts
Last Edited: 2016-03-04 22:02:44
March 04 2016 22:02 GMT
#2340
Yeah! Easy ^^
Thanks hosts it was a fucking good game.
Ls and damdred you played fucking well. Well, most people played well this game.
Rels
Profile Joined August 2008
France13467 Posts
March 04 2016 22:05 GMT
#2345
I really enjoyed the setup. Pretty cool
Rels
Profile Joined August 2008
France13467 Posts
March 04 2016 23:31 GMT
#2360
You were fucked anyway after all those days of not doing anything
Rels
Profile Joined August 2008
France13467 Posts
March 06 2016 21:16 GMT
#2387
I thought about the balance and I think it's probably good like that ? The special abilities were added for a reason, namely it's somewhat scum favored 'cause scum can chose the 2 cells they want to bus early and get lots of towncred that way. Ask the audience is kinda useless but 50/50 is a good way to balance the game I feel ... The game was down to the wire here when Breshke was super AFK and bum only tried the phase he was lynched. I didn't read the old cell games though so I don't have anything to compare.

Anyway I look forward playing that setup again. (=
Rels
Profile Joined August 2008
France13467 Posts
March 07 2016 16:51 GMT
#2401
On March 08 2016 01:06 raynpelikoneet wrote:
Show nested quote +
On March 07 2016 06:16 Rels wrote:
I thought about the balance and I think it's probably good like that ? The special abilities were added for a reason, namely it's somewhat scum favored 'cause scum can chose the 2 cells they want to bus early and get lots of towncred that way. Ask the audience is kinda useless but 50/50 is a good way to balance the game I feel ... The game was down to the wire here when Breshke was super AFK and bum only tried the phase he was lynched. I didn't read the old cell games though so I don't have anything to compare.

Anyway I look forward playing that setup again. (=

I heavily disagree with the bolded part. I worte this into the obs QT (slightly modified so it only touches the theory and not this game):

Show nested quote +
Here is some food for thought:
------------------------------

Why town loses (has lost) every single cell game:
This game is actually way easier than a normal game of mafia. It is a statistical fact due to every lynch randomly having a 33% chance of hitting mafia (50% if you are in the said cell). Towns just doesn't know how to play it properly. It comes down to the following:

Mayoral election:
- Discussing Cell order is stupid because everyone wants (or should want) the readable Cells first. But people do not have an easy time for reading the same people, so basically there are as many opinions as there are players (well that was exaggerated but you get the point). You can't make any reads from it, ever. Therefore:
- It doesn't mean shit who the mayor is. The only thing that means anything is what the mayor does. The mayor should put a cell that has a (1)strong player who is (2)universally or easy (early on) to townread, and (3) who can keep their head cool and the town together in the last cell. This can be achieved by just looking at the playerlist and shouldn't take more than one post.

The day before D1:
- Now the mayoral election is clear from discussion, cool.
- Proceed with scumhunting. Do that as largely you can, including each and every cell. Activity is the key here. Townies who lack activity are detrimental to the town, more than in normal games because they will be always considered scum in their cells (and you can't really argue against this). Never ever use the reasoning "because this one guy in my cell is town this other guy is scum" because that is dumbass reasoning which doesn't convince anyone as it is not a case. In a perfect world everyone should end up posting a reads list at the end of every cycle (see further on for "why").

Day 1 -> Day when 2 mafia have been lynched;
- Keep notes. Yes, even if you usually don't, do it. See the next point for "why".
- Here is the tricky part where the town always fails super hard. People who are NOT in the cell that is up for lynch should not discuss anything except for people in the cell that is up for lynch!!! Think about it; If raynpelikoneet is in the cell D5 who the fuck cares on D1 if he is town or mafia? I mean you can have a read on him but why do you waste time/space in the thread talking/arguing about why rayn is scum when you can't lynch him for the next 100 hours? Talk about what is important (that's why you keep notes on what rayn said was scummy/townie). Unless it's absolutely necessary for some reason to talk about someone from other cells, don't do it.
- Ironically the people who are in the cell up for lynch should talk about other people. Otherwise the game often goes to what i just say people should not do -- "we lynch X because i know i am town and Y is also town". People in the cell up for lynch should be talking about their reads as whole and by doing so give other people enough information on themselves to prove they are town -- maybe (well this should not be "maybe" but you can't expect all people to play properly/perfectly) even make a case on mafia in their cell if they figure that out.
- Again, By doing the above town never wastes time on stupid shit that has lost all the Cell games for the town so far.
- And again, everyone posts an updated reads list at the end of the day.

The Day phase(s) when 2 mafia have been lynched;
- D3 or D4, see above. Proceed as usual
- D5, normal LYLO, nothing too spectacular that differs from normal game.
- In addition to both; See if there are people whose scumreads change for bad/weird reasons. It is not unlike mafia has been bussing hard, or soft. But the fact is, when 2 mafia have been lynched mafia cannot hard bus anymore the scum on current cell because they lose if they have done so. That is a huge red flag if let's say the following happens: X and Y have been posting in a similar manner all game long (i mean, their individual posting hasn't changed much). D1 and D2 lynches were scum. Suddenly, from the later parts of D2 towards D3 Z's read on X and Y, who are both in the D3 cell is starting to move from X being scum to "idk anymore" --> "maybe Y is scum after all" --> "yes, Y is probably scum".
- The above is why you make people post a reads list always at the EOD. The above is also why you keep notes.

