[M][T] Assassin In The Palace 2
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Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
On January 19 2016 09:00 Tictock wrote: Wait you're CCing? and I was about to send off my Kill pm on Koshi. Would a king forsake his kingdom for the Heroes of another? Bah this land has terrible royalty, one bossy and one distant. Who should i kill? I was merely conquering new land. Certainly, if the assassin wants the king dead, I am the one who should be shot. There is no other true monarchy but my rule. | ||
Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
Claiming assassin as bodyguard is outright stupid, since no king should be doing it, no bodyguard should be doing it while "trying to impersonate a king" either. It only confuses fellow protectors of royalty. Claiming assassin as assassin is also stupid. Conclusion: Tictock's play was stupid, it had absolutely no motivation for finding the real assassin (no, even as a "I tried to make the assassin push for an easy mislynch it clearly doesn't work), but it does create random stuff that may or may not be useful to the assassin. = This royal being wants to lynch Tictock, any fellow members of the noble family should clearly see this disgrace and we need to delete this unblue blood from history. | ||
Cephiro
Finland1934 Posts
Or do you disagree with my post just above? If so, feel free to point out why. I'm always patient enough to take a hint or two from my guards. Unless they're an assassin in disguise, which is when I will call them out to be tortured. | ||
Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
But fakeclaiming assassin? As I pointed out earlier, it's dumb for every possible reason. You will inevitably get pushed for lynch by one of the good guys, so trying to "bait out a mislynch" is really stupid. What are the chances that either as King, 1/5 persons (the assassin) is the only one to push you? That will never happen, as if you're the king, at least some of the bodyguards will have to push for you as well, while the others have to come up with some miraculous reasoning to save you. If a bodyguard, you know the King so that persons reactions don't really matter, but you still have a pool of 4 people who don't know your role, so why would you expect only the assassin to try and get you lynched? If an assassin, the only downside to doing so is that you might get lynched earlier than what you would've otherwise. So... I hope Sylencia makes a convincing case for saving you? :p | ||
Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
Β―\_(γ)_/Β― | ||
Cephiro
Finland1934 Posts
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Cephiro
Finland1934 Posts
I also don't agree that if someone is obviously not king that they necessarily need to be killed, if they're most certainly a valued protector of the kingdom and there is a highly suspect assassin. After all, even if it does seem obvious, mistakes can be made when taking a shot. | ||
Cephiro
Finland1934 Posts
On January 21 2016 00:42 nooniansoong wrote: and you would say that as an assassin. if the assassin can cross someone off their king list it helps them. if we confirm someone not king then lynch someone else, that's two people not king. if we lynch the person we've confirmed not king, that's one person not king, plus a possibility that the person we lynch will be the assassin. Why would I specifically say that as an assassin? Of course crossing of someone off their king list is useful for the assassin, that's obvious. If we "confirm" someone not king and lynch them = 1 dead bodyguard or assassin If we "confirm" someone not king and don't lynch them = 1 dead bodyguard or assassin + WIFOM potential Even if we pretend someone is 100% modconfirmed not king which isn't possible, if it can also be assumed that person is very/extremely likely / "confirmed" a bodyguard, why should we kill a protector of the royal family? I value their patronage quite a fair bit you know. While keeping the King's identity secret, we're supposed to lynch the assassin, not lynch every "not king". | ||
Cephiro
Finland1934 Posts
On January 21 2016 01:40 nooniansoong wrote: In the second case it = 2 dead bodyguard because the person we lynch will be another confirmed body guard. Anyway I have another question. Why did you claim king when koshi had already claimed... What was the value in your counterclaim? Uh, wtf? The person up for lynch if they're confirmed not king doesn't mean they're necessarily assassin. That means we can hit the assassin just as well lynching outside of that person. I don't understand how the hell you make it up to 2 dead bodyguards? As it could also be a well-versed play to make the first person look like a bodyguard while actually being a king. Lynching a bodyguard is never a benefit, we should always aim to lynch the assassin only, even if they're already sure one person is not the king. I claimed because either no-one or all should claim in the optimal scenario. With some people claiming and some not, the assassin has to first decide if they think the King is claiming King or hiding by not claiming. After deciding that, they have to go through the pool of people that have taken that decision. With Koshi claiming, the pools were 1 King to 4 Nonclaimers. After me claiming, the pools were 2 Kings to 3 nonclaimers. If there was only 1 person in a category, the assassin has one less choice to make. More choices to be made = More potential for mistakes. By causing both possibilities to have at least 2 options, I've forced the assassin to make two separate choices, where both "checks" have a chance of fail. | ||
Cephiro
Finland1934 Posts
That is, if the bodyguards and the king aren't being extremely stupid about how they claim and react to the claims. | ||
Cephiro
Finland1934 Posts
If we're confident that we're about to hit the assassin? Sure. Otherwise? Hell no. Even if the one up for lynch happens to be a bodyguard, that's +1 person that can still give his thoughts on stuff and help in finding the assassin. If no-one talks and it's a bodyguard lynch, we're in the same situation but with less time and less thoughts. This game is just as much about finding the Assassin as it is about hiding the King. I prefer overloading the assassin with as much information as possible, rather than keeping it to zero. While you could call it pretty even, I personally think it's easier to pinpoint the assassin in a surplus of information, than for the assassin to pinpoint the king. | ||
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