------------------------------

And that's how you play Cell games and because the town never plays like this the town hasn't won a single Cell game.
People focus on stuff that in a normal game would be okay, but here it's not.
It is actually really hard to convince people (ingame) why this would be the best play. People just don't listen and think differently so it is just wasted effort.
In comparison it's super easy to convince people why certain type of play (setup speculation -- playing "with" the setup) is the best play in PYP games. And still there are always some idiotic townies who can't figure out the obvious.
But i strongly believe towns lose these games because they just play this wrong. It's like trying to solve an all vanilla game with rolehunting.

that was my novel.

with love: ~rayn


Rels your argument for "mafia can bus two first Cells" is ridiculous because first of all it hinges on mafia getting a mafia mayor (which is unlikely). Then, even if it went perfectly for mafia they are suddenly in a situation where they are 3x LYLO in a game. It's bad for scum, it townfavored. I can't even comprehend how this this makes the game "mafia favored" in your opinion, as you are arguing the mafia's "best play" is to get towndcredit (which wont last forever) to put themselves into situation where they are continuously in lylo....

That was pretty interesting to reread.

The "bus 2 scums to get INSANE TOWNCRED" is a little ridiculous I agree, but scum should definitely have a strategy when the cells are decided. In particular, they need to know which cells they want / need to fight the most to win, and which cells seem unwinnable and they will probably bus unless town fucks up. In that last case, the scum inside the cell need to play "GB style" and wrongly associate himself with town people in other cells.

If the scum team do that, I think they have a advantage compared to a normal game. A scum that is universally townread will not be attacked by "Hey why is he still alive ?" A scum that is universally townread will not be copcheck. A strong townie will die when his cell is up even if he wins it.

That's where 50/50 can be used to break scum plans that are too focused on mislynching one particular guy. It forces scum to adapt. That's why I think the normal cell setup + 50/50 is balanced.
Rels
Profile Joined August 2008
France13467 Posts
March 07 2016 16:55 GMT
#2403
Man I want to play this setup again. It's pretty simple but super awesome, and it rewards good strategy.
Rels
Profile Joined August 2008
France13467 Posts
March 07 2016 17:00 GMT
#2404
And Damdred was fucking impressive.
Not only was he universally townread, he also got LS to be townread enough to not be considered scum.
If he got mayor and put his cell last I think we were screwed.
Rels
Profile Joined August 2008
France13467 Posts
March 07 2016 17:01 GMT
#2406
On March 08 2016 01:55 raynpelikoneet wrote:
Show nested quote +
On March 08 2016 01:51 Rels wrote:
A scum that is universally townread will not be attacked by "Hey why is he still alive ?"

You know very well this doesn't happen even in normal games.. see for example Palmar in Outlaw... And yes, living players townread him, people who didn't, magically died for some reason...
Show nested quote +
A scum that is universally townread will not be copcheck.

This doesn't happen in normal games either.
Show nested quote +
A strong townie will die when his cell is up even if he wins it.

Which is why you put the Cells with even possibly strong townies if they are town in the latter lynches.

OK. Do you agree that a scum that is universally townread has an easier time in this setup than in a normal one ? That is what I feel like.
Rels
Profile Joined August 2008
France13467 Posts
March 07 2016 17:10 GMT
#2409
Yeah OK. I think I'm basing too much on the game we've just played, where we only won 'cause the 3 scum that lost their cells heavily AFK at different points so they were kinda easy lynch. Like, 3 scums didn't play super well but scum almost win anyway.
Rels
Profile Joined August 2008
France13467 Posts
March 07 2016 17:15 GMT
#2412
On March 08 2016 02:13 Vivax wrote:
Show nested quote +
On March 08 2016 02:00 Rels wrote:
And Damdred was fucking impressive.
Not only was he universally townread, he also got LS to be townread enough to not be considered scum.
If he got mayor and put his cell last I think we were screwed.


bitch please

Should have listened to you when you had that good find on ls ^^
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
FEL
19:00
ScienceCraft - Day 2
RotterdaM643
IndyStarCraft 517
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1735
RotterdaM 643
IndyStarCraft 517
Hui .201
BRAT_OK 83
MindelVK 18
StarCraft: Brood War
Britney 18196
Calm 2632
Horang2 420
ProTech173
firebathero 152
Mind 104
Dewaltoss 74
Last 63
Creator 43
Sexy 41
[ Show more ]
ToSsGirL 26
Hm[arnc] 25
Aegong 16
JYJ 13
Sacsri 11
yabsab 10
Dota 2
Gorgc14626
qojqva2193
Cr1tdota1291
Counter-Strike
fl0m4102
Other Games
singsing1870
Liquid`RaSZi1741
FrodaN1405
B2W.Neo1146
Beastyqt850
Mlord618
olofmeister323
KnowMe182
syndereN167
XaKoH 149
Organizations
Counter-Strike
PGL24710
StarCraft 2
angryscii 3
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 14
• Reevou 6
• OhrlRock 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach31
• Azhi_Dahaki14
• ChaeLyn 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3030
League of Legends
• Jankos2334
• Nemesis2272
Other Games
• Shiphtur565
Upcoming Events
Replay Cast
6h 2m
WardiTV Weekly
19h 2m
IntoTheTV X SOOP
1d 18h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
5 days
Yamato Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.